(sec+0013-0028);54388.3;10.3912;-109693;-0.287379;-0.219065
Search found 212 matches
- 28 Aug 2020 21:53
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#27208] [2.50] Outside Murmansk, bizarre sharp cliff visible from road
- Replies: 2
- Views: 457
- 28 Aug 2020 21:50
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#26389] [2.50] Tana Bru, terrain gap
- Replies: 2
- Views: 201
[Fixed] [#26389] [2.50] Tana Bru, terrain gap
Hello! It's that time of the year again
(sec+0010-0029);40389.8;46.1456;-114815;0.939982;-0.277507
(sec+0010-0029);40389.8;46.1456;-114815;0.939982;-0.277507
- 28 Aug 2020 15:37
- Forum: Off-topic
- Topic: ProMods Roadhouse (free topic)
- Replies: 1697
- Views: 351018
Re: ProMods Roadhouse (free topic)
I don't get the jokeFree download server load: 102% (Coming soon... ProMods for Microsoft Flight Simulator.)
- 26 Aug 2020 22:48
- Forum: ETS2 Map mods
- Topic: [REL] Læsø - ProMods Add-on 1.2 [1.38.x]
- Replies: 74
- Views: 31302
Re: [REL] Læsø - ProMods Add-on 1.2 [1.38.x]
Thanks for the fast update, and congratulations on joining the dev team!
- 19 Aug 2020 14:15
- Forum: Questions & Feedback ETS2
- Topic: 1.38 dealers in 1.36 promods map
- Replies: 10
- Views: 1278
Re: 1.38 dealers in 1.36 promods map
No-one will port that feature to an older version, even if it was possible. I don't know if it is possible, but if it were, I wouldn't say it is out of the question. There are always users who prefer to stay on older versions, either because they don't like the implementation of new features (FMOD ...
- 19 Aug 2020 13:51
- Forum: Questions & Feedback ATS
- Topic: Sierra Nevada vs SCS Base Map
- Replies: 11
- Views: 3368
Re: Development on version 1.x (British Columbia Edition)
Transitions are bad (Where 2 different road textures meet, and the transition of that texture is instant, not realistic. this applies to everything, sidewalks, lines, grass.). These instant changes make the game look bad. This is exactly why I stopped playing with Sierra Nevada. It has some truly a...
- 17 Aug 2020 09:08
- Forum: Questions & Feedback ETS2
- Topic: What companies are added in ProMods?
- Replies: 7
- Views: 2181
Re: What companies are added in ProMods?
Except for the stores in Russia, because apparently there is nobody available who could photoshop some letters on a trailer texture
- 15 Aug 2020 09:43
- Forum: Development updates and Q&A ETS2
- Topic: British Isles Development
- Replies: 3448
- Views: 1213826
Re: Development on version 2.x (British Isles Edition)
I take it none of this made it into 2.50?bricksathome wrote: ↑19 Jul 2019 23:38As with every other company prefab I've used in the past, the latest expansion in Wales will feature 100% unique company prefabs. So here are two of the custom companies in Builth Wells, all are based on real life locations:
- 14 Aug 2020 17:50
- Forum: Questions & Feedback ETS2
- Topic: when will the promods 2.50 update come out??
- Replies: 26
- Views: 7092
Re: when will the promods 2.50 update come out??
I completely understand why "it's ready when it's ready", but I can see how the phrase itself can come across as rude to some people, which is what I think @Amfortas means. Maybe it would be better to just write something like "we don't know when it will be ready ourselves, it's impos...
- 12 Jul 2020 19:25
- Forum: Not a bug ETS2
- Topic: [2.46] Road 10 (Faroe Islands), tractors block road
- Replies: 1
- Views: 237
[2.46] Road 10 (Faroe Islands), tractors block road
This happened a while ago. Two tractors (or whatever these heavy vehicles are) going in opposite directions stopped because the game thought the road wasn't wide enough for both of them, blocking all traffic. I don't know whether ProMods or another mod (such as cip's traffic mod) is responsible, or ...