Search found 20 matches
- 20 Sep 2018 15:01
- Forum: Questions & Feedback ATS
- Topic: Upcoming ATS Oregon DLC now on sale at Instant-Gaming (-32%)
- Replies: 20
- Views: 7512
Re: Upcoming ATS Oregon DLC now on sale at Instant-Gaming (-32%)
Considering the price of NM was €11.99/$11.99 as bigfoot said interested how they put a price on when officially no price has been set and having a "discount". Which leads to questioning this site and key seller leading onto another topic which I won't go into details as probably most peop...
- 11 Jun 2018 14:40
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253874
Re: Modding Q&A
Wanting to know easiest and effective method of adding speed limits and using speed signs say within a city. Have a test map with bunch of roads and prefabs including roundabouts. Would like to set speed limit of the city of 20mph? Currently what I know and only done is place a 20mph speed limit tow...
- 05 Jun 2018 21:33
- Forum: ProMods Academy
- Topic: The Sign Editor: Tutorial
- Replies: 140
- Views: 113928
Re: The Sign Editor: Tutorial
And how would I think about starting to do that. The whole signage system for me haven't touched before and or ever decided to create a new sign so no knowledge at all where to start or what to do. Any guidance is appreciated to help get me started and will try to figure it out bit by bit.
- 05 Jun 2018 19:50
- Forum: ProMods Academy
- Topic: The Sign Editor: Tutorial
- Replies: 140
- Views: 113928
Re: The Sign Editor: Tutorial
Would like some help trying to recreate this sign. Not much knowledge at all with sign editor Any help appreciated a possible of where to start
Re: SCS Blog
There's a new Second SCS AMA on Reddit if anyone is interested:
- 10 Mar 2018 23:35
- Forum: Off-topic
- Topic: Squirrel: SCS Tour and Interviews
- Replies: 3
- Views: 1191
Re: Squirrel: SCS Tour and Interviews
Nice video's. I learned a lot and the chance to get acquainted with the company behind the games thanks to the interview was an extraordinary experience. I also saw fragments of the new coming Baltic DLC like the E-105/ M18 highway to Saint-Petersburg etcetera. Most in game footage was using mods w...
- 10 Mar 2018 21:47
- Forum: Off-topic
- Topic: Squirrel: SCS Tour and Interviews
- Replies: 3
- Views: 1191
Squirrel: SCS Tour and Interviews
https://www.youtube.com/watch?v=hb5k5lg ... iQ2E7CAzGV
For those interested Squirrel has posted his SCS tour and interviews with Part 1&2 with 3 releasing Sunday. Insight into SCS new offices, as well as an Interview with Pavel and various members of the SCS team.
For those interested Squirrel has posted his SCS tour and interviews with Part 1&2 with 3 releasing Sunday. Insight into SCS new offices, as well as an Interview with Pavel and various members of the SCS team.
- 18 Sep 2017 15:50
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253874
Re: Modding Q&A
Is there a way/possible to be able to use the same texture as a sidewalk material for a road terrain. For example I've created a road and has sidewalks with the material of "asphalt 00.mat" but the terrain shader closet I can find is "asphalt.mat" but it's not the same as it's a ...
- 14 Sep 2017 11:09
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253874
Re: Modding Q&A
I think the game is interpreting the sign as 20km/h because the road node it's located on has no country set. You have to set the country to UK in order for speed signs to be read as mph. Thanks for the answer :) Past couple of weeks just being learning/understanding the map editor and so far just ...
- 14 Sep 2017 10:48
- Forum: ProMods Academy
- Topic: Modding Q&A
- Replies: 892
- Views: 253874
Re: Modding Q&A
A little question regarding ETS2 Map Editor. I've put a UK speed sign showing 20mph. But in game the UI it's showing as 12mph or 20kmph. I'm assuming it's not as simple as just adding the sign to the road and the AI/speed will follow the sign. How do I solve it so the speed/ai/UI is 20mph which will...