Search found 345 matches

by bricksathome
29 Aug 2018 19:10
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

There's quite a few more as well ;):P
by bricksathome
28 Aug 2018 00:16
Forum: Questions & Feedback ETS2
Topic: Traffic Lights on Valley Roundabout
Replies: 9
Views: 1377

Re: Traffic Lights on Valley Roundabout

The traffic lights on this roundabout have been removed for the next version, as they are not there in real life ;)
by bricksathome
26 Aug 2018 12:22
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

4C86 wrote:
26 Aug 2018 02:09
Is this a farm?
Yes, it will likely have cattle as a cargo.
matrowe730 wrote:
26 Aug 2018 10:58

Does the gate open when drove up to
Yes it does ;)
by bricksathome
25 Aug 2018 20:35
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

Down a narrow country lane lies a new custom company!

Image

Image

Image

Image

The trailers seen in the last image show where the 'easy/hard parking' and 'out cargo' locations are ;)

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by bricksathome
25 Aug 2018 01:02
Forum: ProMods Academy
Topic: Egypt Map
Replies: 7
Views: 1870

Re: Egypt Map

“edit europe”
by bricksathome
23 Aug 2018 20:16
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

Seeing as 2.30 is to be released Soon™ , and the cities have been revealed for a while, I thought I'd post this image: https://i.imgur.com/flTXU8E.jpg Which is a super high resolution map of 2.30 UK, inspired by ottdog's composite map. If you wish you can open the image in an new tab, or save it and...
by bricksathome
23 Aug 2018 14:56
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

It is indeed, for some reason SCS chose the A684 to build, who knows why :P - still there seems to be enough space to allow for the A66 in future ;)
by bricksathome
23 Aug 2018 11:25
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

martinusK wrote:
23 Aug 2018 08:46
A684 in Hawes, crossing Gayle Beck?
How many times have you got it right now? :P
by bricksathome
22 Aug 2018 22:59
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

So... where could this be?

Image

Remember, this is still rebuilding a road that's in the vanilla game ;)

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by bricksathome
07 Aug 2018 10:26
Forum: Development updates and Q&A ETS2
Topic: British Isles Development
Replies: 3448
Views: 1216507

Re: Development on version 2.x (British Isles edition)

Yup, it is indeed at Garsdale ;)

Anyone that’s played the “Trainz” series of games may remember this area from the route “Hawes Junction” ;)

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