Hjälp spelet kraschar

Swedish
Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

13 Apr 2014 10:34

Hej!

Jag är relativt ny på det här och jag har problem med spelet,

Kör version 1.9.22 av ETS 2 och senast versionen av Promods 1.62.
Har följt alla anvisningar och läst här på forumet. Problemet är att spela kraschar hela tiden så fort jag kör norr om Göteborg. kör inte med några andra mods än promods kartan.

Skulle uppskatta lite hjälp.

//Johan

User avatar
ScuL
Founder
Posts: 10555
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

13 Apr 2014 10:34

Kan du klistra in innehållet till game.log.txt?
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

13 Apr 2014 10:38

************ : log created on : Sunday April 13 2014 @ 12:05:51
00:00:00.000 : [sys] running on x86 / Windows 7 x86 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\2-click run\Euro Truck Simulator 2 v1.9.22s (Pink Truck Fix)(DLC Going East)\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD Phenom(tm) II X4 965 Processor] with 4 cores (4 threads) at ~3411MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / HPET timer, frequency 14318180Hz
00:00:00.000 : [mem] physical total: 3198M
00:00:00.000 : [mem] physical avail: 2346M
00:00:00.000 : [mem] virtual total: 2047M
00:00:00.000 : [mem] virtual avail: 1988M
00:00:00.000 : [mem] Trying to allocate memory pool (307200K)
00:00:00.000 : [mem] Allocated 2 temporary loading buffer(s)
00:00:00.014 : Disabling color wrap as both color strings are empty
00:00:00.053 : [hashfs] base.scs: Mounted and validated, 47764 entries (720200D506205404FB8361E9258210F965123EEDBD80D4D7C4CBA9E76270C45)
00:00:00.055 : [hashfs] core.scs: Mounted and validated, 3 entries (6BBE64745A8E4785DBD1D71FCC22832326B1846769601000BC06149F5D51B3B)
00:00:00.132 : [hashfs] def.scs: Mounted and validated, 4835 entries (C47D41F8CF0673DFCFE3C78889A786613C438FA37FD6CE2600A1838E4439F28)
00:00:00.187 : [hashfs] locale.scs: Mounted and validated, 133 entries (89F2F20A9DE9F85F7AFD0F916070D6F938DF040C9EF0DA94421632A3E17CDE9)
00:00:00.189 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (A7C0DB3CD5B6A040E81693D933AF96E8B427FAAA7BAA29D723D0228A7DB970A)
00:00:00.189 : [ufs] Home directory: 'C:/Users/Johan Stationär/Documents/Euro Truck Simulator 2'.
00:00:00.189 : exec /home/config.cfg
00:00:00.189 : [sys] Executing /home/config.cfg ...
00:00:00.190 : uset g_bloom_standard_deviation "0.5"
00:00:00.190 : uset g_bloom_filter_radius "6"
00:00:00.190 : uset g_bloom_resizing_steps "3"
00:00:00.190 : uset g_bloom_override "0"
00:00:00.190 : uset r_full_resolution_corrections "0"
00:00:00.190 : uset r_force_color_shadowmaps "0"
00:00:00.190 : uset g_hw_info "1"
00:00:00.190 : uset g_cargo_sort "0"
00:00:00.190 : uset g_tooltip_delay "0.4"
00:00:00.190 : uset g_global_force_load_selector "0"
00:00:00.190 : uset g_desktop_fadeout "60"
00:00:00.190 : uset r_wireframe "0"
00:00:00.190 : uset r_multimon_border_fov_right "0"
00:00:00.190 : uset r_multimon_border_fov_left "0"
00:00:00.190 : uset r_multimon_mode "0"
00:00:00.190 : uset r_segment_cache_static_buffers "1"
00:00:00.190 : uset r_segment_cache_behavior "3"
00:00:00.190 : uset r_use_depth_bounds "1"
00:00:00.190 : uset r_show_light_pixel_coverage "0"
00:00:00.190 : uset r_deferred_debug "0"
00:00:00.190 : uset r_mirror_scale_y "1.0"
00:00:00.190 : uset r_mirror_scale_x "1.0"
00:00:00.190 : uset r_scale_y "1.25"
00:00:00.190 : uset r_scale_x "1"
00:00:00.190 : uset r_normal_maps "1"
00:00:00.190 : uset r_sunshafts "1"
00:00:00.190 : uset r_color_saturation "1.0"
00:00:00.190 : uset r_color_yellow_blue "0.0"
00:00:00.190 : uset r_color_magenta_green "0.0"
00:00:00.190 : uset r_color_cyan_red "0.0"
00:00:00.190 : uset r_color_correction "1"
00:00:00.190 : uset r_dof_filter_size "0.5"
00:00:00.190 : uset r_dof_transition "400.0"
00:00:00.190 : uset r_dof_start "200.0"
00:00:00.190 : uset r_dof "1"
00:00:00.190 : uset r_mlaa_threshold "1.0"
00:00:00.191 : uset r_mlaa "1"
00:00:00.191 : uset r_hdr "1"
00:00:00.191 : uset r_fake_shadows "2"
00:00:00.191 : uset r_sun_shadow_texture_size "4096"
00:00:00.191 : uset r_sun_shadow_quality "4"
00:00:00.191 : uset r_mirror_view_distance "120"
00:00:00.191 : uset r_deferred_mirrors "1"
00:00:00.191 : uset r_deferred "1"
00:00:00.191 : uset r_nowmi "0"
00:00:00.191 : uset r_startup_progress "0"
00:00:00.191 : uset r_setup_done "1"
00:00:00.191 : uset r_gamma "1"
00:00:00.191 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.191 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.191 : uset r_manual_stereo_ui_fov "80"
00:00:00.191 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.191 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.191 : uset r_manual_stereo_in_menu "1"
00:00:00.191 : uset r_nv_stereo_mode "2"
00:00:00.191 : uset r_no_frame_tracking "0"
00:00:00.191 : uset r_msaa "0"
00:00:00.191 : uset r_fullscreen "1"
00:00:00.191 : uset r_mode "1920x1080x32x0"
00:00:00.191 : uset r_path ""
00:00:00.191 : uset r_device "dx9"
00:00:00.191 : uset i_virtual_cursor_speed "500.0"
00:00:00.191 : uset g_trackir "1"
00:00:00.191 : uset g_pedestrian "1"
00:00:00.191 : uset g_light_span_factor "1"
00:00:00.191 : uset g_light_distance_factor "1"
00:00:00.191 : uset g_vehicle_flare_lights "1"
00:00:00.191 : uset g_auto_traffic_headlights "1"
00:00:00.191 : uset g_auto_traffic "1"
00:00:00.191 : uset g_kdop_preview "0"
00:00:00.191 : uset g_screenshot_on_bug "0"
00:00:00.191 : uset g_developer "0"
00:00:00.191 : uset g_wc_fps "0.0"
00:00:00.191 : uset g_wc_radius "-1.0"
00:00:00.192 : uset g_steam_screenshots "2"
00:00:00.192 : uset g_artist_id "0"
00:00:00.192 : uset g_flyspeed "100.0"
00:00:00.192 : uset g_news "0"
00:00:00.192 : uset g_colbox "0"
00:00:00.192 : uset g_radio_mode "1"
00:00:00.192 : uset g_ignore_low_fps "0"
00:00:00.192 : uset g_truck_light_quality "1"
00:00:00.192 : uset g_truck_light_specular "1"
00:00:00.192 : uset g_gfx_all_scales "0"
00:00:00.192 : uset g_gfx_advanced "0"
00:00:00.192 : uset g_gfx_quality "3"
00:00:00.192 : uset g_menu_aa_limit "8"
00:00:00.192 : uset g_additional_water_fov "20.0f"
00:00:00.192 : uset g_rain_reflect_hookups "1"
00:00:00.192 : uset g_rain_reflect_actor "1"
00:00:00.192 : uset g_rain_reflect_traffic "1"
00:00:00.192 : uset g_rain_reflect_cache "1"
00:00:00.192 : uset g_rain_reflection "3"
00:00:00.192 : uset g_reflection "3"
00:00:00.192 : uset g_grass_density "2"
00:00:00.192 : uset g_veg_detail "2"
00:00:00.192 : uset g_minicon "0"
00:00:00.192 : uset g_console "0"
00:00:00.192 : uset g_texture_usage_stats "0"
00:00:00.192 : uset g_fps "0"
00:00:00.192 : uset g_stream_exts ".ogg;.mp3"
00:00:00.192 : uset r_vsync "1"
00:00:00.192 : uset r_anisotropy_factor "1"
00:00:00.192 : uset r_texture_detail "0"
00:00:00.192 : uset t_averaging_window_length "20"
00:00:00.198 : [lang] Language autodetection: 41d
00:00:00.206 : Selected language: sv_se
00:00:00.206 : Euro Truck Simulator 2 init ver.1.9.22s (rev. 52066)
00:00:00.207 : [net] LOG INFO: Started
00:00:00.213 : Setting UI reference mode to: 1440x900...
00:00:00.213 : [gfx] Selected rendering device: dx9
00:00:00.230 : [dx9] NVAPI not detected. (-2)
00:00:00.230 : [dx9] Direct3D9Ex detected.
00:00:00.230 : [dx9] Number of adapters found: 1
00:00:00.281 : [dx9] Adapter #0: AMD Radeon HD 5800 Series / 1018 (1024) MB (aticfx32.dll, 8.17.10.1247, 20131206)
00:00:00.282 : [dx9] Using SM3X rendering path
00:00:00.283 : [gfx] Trying to set 1360x768 32bpp 60Hz (fullscreen)
00:00:00.441 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.746 : Game viewport set to: (window aspect ratio=1.77); viewport bounds=[left=0.00 right=1360.00 bottom=0.00 top=768.00]
00:00:00.746 : UI viewport set to: viewport bounds=[left=0.00 right=1360.00 bottom=0.00 top=768.00]
00:00:00.772 : [al] device: OpenAL Soft
00:00:00.772 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.802 : [al] vendor: OpenAL Community
00:00:00.802 : [al] version: 1.1 ALSOFT 1.14
00:00:00.802 : [al] renderer: OpenAL Soft
00:00:00.802 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.802 : [snd] Started sound update thread
00:00:00.810 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.811 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.309 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:01.341 : dispatch
00:00:01.341 : exit
00:00:18.957 : [inp] Classifying devices
00:00:19.506 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (AF5067D5F6CF0DA51FA752D52761DCAB3AE22B9BD14D2FFA29732A94ED72CC6)
00:00:19.572 : uset s_sfx_enabled "1"
00:00:19.572 : uset s_music_enabled "1"
00:00:19.572 : uset s_sfx_volume "1.0"
00:00:19.572 : uset s_music_volume "0.07"
00:00:19.572 : uset s_master_volume "1.0"
00:00:19.572 : uset s_reverse_stereo "0"
00:00:19.572 : uset g_force_economy_reset "0"
00:00:19.572 : uset g_force_load_selector "0"
00:00:19.572 : uset g_autoload_ignore_autosave "0"
00:00:19.572 : uset g_start_in_truck "0"
00:00:19.572 : uset g_input_configured "1"
00:00:19.572 : uset g_income_factor "1.0"
00:00:19.572 : uset g_currency "0"
00:00:19.572 : uset g_bad_weather_factor "0.23"
00:00:19.572 : uset g_save_idx "1"
00:00:19.572 : uset g_adviser "1"
00:00:19.572 : uset g_desktop_tutorial "0"
00:00:19.572 : uset g_tutorial "0"
00:00:19.572 : uset g_fatigue "1"
00:00:19.572 : uset g_police "1"
00:00:19.572 : uset g_subtitles "0"
00:00:19.572 : uset g_clock_24 "1"
00:00:19.572 : uset g_oculus_no_3d_background "0"
00:00:19.572 : uset g_oculus_no_special_menu "0"
00:00:19.572 : uset g_oculus_reduced_cabin_movement "1"
00:00:19.572 : uset g_oculus_no_artifical_movement "0"
00:00:19.572 : uset i_oculus_eye_protrusion "0.09"
00:00:19.572 : uset i_oculus_eye_height "0.15"
00:00:19.572 : uset i_oculus_max_prediction "0.1"
00:00:19.572 : uset i_oculus_min_prediction "0.0"
00:00:19.572 : uset s_interior_volume "1.0"
00:00:19.572 : uset s_rumble_enabled "0"
00:00:19.572 : uset s_reverse_enabled "0"
00:00:19.572 : uset g_throttle_auto_shift "0"
00:00:19.572 : uset g_pedal_clutch_range "1.0"
00:00:19.572 : uset g_fuel_simulation "0"
00:00:19.572 : uset g_hardcore_simulation "0"
00:00:19.572 : uset g_reg_setting "reg_setting.europe"
00:00:19.572 : uset g_use_speed_limiter "0"
00:00:19.572 : uset g_engine_start_auto "1"
00:00:19.572 : uset g_motor_brake_auto "0"
00:00:19.573 : uset g_retarder_auto "0"
00:00:19.573 : uset g_brake_intensity "1.0"
00:00:19.573 : uset g_steer_autocenter "1"
00:00:19.573 : uset g_gallon "0"
00:00:19.573 : uset g_fahrenheit "0"
00:00:19.573 : uset g_pounds "kg"
00:00:19.573 : uset g_mph "0"
00:00:19.573 : uset g_hshifter_layout "0"
00:00:19.573 : uset g_trans "0"
00:00:19.573 : uset g_lang "sv_se"
00:00:30.743 : Profile 'Johan' removed.
00:01:01.395 : Mounting extra package: C:/Users/Johan Stationär/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:01:01.586 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0xb2a3c586]
00:01:01.586 : Mounting extra package: C:/Users/Johan Stationär/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:01:09.725 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:01:09.725 : Mounting extra package: C:/Users/Johan Stationär/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:01:24.266 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:01:27.122 : Profile 'Johan' created.
00:01:27.124 : uset s_sfx_enabled "1"
00:01:27.124 : uset s_music_enabled "1"
00:01:27.124 : uset s_sfx_volume "1.0"
00:01:27.124 : uset s_music_volume "0.8"
00:01:27.124 : uset s_master_volume "1.0"
00:01:27.124 : uset s_reverse_stereo "0"
00:01:27.124 : uset g_force_economy_reset "0"
00:01:27.124 : uset g_force_load_selector "0"
00:01:27.124 : uset g_autoload_ignore_autosave "0"
00:01:27.124 : uset g_start_in_truck "0"
00:01:27.124 : uset g_input_configured "0"
00:01:27.124 : uset g_income_factor "1.0"
00:01:27.124 : uset g_currency "0"
00:01:27.124 : uset g_bad_weather_factor "0.07"
00:01:27.124 : uset g_save_idx "1"
00:01:27.124 : uset g_adviser "1"
00:01:27.124 : uset g_desktop_tutorial "1"
00:01:27.124 : uset g_tutorial "1"
00:01:27.124 : uset g_fatigue "1"
00:01:27.124 : uset g_police "1"
00:01:27.124 : uset g_subtitles "0"
00:01:27.124 : uset g_clock_24 "1"
00:01:27.124 : uset g_oculus_no_3d_background "0"
00:01:27.124 : uset g_oculus_no_special_menu "0"
00:01:27.124 : uset g_oculus_reduced_cabin_movement "1"
00:01:27.124 : uset g_oculus_no_artifical_movement "0"
00:01:27.124 : uset i_oculus_eye_protrusion "0.09"
00:01:27.124 : uset i_oculus_eye_height "0.15"
00:01:27.124 : uset i_oculus_max_prediction "0.1"
00:01:27.124 : uset i_oculus_min_prediction "0.0"
00:01:27.124 : uset s_interior_volume "1.0"
00:01:27.124 : uset s_rumble_enabled "1"
00:01:27.124 : uset s_reverse_enabled "1"
00:01:27.124 : uset g_throttle_auto_shift "0"
00:01:27.124 : uset g_pedal_clutch_range "1.0"
00:01:27.124 : uset g_fuel_simulation "0"
00:01:27.124 : uset g_hardcore_simulation "0"
00:01:27.124 : uset g_reg_setting "reg_setting.europe"
00:01:27.124 : uset g_use_speed_limiter "1"
00:01:27.124 : uset g_engine_start_auto "1"
00:01:27.124 : uset g_motor_brake_auto "0"
00:01:27.125 : uset g_retarder_auto "0"
00:01:27.125 : uset g_brake_intensity "1.0"
00:01:27.125 : uset g_steer_autocenter "1"
00:01:27.125 : uset g_gallon "0"
00:01:27.125 : uset g_fahrenheit "0"
00:01:27.125 : uset g_pounds "kg"
00:01:27.125 : uset g_mph "0"
00:01:27.125 : uset g_hshifter_layout "0"
00:01:27.125 : uset g_trans "0"
00:01:27.125 : uset g_lang "sv_se"
00:01:28.061 : [inp] Initial evaluation
00:01:28.061 : [inp] Classifying devices
00:01:28.080 : [inp] Applying input.clutch.default
00:01:28.080 : [inp] Applying input.look.default
00:01:28.081 : [inp] Applying input.gearbox.updown.default
00:01:28.081 : [inp] Applying input.gearbox.drive.default
00:01:28.081 : [inp] Applying input.gearbox.hshifter.default
00:01:28.082 : [inp] No steering axis found, fallback selection
00:01:28.082 : [inp] Trying to find a valid combination
00:01:28.082 : [inp] No combination found.
00:01:28.082 : [inp] Applying input.steer.default
00:01:28.083 : [inp] Applying input.pedals.default
00:01:28.083 : [inp] Applying input.clutch.default
00:01:28.084 : [inp] Applying input.look.default
00:01:28.084 : [inp] Applying input.gearbox.updown.default
00:01:28.084 : [inp] Applying input.gearbox.drive.default
00:01:28.084 : [inp] Applying input.gearbox.hshifter.default
00:01:29.319 : [inp] Applying input.steer.default
00:01:29.319 : [inp] Applying input.pedals.default
00:01:29.320 : [inp] Applying input.clutch.default
00:01:29.320 : [inp] Applying input.look.default
00:01:29.320 : [inp] Applying input.gearbox.updown.default
00:01:29.321 : [inp] Applying input.gearbox.drive.default
00:01:29.321 : [inp] Applying input.gearbox.hshifter.default
00:01:29.321 : Disabling h-shifter selection, no controller
00:01:33.843 : game
00:01:34.297 : [bullet] Starting physics server: Bullet
00:01:34.819 : Loaded trailers: 78
00:01:34.822 : Loaded small traffic vehicles: 29
00:01:34.825 : Loaded truck traffic vehicles: 15
00:01:34.827 : Loaded traffic trailers: 17
00:01:34.828 : Loaded addon hookups: 16
00:01:34.837 : Loading resource server data ....
00:01:34.837 : Loading road data ....
00:01:34.846 : Loading terrain data ....
00:01:34.862 : Loading railing data ....
00:01:34.865 : Loading building data ....
00:01:34.873 : Loading model data ....
00:01:34.893 : Loading prefab data ....
00:01:37.662 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:01:37.679 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:01:37.833 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/container_terminal.ppd' version 19 to current version (20)
00:01:37.833 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/nbfc_ant.ppd' version 19 to current version (20)
00:01:37.833 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/heavy_factory_ant.ppd' version 19 to current version (20)
00:01:37.834 : [prefab desc] Converting prefab descriptor '/prefab/fork/hw3-3_x_hw2-2_left.ppd' version 19 to current version (20)
00:01:37.839 : Loading traffic rule data ....
00:01:37.840 : Loading sign data ....
00:01:37.934 : Loading traffic semaphore data ....
00:01:37.937 : Loading vegetation data ....
00:01:37.953 : Loading hinges data ....
00:01:37.971 : Loading stamp data ....
00:01:37.975 : Loading movers data ....
00:01:37.989 : Loading ferry data ....
00:01:37.995 : Loading country data ....
00:01:38.012 : Loading sound item data ....
00:01:38.028 : Loading live stream data ....
00:01:38.045 : Loading game condition data ....
00:01:38.062 : Loading trigger action data ....
00:01:38.079 : Loading cutscene data ....
00:01:38.120 : Loading cargo data ....
00:01:38.125 : Loading company data ....
00:01:38.206 : Loading city data ....
00:01:38.370 : Resources load time: 4150ms (10 MB)
00:01:38.370 : Map '/map/europe.mbd' loading started ....
00:01:40.156 : Map successfully loaded.
00:01:40.188 : Map load time: 1818ms (118 MB)
00:01:40.189 : <ERROR> Game state load failed. Game state will be restored from the initial save.
00:01:40.468 : Road network navigation caching started.
00:01:44.893 : Road network navigation caching finished.
00:01:44.900 : Garage update started.
00:01:45.327 : Garage update finished.
00:01:45.328 : Creating save-game file (/home/profiles/4A6F68616E/save/autosave/game.sii) ...
00:01:45.359 : Game has been auto-saved.
00:01:45.373 : Economy load time: 11154ms (25 MB)
00:01:45.488 : Game init finished. (154 MB)
00:02:06.672 : Creating save-game file (/home/profiles/4A6F68616E/save/autosave/game.sii) ...
00:02:06.744 : Game has been auto-saved.
00:02:06.791 : <WARNING> Another save is under way!
00:02:06.791 : Game has been auto-saved.
00:02:13.151 : <WARNING> Model in old format detected '/model/billboard/city_adv10.pmg', please upgrade format to improve load performance!
00:02:19.875 : [startup] spawned 2 vehicles
00:02:20.917 : [startup] spawned 2 vehicles
00:02:20.940 : <ERROR> Maximal water level count exceeded!
00:02:21.050 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:02:21.063 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:02:22.671 : [startup] spawned 4 vehicles
00:02:24.285 : [startup] spawned 2 vehicles
00:02:24.404 : [startup] spawned 3 vehicles
00:02:24.556 : [startup] spawned 3 vehicles
00:02:24.627 : [startup] spawned 5 vehicles
00:02:24.684 : [startup] spawned 3 vehicles
00:02:24.716 : [startup] spawned 2 vehicles
00:02:25.046 : [startup] spawned 5 vehicles
00:02:25.123 : [startup] spawned 13 vehicles
00:02:25.215 : [startup] spawned 14 vehicles
00:02:25.248 : [startup] spawned 7 vehicles
00:02:25.275 : [startup] spawned 6 vehicles
00:02:25.323 : [startup] spawned 4 vehicles
00:02:25.365 : [startup] spawned 2 vehicles
00:02:25.408 : [startup] spawned 2 vehicles
00:02:25.415 : Incompatible save game loaded.
00:03:01.580 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:04:02.692 : <ERROR> Maximal water level count exceeded!
00:04:02.871 : <ERROR> Maximal water level count exceeded!
00:04:03.228 : <ERROR> Maximal water level count exceeded!
00:04:04.085 : <ERROR> Maximal water level count exceeded!
00:04:20.334 : Creating save-game file (/home/profiles/4A6F68616E/save/autosave/game.sii) ...
00:04:20.416 : Game has been auto-saved.
00:04:25.291 : [startup] spawned 1 vehicles
00:04:25.828 : [startup] spawned 4 vehicles
00:04:25.833 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.867 : <ERROR> Maximal water level count exceeded!
00:04:25.868 : <ERROR> Maximal water level count exceeded!
00:04:25.868 : <ERROR> Maximal water level count exceeded!
00:04:25.868 : <ERROR> Maximal water level count exceeded!
00:04:25.869 : <ERROR> Maximal water level count exceeded!
00:04:25.869 : <ERROR> Maximal water level count exceeded!
00:04:25.870 : <ERROR> Maximal water level count exceeded!
00:04:25.870 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.871 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:25.872 : <ERROR> Maximal water level count exceeded!
00:04:26.133 : [startup] spawned 4 vehicles
00:04:26.147 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:04:26.216 : [startup] spawned 2 vehicles
00:04:26.482 : [startup] spawned 3 vehicles
00:04:26.804 : [startup] spawned 1 vehicles
00:04:26.990 : [startup] spawned 5 vehicles
00:04:27.202 : [startup] spawned 4 vehicles
00:04:27.241 : [startup] spawned 4 vehicles
00:04:27.273 : [startup] spawned 8 vehicles
00:04:27.420 : [startup] spawned 4 vehicles
00:04:27.663 : [startup] spawned 5 vehicles
00:04:27.724 : [startup] spawned 6 vehicles
00:04:28.142 : [startup] spawned 18 vehicles
00:04:28.169 : [startup] spawned 16 vehicles
00:04:28.268 : [startup] spawned 23 vehicles
00:04:28.353 : [startup] spawned 19 vehicles
00:04:28.387 : [startup] spawned 18 vehicles
00:04:28.415 : [startup] spawned 10 vehicles
00:04:35.446 : <ERROR> Maximal water level count exceeded!
00:04:53.702 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:04:53.736 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:05:09.099 : Creating save-game file (/home/profiles/4A6F68616E/save/autosave_job/game.sii) ...
00:05:09.178 : Game has been auto-saved.
00:05:12.729 : [startup] spawned 1 vehicles
00:05:13.214 : [startup] spawned 2 vehicles
00:05:13.263 : <ERROR> Maximal water level count exceeded!
00:05:13.263 : <ERROR> Maximal water level count exceeded!
00:05:13.263 : <ERROR> Maximal water level count exceeded!
00:05:13.263 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.264 : <ERROR> Maximal water level count exceeded!
00:05:13.323 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:05:13.733 : [startup] spawned 6 vehicles
00:05:14.058 : [startup] spawned 1 vehicles
00:05:14.299 : [startup] spawned 1 vehicles
00:05:14.339 : [startup] spawned 1 vehicles
00:05:14.386 : [startup] spawned 2 vehicles
00:05:14.584 : [startup] spawned 3 vehicles
00:05:17.870 : <ERROR> Maximal water level count exceeded!
00:05:17.870 : <ERROR> Maximal water level count exceeded!
00:05:17.870 : <ERROR> Maximal water level count exceeded!
00:05:17.871 : <ERROR> Maximal water level count exceeded!
00:05:17.871 : <ERROR> Maximal water level count exceeded!
00:05:17.871 : <ERROR> Maximal water level count exceeded!
00:05:17.872 : <ERROR> Maximal water level count exceeded!
00:05:25.693 : <ERROR> Maximal water level count exceeded!
00:05:26.612 : <ERROR> Maximal water level count exceeded!
00:05:26.762 : <ERROR> Maximal water level count exceeded!
00:07:30.452 : <ERROR> Maximal water level count exceeded!
00:07:33.434 : <ERROR> Maximal water level count exceeded!
00:07:34.565 : <ERROR> Maximal water level count exceeded!
00:07:49.331 : <ERROR> Maximal water level count exceeded!
00:07:52.098 : <ERROR> Maximal water level count exceeded!
00:07:55.965 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:07:57.820 : <ERROR> Maximal water level count exceeded!
00:08:01.154 : <ERROR> Maximal water level count exceeded!
00:08:01.575 : <ERROR> Maximal water level count exceeded!
00:08:03.233 : <ERROR> Maximal water level count exceeded!
00:08:05.845 : <WARNING> Model in old format detected '/model/billboard/city_adv10.pmg', please upgrade format to improve load performance!
00:08:06.926 : <ERROR> Maximal water level count exceeded!
00:08:14.196 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:08:15.394 : <ERROR> Maximal water level count exceeded!
00:08:46.436 : Creating save-game file (/home/profiles/4A6F68616E/save/autosave_drive/game.sii) ...
00:08:46.511 : Game has been auto-saved.

User avatar
ScuL
Founder
Posts: 10555
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

13 Apr 2014 11:01

Det finns inget bevis av en crash i loggen .. Händer det altid på samma plats?
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

13 Apr 2014 11:06

Nej, oftast i närheten av färjorna när man ska till finland från stockholm och när du kommer till oslo från fredrikshamn.

User avatar
ScuL
Founder
Posts: 10555
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

13 Apr 2014 16:03

Kör du med standard trailers eller overweight trailers?
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

13 Apr 2014 16:10

Vet ej, har inte lagt in något annat mod än promods, har det någon betydelse om man spelar spelet från skiva eller från steam?

User avatar
ScuL
Founder
Posts: 10555
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

13 Apr 2014 16:21

Nej det borde inte göra någon skillnad. Hur mycket minne har du i systemet? Kan vara att den krashar för att den rinner ut minne helt enkelt.
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

13 Apr 2014 17:24

har 4 gig DD3 i ram

Floddan
Posts: 6
Joined: 19 Aug 2013 10:49
Contact:

14 Apr 2014 05:19

Hur infogar jag en printscreen här av fel medelandet jag får upp när det kraschar?



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