I can't do a .tobj (please help)

Locked
User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

25 May 2014 13:13

I've been crazy about roads and road signs since I was 3 years about! I wanted to "work" with ProMods with roadworks! But I started playing Euro Truck Simulator 2 in September about ... But I still want to teach me! I wonder how to make a TOBJ file or else for me to do route 27 and 25 left about Kalmar! Since I can not copy a TOBJ file in ProMods mod for it is password protected! I have installed blender but I also want to know how you get "Sweden-style" on the signs ... :(

Please help me with answers or youtube video or word document!
(I could not find a youtube clip)

(Google Translate)

anonymson
Posts: 23
Joined: 19 Aug 2013 16:15
Location: Linköping

25 May 2014 13:25

Varför inte skriva på svenska i den svenskspråkiga delen av forumet?

User avatar
Nico
Founder
Posts: 3480
Joined: 01 Aug 2013 09:40
Location: Nijmegen, Gelderland

25 May 2014 16:19

Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

25 May 2014 18:26

Did you try this? h t t p s://www.google.nl/search?q=how+to+e ... 3&ie=UTF-8

How to DO a tobj-file I meen... And since I can not copy any tobj-file from ProMod Mod! I think blender can edit tobj?? And how to do sedish-style on signs automatically!

(Google Translate)

User avatar
Nico
Founder
Posts: 3480
Joined: 01 Aug 2013 09:40
Location: Nijmegen, Gelderland

25 May 2014 22:46

But signs and tobj files aren't really related to each other (only for the texture)....

I'm still not sure what you want.

TOBJ editing or creating a sign?
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

26 May 2014 05:12

creating... route 27 in sweden...

User avatar
Nico
Founder
Posts: 3480
Joined: 01 Aug 2013 09:40
Location: Nijmegen, Gelderland

26 May 2014 07:01

You are talking about creating a road in the game?
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

26 May 2014 14:41

No, I meen... creating... sign on route 27 example: "I can see that is the way 27"

picture / texture... creating a texture! I meen in ProMods in v162 You created way 35... texture and E22 texture in sweden...

(Google Translate)

User avatar
Nico
Founder
Posts: 3480
Joined: 01 Aug 2013 09:40
Location: Nijmegen, Gelderland

26 May 2014 16:06

Alright so talking about an overlay.

You need to create a texture (.dds file), create a tobj file and a material file (.mat)

After that you will need to add an entry into the def in the overlay.sii file.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
edde479
Posts: 82
Joined: 29 Dec 2013 20:04
Donation rank:
Location: Östergötland, Sweden

26 May 2014 16:31

A sist question: Say a good "texture-editor" and "tobj editor"! What do you use? And to sist: How do you get swedish-style on "overlay"... If you understand what I meen...



Locked
  • Information
  • Who is online

    Users browsing this forum: No registered users and 1 guest