Durch Boden gefallen

German
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Trucker2223
Moderator
Posts: 6605
Joined: 16 Apr 2017 13:17
Donation rank:

15 Aug 2017 19:50

Hallo,
ich bin an der Stelle durch den Boden gefallen.
Image
Genaue Koordinaten weiß ich nicht, ka wie man die rausifndet, aber ungefähr nach der Autobahn auf deer Naviroute. Danach hab ich mich abschleppen lassen und das Spiel hat sich mit Keine Rückmeldung abgeschossen, so dass ich es mim Task Manager schließen muss. Ist jmd. sowas auch passiert?
Gamelog:

Code: Select all

************ : log created on : Tuesday August 15 2017 @ 19:09:50
00:00:00.000 : [sys] running on x86 / Windows 10 x64 (version 10.0)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz] with 4 cores (4 threads) at ~2712MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2648437Hz
00:00:00.000 : [mem] physical total: 8109M
00:00:00.000 : [mem] physical avail: 5515M
00:00:04.575 : [mem] virtual total: 4095M
00:00:04.575 : [mem] virtual avail: 3527M
00:00:04.575 : [mem] Trying to allocate memory pool (409600K)
00:00:04.576 : [mem] Allocated 5 temporary loading buffer(s)
00:00:04.614 : [xinput] Using XInput version 1.4.0
00:00:04.623 : [hashfs] effect.scs: Mounted, 9520 entries
00:00:04.670 : [hashfs] base.scs: Mounted and validated, 49875 entries (61935B0DCD5BF150619FEA1B56815E3B730A2FC5649F29C3B156BBB2D9E4AFA)
00:00:04.674 : [hashfs] core.scs: Mounted and validated, 8 entries (84A4D0A7A45B1A257324884FA0C1047B0B110A7FBEC418F3256343EC4E8C38E)
00:00:04.769 : [hashfs] def.scs: Mounted and validated, 7706 entries (511B736DA10F9E67946D3EB1878E6C222BAD6E1ABB425F4E0B02404832DCCF8)
00:00:04.835 : [hashfs] locale.scs: Mounted and validated, 176 entries (9D756947EB950888523FEC17FA236B2D2E3A209219AFC41A358C181F131A948)
00:00:04.839 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (7D268EA77ABB5CE9C3A1C92F5B2FF7393C2F9AA9633CEC3100D24D80BF2D1A9)
00:00:04.839 : [ufs] Home directory: 'D:/Dokumente/Euro Truck Simulator 2'.
00:00:04.960 : [hashfs] dlc_east.scs: Mounted and validated, 868 entries (EC20638FF8D22937ADEB53F85CF8839F06BC12FA482CA1EFFB8EFC43C709C62)
00:00:04.960 : [hashfs] dlc_east.scs: Unmounted.
00:00:05.430 : [hashfs] dlc_fr.scs: Mounted and validated, 4278 entries (6B3215C432546E5F10AD7420862B1B33818F753DB8232AFAD6DE3B3F123B86A)
00:00:05.431 : [hashfs] dlc_fr.scs: Unmounted.
00:00:05.499 : [hashfs] dlc_heavy_cargo.scs: Mounted and validated, 613 entries (3E254B6BD4600C7733CEE567739A3ED70F5210DE68B89744652611E309B6E24)
00:00:05.500 : [hashfs] dlc_heavy_cargo.scs: Unmounted.
00:00:06.027 : [hashfs] dlc_north.scs: Mounted and validated, 6087 entries (936C7A16610929794524BAE952F52E89C0728B019581CB07863A1ADC0C206A6)
00:00:06.027 : [hashfs] dlc_north.scs: Unmounted.
00:00:06.034 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 126 entries (76992CE8B44350CE3EAA5B190C595C224EE5BC92705ABA1591C41286E594057)
00:00:06.034 : [hashfs] dlc_rocket_league.scs: Unmounted.
00:00:06.096 : [hashfs] dlc_trailers.scs: Mounted and validated, 758 entries (454700E476D8A8313E875EAA0E58366884B0B5EAB21F77933C4A289C3E902F5)
00:00:06.096 : [hashfs] dlc_trailers.scs: Unmounted.
00:00:06.102 : [zipfs] PM_RM_127_roadconnection_v2.scs: Mounted, 87 entries [0x626ae11f]
00:00:06.103 : [zipfs] PM_RM_127_roadconnection_v2.scs: Unmounted
00:00:06.107 : [zipfs] Project Balkans 2.5 - Assets.scs: Mounted, 2597 entries [0xece4e4e4]
00:00:06.107 : [zipfs] Project Balkans 2.5 - Assets.scs: Unmounted
00:00:06.110 : [zipfs] Project Balkans 2.5 - Def.scs: Mounted, 367 entries [0xc528bf12]
00:00:06.110 : [zipfs] Project Balkans 2.5 - Def.scs: Unmounted
00:00:06.113 : [zipfs] Project Balkans 2.5 - Map.scs: Mounted, 81 entries [0xa6aeaeae]
00:00:06.113 : [zipfs] Project Balkans 2.5 - Map.scs: Unmounted
00:00:06.117 : [zipfs] ProMods Extension 0.2.5.scs: Mounted, 91 entries [0x49848ff3]
00:00:06.117 : [zipfs] ProMods Extension 0.2.5.scs: Unmounted
00:00:06.120 : [hashfs] promods-assets-v217.scs: Mounted, 32374 entries
00:00:06.120 : [hashfs] promods-assets-v217.scs: Unmounted.
00:00:06.125 : [zipfs] promods-def-v217.scs: Mounted, 1280 entries [0x3cbf95d1]
00:00:06.125 : [zipfs] promods-def-v217.scs: Unmounted
00:00:06.135 : [zipfs] promods-map-v217.scs: Mounted, 15166 entries [0x81c6e158]
00:00:06.135 : [zipfs] promods-map-v217.scs: Unmounted
00:00:06.137 : [hashfs] promods-media-v217.scs: Mounted, 183 entries
00:00:06.138 : [hashfs] promods-media-v217.scs: Unmounted.
00:00:06.140 : [hashfs] promods-model1-v217.scs: Mounted, 13484 entries
00:00:06.140 : [hashfs] promods-model1-v217.scs: Unmounted.
00:00:06.143 : [hashfs] promods-model2-v217.scs: Mounted, 22711 entries
00:00:06.143 : [hashfs] promods-model2-v217.scs: Unmounted.
00:00:06.146 : [hashfs] promods-model3-v217.scs: Mounted, 8651 entries
00:00:06.146 : [hashfs] promods-model3-v217.scs: Unmounted.
00:00:06.154 : [zipfs] RK Map_The Great Steppe - def_ v1.0.scs: Mounted, 9910 entries [0x6aea33c0]
00:00:06.154 : [zipfs] RK Map_The Great Steppe - def_ v1.0.scs: Unmounted
00:00:06.158 : [zipfs] RK Map_The Great Steppe - map_v1.02.scs: Mounted, 106 entries [0x878787ff]
00:00:06.158 : [zipfs] RK Map_The Great Steppe - map_v1.02.scs: Unmounted
00:00:06.167 : [zipfs] RK Map_The Great Steppe - model_v1.0.scs: Mounted, 11934 entries [0x1a626272]
00:00:06.167 : [zipfs] RK Map_The Great Steppe - model_v1.0.scs: Unmounted
00:00:06.174 : [zipfs] RusMap-def_v1.7.3.scs: Mounted, 6056 entries [0x119d932b]
00:00:06.174 : [zipfs] RusMap-def_v1.7.3.scs: Unmounted
00:00:06.178 : [zipfs] RusMap-map_v1.7.3.scs: Mounted, 500 entries [0x3bcca3f7]
00:00:06.178 : [zipfs] RusMap-map_v1.7.3.scs: Unmounted
00:00:06.184 : [zipfs] RusMap-model2_v1.7.3.scs: Mounted, 6814 entries [0xe0986868]
00:00:06.184 : [zipfs] RusMap-model2_v1.7.3.scs: Unmounted
00:00:06.195 : [zipfs] RusMap-model_v1.7.3.scs: Mounted, 18780 entries [0xdddddddd]
00:00:06.195 : [zipfs] RusMap-model_v1.7.3.scs: Unmounted
00:00:06.200 : [zipfs] RusMap_FIX.scs: Mounted, 53 entries [0x777efed2]
00:00:06.200 : [zipfs] RusMap_FIX.scs: Unmounted
00:00:06.211 : [zipfs] Russian_open_spaces_27.scs: Mounted, 11414 entries [0x5d5c5c5c]
00:00:06.211 : [zipfs] Russian_open_spaces_27.scs: Unmounted
00:00:06.217 : [zipfs] Russian_open_spaces_27map.scs: Mounted, 6827 entries [0xc97ca100]
00:00:06.217 : [zipfs] Russian_open_spaces_27map.scs: Unmounted
00:00:06.224 : [zipfs] Russian_open_spaces_model_27.scs: Mounted, 6971 entries [0x4b4b4b73]
00:00:06.224 : [zipfs] Russian_open_spaces_model_27.scs: Unmounted
00:00:06.229 : [zipfs] Russian_open_spaces_vehicle_27.scs: Mounted, 3212 entries [0x58606060]
00:00:06.229 : [zipfs] Russian_open_spaces_vehicle_27.scs: Unmounted
00:00:06.233 : [zipfs] SRmap_[Def and Map].scs: Mounted, 2606 entries [0xe257c8b]
00:00:06.233 : [zipfs] SRmap_[Def and Map].scs: Unmounted
00:00:06.257 : [zipfs] SRmap_[Model1].scs: Mounted, 41443 entries [0x7c747474]
00:00:06.257 : [zipfs] SRmap_[Model1].scs: Unmounted
00:00:06.276 : [zipfs] SRmap_[Model2].scs: Mounted, 30532 entries [0x1cfcf48c]
00:00:06.276 : [zipfs] SRmap_[Model2].scs: Unmounted
00:00:06.280 : [zipfs] SRmap_[Model3].scs: Mounted, 1332 entries [0xffc7c7c7]
00:00:06.280 : [zipfs] SRmap_[Model3].scs: Unmounted
00:00:06.280 : [mod_package_manager] Requesting Steam Workshop content..
00:00:06.281 : exec /home/config.cfg
00:00:06.281 : [sys] Executing /home/config.cfg ...
00:00:06.283 : uset r_full_resolution_corrections "0"
00:00:06.283 : uset r_force_color_shadowmaps "0"
00:00:06.284 : uset g_mm_help_shown "1"
00:00:06.284 : uset g_game_version "1.27.2.9"
00:00:06.284 : uset g_force_online_lscrs "0"
00:00:06.284 : uset g_frame_image_fmt "jpg"
00:00:06.284 : uset g_frames_path ""
00:00:06.284 : uset g_hw_info "1"
00:00:06.284 : uset g_glass_debugging_level "0"
00:00:06.284 : uset g_special_sort "0"
00:00:06.284 : uset g_line_sort "0"
00:00:06.284 : uset g_cargo_sort "0"
00:00:06.284 : uset g_tooltip_delay "0.4"
00:00:06.284 : uset g_global_force_load_selector "0"
00:00:06.284 : uset g_desktop_fadeout "60"
00:00:06.284 : uset g_disable_hud_activation "0"
00:00:06.284 : uset g_show_game_elements "1"
00:00:06.284 : uset r_wireframe "0"
00:00:06.284 : uset g_interior_camera_zero_pitch "0"
00:00:06.284 : uset r_segment_buffer_size "128"
00:00:06.284 : uset r_multimon_exterior_in_aux "0"
00:00:06.284 : uset r_multimon_interior_in_main "1"
00:00:06.284 : uset r_multimon_rotation_aux "0"
00:00:06.284 : uset r_multimon_rotation_right "0"
00:00:06.285 : uset r_multimon_rotation_left "0"
00:00:06.285 : uset r_multimon_rotation_center "0"
00:00:06.285 : uset r_multimon_vert_offset_right "0"
00:00:06.285 : uset r_multimon_vert_offset_left "0"
00:00:06.285 : uset r_multimon_border_fov_right "0"
00:00:06.285 : uset r_multimon_border_fov_left "0"
00:00:06.285 : uset r_multimon_fov_vertical "0"
00:00:06.285 : uset r_multimon_fov_horizontal "50"
00:00:06.285 : uset r_multimon_mode "0"
00:00:06.285 : uset r_use_depth_bounds "1"
00:00:06.285 : uset r_show_light_pixel_coverage "0"
00:00:06.285 : uset r_deferred_debug "0"
00:00:06.285 : uset r_mirror_scale_y "2"
00:00:06.285 : uset r_mirror_scale_x "2"
00:00:06.285 : uset r_scale_y "1.25"
00:00:06.285 : uset r_scale_x "1"
00:00:06.285 : uset r_normal_maps "1"
00:00:06.285 : uset r_sunshafts "1"
00:00:06.285 : uset r_color_saturation "1.0"
00:00:06.285 : uset r_color_yellow_blue "0.0"
00:00:06.285 : uset r_color_magenta_green "0.0"
00:00:06.285 : uset r_color_cyan_red "0.0"
00:00:06.285 : uset r_color_correction "1"
00:00:06.285 : uset r_cloud_shadows "1"
00:00:06.285 : uset r_dof_filter_size "0.5"
00:00:06.285 : uset r_dof_transition "400.0"
00:00:06.285 : uset r_dof_start "200.0"
00:00:06.285 : uset r_dof "1"
00:00:06.285 : uset r_mlaa_threshold "1.0"
00:00:06.285 : uset r_mlaa "1"
00:00:06.285 : uset r_hdr "1"
00:00:06.285 : uset r_fake_shadows "2"
00:00:06.285 : uset r_sun_shadow_texture_size "4096"
00:00:06.285 : uset r_sun_shadow_quality "4"
00:00:06.285 : uset r_mirror_group "3"
00:00:06.285 : uset r_mirror_view_distance "120"
00:00:06.285 : uset r_deferred_mirrors "2"
00:00:06.285 : uset r_deferred "1"
00:00:06.285 : uset r_nowmi "0"
00:00:06.285 : uset r_startup_progress "0"
00:00:06.285 : uset r_setup_done "1"
00:00:06.285 : uset r_gamma "1"
00:00:06.285 : uset r_manual_stereo_buffer_scale "1.0"
00:00:06.285 : uset r_manual_stereo_ui_fov_game "100"
00:00:06.285 : uset r_manual_stereo_ui_fov "80"
00:00:06.285 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:06.285 : uset r_manual_stereo_ui_dist "0.8"
00:00:06.285 : uset r_manual_stereo_in_menu "0"
00:00:06.285 : uset r_nv_stereo_mode "2"
00:00:06.285 : uset r_minimal_unfinished_frames "0"
00:00:06.285 : uset r_no_frame_tracking "0"
00:00:06.285 : uset r_msaa "0"
00:00:06.285 : uset r_fullscreen "1"
00:00:06.285 : uset r_mode "1680x1050x32x0"
00:00:06.285 : uset r_path ""
00:00:06.285 : uset r_device "dx9"
00:00:06.285 : uset i_virtual_cursor_speed "500.0"
00:00:06.285 : uset g_trackir "1"
00:00:06.285 : uset g_lod_factor_pedestrian "1.0"
00:00:06.285 : uset g_pedestrian "1"
00:00:06.285 : uset g_light_span_factor "1"
00:00:06.286 : uset g_light_distance_factor "1"
00:00:06.286 : uset g_vehicle_flare_lights "1"
00:00:06.286 : uset g_auto_traffic_headlights "1"
00:00:06.286 : uset g_lod_factor_parked "1.0"
00:00:06.286 : uset g_lod_factor_traffic "1.0"
00:00:06.286 : uset g_traffic "1.0"
00:00:06.286 : uset g_kdop_preview "0"
00:00:06.286 : uset g_screenshot_on_bug "0"
00:00:06.286 : uset g_shoulder_block_coloring "0"
00:00:06.286 : uset g_debug_map_limits "0"
00:00:06.286 : uset g_city_name_move "0"
00:00:06.286 : uset g_developer "0"
00:00:06.286 : uset g_steam_rich_presence "1"
00:00:06.286 : uset g_steam_browser "1"
00:00:06.286 : uset g_steam_screenshots "2"
00:00:06.286 : uset g_artist_id "0"
00:00:06.286 : uset g_save_format "0"
00:00:06.286 : uset g_flyspeed "100.0"
00:00:06.286 : uset g_online_loading_screens "0"
00:00:06.286 : uset g_news "1"
00:00:06.286 : uset g_colbox "0"
00:00:06.286 : uset g_radio_mode "2"
00:00:06.286 : uset g_ignore_low_fps "0"
00:00:06.286 : uset g_truck_light_quality "1"
00:00:06.286 : uset g_truck_light_specular "1"
00:00:06.286 : uset g_gfx_all_scales "0"
00:00:06.286 : uset g_gfx_advanced "0"
00:00:06.286 : uset g_gfx_quality "3"
00:00:06.286 : uset g_hq_3d_scale "0.0"
00:00:06.286 : uset g_hq_3d_screenshot "0"
00:00:06.286 : uset g_menu_aa_limit "8"
00:00:06.286 : uset g_additional_water_fov "20.0f"
00:00:06.286 : uset g_rain_reflect_hookups "1"
00:00:06.286 : uset g_rain_reflect_actor "1"
00:00:06.286 : uset g_rain_reflect_traffic "1"
00:00:06.286 : uset g_rain_reflect_cache "1"
00:00:06.286 : uset g_rain_reflection "3"
00:00:06.286 : uset g_reflection "3"
00:00:06.286 : uset g_grass_density "2"
00:00:06.286 : uset g_veg_detail "2"
00:00:06.286 : uset g_minicon "0"
00:00:06.286 : uset g_console "0"
00:00:06.286 : uset g_texture_usage_stats "0"
00:00:06.286 : uset g_fps "0"
00:00:06.286 : uset g_stream_exts ".ogg;.mp3"
00:00:06.286 : uset r_vsync "1"
00:00:06.286 : uset r_anisotropy_factor "1"
00:00:06.287 : uset r_texture_detail "0"
00:00:06.287 : uset t_locked_fps "0"
00:00:06.287 : uset t_averaging_window_length "20"
00:00:06.295 : [lang] Language autodetection: 407
00:00:06.303 : Selected language: de_de
00:00:06.303 : Euro Truck Simulator 2 init ver.1.27.2.9s (rev. 80ae61ed1396)
00:00:06.328 : [net]  LOG INFO: Started
00:00:06.337 : Setting UI reference mode to: 1440x900...
00:00:06.337 : [gfx] Selected rendering device: dx9
00:00:06.365 : [dx9] NVAPI not detected. (-2)
00:00:06.365 : [dx9] Direct3D9Ex detected.
00:00:06.365 : [dx9] Number of adapters found: 1
00:00:06.401 : [dx9] Adapter #0: AMD Radeon (TM) R9 390 Series / 2048 (2048) MB (aticfx32.dll, 22.19.162.4, 20170424)
00:00:06.401 : [dx9] Using adapter #0.
00:00:06.403 : [dx9] Using SM3X rendering path
00:00:06.404 : [gfx] Trying to set 1680x1050 32bpp 60Hz (fullscreen)
00:00:06.552 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:06.662 : [al] device: OpenAL Soft
00:00:06.663 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:06.683 : [al] vendor: OpenAL Community
00:00:06.683 : [al] version: 1.1 ALSOFT 1.14
00:00:06.684 : [al] renderer: OpenAL Soft
00:00:06.684 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:06.684 : [snd] Started sound update thread
00:00:06.690 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:06.699 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:06.713 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{7485DCD0-7E9B-11E7-8002-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:06.715 : [di8] FF Constant force supported
00:00:06.715 : [di8] FF Ramp force supported
00:00:06.715 : [di8] FF Square force supported
00:00:06.715 : [di8] FF Sine force supported
00:00:06.715 : [di8] FF Triangle force supported
00:00:06.716 : [di8] FF SawtoothUp force supported
00:00:06.716 : [di8] FF SawtoothDown force supported
00:00:06.716 : [di8] FF Spring force supported
00:00:06.716 : [di8] FF Damper force supported
00:00:06.716 : [di8] FF Inertia force supported
00:00:06.716 : [di8] FF Friction force supported
00:00:06.717 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:06.760 : [mod_package_manager] Received list of the steam workshop subscribed mods. (received 0 mods total, 0 loaded, 0 scheduled for download)
00:00:06.762 : dispatch
00:00:06.762 : exit
00:00:23.910 : [ui] Controller setup start
00:00:23.917 : [inp] Classifying devices
00:00:23.917 : [inp] Analyzing "Logitech G27 Racing Wheel USB" "di8.'{7485DCD0-7E9B-11E7-8002-444553540000}|{C29B046D-0000-0000-0000-504944564944}'"
00:00:23.918 : [inp] Applying input.steer.logitech.g27
00:00:23.919 : [inp] Applying input.pedals.logitech.g27.detection.problem
00:00:23.920 : [inp] Applying input.clutch.logitech.g27
00:00:23.920 : [inp] Applying input.look.default
00:00:23.920 : [inp] Applying input.gearbox.updown.logitech.g27
00:00:23.921 : [inp] Applying input.gearbox.drive.logitech.g27
00:00:23.921 : [inp] Applying input.gearbox.hshifter.logitech.g27
00:00:23.922 : [inp] Applying input.gearbox.hshifter.switch.logitech.g27
00:00:23.922 : [inp] Applying input.info.logitech.g27
00:00:23.922 : [inp] Classified as: wheel
00:00:23.923 : [ui] Controller setup done
00:00:23.970 : mm_flush_repeatedly
00:00:24.099 : [hashfs] dlc_east.scs: Mounted and validated, 868 entries (EC20638FF8D22937ADEB53F85CF8839F06BC12FA482CA1EFFB8EFC43C709C62)
00:00:24.572 : [hashfs] dlc_fr.scs: Mounted and validated, 4278 entries (6B3215C432546E5F10AD7420862B1B33818F753DB8232AFAD6DE3B3F123B86A)
00:00:24.637 : [hashfs] dlc_heavy_cargo.scs: Mounted and validated, 613 entries (3E254B6BD4600C7733CEE567739A3ED70F5210DE68B89744652611E309B6E24)
00:00:25.176 : [hashfs] dlc_north.scs: Mounted and validated, 6087 entries (936C7A16610929794524BAE952F52E89C0728B019581CB07863A1ADC0C206A6)
00:00:25.179 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 126 entries (76992CE8B44350CE3EAA5B190C595C224EE5BC92705ABA1591C41286E594057)
00:00:25.238 : [hashfs] dlc_trailers.scs: Mounted and validated, 758 entries (454700E476D8A8313E875EAA0E58366884B0B5EAB21F77933C4A289C3E902F5)
00:00:25.248 : uset s_sfx_enabled "1"
00:00:25.248 : uset s_music_enabled "1"
00:00:25.248 : uset s_sfx_volume "1.0"
00:00:25.248 : uset s_radio_volume "1.0"
00:00:25.249 : uset s_music_volume "0.8"
00:00:25.249 : uset s_master_volume "1.0"
00:00:25.249 : uset s_reverse_stereo "0"
00:00:25.249 : uset g_force_economy_reset "0"
00:00:25.249 : uset g_force_load_selector "0"
00:00:25.249 : uset g_autoload_ignore_autosave "0"
00:00:25.249 : uset g_start_in_truck "0"
00:00:25.249 : uset g_input_configured "1"
00:00:25.249 : uset g_trailer_advanced_coupling "0"
00:00:25.249 : uset g_parking_difficulty "0"
00:00:25.249 : uset g_job_distance "1"
00:00:25.249 : uset g_job_distance_limit "-1.0"
00:00:25.249 : uset g_income_factor "1.0"
00:00:25.249 : uset g_currency "0"
00:00:25.249 : uset g_bad_weather_factor "0.14"
00:00:25.249 : uset g_truck_analysis_fold "0"
00:00:25.249 : uset g_desktop_bcg "config"
00:00:25.249 : uset g_save_idx "8"
00:00:25.249 : uset g_gps_navigation "3"
00:00:25.249 : uset g_heavy_cargo_popup "1"
00:00:25.249 : uset g_adviser_auto_parking "1"
00:00:25.249 : uset g_adviser_keep_hidden "0"
00:00:25.249 : uset g_adviser "1"
00:00:25.249 : uset g_desktop_tutorial "1"
00:00:25.249 : uset g_tutorial "1"
00:00:25.249 : uset g_fatigue "1"
00:00:25.249 : uset g_police "0"
00:00:25.249 : uset g_subtitles "0"
00:00:25.249 : uset g_clock_24 "1"
00:00:25.250 : uset g_hmd_no_3d_background "0"
00:00:25.250 : uset g_hmd_no_special_menu "0"
00:00:25.250 : uset g_hmd_reduced_cabin_movement "1"
00:00:25.250 : uset g_hmd_no_artifical_movement "0"
00:00:25.250 : uset i_oculus_eye_protrusion "0.09"
00:00:25.250 : uset i_oculus_eye_height "0.15"
00:00:25.250 : uset i_hmd_max_prediction "0.1"
00:00:25.250 : uset i_hmd_min_prediction "0.0"
00:00:25.250 : uset r_interior "1"
00:00:25.250 : uset r_steering_wheel "1"
00:00:25.250 : uset s_interior_volume "1.0"
00:00:25.250 : uset s_wheel_noise "1.0"
00:00:25.250 : uset s_air_noise "1.0"
00:00:25.250 : uset s_rumble_enabled "1"
00:00:25.250 : uset s_reverse_enabled "1"
00:00:25.250 : uset g_toy_physics "1"
00:00:25.250 : uset g_cam_blinker "0"
00:00:25.250 : uset g_cam_physics_value "1.0"
00:00:25.250 : uset g_cam_physics "1"
00:00:25.250 : uset g_cam_steering_reverse "1.0"
00:00:25.250 : uset g_cam_steering_value "1.0"
00:00:25.250 : uset g_cam_steering "0"
00:00:25.250 : uset g_blinker_auto_off "1"
00:00:25.250 : uset g_cruise_control_smart "10"
00:00:25.250 : uset g_cruise_control_grid "5"
00:00:25.250 : uset g_adaptive_shift "2"
00:00:25.250 : uset g_pedal_clutch_range "1.0"
00:00:25.250 : uset g_fuel_simulation "0"
00:00:25.250 : uset g_hardcore_simulation "0"
00:00:25.250 : uset g_reg_setting ""
00:00:25.250 : uset g_brake_light_all "1"
00:00:25.250 : uset g_use_speed_limiter "0"
00:00:25.250 : uset g_hud_speed_warning "0"
00:00:25.250 : uset g_hud_speed_limit "1"
00:00:25.250 : uset g_axle_drop_auto "0"
00:00:25.250 : uset g_engine_start_auto "0"
00:00:25.250 : uset g_motor_brake_auto "0"
00:00:25.250 : uset g_retarder_auto "0"
00:00:25.250 : uset g_trailer_stability "0.5"
00:00:25.250 : uset g_brake_intensity "0.61669"
00:00:25.250 : uset g_steer_autocenter "1"
00:00:25.250 : uset g_mpg "3"
00:00:25.250 : uset g_gallon "0"
00:00:25.250 : uset g_fahrenheit "0"
00:00:25.250 : uset g_pounds "kg"
00:00:25.250 : uset g_mph "0"
00:00:25.250 : uset g_hshifter_synchronized "1"
00:00:25.250 : uset g_hshifter_split "3"
00:00:25.250 : uset g_hshifter_layout_shifting "1"
00:00:25.250 : uset g_hshifter_layout "splitter"
00:00:25.250 : uset g_trans "1"
00:00:25.250 : uset g_lang_set "1"
00:00:25.250 : uset g_lang "de_de"
00:00:25.250 : uset g_cutscenes "0"
00:00:29.223 : uset s_sfx_enabled "1"
00:00:29.223 : uset s_music_enabled "1"
00:00:29.223 : uset s_sfx_volume "1.0"
00:00:29.223 : uset s_radio_volume "1.0"
00:00:29.223 : uset s_music_volume "0.8"
00:00:29.223 : uset s_master_volume "1.0"
00:00:29.224 : uset s_reverse_stereo "0"
00:00:29.224 : uset g_force_economy_reset "0"
00:00:29.224 : uset g_force_load_selector "0"
00:00:29.224 : uset g_autoload_ignore_autosave "0"
00:00:29.224 : uset g_start_in_truck "0"
00:00:29.224 : uset g_input_configured "1"
00:00:29.224 : uset g_trailer_advanced_coupling "0"
00:00:29.224 : uset g_parking_difficulty "0"
00:00:29.224 : uset g_job_distance "1"
00:00:29.225 : uset g_job_distance_limit "-1.0"
00:00:29.225 : uset g_income_factor "1.0"
00:00:29.225 : uset g_currency "0"
00:00:29.225 : uset g_bad_weather_factor "0.14"
00:00:29.225 : uset g_truck_analysis_fold "0"
00:00:29.225 : uset g_desktop_bcg "config"
00:00:29.225 : uset g_save_idx "8"
00:00:29.225 : uset g_gps_navigation "3"
00:00:29.225 : uset g_heavy_cargo_popup "1"
00:00:29.225 : uset g_adviser_auto_parking "1"
00:00:29.225 : uset g_adviser_keep_hidden "0"
00:00:29.225 : uset g_adviser "1"
00:00:29.225 : uset g_desktop_tutorial "1"
00:00:29.225 : uset g_tutorial "1"
00:00:29.225 : uset g_fatigue "1"
00:00:29.225 : uset g_police "0"
00:00:29.225 : uset g_subtitles "0"
00:00:29.225 : uset g_clock_24 "1"
00:00:29.225 : uset g_hmd_no_3d_background "0"
00:00:29.225 : uset g_hmd_no_special_menu "0"
00:00:29.225 : uset g_hmd_reduced_cabin_movement "1"
00:00:29.225 : uset g_hmd_no_artifical_movement "0"
00:00:29.225 : uset i_oculus_eye_protrusion "0.09"
00:00:29.225 : uset i_oculus_eye_height "0.15"
00:00:29.225 : uset i_hmd_max_prediction "0.1"
00:00:29.225 : uset i_hmd_min_prediction "0.0"
00:00:29.225 : uset r_interior "1"
00:00:29.225 : uset r_steering_wheel "1"
00:00:29.225 : uset s_interior_volume "1.0"
00:00:29.225 : uset s_wheel_noise "1.0"
00:00:29.226 : uset s_air_noise "1.0"
00:00:29.226 : uset s_rumble_enabled "1"
00:00:29.226 : uset s_reverse_enabled "1"
00:00:29.226 : uset g_toy_physics "1"
00:00:29.226 : uset g_cam_blinker "0"
00:00:29.226 : uset g_cam_physics_value "1.0"
00:00:29.226 : uset g_cam_physics "1"
00:00:29.226 : uset g_cam_steering_reverse "1.0"
00:00:29.226 : uset g_cam_steering_value "1.0"
00:00:29.226 : uset g_cam_steering "0"
00:00:29.226 : uset g_blinker_auto_off "1"
00:00:29.226 : uset g_cruise_control_smart "10"
00:00:29.226 : uset g_cruise_control_grid "5"
00:00:29.226 : uset g_adaptive_shift "2"
00:00:29.226 : uset g_pedal_clutch_range "1.0"
00:00:29.226 : uset g_fuel_simulation "0"
00:00:29.226 : uset g_hardcore_simulation "0"
00:00:29.226 : uset g_reg_setting ""
00:00:29.226 : uset g_brake_light_all "1"
00:00:29.226 : uset g_use_speed_limiter "0"
00:00:29.226 : uset g_hud_speed_warning "0"
00:00:29.226 : uset g_hud_speed_limit "1"
00:00:29.226 : uset g_axle_drop_auto "0"
00:00:29.226 : uset g_engine_start_auto "0"
00:00:29.226 : uset g_motor_brake_auto "0"
00:00:29.226 : uset g_retarder_auto "0"
00:00:29.226 : uset g_trailer_stability "0.5"
00:00:29.226 : uset g_brake_intensity "0.61669"
00:00:29.226 : uset g_steer_autocenter "1"
00:00:29.226 : uset g_mpg "3"
00:00:29.226 : uset g_gallon "0"
00:00:29.226 : uset g_fahrenheit "0"
00:00:29.226 : uset g_pounds "kg"
00:00:29.226 : uset g_mph "0"
00:00:29.226 : uset g_hshifter_synchronized "1"
00:00:29.226 : uset g_hshifter_split "3"
00:00:29.226 : uset g_hshifter_layout_shifting "1"
00:00:29.226 : uset g_hshifter_layout "splitter"
00:00:29.226 : uset g_trans "1"
00:00:29.226 : uset g_lang_set "1"
00:00:29.226 : uset g_lang "de_de"
00:00:29.226 : uset g_cutscenes "0"
00:00:29.240 : New profile selected: 'exsredstone'
00:00:29.359 : [zipfs] RK Map_The Great Steppe - def_ v1.0.scs: Mounted, 9910 entries [0x1e3bfb5f]
00:00:29.359 : [mod_package_manager] Mod package RK Map_The Great Steppe - def_ v1.0 has been mount (package_version: 1.0, source: User mods)
00:00:29.361 : [zipfs] RK Map_The Great Steppe - map_v1.02.scs: Mounted, 106 entries [0x83f373]
00:00:29.361 : [mod_package_manager] Mod package RK Map_The Great Steppe - map_v1.02 has been mount (package_version: 1.0, source: User mods)
00:00:29.519 : [zipfs] RK Map_The Great Steppe - model_v1.0.scs: Mounted, 11934 entries [0x2870fe04]
00:00:29.519 : [mod_package_manager] Mod package RK Map_The Great Steppe - model_v1.0 has been mount (package_version: 1.0, source: User mods)
00:00:30.047 : [zipfs] SRmap_[Model1].scs: Mounted, 41443 entries [0x1a97f46]
00:00:30.047 : [mod_package_manager] Mod package SRmap_[Model1] has been mount (package_version: 6.5.0 Release 7, source: User mods)
00:00:30.402 : [zipfs] SRmap_[Model2].scs: Mounted, 30532 entries [0x2dc539af]
00:00:30.402 : [mod_package_manager] Mod package SRmap_[Model2] has been mount (package_version: 6.5.0 Release 7, source: User mods)
00:00:30.416 : [zipfs] SRmap_[Model3].scs: Mounted, 1332 entries [0xb4aec950]
00:00:30.417 : [mod_package_manager] Mod package SRmap_[Model3] has been mount (package_version: 6.5.0 Release 7, source: User mods)
00:00:30.446 : [zipfs] SRmap_[Def and Map].scs: Mounted, 2606 entries [0x62af3ff9]
00:00:30.446 : [mod_package_manager] Mod package SRmap_[Def and Map] has been mount (package_version: 6.5.0 Release 7, source: User mods)
00:00:30.446 : [hashfs] promods-assets-v217.scs: Mounted, 32374 entries
00:00:30.446 : [mod_package_manager] Mod package promods-assets-v217 has been mount (package_version: 2.17, source: User mods)
00:00:30.447 : [hashfs] promods-media-v217.scs: Mounted, 183 entries
00:00:30.447 : [mod_package_manager] Mod package promods-media-v217 has been mount (package_version: 2.17, source: User mods)
00:00:30.447 : [hashfs] promods-model3-v217.scs: Mounted, 8651 entries
00:00:30.447 : [mod_package_manager] Mod package promods-model3-v217 has been mount (package_version: 2.17, source: User mods)
00:00:30.447 : [hashfs] promods-model2-v217.scs: Mounted, 22711 entries
00:00:30.447 : [mod_package_manager] Mod package promods-model2-v217 has been mount (package_version: 2.17, source: User mods)
00:00:30.448 : [hashfs] promods-model1-v217.scs: Mounted, 13484 entries
00:00:30.448 : [mod_package_manager] Mod package promods-model1-v217 has been mount (package_version: 2.17, source: User mods)
00:00:30.650 : [zipfs] promods-map-v217.scs: Mounted, 15166 entries [0xcf77f70b]
00:00:30.650 : [mod_package_manager] Mod package promods-map-v217 has been mount (package_version: 2.16, source: User mods)
00:00:30.684 : [zipfs] Russian_open_spaces_vehicle_27.scs: Mounted, 3212 entries [0xd7bce07]
00:00:30.684 : [mod_package_manager] Mod package Russian_open_spaces_vehicle_27 has been mount (package_version: 4.0, source: User mods)
00:00:30.757 : [zipfs] Russian_open_spaces_model_27.scs: Mounted, 6971 entries [0x764068cc]
00:00:30.757 : [mod_package_manager] Mod package Russian_open_spaces_model_27 has been mount (package_version: 4.0, source: User mods)
00:00:30.843 : [zipfs] Russian_open_spaces_27map.scs: Mounted, 6827 entries [0x397b72f0]
00:00:30.843 : [mod_package_manager] Mod package Russian_open_spaces_27map has been mount (package_version: 4.0, source: User mods)
00:00:30.953 : [zipfs] Russian_open_spaces_27.scs: Mounted, 11414 entries [0x195db7c4]
00:00:30.953 : [mod_package_manager] Mod package Russian_open_spaces_27 has been mount (package_version: 4.0, source: User mods)
00:00:30.954 : [zipfs] ProMods Extension 0.2.5.scs: Mounted, 91 entries [0x978b11c1]
00:00:30.954 : [mod_package_manager] Mod package ProMods Extension 0.2.5 has been mount (package_version: 0.2.5, source: User mods)
00:00:31.006 : [zipfs] RusMap-def_v1.7.3.scs: Mounted, 6056 entries [0x7dda3088]
00:00:31.006 : [mod_package_manager] Mod package RusMap-def_v1.7.3 has been mount (package_version: 1.7.3, source: User mods)
00:00:31.072 : [zipfs] RusMap-model2_v1.7.3.scs: Mounted, 6814 entries [0xc438bd06]
00:00:31.072 : [mod_package_manager] Mod package RusMap-model2_v1.7.3 has been mount (package_version: 1.7.3, source: User mods)
00:00:31.268 : [zipfs] RusMap-model_v1.7.3.scs: Mounted, 18780 entries [0x9e2ed997]
00:00:31.268 : [mod_package_manager] Mod package RusMap-model_v1.7.3 has been mount (package_version: 1.7.3, source: User mods)
00:00:31.275 : [zipfs] RusMap-map_v1.7.3.scs: Mounted, 500 entries [0xcfe3b58b]
00:00:31.275 : [mod_package_manager] Mod package RusMap-map_v1.7.3 has been mount (package_version: 1.7.3, source: User mods)
00:00:31.276 : [zipfs] RusMap_FIX.scs: Mounted, 53 entries [0xc1f4b749]
00:00:31.276 : [mod_package_manager] Mod package RusMap_FIX has been mount (package_version: 1.7.3.1, source: User mods)
00:00:31.277 : [zipfs] PM_RM_127_roadconnection_v2.scs: Mounted, 87 entries [0xc732e5f6]
00:00:31.277 : [mod_package_manager] Mod package PM_RM_127_roadconnection_v2 has been mount (package_version: 2.16.2, source: User mods)
00:00:31.288 : [zipfs] promods-def-v217.scs: Mounted, 1280 entries [0x5b3a1988]
00:00:31.288 : [mod_package_manager] Mod package promods-def-v217 has been mount (package_version: 2.17, source: User mods)
00:00:31.312 : [zipfs] Project Balkans 2.5 - Assets.scs: Mounted, 2597 entries [0x38a2e2e5]
00:00:31.312 : [mod_package_manager] Mod package Project Balkans 2.5 - Assets has been mount (package_version: 2.5, source: User mods)
00:00:31.313 : [zipfs] Project Balkans 2.5 - Map.scs: Mounted, 81 entries [0x9fcfc7d7]
00:00:31.314 : [mod_package_manager] Mod package Project Balkans 2.5 - Map has been mount (package_version: 2.5, source: User mods)
00:00:31.316 : [zipfs] Project Balkans 2.5 - Def.scs: Mounted, 367 entries [0xf71d5a8a]
00:00:31.316 : [mod_package_manager] Mod package Project Balkans 2.5 - Def has been mount (package_version: 2.5, source: User mods)
00:00:31.400 : game
00:00:31.466 : <ERROR> [unit] File '/unit/hookup/neon7.sii', line 3:
00:00:31.466 : <ERROR> [unit] The unit name 'model.particle.neon_g' is already taken by an existing unit (of type 'model_particle').
00:00:31.472 : <ERROR> [model] Missing model collision '/model/shlagbaum/shlagbaum_anim1.pmc'
00:00:31.485 : [bullet] Starting physics server: Bullet
00:00:31.490 : [segment_buffer] Allocation of vertex/index buffer (134217728/33554432) ...
00:00:31.490 : [segment_buffer] ... successful.
00:00:31.563 : Loaded trailers: 180
00:00:31.569 : Loaded traffic vehicles of type 'car': 47
00:00:31.572 : Loaded traffic vehicles of type 'truck': 24
00:00:31.573 : Loaded traffic vehicles of type 'bus': 1
00:00:31.574 : Loaded traffic vehicles of type 'slow': 9
00:00:31.579 : Loaded traffic vehicles of type 'police': 43
00:00:31.580 : Loaded traffic vehicles of type 'mili': 5
00:00:31.581 : Loaded traffic vehicles of type 'train_rp': 5
00:00:31.581 : Loaded traffic vehicles of type 'train_hrp': 2
00:00:31.582 : Loaded traffic vehicles of type 'train_rps': 3
00:00:31.582 : Loaded traffic vehicles of type 'train_mrp': 2
00:00:31.583 : Loaded traffic vehicles of type 'rpkol': 1
00:00:31.583 : Loaded traffic vehicles of type 'train_srm': 3
00:00:31.584 : Loaded traffic vehicles of type 'trainc_srm': 3
00:00:31.585 : Loaded traffic vehicles of type 'tramk_srm': 1
00:00:31.585 : Loaded traffic vehicles of type 'trn_srm': 2
00:00:31.586 : Loaded traffic vehicles of type 'trksrm': 3
00:00:31.586 : Loaded traffic vehicles of type 'trainm_srm': 1
00:00:31.587 : Loaded traffic vehicles of type 'train': 10
00:00:31.588 : Loaded traffic vehicles of type 'train_fast': 3
00:00:31.589 : Loaded traffic vehicles of type 'tram': 1
00:00:31.604 : Loaded traffic trailers of type 'semi_trailer': 71
00:00:31.607 : Loaded traffic trailers of type 'train_car': 58
00:00:31.608 : Loaded traffic trailers of type 'tram_car': 2
00:00:31.609 : Loaded traffic trailers of type 'simple': 10
00:00:31.609 : Loaded traffic trailers of type 'mili': 2
00:00:31.610 : Loaded traffic trailers of type 'rpkol': 4
00:00:31.611 : Loaded traffic trailers of type 'tr_srm': 33
00:00:31.612 : Loaded addon hookups: 23
00:00:31.613 : Loading resource server data ....
00:00:31.613 : Loading vegetation data ....
00:00:31.627 : Loading road data ....
00:00:31.652 : <WARNING> [road_look] Ignoring obsolete attribute 'ai_speed_type' (Локальная дорога с высокой нагруженностью(no truck)2)
00:00:31.652 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (Одностороннее движение вар.1)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (Exit HW)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_left' and 'ai_speed_type'. Please use attribute 'lanes_left' instead (City 2 lanes 0m offset)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (City 2 lanes 0m offset)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_left' and 'ai_speed_type'. Please use attribute 'lanes_left' instead (City 2 lanes 2m offset)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (City 2 lanes 2m offset)
00:00:31.654 : <WARNING> [road_look] Ignoring obsolete attribute 'ai_speed_type' (Wood Road)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_left' and 'ai_speed_type'. Please use attribute 'lanes_left' instead (Highway 2 lanes 0m offset)
00:00:31.654 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (Highway 2 lanes 0m offset)
00:00:31.655 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_left' and 'ai_speed_type'. Please use attribute 'lanes_left' instead (Highway 2 lanes 6.5m offset)
00:00:31.655 : <WARNING> [road_look] Converting obsolete attribute 'lane_count_right' and 'ai_speed_type'. Please use attribute 'lanes_right' instead (Highway 2 lanes 6.5m offset)
00:00:31.655 : <WARNING> [road_look] Converting more obsolete attributes...
00:00:31.655 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (USA exit no border)
00:00:31.660 : Loading terrain data ....
00:00:31.672 : Loading railing data ....
00:00:31.678 : Loading building data ....
00:00:31.731 : Loading model data ....
00:00:32.323 : Loading prefab data ....
00:00:32.490 : Loading traffic rule data ....
00:00:32.492 : Loading traffic semaphore data ....
00:00:32.498 : Loading traffic signs data ....
00:00:32.687 : Loading sign data ....
00:00:33.725 : Loading city data ....
00:00:33.782 : Loading country data ....
00:00:33.901 : Loading stamp data ....
00:00:33.906 : Loading sound item data ....
00:00:33.908 : Loading live stream data ....
00:00:33.909 : Loading movers data ....
00:00:33.916 : Loading ferry data ....
00:00:33.925 : Loading hinges data ....
00:00:33.926 : Loading game condition data ....
00:00:33.926 : Loading trigger action data ....
00:00:33.927 : Loading cutscene data ....
00:00:33.941 : Loading cargo data ....
00:00:33.992 : Loading company data ....
00:00:36.839 : Loading unlock data ....
00:00:36.848 : Map '/map/europe.mbd' loading started ....
00:00:39.006 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DF0980FB1F
00:00:39.008 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DFB550FD6A
00:00:39.199 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:00:39.211 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:00:39.327 : <ERROR> [city_item] Item 0x65F18BA2F700001 references invalid city data!
00:00:39.328 : <ERROR> [traffic_area] Traffic area with uid 0x66F114C77D00001 has no valid attributes set!
00:00:39.497 : Map base sectors successfully loaded.
00:00:39.531 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.constanta)
00:00:39.532 : Map loaded
00:00:39.544 : Loading save '/home/profiles/65787372656473746F6E65/save/autosave/game.sii'
00:00:40.265 : <ERROR> Company item without company assignment! (-51472.1 10.2969 -81285.6)
00:00:40.265 : <ERROR> Company item without company assignment! (-8022.93 6.16406 -43993.5)
00:00:40.272 : <ERROR> Company item without company assignment! (42862.9 73 -4445.46)
00:00:40.276 : <ERROR> More companies without company assignment (set g_developer to 2 to reveal all).
00:00:40.279 : Road network navigation caching started.
00:01:07.776 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:01:07.856 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:01:09.914 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:01:10.523 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:01:11.354 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:01:12.427 : <WARNING> More failures to find a route.
00:01:42.139 : Road network navigation caching finished.
00:01:42.233 : <WARNING> [di8] Input buffer overflow for device '{7485DCD0-7E9B-11E7-8002-444553540000}|{C29B046D-0000-0000-0000-504944564944}' (error code: 0x1).
00:01:42.234 : Garage update started.
00:01:44.144 : <ERROR> Garage spawn point not found! (ostroleka)
00:01:46.403 : Garage update finished.
00:01:50.361 : [actor] Initialized at [-82303.8;91.2;-95778.6]
00:01:55.445 : <ERROR> [model] Unknown look name 'asphalt12' on model '/road_template/sc/road_1_scan.pmd'
00:03:32.131 : <WARNING> Driver job generation failed. Returning empty.
00:03:33.668 : <WARNING> Driver job generation failed. Returning empty.
00:03:38.309 : [actor] Teleported to [-13066.8;48.3;-2633.6]
00:03:53.512 : pause
00:04:09.400 : pause
00:04:35.179 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:04:35.279 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:05:13.968 : [actor] Teleported to [2618.2;29.9;13572.5]
00:05:19.807 : <ERROR> [traffic] Unable to determine road lane 2 for road item (0x3F43AD695200001). Please check prefab<->road connection!
00:05:24.691 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:05:24.772 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:09:01.376 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:09:01.390 : Game has been auto-saved.
00:09:36.482 : screenshot
00:09:37.392 : Screenshot written: '/screenshot/ets2_00040.png'.
00:10:07.352 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:10:07.388 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:10:23.402 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_job_8/game.sii) ...
00:10:23.430 : Game has been auto-saved.
00:10:52.264 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:10:52.335 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:15:22.904 : <ERROR> [traffic] Unable to determine road lane 2 for road item (0x3E1D0DCD0900001). Please check prefab<->road connection!
00:15:26.646 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:15:26.661 : Game has been auto-saved.
00:15:29.215 : <ERROR> [traffic] Unable to determine road lane 2 for road item (0x3E1D1889AC00001). Please check prefab<->road connection!
00:18:29.403 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:18:29.404 : <WARNING> [model] Model geometry '/prefab/gas/gas_icon.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:18:41.692 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:18:41.692 : <WARNING> [model] Model geometry '/prefab/gas/gas_icon.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:18:55.263 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:19:35.039 : <WARNING> [model] Model geometry '/prefab/gas/gas_icon.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:20:30.977 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:20:30.992 : Game has been auto-saved.
00:25:34.920 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:25:34.934 : Game has been auto-saved.
00:29:47.628 : <ERROR> [prefab_desc] No priority set for intersection curve 42 'lane_42' (/prefab/land_2/2_x_med_2m_1a.ppd)
00:30:38.950 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:30:38.970 : Game has been auto-saved.
00:31:38.606 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:31:38.690 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:31:45.301 : screenshot
00:31:45.660 : Screenshot written: '/screenshot/ets2_00041.png'.
00:33:15.630 : screenshot
00:33:16.768 : Screenshot written: '/screenshot/ets2_00042.png'.
00:36:10.074 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:36:10.088 : Game has been auto-saved.
00:37:21.907 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:37:21.984 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:40:31.279 : [tollgate] Activated 'start' tollgate (0x309B1083E20021)
00:40:31.280 : Nothing to activate
00:40:31.300 : Nothing to activate
00:40:31.320 : Nothing to activate
00:40:31.343 : Nothing to activate
00:41:21.134 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:41:21.149 : Game has been auto-saved.
00:42:14.023 : <WARNING> [model] '/model/mover/animal/cows.pmg' vertex skin overflow - skipping draw due to too many animated models!
00:42:14.042 : <WARNING> [model] '/model/mover/animal/cows.pmg' vertex skin overflow - skipping draw due to too many animated models!
00:42:14.042 : <WARNING> [model] '/model/mover/animal/cows.pmg' vertex skin overflow - skipping draw due to too many animated models!
00:42:14.063 : <WARNING> [model] More vertex skin overflows (set g_developer to 2 to get more individual reports).
00:49:41.470 : <WARNING> Driver job generation failed. Returning empty.
00:52:47.763 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:52:47.779 : Game has been auto-saved.
00:53:28.947 : [tollgate] Activated 'end' tollgate (0x2935DEC6403810)
00:53:28.948 : Nothing to activate
00:53:28.965 : Nothing to activate
00:53:28.981 : Nothing to activate
00:53:28.998 : Nothing to activate
00:57:53.645 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
00:57:53.661 : Game has been auto-saved.
00:58:01.873 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
00:58:01.952 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
00:59:14.136 : [actor] Teleported to [23049.0;-3.4;-9287.0]
00:59:14.145 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave/game.sii) ...
00:59:14.168 : Game has been auto-saved.
01:00:49.706 : [prefab desc] Converting prefab descriptor '/prefab/gas/gas_icon.ppd' version 20 to current version (21)
01:00:49.786 : [prefab desc] Converting prefab descriptor '/prefab/bridge/fehmarn/fehmarn.ppd' version 20 to current version (21)
01:04:57.651 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
01:04:57.666 : Game has been auto-saved.
01:06:56.792 : screenshot
01:06:57.476 : Screenshot written: '/screenshot/ets2_00043.png'.
01:10:01.987 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave_drive/game.sii) ...
01:10:02.003 : Game has been auto-saved.
01:14:48.102 : <ERROR> Item duplication detected! 0x2935EE9B10B807
01:14:59.111 : screenshot
01:14:59.756 : Screenshot written: '/screenshot/ets2_00044.png'.
01:15:09.687 : screenshot
01:15:10.123 : Screenshot written: '/screenshot/ets2_00045.png'.
01:15:17.912 : [actor] Teleported to [26400.2;61.5;-13910.1]
01:15:17.916 : Creating save-game file (/home/profiles/65787372656473746F6E65/save/autosave/game.sii) ...
01:15:17.959 : Game has been auto-saved.
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Rudi Raser
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15 Aug 2017 19:58

in 99% der fälle wenn so etwas passiert liegt es an fremden mods, bzw falsche ladereihenfolge.
das solltest du zuerst selber testen. lege dir ein testprofil an, ProMods rein, begebe dich zu der selben stelle wieder.
so sollte man anfangen um der sache auf den grund zu gehen.
wenn alles ok ist, nach und nach andere mods aktivieren. ja das ist umständlich, aber anders geht es nicht.
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Fr8i
Posts: 848
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Location: Lower Saxony

15 Aug 2017 21:10

Moin.

Die ROS muss vor der Promods, nicht danach geladen werden. Mehr Infos zur Ladereihenfolge gibt es hier:

viewtopic.php?p=170667#p170667

https://forum.scssoft.com/viewtopic.php?f=32&t=224999

Die gamelog kann man in den Spoiler setzten, damit man nicht soviel scrollen muss ;)

MfG
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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Trucker2223
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15 Aug 2017 21:42

OK, hab ROS ganz unten hingesetzt und zumindestens im Testprofil bin ich nicht mehr runtergefallen von daher wird das das Problem gewesen sein.
Spoiler gibt es doch keinen. Zumindestens nicht mit [spoiler][/spoiler]
Nur mal so aus interesse, warum muss man die Mods eig. immer inne bestimmte Reihenfolge laden, wenn doch eh alle geladen werden, kann es doch wurscht sein. Oder arbeitet das Spiel dann auch in der Reihenfolge alles ab und wenn was verdreht ist, fehlen dem Spiel irgendwelche Variablen oder so.
Und wenn wir schon von ROS sprechen hier noch 2 fragen, wofür ich nicht ein extra Thema aufmachen will:
1. Kann man die "Musik" im Hauptmenü abschalten, so dass wieder die normale kommt?
2. Kann man einstellen, dass die Russischen Fahrzeuge auch nur in Russland fahren. Kommt nämlich ein bisschen komisch rüber, wenn ein paar Panzer durch DE geliefert wird.
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Rudi Raser
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15 Aug 2017 23:08

Trucker2223 wrote:
15 Aug 2017 21:42

Oder arbeitet das Spiel dann auch in der Reihenfolge alles ab und wenn was verdreht ist, fehlen dem Spiel irgendwelche Variablen oder so.

so ist das. wenn du die mod manager ansicht hast, dann wird von unten nach oben geladen. also das was höher ist hat daher auch die höhere priorität, und überschreibt dinge die unter ihm waren.
als beispiel. ProMods sagt die strasse geht ab hier links rum weiter, ROS sagt aber links rum, dann kann es zu konflikten wie bei dir kommen.
das war nur ein simples beispiel zum veranschaulichen.

zu deinen fragen. ich spiele ROS schon lange nicht mehr, weil es halt oft probleme gibt. aber ich weiß das es ein mod gab um die musik abzuschalten. das selbe gilt für die fahrzeuge.
entweder ergoogelst du dir das selber, oder wartest bis Frachti wieder da ist, der weißt das glaube ich genauer. :)
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Trucker2223
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17 Aug 2017 15:32

also ich habe nuchts über google gefunden, um den Verkehr nur in Russland zu aktivieren
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Fr8i
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17 Aug 2017 20:26

Moin.

Alles was Du brauchst, findest Du hier (inkl. der Patches für die Musik, keine Schneeglätte und alle defs zur individuellen Bearbeitung)

http://truck-sim.club/topic/28551-karta ... s-v40-127/

Zum Übersetzen nimm den Google-Übersetzer; wenn Du etwas Englisch kannst, übersetze von Russisch auf Englisch, da auf Deutsch oft Quatsch rauskommt. Russisch ist in der Struktur dem Englischen ähnlicher als Deutsch. Der Button ganz unten enthält alle defs, damit kannst Du auch den ROS-Verkehr außerhalb Russlands abschalten. Es ist machbar, allerdings musst du dich da etwas einarbeiten. Die betreffenden Dateien sind z.B. unter def/country/belgium zu finden. Da sind alle Werte auf 0 gesetzt und da wird der Verkehr dann auch nicht generiert. Die Länder im "country" - Ordner enthalten leider nur die SCS-Länder + Russland und Weißrussland. Hier findest Du eine Vorlage für alle gängigen Maps:

https://forum.scssoft.com/viewtopic.php?f=177&t=188888

Die zusätzlichen Länder müssen dann in den Country-Folder (All Propiska.scs) reinkopiert werden. Dann kopierst Du z.B. aus dem Belgium-Ordner folgende Files in alle zusätzlichen Länder:

Code: Select all

traffic.kolonna.sii
traffic.milit.sii
traffic.slow_rp.sii
Kontrolliere vorher mit Notepad++, dass alle Werte auf 0 sind. Nimm dir Zeit dafür, man muss sich damit beschäftigen.

MfG
[email protected], 16GB RAM @2400MHz, MSI GTX 1070_8GB@1963MHz GPU Clock, Win 8 Prof x64
Profile:ETS2 1.35.1.13@x64(DX11)+Promods 2.41+RusMap 1.8.1.2+Paris Rebuild 2.4

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Rudi Raser
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17 Aug 2017 20:38

und wenn du dir den stress sparen willst, dann spielst du die ROS ganz alleine. das gleiche gilt für die Brasilien map.
ansonsten musst du dich immer mit solchen dingen herumschlagen, und immer auf dem laufenden sein.
das ist der grund warum ich diese beiden karten auch nicht mehr spiele.
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Trucker2223
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18 Aug 2017 16:48

Fr8i wrote:
17 Aug 2017 20:26
Moin.

Alles was Du brauchst, findest Du hier (inkl. der Patches für die Musik, keine Schneeglätte und alle defs zur individuellen Bearbeitung)

http://truck-sim.club/topic/28551-karta ... s-v40-127/

Zum Übersetzen nimm den Google-Übersetzer; wenn Du etwas Englisch kannst, übersetze von Russisch auf Englisch, da auf Deutsch oft Quatsch rauskommt. Russisch ist in der Struktur dem Englischen ähnlicher als Deutsch. Der Button ganz unten enthält alle defs, damit kannst Du auch den ROS-Verkehr außerhalb Russlands abschalten. Es ist machbar, allerdings musst du dich da etwas einarbeiten. Die betreffenden Dateien sind z.B. unter def/country/belgium zu finden. Da sind alle Werte auf 0 gesetzt und da wird der Verkehr dann auch nicht generiert. Die Länder im "country" - Ordner enthalten leider nur die SCS-Länder + Russland und Weißrussland. Hier findest Du eine Vorlage für alle gängigen Maps:

https://forum.scssoft.com/viewtopic.php?f=177&t=188888

Die zusätzlichen Länder müssen dann in den Country-Folder (All Propiska.scs) reinkopiert werden. Dann kopierst Du z.B. aus dem Belgium-Ordner folgende Files in alle zusätzlichen Länder:

Code: Select all

traffic.kolonna.sii
traffic.milit.sii
traffic.slow_rp.sii
Kontrolliere vorher mit Notepad++, dass alle Werte auf 0 sind. Nimm dir Zeit dafür, man muss sich damit beschäftigen.

MfG
Alos hab es jetzt soweit hingekriegt, dass die standart Länder alle Werte auf 0 gesetzt sind in der All Propiska Datei. Aber ich finde diesen Country Folder nirgendwo, in der Zip Datei ist ja nur die SCS Datei und keine Ordner. Oder muss ich einfach die ganzen Zeilen hier nochmal einfügen:
}PK
-ªrJ def/country/belgium/PK
ªrJ1̦À{ { ' def/country/belgium/traffic.kolonna.siiSiiNunit
{
country_traffic_info : .country.info.traffic.uaz_mkol {
object: traffic.uaz_mkol
spawn_frequency : 0.0

}
}

PK
ªrJ@0Ɇ † % def/country/belgium/traffic.milit.siiSiiNunit
{

country_traffic_info : .country.info.traffic.bm_21 {
object: traffic.bm_21
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.maz_535 {
object: traffic.maz_535
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.btr_80 {
object: traffic.btr_80
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.btr_90 {
object: traffic.btr_90
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.btr_802 {
object: traffic.btr_802
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.ural_rp {
object: traffic.ural_rp
spawn_frequency : 0.0
}
}

PK
g|yJ²ÒxÒ Ò & def/country/belgium/traffic.police.siiSiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.
#
# NOTE: To override a traffic info in your mod, just create a new definition
# in your definition file (see above) with the same value for 'object' attribute as the one being overridden
# For each 'object' the LAST LOADED traffic info is used
#

country_traffic_info : .country.info.traffic.uaz.police {
object: traffic.uaz.police
spawn_frequency: 0.00
}
country_traffic_info : .country.info.traffic.mers_police {
object: traffic.mers_police
spawn_frequency: 0.00
}

}
PK
Êz.JSqÓÙç ç ' def/country/belgium/traffic.slow_rp.siiSiiNunit
{
country_traffic_info : .country.info.traffic.kombain {
object: traffic.kombain
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.traktor {
object: traffic.traktor
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.zil__130 {
object: traffic.zil__130
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.gaz__66 {
object: traffic.gaz__66
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.uaz1 {
object: traffic.uaz1
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.uaz2 {
object: traffic.uaz2
spawn_frequency : 0.0
}
country_traffic_info : .country.info.traffic.kirov {
object: traffic.kirov
spawn_frequency : 0.0
}
}
und dann das Belgium durch ein anderes ProMods/Project Balkan etc... Land ersetzen und das sooft bis ich alle habe. Und was bringen mir die Ordner in der anderen Zip Datei?

@Rudi Raser nene, ich will ja net 20 Profile für jede Map erstellen. Soll ja eine schöne riesen Map sein, wo man viel abwechslung hat. Wenn es nicht diesen doofen Polizeizug mit den 20 Bussen hinten dran nicht geben würde, der ewig lahm ist und schwer zu überholen ist, bräuchte ich mir den ganzen Stress nich mal machen.
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Rudi Raser
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18 Aug 2017 17:01

um nur diese kolonne in anderen ländern abzustellen, dafür gibt es auch einen eigenen mod. müsste bei den links von Frachti auch zu finden sein.

Image

ist aber schon recht alt, ob er immer noch funktioniert, keine ahnung?


na dann weiterhin viel spaß beim fummeln. :D
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