Ich habe nun 3 24Zoll Monitore angeschlossen.
Meine Frage:
Ich habe die "multimon_config.sii" im Ordner kopiert und bearbeitet,aber ich habe einen "falschen Winkel" im rechten Monitor (sehe den rechten Seitenspiegel).
Bin seid 1 Woche am testen,bekomme es aber nicht hin
Habe mir das mit der Seite"https://eurotrucksimulator2.com/multimon_config.php" zur hilfe genommen,aber ich bin wohl zu blöd dafür.
Ich hoffe das mir jemand helfen kann.
Vielen dank im voraus
Hier noch,was in der multimon_config.sii steht
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Code: Select all
SiiNunit
{
multimon_config : _nameless.204.5426.1c10 {
normalized_ui_x: 0.333333
normalized_ui_width: 0.333333
monitors: 3
monitors[0]: _nameless.204.542a.6d90
monitors[1]: _nameless.204.542a.67f0
monitors[2]: _nameless.204.542a.7010
}
monitor_config : _nameless.204.542a.6d90 {
name: center
normalized_x: 0.333333
normalized_y: 0.000000
normalized_width: 0.333333
normalized_height: 1.000000
horizontal_fov_relative_offset: 0.000000
vertical_fov_relative_offset: 0.000000
heading_offset: 0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 60.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
}
monitor_config : _nameless.204.542a.67f0 {
name: left
normalized_x: 0.000000
normalized_y: 0.000000
normalized_width: 0.333333
normalized_height: 1.000000
horizontal_fov_relative_offset: 1.000000
vertical_fov_relative_offset: 0.000000
heading_offset: 0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 60.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
}
monitor_config : _nameless.204.542a.7010 {
name: right
normalized_x: 0.666667
normalized_y: 0.000000
normalized_width: 0.333333
normalized_height: 1.000000
horizontal_fov_relative_offset: -1.000000
vertical_fov_relative_offset: 0.000000
heading_offset: -0.000000
pitch_offset: 0.000000
roll_offset: 0.000000
camera_space_offset: (0.000000, 0.000000, 0.000000)
horizontal_fov_override: 60.000000
vertical_fov_override: 0.000000
frustum_subrect_x: 0.000000
frustum_subrect_y: 0.000000
frustum_subrect_width: 1.000000
frustum_subrect_height: 1.000000
render_interior: true
render_exterior: true
}
}