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Re: Development on version 2.x (British Isles Edition)

Posted: 22 Mar 2019 17:56
by Plum™
If anyone is working on Irland i am sure that they will share it ;)

Re: Development on version 2.x (British Isles Edition)

Posted: 22 Mar 2019 21:37
by fisherjb
Vøytek wrote:
22 Mar 2019 12:16
Keep in mind there's a high wall that prevents you from seeing it (just like in real life), so you were only able to see it using an exterior camera and not as well as on the screenshot above.
Besides, I'm surprised with "was that released?" question. Didn't you drive there yourself? How did you miss it? This whole area was really as close to real life as possible, even in this scale, check on SV ;) You can't recreate everything with less mapping experience - but I guess bricks now feels a lot more confident and reworked this part with his latest skills and knowledge. It's not that common for devs to come back to their not-so-old work and improve it even more.
To anwser your question, no I never drove it. Why? Because i don't like to drive in england so much ;) . Don't feel attacked by my comment tho, I was a little suprised how that looked in the past. Oh and don't take this as a "hate comment" either, instead read it as a compliment how much better you guys can map now ;)

Re: Development on version 2.x (British Isles Edition)

Posted: 23 Mar 2019 12:09
by Doug Thompson
Will the Royal Albert Bridge in Saltash / Plymouth be added?

Re: Development on version 2.x (British Isles Edition)

Posted: 23 Mar 2019 18:32
by bricksathome
Continuing my tweaks to Wales, in the released version this section of the A487 is based on a period of time when there were road improvement roadworks ongoing.
I've now updated this to reflect the current situation where the roadworks are finished.

(Before)
Image
(After)
Image
(Before)
Image
(After)
Image

It does mean that we lose the delivery point there, but it's been my intention to update it later since I built it :P

Re: Development on version 2.x (British Isles Edition)

Posted: 23 Mar 2019 19:00
by Plum™
Wow I love how your basing it on realife!

Re: Development on version 2.x (British Isles Edition)

Posted: 23 Mar 2019 19:40
by EdgeGladiator
great work!

Re: Development on version 2.x (British Isles Edition)

Posted: 24 Mar 2019 00:52
by rudenkov vladimir
Great! Very nice!

Re: Development on version 2.x (British Isles Edition)

Posted: 24 Mar 2019 11:55
by StephenHunterUK
Indeed, excellent work.

Re: Development on version 2.x (British Isles Edition)

Posted: 24 Mar 2019 18:23
by humu546
Good Job! :)

Re: Development on version 2.x (British Isles Edition)

Posted: 25 Mar 2019 11:29
by cashtime2013
mike0ne wrote:
20 Mar 2019 20:12
Btw, cheeky question; will the upgraded Felixstowe be in the next version too?
Yes it should be, not just an 'upgrade', but a complete rebuild. Also a rebuilt Chelmsford ;)