Development on version 2.x (Balkan Area)

Here we will update you with the latest progress.
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Arvidsson-Källqvist
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03 May 2018 11:03

Did you guys ever see this map, and how much content it has? This work takes ages, and not just making it but testing, bug fixing and so on. They simply CAN'T estimate relase dates. It would be time for everyone to deal with it already. (Tho the spamming of the slogan "ready when its ready" is getting annoying indeed, someone shoud come up with something new :)) )
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Trucker2223
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03 May 2018 11:31

"It's ready when it's finished!" :P
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brainiac
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03 May 2018 12:12

I only hope for information about stages, as ScuL was saying before 2.2. We knew for mass beta - testing...
E.g. we know that not much more areas can be incluced in 2.3 (which we didn't see on pictures).
We can calculate approximately release "date" based on past.
I am satisfied with that.
Working on rebuilding Russian interchanges and highways: www.promods.net/viewtopic.php?t=14202.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
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ScuL
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03 May 2018 14:06

blackrider88 wrote:
03 May 2018 09:45
I'm the only one around here who really doesn't like this "it's ready when it's ready" stuff? I mean, we know you are a team of people who do this as their passion. But from respect for your users and people who donate, you should try and give at least an approximate period of time.
You may not like it, but it's the way it works.

ProMods is not a business or a company, and we do not work on schedules.
We have an approximate "cut-off" when new development is sealed for a new version and from that moment onward we have several iterations of testing.
Sometimes this finalisation process can take one month, sometimes it takes four months. It depends how much time the developers have for bug-fixing and how many bugs the testers find.
Both developers and testers are not employees of ProMods, but individuals who do this as a hobby besides their work or school commitments.

As a consequence; it's totally impossible to predict when a release is ready.
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liano
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03 May 2018 14:20

I guess that maybe before 2050 there will be 2.30 but I'm not sure. What I know is that it will be awsome even if it comes on that date. :D
We just have to keep in mind that there will be a map expansion to Baltic countries and maybe Promods' guys will need to see what adjustments will be needed to do if so.
People, just live enough to enjoy it and don't complain.
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vikingsfan397
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03 May 2018 23:58

I'm personally anticipating 2.3 sometime after ETS2 1.31 or the Baltic DLC release

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brainiac
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04 May 2018 02:27

I think august or september, like last 2 years.
Working on rebuilding Russian interchanges and highways: www.promods.net/viewtopic.php?t=14202.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

ArikTheBuilder
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04 May 2018 12:33

blackrider88 wrote:
30 Apr 2018 12:56
ArikTheBuilder wrote:
30 Apr 2018 09:59
The border crossing prefabs can be found at the game files because SCS put them at 1.31 as well as baltic roads and prefabs they have also added soviet era block of flats and it looks so realistic
But i think they're not functional yet...or are?
l
most of them there are assets or roads, i have not tested the border crossings but i think it acts as functional prefab.

watchingponies
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04 May 2018 14:55

Nothing will mess up an artist's work more than a deadline (or even an approx of such) set by himself.
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citelis730
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04 May 2018 15:32

The thing that many people ask about realease dates is actually good because it means that amny people love ProMods and their work and cannot wait for the newer version!



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