France and Monaco Development
- monitorjorge
- Posts: 34
- Joined: 29 Jan 2015 18:25
i like much more lemas old style, with the route used by racecars of 24h endurance.. very sad.
PROMODS | RUSMAP | SOUTHERN REGION | GREAT STEPPE | MIDDLE EAST | LEVEL 65
After few drives in new France, I can say my impression.
Overall, DLC is great. new models, great landscaping, trams,... I really like new tunnels. And ofcourse, new Paris.
Things which I don't like are interchanges and cities. Yes, interchanges are much better, but still there are about 10 types across whole France, they are repeating and became boring. And there aren't some very complex interchanges, like south-east form Toulouse in 2.12.
Cities are even worse than before. They are still just companies with some streets, which are now small. You can see whole city only as scenery from highway, if you are lucky. Kutchek's cities, except far north are as they should be.
And where disappear lanes on highways in Paris?
So, my question is have you in plans rebuilding/returning interchanges and cities?
Overall, DLC is great. new models, great landscaping, trams,... I really like new tunnels. And ofcourse, new Paris.
Things which I don't like are interchanges and cities. Yes, interchanges are much better, but still there are about 10 types across whole France, they are repeating and became boring. And there aren't some very complex interchanges, like south-east form Toulouse in 2.12.
Cities are even worse than before. They are still just companies with some streets, which are now small. You can see whole city only as scenery from highway, if you are lucky. Kutchek's cities, except far north are as they should be.
And where disappear lanes on highways in Paris?
So, my question is have you in plans rebuilding/returning interchanges and cities?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- Volleybal4life
- Moderator
- Posts: 7797
- Joined: 01 Jun 2014 15:49
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- Location: Reeuwijk, South Holland, The Netherlands
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Of course we will merge upgraded versions of Kutcheks work into DLC France, and upgrade DLC bits to our standards and expanding even more. Same as we are doing with DLC Scandinavia.
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As I said before, Im still on state its very stuipid making city, where you can see all sights from any spot.
exp, I d rather not see Aiffel tower, or Big Ben, or stuff like that from the industry zone where depot is, but see all that for just that hole thing represent a specific city location.
I dont see the sence in 1:19 scale making all those suff pointed up.
Make real conection roads to depot zone, make real industry zone, make real highways with proper number of lanes..I dont realy care to see any sighseen place..
exp, I d rather not see Aiffel tower, or Big Ben, or stuff like that from the industry zone where depot is, but see all that for just that hole thing represent a specific city location.
I dont see the sence in 1:19 scale making all those suff pointed up.
Make real conection roads to depot zone, make real industry zone, make real highways with proper number of lanes..I dont realy care to see any sighseen place..
My Euro Truck Simulator 2 - IMAGE COLLECTION GALLERY
Some progress:
And evening shot to the other side:
60fps guaranteed
And evening shot to the other side:
60fps guaranteed
Currently working on: various stuff
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YouTube channel [PL]: http://youtube.pl/vooytek
Zniwek, is it old Promods interchange with new assets from DLC or rebuilt SCS one/completely new?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
It's an old area in South West France, improved and sometimes rebuilt with new assets.
This interchange is a custom one made by me, from scratch. I managed to make it even a bit smaller than the old one but due to scale and missing assets, I had to make it different than in real life. Hopefully, this area is still recognizable, especially because of the tunnel visible on the second screenshot - you won't find it in old work
This interchange is a custom one made by me, from scratch. I managed to make it even a bit smaller than the old one but due to scale and missing assets, I had to make it different than in real life. Hopefully, this area is still recognizable, especially because of the tunnel visible on the second screenshot - you won't find it in old work
Currently working on: various stuff
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YouTube channel [PL]: http://youtube.pl/vooytek