Development on version 2.x (Poland Edition)

Here we will update you with the latest progress.
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brainiac
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28 Aug 2017 10:01

What do you think about moving it?
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ETS2-User
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28 Aug 2017 10:04

It's all up to the Poland developers.
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Herdox
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28 Aug 2017 10:39

In my opinion, this plane crash is unnecessary.

RobertKNL
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28 Aug 2017 11:27

I like the idea of it, makes the world more dynamic, but then you would have to remove it in a next update (because now the Polish authorities have been spending years clearing up that small plane...)

zmaj_od_istre
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30 Aug 2017 11:03

ETS2-User wrote:
28 Aug 2017 09:52
Well a plane crash is not something you'd see everyday. So if we keep it, it will remain the only one on the map.
Oh, it was night, I did not see well. I was thinking it is a house or a forest fire. Not a plan crash. :/ Obviously you should not populate map with plan crashes. But to put few accidents around, it could help in immersion. I know that accidents are horrible, but they make for realism in the map. If used wisely.

Even better would be to change different accidents, from update to update.

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Chris94_NOR
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30 Aug 2017 11:28

Would make it a lot easier, if we were able to script random events and accidents.
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mateush05
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30 Aug 2017 11:35

Junior beta-tester from 21.06.2018

RobertKNL
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30 Aug 2017 11:54

Doesn't Fernbus Sim have some sort of system for randomly generated incidents and closed roads?

Anyway, way too off topic now. Interested to see how Promods Poland will look like, excited for 2.2

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Vøytek
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30 Aug 2017 11:54

ATS road closure isn't a scripted event. It's exactly the same thing that we could do: close different roads in every update...
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zmaj_od_istre
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30 Aug 2017 12:45

Vøytek wrote:
30 Aug 2017 11:54
ATS road closure isn't a scripted event. It's exactly the same thing that we could do: close different roads in every update...
Thank you for clarification. Are you planning then to add various events, like the fire (not necessary plane crash).

And do you have a permission from Rusmap to add those bumpy/broken roads in rest of the mod. Closest I could find was in Romania, but that was a bit too bumpy.



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