Development on version 2.x (Hungary Edition)

Here we will update you with the latest progress.
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JohnBart
Posts: 254
Joined: 21 Mar 2015 21:14
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Location: Budapest, Hungary

28 Jan 2019 10:59

That explains the familiarity, then. I used to live on Békessy Béla street for years. :D
Translator of the official ETS2 + ATS Hungarian localizations. Ex-Beta Tester of SCS Software. Retired Admin of RestaCar.hu. Pre-recorded DJ at ETS2 RestaCar Pirate Radio.

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PapierSUHD
Developer
Posts: 45
Joined: 09 Jan 2017 16:27
Location: Oranienburg

28 Jan 2019 15:53

Will it mean that there will be ai trams in Debrecen?
Short and simple answer: Yes! :)

I like the Al stuff a lot. That's why I want to use it, whenever it is possible.
The only problem I see is that we don't have accurate AI trams.
Developer for Hungary

Currently working on:
Hajdú-Bihar

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JohnBart
Posts: 254
Joined: 21 Mar 2015 21:14
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Location: Budapest, Hungary

28 Jan 2019 16:58

PapierSUHD wrote:
28 Jan 2019 15:53
The only problem I see is that we don't have accurate AI trams.
This is actually something I'm currently trying to discuss with MandelSoft and the Hungary Map team. The Hungary Map project has CAF Urbos trams, the same type that are also used in Debrecen in real-life. They could be a good fit, though they may require a new texture (replacing the Budapest Transport Company skin with the Debrecen one).

If you can send me a list of Hungarian stuff in PM that you may need for building (movers, textures, speed camera models, etc.) I can ask the HunMap guys if they are willing to share their assets with ProMods. They already packed up their railroad crossing models and are ready to send it to you guys. :)
Translator of the official ETS2 + ATS Hungarian localizations. Ex-Beta Tester of SCS Software. Retired Admin of RestaCar.hu. Pre-recorded DJ at ETS2 RestaCar Pirate Radio.



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