Yeah, that's what I thought, but I don't think that's possible in ETS, is it?Elmer BeFuddled wrote:I agree, but that would probably be company to country specific. I've made a small company mod (trailers and warehouse replacements) and one of the cargoes is Waterford Crystal. I'd love to be able to have it only available as a pick up cargo from, say, Liverpool and Swansea of that company, with drop-offs at the same company(?) throughout the worlds map.HighFlyerPL185 wrote:Liking this pack! It'd be cool if each country had their own companies and trailers.
Development on version 2.x (Trailer and Company Pack)
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Sounds good. However, I'd like to ask, will the trailers be simple reskins of default game trailers? Or will they be full stand-alone trailers/skins with their own cargoes?
I ask, because a staggering amount of "trailers" mods I come across are very badly put together default retextures and cause conflicts with nearly every other trailer mod. The few exceptions being the likes of Jazzycat, satan, and perhaps a few others that I can't recall.
I feel the best thing about trailer mods are their ability to expand the world of eurotruck with more and varied cargoes, not just the looks of the trailers.
Anyway, best of luck to you. I will wait with anticipation for the results of your efforts
I ask, because a staggering amount of "trailers" mods I come across are very badly put together default retextures and cause conflicts with nearly every other trailer mod. The few exceptions being the likes of Jazzycat, satan, and perhaps a few others that I can't recall.
I feel the best thing about trailer mods are their ability to expand the world of eurotruck with more and varied cargoes, not just the looks of the trailers.
Anyway, best of luck to you. I will wait with anticipation for the results of your efforts
If my understanding of how loads are generated is correct, that's not necessarily true. You would have to create a new company separate from the map-wide one each time you want to do it though.uk_daf_fan wrote:it is impossible to have country-specific cargo.
It's outside the scope of a Trailer Mod.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!
- Rocar 512E
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- Joined: 28 Aug 2014 07:10
- Location: Bucureşti, Muntenia, România
Schumi554 wrote:Is there any timetable for the release of the ProMods Cargo 1.7p?
Yes... That's true...Promods Team wrote:It's ready when it's ready.
I don't want to rush this to fast. First we need to look closely at the posibilities we have.
For example differences in skins for fuel/food cisterns, reefers etc...
For example differences in skins for fuel/food cisterns, reefers etc...
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
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