Germany Development

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M4rkus
Posts: 313
Joined: 08 Feb 2014 21:36

15 Feb 2017 22:07

... to continue this discussion about Dresden from the Poland topic at the appropriate place:
HighFlyerPL185 wrote:
M4rkus wrote:
FH-Fahrer wrote:Yes, Dresden is planned for 2.3 ;)
Sounds great - I hope you can draw some ideas from my plan and give some love also to that part of the A4 between Dresden and Görlitz.
Your proposal is good, but I feel it is ignoring the scale and space available in Dresden.
Well, I wanted to provide several ideas so that the developers may choose (or do something completely different, it's up to them, after all). But I think a simplified version is actually about as large as other Promods cities. Here's an example for a possible simplification that would make sense in my opinion ... (however, I haven't drawn the tram lines of which there are a lot in Dresden ...)

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M4rkus
Posts: 313
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16 Feb 2017 14:35

I'm sorry but I felt like doing another concept map for the area near A4 Dresden-Görlitz. There are quite some scenic places that would be nice to have in the game: Upper Lusatia, Lower Lusatia and Spree Forest and Saxon/Bohemian Switzerland. So here comes the concept map. Hope you don't mind ...

Image

Tell me what you think about it. That's enough spamming of concept maps for a while, I think =x
Last edited by M4rkus on 16 Feb 2017 14:39, edited 1 time in total.

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FH-Fahrer
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Location: Dortmund, North Rhine-Westphalia, Germany

16 Feb 2017 14:36

The left plan could fit, but the right one definitely not. And even then I have to remove one tunnel, because three won't fit

About the new map concept for Lusatia... sorry it will never fit. The scale is more brutal than you may think
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M4rkus
Posts: 313
Joined: 08 Feb 2014 21:36

16 Feb 2017 14:40

FH-Fahrer wrote:About the new map concept for Lusatia... sorry it will never fit. The scale is more brutal than you may think
Well, actually it consists of one long road (and one interchange ...) but I guess scenery eats up lots of space as well - you did do quite some magic in other areas, however.

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Teppey71
Posts: 560
Joined: 30 Apr 2015 09:55
Location: bei Bremen

28 Feb 2017 13:03

van der linden wrote:Is there any chance that the rastof Dammer Berge will come in game too?
You guys are doing a great job with the ARP, and other countries keep up the good work.
I hope so, too. This building is a landmark of the BAB 1 - http://www.staedte-fotos.de/bild/verkeh ... hoefe.html

On the motorway to Stockholm you can see one resting-place-bridge. Can you copy this for Rasthof Dammer Berge?

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Noah_Lukas
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Location: Karlsruhe, Baden-Württemberg, Germany
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03 Mar 2017 08:50

A really silly question by me, would you signpost names of a village/location when somebody would ask kind? :D
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Volleybal4life
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03 Mar 2017 08:53

I don't think the devs will do that. Else everyone will ask for their town or village. That would become one big mess in the game.
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M4rkus
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03 Mar 2017 09:50

Perhaps if the town is big enough and you could give references for a real sign that is situated along a Promods street ... but I think, developers mostly do this themselves (not as wish fulfilment) and if your town is not too small, chances are not bad that it will be signed, anyway.

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Noah_Lukas
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03 Mar 2017 11:01

@Volleybal4life, @M4rkus Yeah you're right ;)
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ScuL
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03 Mar 2017 12:55

Well I believe Karlsruhe is already signposted :)
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