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Re: Development on version 2.x (Western Ukraine Project)

Posted: 18 Feb 2018 15:25
by gruby907
cant wait for release :D

Re: Development on version 2.x (Western Ukraine Project)

Posted: 18 Feb 2018 16:20
by etssimfan
its looks good congrats purno cant wait to drive down there.

Re: Development on version 2.x (Western Ukraine Project)

Posted: 18 Feb 2018 19:20
by Pfc. Leyden
id777 wrote:
18 Feb 2018 04:59
I think if there will be some connection with Rusmap it will be near Kharkiv as it is not disputed territory
I agree. Time will tell.

Purno, will you use more different assets, like e.g. some of the Italian roads when progressing further to the east? Kovel' looks pretty cool so far but the roads are quite "clean". I think roads that are less clean, maybe some potholes now and then and more inconsistent roadsides would resemble Ukrainian (and Russian roads especially) best.

The upcoming Oregon ATS Dlc will bring some dirtroads if I'm not mistaken, if usable (I don't know, can you use ATS assets in ETS? ) those would be perfect for some back country and minor roads.

Re: Development on version 2.x (Western Ukraine Project)

Posted: 18 Feb 2018 19:24
by Noah_Lukas
Pfc. Leyden wrote:
18 Feb 2018 19:20
I don't know, can you use ATS assets in ETS?
No only models/prefabs/etc from the same game are provided
The only thing he can do is to take that prefab and add that to the ets game if that should work ;)

Re: Development on version 2.x (Western Ukraine Project)

Posted: 18 Feb 2018 19:43
by AoiWithAStar
Maybe ask the Rusmap dev for assets as Rusmap has a decent amount of "pothole" type roads and textures.

Re: Development on version 2.x (Western Ukraine Project)

Posted: 19 Feb 2018 02:44
by KKSUA
Great to see that such good work in progress with Ukraine cities! Good job!

Re: Development on version 2.x (Western Ukraine Project)

Posted: 19 Feb 2018 11:00
by Purno
Pfc. Leyden wrote:
18 Feb 2018 19:20
Purno, will you use more different assets, like e.g. some of the Italian roads when progressing further to the east? Kovel' looks pretty cool so far but the roads are quite "clean". I think roads that are less clean, maybe some potholes now and then and more inconsistent roadsides would resemble Ukrainian (and Russian roads especially) best.
Yes, but I have to find the correct assets for that. A lot of new assets have become available in the past few years. DLC France and Italy were added.

Additionally, I'm pretty sure 2 years ago Google Streetview didn't cover Kovel yet, so I had little reference. I had to use some imagination and artistic liberty. Now Google Streetview covered Kovel I have a much better reference, but it also shows that the real thing looks a tad different than I imagined 2 years ago.

Re: Development on version 2.x (Western Ukraine Project)

Posted: 19 Feb 2018 11:54
by poludei
Purno, I would recommend using some assets from this site (https://vk.com/club159607022). They are free to use and I think they would give a lot more realistic look to your project. Anyway, I'm really happy to see Ukraine in development :)

Re: Development on version 2.x (Western Ukraine Project)

Posted: 19 Feb 2018 12:14
by ro.gaming26
PLEASE can you rebuilt România like the reality’s because isn’t not realistic

Re: Development on version 2.x (Western Ukraine Project)

Posted: 19 Feb 2018 13:04
by bmwGTR
Hi,

this topic is about western ukraine and not romania.
Romania has it's own topic:
viewtopic.php?f=2&t=1472&start=2410

The development of romania is currently stalled due to no developer available.

Best regards,
bmwGTR