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Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 04 Dec 2015 20:45
by martinusK
Stunning :)

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 04 Dec 2015 20:48
by M95
Looks good!! Only think you need to take care for is using high poly roads (or superfine when high poly only doesn't help). That makes the result even better!

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 04 Dec 2015 21:19
by Dannu
Great drive ! Top class! Ferrari Spec!-Seb Vettel's race engineer! And I say:GREAT!

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 04 Dec 2015 21:53
by Gman912
I have to say that is awesome, good work Ivan :)

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 05 Dec 2015 00:19
by IvanGF14
M95 wrote:Looks good!! Only think you need to take care for is using high poly roads (or superfine when high poly only doesn't help). That makes the result even better!
They are high poly roads, remember that the new system only uses high poly roads, so you cant active superfine or desactive high poly roads ;)

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 06 Dec 2015 02:32
by IvanGF14
Image

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 06 Dec 2015 03:18
by Punkii
nice village

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 06 Dec 2015 21:57
by Nico
I'm going to hijack this topic shortly.

Last week I have been finishing a project that me and realdeal worked on some time ago.

The screens I took today will unveil a new awesome spot on the ProMods map. Any ideas where it is?

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Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 06 Dec 2015 22:01
by XZV
Andorra la Vella! :D

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 06 Dec 2015 22:13
by Punkii
Awesome stuff