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Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 16:30
by Peterson
There's so much stuff I feel like the GPS will have a lot of problems with choosing the right road, and with placing bookmarks on map.

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 16:42
by Kobra2112
Spain's going to look a whole lot different come next update, that's for sure.

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 17:04
by ETS2-User
Peterson wrote:There's so much stuff I feel like the GPS will have a lot of problems with choosing the right road, and with placing bookmarks on map.
You haven't seen Poland for 2.1 yet...

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 17:30
by Peterson
Oh no... I hope that there won't be many issues. I don't want that GPS directs me through a restplace.

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 17:38
by Horizon™
Peterson wrote:Oh no... I hope that there won't be many issues. I don't want that GPS directs me through a restplace.
GPS will select the shortest route to certain bookmarked or job destination, so it can from time to time short-cut through restplaces and sometimes in the interchanges. That's game's fault, not ours.

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 19:01
by IvanGF14
Image

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 20:16
by Peterson
Well, somehow you got it to work well in Iceland's F roads...

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 20:35
by Starfruit 017
Nice work! :D

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 20:45
by ETS2-User
Peterson wrote:Well, somehow you got it to work well in Iceland's F roads...
A special explanation for you: What we did in Iceland was making one or two pieces of road per route invisible on the world map and put the 4x4 overlay above so you can't see the gap. If we did the same on every rest stop you'd start complaining about navigation issues and red errors everytime you enter a rest stop.

Re: Development on version 2.x (Iberian Peninsula Project)

Posted: 03 Apr 2016 20:53
by Peterson
Don't worry, I don't use the console. But hey, at least that Iceland mystery is solved! But how did you manage to force the GPS to go around Panevéžys, when clearly going through town is faster and shorter? Even GPS says so. But I'm not so sure about drive time, but it shaves some 20-30km.