Gotta agree with La_FuAzz here. I don't understand when people go mad over some requests or ideas. We are here in forums only to follow and talk about the project, right? So why not exchange ideas and talk about what's right or wrong? I've literally seen NOBODY unhappy with the work ProMods is doing. We, as the community, appreciate them. Some people, through donations, support the team even financially. I don't see why this should mean that we can't say anything about the job they are doing.
Sure, they can say, "F*ck you all, we give up. Now go somewhere else for mods!" but I assure you that they won't. As you people have already seen here, some people come up with ideas and developers share their opinions about them; that's just discussion, not a quarrel so I think there's nothing wrong with those suggestions and such. I REALLY love and care a lot about ProMods. I tried promoting the work of those guys in every platform I could do, simply because I believe their work is amazing and worthy of glorifying. But they are not "gods" or whatsoever, of course we can ask them about some ideas or give feedback.
Benelux Development
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
Gentlemen, calm down! Aren't we over-reacting a bit? The part of the map we are talking about it not one of our top priorities and it will not be worked on for quite a while.
Please, keep calm and move on...
Please, keep calm and move on...
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.
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Don't ask us for a release date; we don't know either.
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- Posts: 12
- Joined: 25 Dec 2013 15:26
- Donation rank:
I'm sorry. I lost my temper a bit. Suggestions are indeed suggestions and they have to be here. I was way too hard here. [/end]
Great job btw.
Great job btw.
Greetings from Alex
yeah I was always a bit dissapointed with how NL is in the game.
And believe me, if the scale would have been better we would have done a lot of things in the NL. We got about 101 ideas and we can fit about 5 of them :p
And believe me, if the scale would have been better we would have done a lot of things in the NL. We got about 101 ideas and we can fit about 5 of them :p
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
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- Posts: 54
- Joined: 26 Nov 2014 19:13
- Donation rank:
Have you already made a design of new highway overhead signs or will you use original ones?
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
You mean these?illuminatikiwi wrote:Have you already made a design of new highway overhead signs or will you use original ones?
These are using the new system already and will be spread all over the map. We are however going to mix signs of the new design (NBA) with the old designs (OldSchool). The panels in the picture above use the OldSchool system, which can be recognised by the arrows pointing downwards. NBA-signs have arrows pointing up, which leads to whole different layouts and they also use symbols for exit numbers and interchanges.
Your daily dose of wisdom!
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║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
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║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
- Thibkill22
- Posts: 37
- Joined: 11 Nov 2013 14:31
- Location: Brussels
Yeah ! And any news for Belgium ?
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