Benelux Development

Here we will update you with the latest progress.
adgjl
Moderator
Posts: 1025
Joined: 05 Apr 2014 15:56
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Location: Sussex

08 Jan 2016 19:02

Red promotes anger. Probably not a good idea to make drivers even more angry at each other :P
Bugs are love, bugs are life

Portbagage
Posts: 37
Joined: 24 Nov 2015 07:39
Location: Den Haag

08 Jan 2016 19:05

Does the whole A12 still have lights at night?

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Rocar 512E
Posts: 2189
Joined: 28 Aug 2014 07:10
Location: Bucureşti, Muntenia, România

08 Jan 2016 19:07

adgjl wrote:Red promotes anger. Probably not a good idea to make drivers even more angry at each other :P
I do not think you know what i meant :mrgreen:

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Bramzel
Posts: 121
Joined: 23 Jul 2015 11:29
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Location: Apeldoorn, The Netherlands
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08 Jan 2016 21:46

Hahaha, those red lights can be found on many places in Holland, probably visited by a lot of truckers as well :lol:

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Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
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Location: Apeldoorn, Gelderland

09 Jan 2016 09:49

Haha :p

No not all parts of the A12 are lit. For example the A12/A50 part is unlit.
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

kangoeroe
Posts: 40
Joined: 15 Jan 2014 19:22
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09 Jan 2016 12:41

Nico wrote:Probably. There have been several studies to back the theory up.

Keep in mind that we dutch do quite some stuff in road innovation. Plastic roads, road lines that light up, thirsty concrete etc.

Not sure if we put these ingame, Apeldoorn won't be build and no idea where in the Netherlands these lamps are already placed.
I can name a few more places the n road from rolde to borger. From the bonte wever (swimming pool) to the center of assen. And some junctions in drenthe.

joachim.fierens
Posts: 1
Joined: 23 Jul 2015 21:28
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09 Jan 2016 13:00

will the sea harbor of gent come in the game? since there are a few big company's there like: honda logistic, volvo cars, volvo trucks, euro silo arcellor mittal etc.

Superdavecan
Posts: 256
Joined: 01 Sep 2013 21:03
Location: Amsterdam, Netherlands

10 Jan 2016 11:47

Really looking forward to seeing the BRP completed soon. I'm especially looking forward to a rebuilt Amsterdam, a rebuilt Rotterdam/Europoort, and most definitely a rebuilt Brussels. And of course, whatever else the ProMods team decides to do. Seems that the work is moving along nicely, and looking great :) I'm just wondering though, and I think we all are... is there a reasonable chance it might be completed for ProMods 2.1?

Sorry if it sounds like I'm asking for a release date (although I'm not)... but I honestly dread driving in the Netherlands and Belgium right now since there's still so much work to be done. I want to enjoy that driving experience more :D
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sven_engelen
Posts: 589
Joined: 21 Feb 2014 11:42
Location: Venlo/Arnhem

10 Jan 2016 17:49

Nico wrote:Probably. There have been several studies to back the theory up.

Keep in mind that we dutch do quite some stuff in road innovation. Plastic roads, road lines that light up, thirsty concrete etc.

Not sure if we put these ingame, Apeldoorn won't be build and no idea where in the Netherlands these lamps are already placed.
Almost every landroad that has lights...

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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

10 Jan 2016 19:16

Superdavecan wrote:I'm just wondering though, and I think we all are... is there a reasonable chance it might be completed for ProMods 2.1?
Considering the scale of the project, I have my doubts...
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