Development on version 2.x (Benelux Rebuilding Project)

Here we will update you with the latest progress.
User avatar
JohnBart
Posts: 254
Joined: 21 Mar 2015 21:14
Donation rank:
Location: Budapest, Hungary

12 Jan 2019 16:57

Okay, can't argue with that. :)
I can also throw vanilla Going East Hungary into the mix.

Anyway, back to topic, despite the usage of older assets, I am still impressed with the amount of roads and the complexity of the Benelux network that was built in that small area.
Translator of the official ETS2 + ATS Hungarian localizations. Ex-Beta Tester of SCS Software. Retired Admin of RestaCar.hu. Pre-recorded DJ at ETS2 RestaCar Pirate Radio.

Simix2018
Posts: 11
Joined: 25 Mar 2018 18:37
Location: Dülmen, North Rhine Westphalia, Germany

24 Jan 2019 19:01

Hi, in the revision of Germany there are much better roads than in older parts of the game. Could they be used in the benelux parts (e. g. the Netherlands)?
ProMods user since: 2.26
ETS2 player since: 1.30.x

M95
Posts: 299
Joined: 06 Aug 2013 10:34

05 Feb 2019 13:16

Since the road markings are different on the german prefabs compared to the ones used in the Netherlands this will probably not be done. In case this will be done new road templates and prefabs based upon those ones have to be made which is time consuming. I don't know progress plans et cetera are but I think it is likely this will not happen at least on short term if there's nothing planned on the BRP.

dennis_2310
Posts: 21
Joined: 30 Jun 2016 15:26
Location: Heiderscheid, Luxembourg

05 Feb 2019 17:22

Hello everybody,
I am watching this thread here quite a while and I ask myself, if there are any plans with Luxembourg already? I mean, the most parts of the BeNeLux area is pretty well done and one of my favourite driving areas in promods, but I think that Luxembourg seems to be a bit "underrepresented". If you have your headquarter in Luxembourg, it is quite a hassle to drive to Germany, so on the one hand you have to drive through half of Belgium or on the other hand to drive through France, which is also very annoying .Well yeah, the main highway is pretty well rebuilt, but will there be any further developments there, like maybe a connection to Germany or a second road to Belgium, which not only leds to a quarry?

Best regards,
Dennis
Image

I speak: 🇩🇪 🇱🇺 🇬🇧 🇫🇷 🇷🇺

User avatar
Trucker2223
Moderator
Posts: 3414
Joined: 16 Apr 2017 13:17
Donation rank:

05 Feb 2019 17:35

Nobody is working in this area, so there is no plans for this for now.
No. 6 forum spammer

No Support via PM!!

ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019

User avatar
De_Ruyter
Posts: 5
Joined: 25 Jan 2019 21:42
Location: Friesland (grr, No Frisian flag!)

14 Feb 2019 23:48

I was wondering about the Netherlands myself, being Dutch and living in the north of the country I got rather shocked with something completely alien to me. Hills everywhere! It's as flat as a pancake here, perhaps even flatter then that! Where do all these hills come from? Anyways, I do hope there will be a big update to come in the future as this just looks rather silly. Perhaps these suggestions may improve the Netherlands as a whole.

Friesland Province
1. As I mentioned already, why is the Netherlands so hilly in the north? All I can think about is a artistic view point rather then anything else. I do believe it may help a lot to fix this issue.
2. Why does the north have so many flowers? If anything, it's like a huge grass plane here. Aside from the occasional tree and house, you don't have much to look at outside the cities and villages.
3. There is a aquaduct in the route between the long dam (Afsluitdijk) and Groningen, this aquaduct has a center pillar with circles cut in it. Should be the first tunnel you run into. This tunnel is named "De Geau" in Frisian and "De Geeuw" in Dutch (The yawn in English). Yet this is the only thing related to the city it belongs to, the city called "Sneek" (yeah, pretty much same as the English "snake" in how you pronounce it). It would be awesome to at least have something related to this city other then a aquaduct. There is a peppermint factory and a Akzo Nobel factory producing paint mostly (right next to each other funny enough). Both companies are very close to the A7 which is the same road as the tunnel. It could be valueble to have those added.
4. Another city that may be worth it, is Workum, although not along the A7 it does have a large Cheese factory that produces cheese for world wide distribution. Both typical Edam cheese (yes the small round ones) are made there and the big cheese wheels. This company receives daily a lot of truck traffic. Also cattle traffic is rather large here. Another amazing thing, there is a company still active since 1693. Although they only repair old Dutch ships and no longer makes them. It may be a ideal candidate to add to the list, just need the pickup and delivery at another location as it will proof rather impossible to get your truck on their property.


Noord-Holland Province
1. Den Helder has of course the Royal Netherlands Navy base, but near it you find a ferry to Texel island. Also companies regarding oil, fishing companies, flower farms, to name a few.
2. Texel island would be ideal to have 2 of it's biggest towns (Den Burg, Cocksdorp. No, not that kind. The kitchen kind, it's old Dutch for chef), perhaps not really much to do on the island for transport but it's still well worth to add them as it is rather different from what we have now in the game.
3. Enkhuizen is another town that has companies regarding both new as old ships, yet no company is actually old as the earlier named one. It does have harbors which may add to possibilities.
4. For the Afsluitdijk, which is mostly Friesland Province, should have a overhaul of it's own. It looks rather small, narrow and silly. There should be a bicycle path that is missing, casemate's on both sides of the dam and a small town that is partially there may also need a update. For that matter, there is a museum regarding these casemate's and the war which may be a excellent thing to add. It also may give them the visitors they need as they are struggling to keep the doors open. Also for the tower, or the monument as the Dutch know it as, requires a Frisian flag and a Dutch flag. NOT a EU flag!

Noord-Oost Polder Province
1. Lelystad may be the one to add for sure, the city is named after the man who created the biggest dam in the country which actually is added (Afsluitdijk). Aside from Lelystad Airport the obvious harbors and the Batavia replica! Something that may need to be added, also the A6 is a rather important road between Amsterdam and Friesland (Connects to the A7 there)

Utrecht Province
1. Biggest traffic connection location in the country, yet forgotten in the game (so far). There are a lot of main roads coming together here, A2, A28, A12, A27, along with a lot or smaller roads. How this one was overlooked still amazes me.
2. Utrecht city would be a amazing addition as it is in size one of the bigger cities in the country with a lot of important transport options.


Province Groningen
1. Delfzijl may be even more important then Groningen is giving a lot of options to the truckers. Oil, raw materials and its own seaport. It may be a tiny town, but it's actually a lot more important then people think.

Other suggestions:
1. Please look at Google maps or whatever preferred. There is so much that is rather wrong or makes no sense. I can understand that the map is rather limited in the game, but at least it would be good to be more accurate in how the land itself looks. Also so many mills... not really a thing. Most old mills are long gone unfortunately.
2. Why so many German style buildings? That really does need a change as well.
3. Why is there a tug boat in the water next to the A1? (Amsterdam - Osnabruck) Interesting to see a boat there, but there isn't even any water body in that area big enough for even a pleasure yacht...

I hope at least the team will look at this and look in to some at least. Even welcome to message me for more info if needed.
Just a trucker here, nothing to be seen. Please more along!
Image

User avatar
ScuL
Founder
Posts: 7371
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Feb 2019 04:03

Most of your comments are fair, but on a 1:19 scale there isn't much room to work with. If you build Enkhuizen then there would be no room for Lelystad and vice versa.
A lot of The Netherlands are not that accurate in the game (again due to scale). We would love to re-build Amsterdam as well as Groningen at some point.

To answer the questions
1) The areas you describe are designed by SCS (base game stuff). We have only really edited the south, east and Rotterdam.
2) There are no Dutch assets as such
3) SCS feature.
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

User avatar
De_Ruyter
Posts: 5
Joined: 25 Jan 2019 21:42
Location: Friesland (grr, No Frisian flag!)

15 Feb 2019 10:45

For Enkhuizen and Lelystad you make indeed a fair point. And yes, with this scale it would be very difficult to do much of anything really.

I know much of how it is, is SCS's design. Perhaps one day it will be updated, who knows. Yet actually living in the area it seems like a alien world to me.
I think it would be a similar effect if you opened your front door and see a desert instead of your trusted normal world, if you understand what I mean.
There for I thought it would be valuable to share some opinions from the point of view of some one actually living there. I know most Dutch players are from the
bigger cities, like Amsterdam, Rotterdam, etc. But that doesn't mean there is no need for suggestions and possible improvements.
After all, we all love the game and we all love to see our own region at least in some form represented at least in some realistic capacity.

I do absolutely love how the Netherlands was expanded up on by the ProMods team, I may personally not know to what level of realism it is, but it looks amazingly well done.
There for I hardly can wait to get it for 1.34. Also I know with this scale it's insanely difficult to really work in detail and as mod maker myself for other games I know how
difficult it can get if you really want to put in a crazy level of detail. But that doesn't mean there is no way to see if things can be made or fitted in. Also please do remember
that my comment was not criticizing ProMods or SCS, please do see it as a observation and suggestion thing. If something comes of it, i'd be happy of course.
But if not, well the result so far looks already amazing as i said before.
Last edited by Trucker2223 on 15 Feb 2019 12:28, edited 1 time in total.
Reason: Removed quote, do not quote the post directly above yours
Just a trucker here, nothing to be seen. Please more along!
Image



Post Reply
  • Information