Development on version 1.x (France edition)

Here we will update you with the latest progress.
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Ranchester
Posts: 97
Joined: 10 Aug 2013 11:56
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30 Apr 2014 11:59

You sir, are very talented map maker bar-none.

Kutchek
Posts: 346
Joined: 01 Aug 2013 22:35
Location: Finistère, Bretagne, France

05 May 2014 00:14

Thanks

I should work quickly because I have plenty of time to map, but unfortunately I do that personalized exchangers in the area of Tours :mrgreen:

And I can't resist showing you the latest custom company
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2014-05-05_00011.jpg
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2014-05-05_00013.jpg
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sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

05 May 2014 04:39

Kutchek, seriously that fourth intersection looks just crazy :o i really don't wanna drive trough that one :P
Nevermind, brill work as always :D

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Purno
Posts: 1377
Joined: 22 Apr 2014 16:33
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Location: Almere

05 May 2014 05:42

Good stuff there. That last intersection looks like a maze to me. Just like some real life intersections are. :mrgreen:

SweetErin
Posts: 92
Joined: 07 Apr 2014 04:37

05 May 2014 07:37

I'm trying to figure out how the first one is different from a standard SCS prefab, does it have one more lane than normal?

the rest, i'm probably going to be needing gps, lots of stopping to check the map, and a few wrong turns to figure out

also, the new company, will it looks like a standard prefab, although a new company is still very nice, will Norbert D... (something) be just in Tours or will there be multiple?

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jdenm8
Graphics Designer
Posts: 458
Joined: 06 Oct 2013 17:13

05 May 2014 09:37

SweetErin wrote:I'm trying to figure out how the first one is different from a standard SCS prefab, does it have one more lane than normal?
The most noticeable difference is a possibly larger footprint. However, the differences I can see besides that are:
  • Separated braking and acceleration areas.
  • No median strip separating the onramp lanes approaching the intersections with minor road
  • Uses an Exiting/Added lane, instead of a dedicated exit lane and a (too) short Merging Lane.
  • Uses modular pieces, as opposed to an entire-interchange prefab.
  • All of the ramps are on the same side of the Minor Road. SCS' ones alternate sides.
End result is that it should be somewhat better to drive through than SCS' ones, although that tight curve on the Motorway ends of the outside lanes worries me. I would rather the tightest curve be furthest from the Motorway, though this is not typical of the European interchanges I've seen. They have a nasty habit of sticking a 30-60km/h slow bend right before a merge with 100-130km/h traffic.

Also, the name you're looking for is Norbert Dentressangle.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!

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Nico
Founder
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Joined: 01 Aug 2013 09:40
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Location: Apeldoorn, Gelderland

05 May 2014 09:43

yeah but most countries in europa have quite a long lang to merge.

The USA for example often has barely any room for acceleration whereas in the Netherlands the on ramp lane is often so long that you can accelerate easily to 130km/h.

And often road users move to the left if possible ;)
Am I developing at the moment?
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STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

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jasper
Posts: 2034
Joined: 10 Feb 2014 23:36
Location: Nice

05 May 2014 09:48

These exchangers looks really awesome , can't wait the release to drive in it! . :D
Volvo FH Globetrotter XL 750HP 6X2/4 Midlift

Map coverage: 44,78%
Truck driven distance: 12275 Km
Overall driven distance: 879873 Km
Driven distance during jobs:548030 Km
HQ garage : Nice , France
Trips completed : 450

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RoadRageDude
Posts: 838
Joined: 22 Oct 2013 00:10
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05 May 2014 11:29

lovely screenshots and gorgeous too

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jdenm8
Graphics Designer
Posts: 458
Joined: 06 Oct 2013 17:13

05 May 2014 11:54

Nico wrote:The USA for example often has barely any room for acceleration whereas in the Netherlands the on ramp lane is often so long that you can accelerate easily to 130km/h.
That's one of the main differences I've noticed when it comes to how ramp design is approached from both sides. US-derived engineering usually has ramps fast enough that a long acceleration or deceleration lane is unnecessary, all of that tends to be handled on the ramp and away from mainline traffic. Whereas European-derived systems tend to be the inverse, favouring tight corners with long acceleration and deceleration areas to allow transitioning to and from those speeds.
Curry?! My manual doesn't have any data on curry... What's the meaning of this...?!



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