[Fixed] [#52] [1.62] Turku, trailer sinking/bouncing issues at ferry

This is where fixed bugs are moved into
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SHAMAN
Posts: 140
Joined: 25 Dec 2013 18:22
Location: 71
Contact:

06 Jul 2014 15:46

The failure of the trailer in the port of Turku. Tractor is damaged and you can not leave the place bug. Bug repeated reboots. Screenshots attached.

Image Image

I encountered such a problem?

Rick D
Posts: 1
Joined: 30 Oct 2013 04:32
Donation rank:

07 Aug 2014 22:05

When trying to disembark from the ferry at Turku (Enroute from Stockholm to Helsinki) my trailer seems to have become stuck in the boat (see screenshot)Image

When trying to drive forward my truck bounces around everywhere and gets damaged. I have tried driving the truck towards the ramp (took me around 20 minutes to get there) but once the trailer reaches the end of the connecting ramp between the ferry and road it goes no further and the truck just bounces around again and gets damaged. I have tried reloading from the last autosave to see if it was a one off bug but the same thing has happened again. Second time round I managed to call the emergency services and get towed to the nearest garage to get around the issue

Code: Select all

************ : log created on : Thursday August 07 2014 @ 12:03:33
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [        Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz] with 4 cores (8 threads) at ~3410MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3330117Hz
00:00:00.000 : [mem] physical total: 16333M
00:00:00.000 : [mem] physical avail: 13504M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 3951M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.011 : Disabling color wrap as both color strings are empty
00:00:00.041 : [hashfs] base.scs: Mounted and validated, 47777 entries (1D27A547EA9E467F3BC18F524D00E34E9050B2EDCBEC9DA54C3126B90E2BCA0)
00:00:00.042 : [hashfs] core.scs: Mounted and validated, 3 entries (80B3DB0E4400110716E5E9344538444605B25364E9086159D7B44A3C443BD42)
00:00:00.090 : [hashfs] def.scs: Mounted and validated, 4851 entries (B581441175B86E56FB3A7798B9721C1C1AD3F33B4012D9D77430A97F607F74E)
00:00:00.132 : [hashfs] locale.scs: Mounted and validated, 133 entries (1934C344A4B90A5655C8D2B5C4C206BAF3C29CDF4D554CC3A779D0D58E3575E)
00:00:00.134 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (D5A946A7E74AC9B26E198E9AFA8A29CEA305FC67A850BBA5A70216236DA9AB5)
00:00:00.134 : [ufs] Home directory: 'C:/Users/Rick/Documents/Euro Truck Simulator 2'.
00:00:00.134 : exec /home/config.cfg
00:00:00.134 : [sys] Executing /home/config.cfg ...
00:00:00.134 : uset r_full_resolution_corrections "0"
00:00:00.134 : uset r_force_color_shadowmaps "0"
00:00:00.134 : uset g_hw_info "1"
00:00:00.134 : uset g_cargo_sort "2"
00:00:00.134 : uset g_tooltip_delay "0.4"
00:00:00.134 : uset g_global_force_load_selector "0"
00:00:00.134 : uset g_desktop_fadeout "60"
00:00:00.134 : uset r_wireframe "0"
00:00:00.134 : uset r_multimon_border_fov_right "0"
00:00:00.134 : uset r_multimon_border_fov_left "0"
00:00:00.134 : uset r_multimon_mode "0"
00:00:00.134 : uset r_segment_cache_static_buffers "1"
00:00:00.134 : uset r_segment_cache_behavior "3"
00:00:00.134 : uset r_use_depth_bounds "1"
00:00:00.134 : uset r_show_light_pixel_coverage "0"
00:00:00.134 : uset r_deferred_debug "0"
00:00:00.134 : uset r_mirror_scale_y "1"
00:00:00.134 : uset r_mirror_scale_x "1"
00:00:00.134 : uset r_scale_y "1"
00:00:00.134 : uset r_scale_x "1"
00:00:00.134 : uset r_normal_maps "1"
00:00:00.134 : uset r_sunshafts "1"
00:00:00.134 : uset r_color_saturation "1.0"
00:00:00.134 : uset r_color_yellow_blue "0.0"
00:00:00.134 : uset r_color_magenta_green "0.0"
00:00:00.134 : uset r_color_cyan_red "0.0"
00:00:00.134 : uset r_color_correction "1"
00:00:00.134 : uset r_dof_filter_size "0.5"
00:00:00.134 : uset r_dof_transition "400.0"
00:00:00.134 : uset r_dof_start "200.0"
00:00:00.134 : uset r_dof "1"
00:00:00.134 : uset r_mlaa_threshold "1.0"
00:00:00.134 : uset r_mlaa "1"
00:00:00.134 : uset r_hdr "1"
00:00:00.135 : uset r_fake_shadows "2"
00:00:00.135 : uset r_sun_shadow_texture_size "4096"
00:00:00.135 : uset r_sun_shadow_quality "3"
00:00:00.135 : uset r_mirror_view_distance "200"
00:00:00.135 : uset r_deferred_mirrors "1"
00:00:00.135 : uset r_deferred "1"
00:00:00.135 : uset r_nowmi "0"
00:00:00.135 : uset r_startup_progress "0"
00:00:00.135 : uset r_setup_done "1"
00:00:00.135 : uset r_gamma "1"
00:00:00.135 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.135 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.135 : uset r_manual_stereo_ui_fov "80"
00:00:00.135 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.135 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.135 : uset r_manual_stereo_in_menu "1"
00:00:00.135 : uset r_nv_stereo_mode "2"
00:00:00.135 : uset r_no_frame_tracking "0"
00:00:00.135 : uset r_msaa "0"
00:00:00.135 : uset r_fullscreen "1"
00:00:00.135 : uset r_mode "1920x1080x32x0"
00:00:00.135 : uset r_path ""
00:00:00.135 : uset r_device "dx9"
00:00:00.135 : uset i_virtual_cursor_speed "500.0"
00:00:00.135 : uset g_trackir "1"
00:00:00.135 : uset g_pedestrian "1"
00:00:00.135 : uset g_light_span_factor "1"
00:00:00.135 : uset g_light_distance_factor "1"
00:00:00.135 : uset g_vehicle_flare_lights "1"
00:00:00.135 : uset g_auto_traffic_headlights "1"
00:00:00.135 : uset g_auto_traffic "1"
00:00:00.135 : uset g_kdop_preview "0"
00:00:00.135 : uset g_screenshot_on_bug "0"
00:00:00.135 : uset g_developer "0"
00:00:00.135 : uset g_wc_fps "0.0"
00:00:00.135 : uset g_wc_radius "-1.0"
00:00:00.135 : uset g_steam_screenshots "2"
00:00:00.135 : uset g_artist_id "0"
00:00:00.135 : uset g_flyspeed "100.0"
00:00:00.135 : uset g_news "1"
00:00:00.135 : uset g_colbox "0"
00:00:00.135 : uset g_radio_mode "2"
00:00:00.135 : uset g_ignore_low_fps "0"
00:00:00.135 : uset g_truck_light_quality "1"
00:00:00.135 : uset g_truck_light_specular "1"
00:00:00.135 : uset g_gfx_all_scales "0"
00:00:00.135 : uset g_gfx_advanced "1"
00:00:00.135 : uset g_gfx_quality "-1"
00:00:00.135 : uset g_menu_aa_limit "8"
00:00:00.135 : uset g_additional_water_fov "20.0f"
00:00:00.135 : uset g_rain_reflect_hookups "1"
00:00:00.135 : uset g_rain_reflect_actor "1"
00:00:00.135 : uset g_rain_reflect_traffic "1"
00:00:00.135 : uset g_rain_reflect_cache "1"
00:00:00.135 : uset g_rain_reflection "3"
00:00:00.135 : uset g_reflection "3"
00:00:00.135 : uset g_grass_density "2"
00:00:00.135 : uset g_veg_detail "2"
00:00:00.135 : uset g_minicon "0"
00:00:00.135 : uset g_console "0"
00:00:00.135 : uset g_texture_usage_stats "0"
00:00:00.135 : uset g_fps "0"
00:00:00.135 : uset g_stream_exts ".ogg;.mp3"
00:00:00.135 : uset r_vsync "1"
00:00:00.135 : uset r_anisotropy_factor "0"
00:00:00.135 : uset r_texture_detail "0"
00:00:00.136 : uset t_averaging_window_length "20"
00:00:00.141 : [lang] Language autodetection: 409
00:00:00.147 : Selected language: en_gb
00:00:00.147 : Euro Truck Simulator 2 init ver.1.10.1.19s (rev. bdd71307208b6e7c676fa54673ae1cd10f0de9e9)
00:00:00.148 : [net]  LOG INFO: Started
00:00:00.221 : Setting UI reference mode to: 1440x900...
00:00:00.221 : [gfx] Selected rendering device: dx9
00:00:00.229 : [dx9] NVAPI not detected. (-2)
00:00:00.229 : [dx9] Direct3D9Ex detected.
00:00:00.229 : [dx9] Number of adapters found: 1
00:00:00.255 : [dx9] Adapter #0: AMD Radeon HD 7800 Series / 2022 (2048) MB (aticfx32.dll, 8.17.10.1191, 20130328)
00:00:00.256 : [dx9] Using SM3X rendering path
00:00:00.257 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.578 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.789 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.789 : UI viewport set to: viewport bounds=[left=0.00 right=1920.00 bottom=0.00 top=1080.00]
00:00:00.808 : [al] device: OpenAL Soft
00:00:00.808 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.811 : [al] vendor: OpenAL Community
00:00:00.811 : [al] version: 1.1 ALSOFT 1.14
00:00:00.811 : [al] renderer: OpenAL Soft
00:00:00.811 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.811 : [snd] Started sound update thread
00:00:00.816 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.817 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.840 : [di8] Initializing device 'Controller (XBOX 360 For Windows)' as '{C50F4950-0ECF-11E4-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'
00:00:00.976 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (F8E9186E54EC99A72A76EA555AF3B1F8F88BF278F392E5D86408FDA83C7FF74)
00:00:00.997 : dispatch
00:00:00.997 : exit
00:00:05.543 : [inp] Classifying devices
00:00:05.543 : [inp] Analyzing "Controller (XBOX 360 For Windows)" "di8.'{C50F4950-0ECF-11E4-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}'"
00:00:05.543 : [inp] Applying input.steer.x360.gamepad
00:00:05.544 : [inp] Applying input.pedals.x360.gamepad
00:00:05.544 : [inp] Applying input.clutch.default
00:00:05.544 : [inp] Applying input.look.x360.gamepad
00:00:05.545 : [inp] Applying input.gearbox.updown.x360.gamepad
00:00:05.545 : [inp] Applying input.gearbox.drive.default
00:00:05.545 : [inp] Applying input.gearbox.hshifter.default
00:00:05.545 : [inp] Applying input.menu.x360.gamepad
00:00:05.546 : [inp] Applying input.misc.x360.gamepad
00:00:05.546 : [inp] Applying input.info.x360.gamepad
00:00:05.547 : [inp] Classified as: gamepad
00:00:05.752 : [hashfs] dlc_east.scs: Mounted and validated, 746 entries (F8E9186E54EC99A72A76EA555AF3B1F8F88BF278F392E5D86408FDA83C7FF74)
00:00:05.816 : uset s_sfx_enabled "1"
00:00:05.816 : uset s_music_enabled "1"
00:00:05.817 : uset s_sfx_volume "1.0"
00:00:05.817 : uset s_music_volume "0.210526"
00:00:05.817 : uset s_master_volume "1.0"
00:00:05.817 : uset s_reverse_stereo "0"
00:00:05.817 : uset g_force_economy_reset "0"
00:00:05.817 : uset g_force_load_selector "0"
00:00:05.817 : uset g_autoload_ignore_autosave "0"
00:00:05.817 : uset g_start_in_truck "0"
00:00:05.817 : uset g_input_configured "1"
00:00:05.817 : uset g_income_factor "1.0"
00:00:05.817 : uset g_currency "0"
00:00:05.817 : uset g_bad_weather_factor "0.07"
00:00:05.817 : uset g_save_idx "1"
00:00:05.817 : uset g_adviser "2"
00:00:05.817 : uset g_desktop_tutorial "1"
00:00:05.817 : uset g_tutorial "1"
00:00:05.817 : uset g_fatigue "1"
00:00:05.817 : uset g_police "1"
00:00:05.817 : uset g_subtitles "0"
00:00:05.817 : uset g_clock_24 "1"
00:00:05.817 : uset g_oculus_no_3d_background "0"
00:00:05.817 : uset g_oculus_no_special_menu "0"
00:00:05.817 : uset g_oculus_reduced_cabin_movement "1"
00:00:05.817 : uset g_oculus_no_artifical_movement "0"
00:00:05.817 : uset i_oculus_eye_protrusion "0.09"
00:00:05.817 : uset i_oculus_eye_height "0.15"
00:00:05.817 : uset i_oculus_max_prediction "0.1"
00:00:05.817 : uset i_oculus_min_prediction "0.0"
00:00:05.817 : uset s_interior_volume "1.0"
00:00:05.817 : uset s_rumble_enabled "1"
00:00:05.817 : uset s_reverse_enabled "1"
00:00:05.817 : uset g_throttle_auto_shift "1"
00:00:05.817 : uset g_pedal_clutch_range "1.0"
00:00:05.817 : uset g_fuel_simulation "1"
00:00:05.817 : uset g_hardcore_simulation "1"
00:00:05.817 : uset g_reg_setting ""
00:00:05.817 : uset g_use_speed_limiter "0"
00:00:05.817 : uset g_engine_start_auto "1"
00:00:05.817 : uset g_motor_brake_auto "1"
00:00:05.817 : uset g_retarder_auto "1"
00:00:05.817 : uset g_brake_intensity "1.0"
00:00:05.817 : uset g_steer_autocenter "1"
00:00:05.817 : uset g_gallon "0"
00:00:05.817 : uset g_fahrenheit "0"
00:00:05.817 : uset g_pounds "kg"
00:00:05.817 : uset g_mph "1"
00:00:05.817 : uset g_hshifter_layout "0"
00:00:05.817 : uset g_trans "3"
00:00:05.817 : uset g_lang "en_gb"
00:00:10.221 : uset s_sfx_enabled "1"
00:00:10.221 : uset s_music_enabled "1"
00:00:10.221 : uset s_sfx_volume "1.0"
00:00:10.221 : uset s_music_volume "0.210526"
00:00:10.221 : uset s_master_volume "1.0"
00:00:10.221 : uset s_reverse_stereo "0"
00:00:10.221 : uset g_force_economy_reset "0"
00:00:10.221 : uset g_force_load_selector "0"
00:00:10.221 : uset g_autoload_ignore_autosave "0"
00:00:10.221 : uset g_start_in_truck "0"
00:00:10.221 : uset g_input_configured "1"
00:00:10.221 : uset g_income_factor "1.0"
00:00:10.221 : uset g_currency "0"
00:00:10.221 : uset g_bad_weather_factor "0.07"
00:00:10.221 : uset g_save_idx "1"
00:00:10.221 : uset g_adviser "2"
00:00:10.221 : uset g_desktop_tutorial "1"
00:00:10.221 : uset g_tutorial "1"
00:00:10.221 : uset g_fatigue "1"
00:00:10.221 : uset g_police "1"
00:00:10.221 : uset g_subtitles "0"
00:00:10.221 : uset g_clock_24 "1"
00:00:10.222 : uset g_oculus_no_3d_background "0"
00:00:10.222 : uset g_oculus_no_special_menu "0"
00:00:10.222 : uset g_oculus_reduced_cabin_movement "1"
00:00:10.222 : uset g_oculus_no_artifical_movement "0"
00:00:10.222 : uset i_oculus_eye_protrusion "0.09"
00:00:10.222 : uset i_oculus_eye_height "0.15"
00:00:10.222 : uset i_oculus_max_prediction "0.1"
00:00:10.222 : uset i_oculus_min_prediction "0.0"
00:00:10.222 : uset s_interior_volume "1.0"
00:00:10.222 : uset s_rumble_enabled "1"
00:00:10.222 : uset s_reverse_enabled "1"
00:00:10.222 : uset g_throttle_auto_shift "1"
00:00:10.222 : uset g_pedal_clutch_range "1.0"
00:00:10.222 : uset g_fuel_simulation "1"
00:00:10.222 : uset g_hardcore_simulation "1"
00:00:10.222 : uset g_reg_setting ""
00:00:10.222 : uset g_use_speed_limiter "0"
00:00:10.222 : uset g_engine_start_auto "1"
00:00:10.222 : uset g_motor_brake_auto "1"
00:00:10.222 : uset g_retarder_auto "1"
00:00:10.222 : uset g_brake_intensity "1.0"
00:00:10.222 : uset g_steer_autocenter "1"
00:00:10.222 : uset g_gallon "0"
00:00:10.222 : uset g_fahrenheit "0"
00:00:10.222 : uset g_pounds "kg"
00:00:10.222 : uset g_mph "1"
00:00:10.222 : uset g_hshifter_layout "0"
00:00:10.222 : uset g_trans "3"
00:00:10.222 : uset g_lang "en_gb"
00:00:10.231 : New profile selected: 'Rick'
00:00:10.231 : Mounting extra package: C:/Users/Rick/Documents/Euro Truck Simulator 2/mod/promods-def-v162.scs
00:00:10.240 : [zipfs] promods-def-v162.scs: read ok, 1060 entries [0xed07a2dd]
00:00:10.240 : Mounting extra package: C:/Users/Rick/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:10.254 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:10.254 : Mounting extra package: C:/Users/Rick/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:00:10.464 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:00:12.640 : game
00:00:12.848 : [bullet] Starting physics server: Bullet
00:00:13.012 : Loaded trailers: 78
00:00:13.014 : Loaded small traffic vehicles: 29
00:00:13.016 : Loaded truck traffic vehicles: 15
00:00:13.017 : Loaded traffic trailers: 17
00:00:13.018 : Loaded addon hookups: 16
00:00:13.018 : Loading resource server data ....
00:00:13.018 : Loading road data ....
00:00:13.024 : Loading terrain data ....
00:00:13.029 : Loading railing data ....
00:00:13.040 : Loading building data ....
00:00:13.057 : Loading model data ....
00:00:13.074 : Loading prefab data ....
00:00:13.108 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:00:13.108 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:00:13.155 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/container_terminal.ppd' version 19 to current version (20)
00:00:13.155 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/nbfc_ant.ppd' version 19 to current version (20)
00:00:13.156 : [prefab desc] Converting prefab descriptor '/prefab/port/antwerpen/heavy_factory_ant.ppd' version 19 to current version (20)
00:00:13.156 : [prefab desc] Converting prefab descriptor '/prefab/fork/hw3-3_x_hw2-2_left.ppd' version 19 to current version (20)
00:00:13.159 : Loading traffic rule data ....
00:00:13.160 : Loading sign data ....
00:00:13.212 : Loading traffic semaphore data ....
00:00:13.214 : Loading vegetation data ....
00:00:13.226 : Loading hinges data ....
00:00:13.226 : Loading stamp data ....
00:00:13.240 : Loading movers data ....
00:00:13.257 : Loading ferry data ....
00:00:13.274 : Loading country data ....
00:00:13.290 : Loading sound item data ....
00:00:13.307 : Loading live stream data ....
00:00:13.324 : Loading game condition data ....
00:00:13.340 : Loading trigger action data ....
00:00:13.357 : Loading cutscene data ....
00:00:13.377 : Loading cargo data ....
00:00:13.380 : Loading company data ....
00:00:13.434 : Loading city data ....
00:00:13.511 : Resources load time: 674ms  (25 MB)
00:00:13.511 : Map '/map/europe.mbd' loading started ....
00:00:14.237 : Map successfully loaded.
00:00:14.255 : Map load time: 743ms  (118 MB)
00:00:14.502 : Road network navigation caching started.
00:00:17.432 : Road network navigation caching finished.
00:00:17.441 : Garage update started.
00:00:17.708 : Garage update finished.
00:00:17.709 : Economy load time: 4872ms  (25 MB)
00:00:19.063 : Create actor: (73 MB)
00:00:19.076 : Game init finished. (243 MB)
00:00:19.092 : <ERROR> mix:headtron:"trackiron | hmdon":13: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtryaw:"sel(trackiron, trackiryaw, 0) + sel(hmdon, hmdyaw, 0)":37: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtrpitch:"sel(trackiron, trackirpitch, 0) + sel(hmdon, hmdpitch, 0)":39: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtrroll:"sel(trackiron & c_ht_roll, trackirroll, 0) + sel(hmdon, hmdroll, 0)":50: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtrx:"sel(trackiron, clamp(trackirx, -0.1, 0.1), 0) + sel(hmdon, hmdx, 0)":53: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtry:"sel(trackiron, clamp(trackiry, -0.05, 0.05), 0) + sel(hmdon, hmdy, 0)":55: Reference to unknown value 'hmdon':
00:00:19.092 : <ERROR> mix:headtrz:"sel(trackiron, clamp(trackirz, -0.2, 0.05), 0) + sel(hmdon, hmdz, 0)":54: Reference to unknown value 'hmdon':
00:00:41.999 : [startup] spawned 1 vehicles
00:00:42.039 : [startup] spawned 1 vehicles
00:00:42.070 : [startup] spawned 1 vehicles
00:00:42.119 : [startup] spawned 1 vehicles
00:00:42.148 : [startup] spawned 3 vehicles
00:00:42.200 : [startup] spawned 5 vehicles
00:00:42.247 : [startup] spawned 5 vehicles
00:00:42.278 : [startup] spawned 3 vehicles
00:00:42.294 : [startup] spawned 2 vehicles
00:00:42.311 : [startup] spawned 1 vehicles
00:00:42.328 : [startup] spawned 1 vehicles
00:00:42.361 : [startup] spawned 3 vehicles
00:00:42.395 : [startup] spawned 3 vehicles
00:00:42.412 : [startup] spawned 5 vehicles
00:00:42.427 : [startup] spawned 1 vehicles
00:00:42.445 : [startup] spawned 3 vehicles
00:00:42.461 : [startup] spawned 2 vehicles
00:00:42.478 : [startup] spawned 3 vehicles
00:00:42.496 : [startup] spawned 5 vehicles
00:00:42.523 : [startup] spawned 6 vehicles
00:00:42.533 : [startup] spawned 2 vehicles
00:00:42.545 : [startup] spawned 4 vehicles
00:00:42.561 : [startup] spawned 1 vehicles
00:00:42.577 : [startup] spawned 2 vehicles
00:00:42.594 : [startup] spawned 2 vehicles
00:00:42.610 : [startup] spawned 1 vehicles
00:00:42.644 : [startup] spawned 6 vehicles
00:05:40.538 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:05:40.612 : Game has been auto-saved.
00:12:27.739 : ui t console:system_02
00:12:27.739 : <ERROR> [ui] (t) console:system_02 could not be created/found
00:14:08.766 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:14:08.842 : Game has been auto-saved.
00:19:13.076 : [traffic] Vehicle 1 blinks.
00:19:21.977 : [traffic] Vehicle 4 blinks.
00:19:48.380 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:19:48.465 : Game has been auto-saved.
00:20:21.154 : <ERROR> Maximal water level count exceeded!
00:20:21.154 : <ERROR> Maximal water level count exceeded!
00:20:21.560 : [startup] spawned 2 vehicles
00:20:21.588 : [startup] spawned 1 vehicles
00:22:08.915 : <ERROR> Maximal water level count exceeded!
00:24:54.592 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:24:54.667 : Game has been auto-saved.
00:26:25.217 : <WARNING> Model in old format detected '/model/sign/traffic/no/no_no_stoping.pmg', please upgrade format to improve load performance!
00:26:33.644 : <ERROR> Maximal water level count exceeded!
00:28:08.132 : <ERROR> Maximal water level count exceeded!
00:28:37.511 : Nothing to activate
00:28:37.529 : Nothing to activate
00:28:37.547 : Nothing to activate
00:28:37.564 : Nothing to activate
00:28:37.581 : Nothing to activate
00:28:37.599 : Nothing to activate
00:28:37.617 : Nothing to activate
00:28:37.634 : Nothing to activate
00:28:37.651 : Nothing to activate
00:31:28.227 : <WARNING> Model in old format detected '/model/sign/navigation/modularnavigationsigns_fr_gantry_antenna.pmg', please upgrade format to improve load performance!
00:32:22.051 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:32:22.124 : Game has been auto-saved.
00:34:29.232 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
00:34:29.234 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
00:37:35.346 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:37:35.419 : Game has been auto-saved.
00:40:34.552 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:42:57.009 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:42:57.087 : Game has been auto-saved.
00:48:31.307 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:48:31.382 : Game has been auto-saved.
00:50:35.018 : <WARNING> Model in old format detected '/model/sign/democentre/demo_wall01.pmg', please upgrade format to improve load performance!
00:50:51.527 : <ERROR> Maximal water level count exceeded!
00:50:51.527 : <ERROR> Maximal water level count exceeded!
00:50:51.527 : <ERROR> Maximal water level count exceeded!
00:50:51.527 : <ERROR> Maximal water level count exceeded!
00:50:53.976 : <ERROR> Maximal water level count exceeded!
00:50:54.610 : <ERROR> Maximal water level count exceeded!
00:50:54.693 : <ERROR> Maximal water level count exceeded!
00:50:55.260 : <ERROR> Maximal water level count exceeded!
00:50:55.669 : <ERROR> Maximal water level count exceeded!
00:50:55.810 : <ERROR> Maximal water level count exceeded!
00:50:55.944 : <ERROR> Maximal water level count exceeded!
00:50:56.477 : <ERROR> Maximal water level count exceeded!
00:50:56.793 : <ERROR> Maximal water level count exceeded!
00:50:57.060 : <ERROR> Maximal water level count exceeded!
00:51:02.393 : <ERROR> Maximal water level count exceeded!
00:51:05.394 : <ERROR> Maximal water level count exceeded!
00:51:05.527 : <ERROR> Maximal water level count exceeded!
00:51:05.777 : <ERROR> Maximal water level count exceeded!
00:51:05.977 : <ERROR> Maximal water level count exceeded!
00:51:06.144 : <ERROR> Maximal water level count exceeded!
00:51:06.778 : <ERROR> Maximal water level count exceeded!
00:51:08.378 : <ERROR> Maximal water level count exceeded!
00:51:09.352 : <ERROR> Maximal water level count exceeded!
00:51:10.282 : <ERROR> Maximal water level count exceeded!
00:51:10.578 : <ERROR> Maximal water level count exceeded!
00:51:11.212 : <ERROR> Maximal water level count exceeded!
00:51:11.529 : <ERROR> Maximal water level count exceeded!
00:51:13.346 : <ERROR> Maximal water level count exceeded!
00:51:18.213 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:51:31.298 : <ERROR> Maximal water level count exceeded!
00:51:31.732 : <ERROR> Maximal water level count exceeded!
00:51:31.749 : <ERROR> Maximal water level count exceeded!
00:51:31.749 : <ERROR> Maximal water level count exceeded!
00:51:32.032 : <ERROR> Maximal water level count exceeded!
00:51:36.915 : <ERROR> Maximal water level count exceeded!
00:51:41.540 : <WARNING> Model in old format detected '/model/billboard/city_adv08b.pmg', please upgrade format to improve load performance!
00:51:49.783 : <ERROR> Maximal water level count exceeded!
00:51:51.083 : <ERROR> Maximal water level count exceeded!
00:51:54.116 : <ERROR> Maximal water level count exceeded!
00:51:57.786 : <ERROR> Maximal water level count exceeded!
00:52:05.509 : <WARNING> Model in old format detected '/model/billboard/city_adv10.pmg', please upgrade format to improve load performance!
00:52:06.086 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:52:17.833 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:53:33.568 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
00:53:33.644 : Game has been auto-saved.
00:56:31.886 : Creating save-game file (/home/profiles/5269636B/save/autosave/game.sii) ...
00:56:31.962 : Game has been auto-saved.
00:59:30.956 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
00:59:36.058 : <ERROR> Maximal water level count exceeded!
00:59:41.024 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:00:02.670 : <ERROR> Maximal water level count exceeded!
01:00:25.383 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:00:27.721 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:00:27.794 : Game has been auto-saved.
01:00:52.301 : <ERROR> Maximal water level count exceeded!
01:00:52.302 : <ERROR> Maximal water level count exceeded!
01:01:09.417 : <ERROR> Maximal water level count exceeded!
01:01:09.601 : <ERROR> Maximal water level count exceeded!
01:01:34.286 : <ERROR> Maximal water level count exceeded!
01:05:01.294 : Creating save-game file (/home/profiles/5269636B/save/autosave_job_1/game.sii) ...
01:05:01.367 : Game has been auto-saved.
01:05:57.709 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:05:57.785 : Game has been auto-saved.
01:07:49.784 : [traffic] Vehicle 27 uses horn.
01:07:50.071 : [traffic] Vehicle 46 uses horn.
01:07:50.387 : [traffic] Vehicle 31 uses horn.
01:07:55.306 : [traffic] Vehicle 27 uses horn.
01:07:57.429 : [traffic] Vehicle 11 uses horn.
01:07:58.742 : [traffic] Vehicle 40 blinks.
01:07:58.927 : [traffic] Vehicle 46 uses horn.
01:08:00.826 : [traffic] Vehicle 27 uses horn.
01:08:29.780 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:08:50.739 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:10:59.181 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:10:59.255 : Game has been auto-saved.
01:13:00.595 : <ERROR> Maximal water level count exceeded!
01:13:01.513 : [startup] spawned 2 vehicles
01:13:01.532 : [startup] spawned 1 vehicles
01:13:01.541 : [startup] spawned 1 vehicles
01:13:01.570 : [startup] spawned 1 vehicles
01:13:01.589 : [startup] spawned 1 vehicles
01:13:01.620 : [startup] spawned 1 vehicles
01:13:01.643 : [startup] spawned 1 vehicles
01:13:01.657 : [startup] spawned 1 vehicles
01:13:01.671 : [startup] spawned 1 vehicles
01:13:01.705 : [startup] spawned 3 vehicles
01:13:01.737 : [startup] spawned 2 vehicles
01:13:01.772 : [startup] spawned 4 vehicles
01:13:01.804 : [startup] spawned 2 vehicles
01:13:01.838 : [startup] spawned 4 vehicles
01:13:01.871 : [startup] spawned 3 vehicles
01:13:01.888 : [startup] spawned 4 vehicles
01:13:01.904 : [startup] spawned 1 vehicles
01:13:01.922 : [startup] spawned 1 vehicles
01:13:01.938 : [startup] spawned 1 vehicles
01:13:01.955 : [startup] spawned 2 vehicles
01:13:01.971 : [startup] spawned 1 vehicles
01:13:01.989 : [startup] spawned 3 vehicles
01:13:02.005 : [startup] spawned 5 vehicles
01:13:02.022 : [startup] spawned 3 vehicles
01:13:02.038 : [startup] spawned 2 vehicles
01:13:02.054 : [startup] spawned 3 vehicles
01:13:02.071 : [startup] spawned 2 vehicles
01:13:02.088 : [startup] spawned 3 vehicles
01:13:02.105 : [startup] spawned 1 vehicles
01:13:02.122 : [startup] spawned 3 vehicles
01:13:02.138 : [startup] spawned 4 vehicles
01:13:02.155 : [startup] spawned 2 vehicles
01:13:02.171 : [startup] spawned 2 vehicles
01:13:02.189 : [startup] spawned 3 vehicles
01:13:02.205 : [startup] spawned 3 vehicles
01:13:02.237 : [startup] spawned 1 vehicles
01:16:04.421 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:16:04.498 : Game has been auto-saved.
01:21:09.534 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:21:09.609 : Game has been auto-saved.
01:26:09.813 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:26:09.888 : Game has been auto-saved.
01:31:10.359 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:31:10.434 : Game has been auto-saved.
01:33:42.144 : Road network navigation caching started.
01:33:45.147 : Road network navigation caching finished.
01:33:45.151 : Garage update started.
01:33:45.151 : Garage update finished.
01:33:46.094 : [startup] spawned 2 vehicles
01:33:46.106 : [startup] spawned 1 vehicles
01:33:46.123 : [startup] spawned 1 vehicles
01:33:46.146 : [startup] spawned 1 vehicles
01:33:46.173 : [startup] spawned 1 vehicles
01:33:46.206 : [startup] spawned 1 vehicles
01:33:46.225 : [startup] spawned 1 vehicles
01:33:46.242 : [startup] spawned 1 vehicles
01:33:46.275 : [startup] spawned 3 vehicles
01:33:46.290 : [startup] spawned 1 vehicles
01:33:46.307 : [startup] spawned 1 vehicles
01:33:46.342 : [startup] spawned 2 vehicles
01:33:46.380 : [startup] spawned 1 vehicles
01:33:46.410 : [startup] spawned 2 vehicles
01:33:46.439 : [startup] spawned 1 vehicles
01:33:59.256 : Road network navigation caching started.
01:34:02.253 : Road network navigation caching finished.
01:34:02.256 : Garage update started.
01:34:02.256 : Garage update finished.
01:34:03.034 : <WARNING> [di8] Input buffer overflow for device '{C50F4950-0ECF-11E4-8001-444553540000}|{028E045E-0000-0000-0000-504944564944}' (error code: 0x1).
01:34:03.549 : [startup] spawned 2 vehicles
01:34:03.615 : [startup] spawned 2 vehicles
01:34:03.623 : <ERROR> Maximal water level count exceeded!
01:34:03.624 : <ERROR> Maximal water level count exceeded!
01:34:03.624 : <ERROR> Maximal water level count exceeded!
01:34:03.624 : <ERROR> Maximal water level count exceeded!
01:34:03.624 : <ERROR> Maximal water level count exceeded!
01:34:03.625 : <ERROR> Maximal water level count exceeded!
01:34:03.625 : <ERROR> Maximal water level count exceeded!
01:34:03.625 : <ERROR> Maximal water level count exceeded!
01:34:03.625 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.626 : <ERROR> Maximal water level count exceeded!
01:34:03.629 : <ERROR> Maximal water level count exceeded!
01:34:03.629 : <ERROR> Maximal water level count exceeded!
01:34:03.629 : <ERROR> Maximal water level count exceeded!
01:34:03.629 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.630 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.631 : <ERROR> Maximal water level count exceeded!
01:34:03.632 : <ERROR> Maximal water level count exceeded!
01:34:03.731 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:34:03.838 : [startup] spawned 1 vehicles
01:34:03.880 : [startup] spawned 5 vehicles
01:34:03.923 : [startup] spawned 4 vehicles
01:34:03.992 : [startup] spawned 2 vehicles
01:34:04.028 : [startup] spawned 3 vehicles
01:34:04.078 : [startup] spawned 1 vehicles
01:34:04.111 : [startup] spawned 1 vehicles
01:34:04.146 : [startup] spawned 4 vehicles
01:34:04.192 : [startup] spawned 8 vehicles
01:34:04.223 : [startup] spawned 3 vehicles
01:34:04.254 : [startup] spawned 1 vehicles
01:34:13.258 : Creating save-game file (/home/profiles/5269636B/save/autosave_job_2/game.sii) ...
01:34:13.330 : Game has been auto-saved.
01:34:36.445 : <ERROR> Maximal water level count exceeded!
01:34:36.731 : <ERROR> Maximal water level count exceeded!
01:34:36.755 : <ERROR> Maximal water level count exceeded!
01:34:36.946 : <ERROR> Maximal water level count exceeded!
01:34:37.398 : <ERROR> Maximal water level count exceeded!
01:34:41.593 : <ERROR> Maximal water level count exceeded!
01:34:41.821 : <ERROR> Maximal water level count exceeded!
01:34:42.196 : <ERROR> Maximal water level count exceeded!
01:34:45.894 : <ERROR> Maximal water level count exceeded!
01:34:47.142 : <ERROR> Maximal water level count exceeded!
01:43:22.943 : <ERROR> Maximal water level count exceeded!
01:43:25.378 : <ERROR> Maximal water level count exceeded!
01:43:28.781 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:43:30.224 : <ERROR> Maximal water level count exceeded!
01:43:33.733 : <ERROR> Maximal water level count exceeded!
01:43:34.213 : <ERROR> Maximal water level count exceeded!
01:43:35.950 : <ERROR> Maximal water level count exceeded!
01:43:38.891 : <WARNING> Model in old format detected '/model/billboard/city_adv10.pmg', please upgrade format to improve load performance!
01:43:39.585 : <ERROR> Maximal water level count exceeded!
01:43:48.773 : <ERROR> Material index 3 requested for model which has only 3 materials: '/prefab/ew/2a_0_fork.pmd'
01:43:49.841 : <ERROR> Maximal water level count exceeded!
01:44:34.256 : Creating save-game file (/home/profiles/5269636B/save/autosave_drive/game.sii) ...
01:44:34.330 : Game has been auto-saved.
01:47:59.676 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_1a.ppd' version 19 to current version (20)
01:47:59.677 : [prefab desc] Converting prefab descriptor '/prefab/ew/2x2_med_2_2a.ppd' version 19 to current version (20)
01:48:04.676 : [startup] spawned 2 vehicles
01:48:04.690 : [startup] spawned 1 vehicles
01:48:04.706 : [startup] spawned 1 vehicles
01:48:04.736 : [startup] spawned 1 vehicles
01:48:04.753 : [startup] spawned 1 vehicles
01:48:04.782 : [startup] spawned 1 vehicles
01:48:04.800 : [startup] spawned 1 vehicles
01:48:04.816 : [startup] spawned 1 vehicles
01:48:04.850 : [startup] spawned 3 vehicles
01:48:04.884 : [startup] spawned 3 vehicles
01:48:04.899 : [startup] spawned 2 vehicles
01:48:04.932 : [startup] spawned 3 vehicles
01:48:04.965 : [startup] spawned 3 vehicles
01:48:04.998 : [startup] spawned 1 vehicles
01:48:05.033 : [startup] spawned 4 vehicles
01:48:05.049 : [startup] spawned 3 vehicles
01:48:05.066 : [startup] spawned 3 vehicles
01:48:05.086 : [startup] spawned 4 vehicles
01:48:05.100 : [startup] spawned 3 vehicles
01:48:05.116 : [startup] spawned 3 vehicles
01:48:05.132 : [startup] spawned 1 vehicles
01:48:05.149 : [startup] spawned 1 vehicles
01:48:05.165 : [startup] spawned 2 vehicles
01:48:05.182 : [startup] spawned 3 vehicles
01:48:05.200 : [startup] spawned 3 vehicles
01:48:05.216 : [startup] spawned 2 vehicles
01:48:05.235 : [startup] spawned 4 vehicles
01:48:05.249 : [startup] spawned 3 vehicles
01:48:05.266 : [startup] spawned 1 vehicles
01:48:05.284 : [startup] spawned 3 vehicles
01:48:05.301 : [startup] spawned 3 vehicles
01:48:05.328 : [startup] spawned 2 vehicles
01:48:05.335 : [startup] spawned 2 vehicles
01:48:05.349 : [startup] spawned 2 vehicles
01:48:05.367 : [startup] spawned 2 vehicles
01:48:05.399 : [startup] spawned 2 vehicles
01:48:56.306 : Screenshot written: '/screenshot/ets2_00000.png'.
02:00:47.501 : Creating save-game file (/home/profiles/5269636B/save/autosave/game.sii) ...
02:00:47.575 : Game has been auto-saved.
02:00:47.591 : [startup] spawned 4 vehicles
02:00:50.215 : [startup] spawned 2 vehicles
02:00:50.278 : [startup] spawned 1 vehicles
02:00:50.364 : [startup] spawned 5 vehicles
02:00:50.378 : [startup] spawned 1 vehicles

DariusHunter
Posts: 4
Joined: 23 Jul 2014 06:34

20 Aug 2014 09:34

I'm unaware if this is a SCS bug or a spawn bug from the mod, when you spawn on the ferry in Turku. I have included two screens that can be viewed via my Dropbox account. Though the update you have released could fix the problem I have mentioned. I'll have to patch it before knowing.

This glitch make any job into Finland impossible now.

https://www.dropbox.com/s/0pzd60288bpkm ... _00002.jpg
https://www.dropbox.com/s/v6dvyj44ljq66 ... _00004.jpg

As you seen from the second link it's moved a good deal in the ferry.

User avatar
stummer
Moderator
Posts: 1487
Joined: 06 Mar 2014 14:51
Donation rank:
Location: Hesse, Germany
Contact:

20 Aug 2014 10:15

This was a bug in ProMods 1.6 and has been fixed in 1.62 if I remember right.
Are you using ProMods 1.71? (You need to updeate ETS2 to 1.12 for that).

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Jan Verschueren
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20 Aug 2014 14:08

stummer wrote:This was a bug in ProMods 1.6 and has been fixed in 1.62 if I remember right.
Are you using ProMods 1.71? (You need to updeate ETS2 to 1.12 for that).
This was never fixed in v1.6x, but it should be ok in 1.7x (will test). If not, the bug only affects low bed trailers. Normal curtain siders, dry vans, reefers, flatbeds, tankers and bulk trailers are unaffected and can be taken into Finland.
"You know you've played too much ETS2 when..." :lol: :P

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Jan Verschueren
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20 Aug 2014 19:14

Just checked: bouncing trailer bug is fixed in v1.71. Drove a low bed from Gdansk to Turku, via Stockholm, no problem.
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20 Aug 2014 20:55

Thanks for the confirmation!
Happy trucking!

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Nathan_A_RF
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12 Jul 2018 16:40

Fixed in 1.71
Grab the insecticide, I'm clearing bugs ~ Nathan_A_RF - Moderator, Beta Tester & Bug Fixer
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