I've no idea about 1.95. The biggest problem is the font issue that can easily be triggered from the market screen with some cities in e. g. Benelux. My suspicion lies on custom company prefabs...
As for rusmap, I couldn't even crack zzzzz_rusmap_ver_1.5_for_ets2_1.18_model.scs file. They did something weird to it.
[Fixed] OpenGL texture problems
When I first encountered a locked mod, I wondered how that was even possible. So I read up it.
Anyway, back on topic.
Tried driving rusmap both with and without fix, but unfortunately it is too unstable. Can't get it to work for more than two minutes before it crashes. Without errors at the time of the crash (although plenty at other times).
I'll try promods tomorrow.
Anyway, back on topic.
Tried driving rusmap both with and without fix, but unfortunately it is too unstable. Can't get it to work for more than two minutes before it crashes. Without errors at the time of the crash (although plenty at other times).
I'll try promods tomorrow.
First tries in promods are pretty similar. Many error in the logs and often crashes. Here no errors at the time of the crash either. As for the problems. The only one that I was able to see was the one with the icons on the map. That problem was indeed fixed. But I simply can't keep it running long enough to find other issues.
Hello guys,
I'm a Mac user and encountered various issues with mods due to OpenGL and since the 1.96.1 update ProMods started crashing me at different places, including a place near the new city Zwolle.
Concerning non-map mods I created a topic over at the SCS forum and some people already attempted solving the issue. I don't know whether it will help your or not (I'm not into computers and modding at all), but I'll leave the link to the thread here anyways: http://forum.scssoft.com/viewtopic.php?f=8&t=185405
I hope it helps.
I'm a Mac user and encountered various issues with mods due to OpenGL and since the 1.96.1 update ProMods started crashing me at different places, including a place near the new city Zwolle.
Concerning non-map mods I created a topic over at the SCS forum and some people already attempted solving the issue. I don't know whether it will help your or not (I'm not into computers and modding at all), but I'll leave the link to the thread here anyways: http://forum.scssoft.com/viewtopic.php?f=8&t=185405
I hope it helps.
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