[Fixed] [1.90] Disappearing AI

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raven
Posts: 34
Joined: 27 Nov 2013 23:19

15 Mar 2015 19:15

Disappearing cars AI ; [15/03/2015 19:05] (sec-0018-0024);-69574.4;-2.36878;-92361.7

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Nico
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15 Mar 2015 19:35

I thought I fixed this but it seems that the changes were not comitted.

Issue will be fixed in coming version.
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raven
Posts: 34
Joined: 27 Nov 2013 23:19

15 Mar 2015 20:24

Other disappearing AI:

[15/03/2015 19:52] (sec-0022-0023);-86529.7;2.67693;-89619.7

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[15/03/2015 19:54] (sec-0022-0023);-86637.8;2.67601;-89754.3

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[15/03/2015 19:58] (sec-0023-0024);-88694.8;-5.42246;-92981.7

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ScaleStrait
Posts: 179
Joined: 30 Jun 2014 15:13
Location: Kaennuussa

15 Mar 2015 20:34

-93583.5;-5.37931;-97930.6
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-69307.9;7.6932;-93823
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Vøytek
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20 Mar 2015 16:34

I can confirm the first screenshot. AI disappears a bit after the bridge.
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Jan Verschueren
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20 Mar 2015 17:12

Zniwek wrote:I can confirm the first screenshot. AI disappears a bit after the bridge.
Spending every minute of spare time entering bugs and tidying this place up, trust me. ;)
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MandelSoft
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Location: Delft [NL]

20 Mar 2015 17:21

All of these disappearing AI bugs are caused by one and the same prefab: it's the one that narrows the shoulder lane. Apparently, something isn't working right there. We are fully aware of the problem, but we haven't figured out what's causing the problem exactly...
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Nico
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20 Mar 2015 17:27

To be brutally honest:

We know the error. I also fixed it during the beta but for some reason didn't commit it to our database. Stupid mistake.
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Vøytek
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20 Mar 2015 17:31

Good to know. Thanks for your amazing job guys :)
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FLD
Prefab-engineer
Posts: 47
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24 Mar 2015 22:23

my bug, fixed
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