[2.02] Some points with invisible walls
I think you should try without other mods (truck, trailers) but I'll check it later.
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There are no walls on the points that you refer to, I think you have another mod that is overwriting railing models and the railing models are placing collisions in places where they do not belong
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This same mod was used in version 2.00,2.01 and I had no such problems, as well as the fix was resolved a point in which I reported and also believe that trucks and trailers will not cause this kind of behavior on the map as the same keep on minimum priority because it is to be standalone.
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Anyway I will review this environment MOD or even disable it to make proof of that.
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Trucks and trailers have bad collision very often and can cause such issues.
One of the places you reported was fixed but it was earlier reported by one of our beta testers during beta phase and then on the forums by other users. You did it very late, so it didn't actually matter but yes - there was a bug. Other places you reported - nothing is there. I checked it and I have the same map as you, not a different version
Always report bugs without other mods - that's the rule and only then it's a reliable report
Also, please use EDIT, don't double-post.
One of the places you reported was fixed but it was earlier reported by one of our beta testers during beta phase and then on the forums by other users. You did it very late, so it didn't actually matter but yes - there was a bug. Other places you reported - nothing is there. I checked it and I have the same map as you, not a different version
Always report bugs without other mods - that's the rule and only then it's a reliable report
Also, please use EDIT, don't double-post.
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Truck and trailer I use it all passed in blender and eliminated any possibility of error, and also no one would be so stupid to keep qa collision so out of the model has no logic but as ScuL cited that could be collisions of guardrail I just by removing those relating pmd's and tried to pass the sites again and found it was mod error, because until then the MOD is used in other maps in the original map and not found any problems related to it. OK but it was a lesson for me, because nobody is perfect right then can give closed this topic and but once apologize for the inconvenience caused.
Grateful
Grateful
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No need apologize we all learn in the process
Noe point you can improve: Wne you use the bug reporting in game (F11 / Shift-F11 and you press "Report" data is written to bugs.txt in the documents folder (same folder as game.lo.txt and your mods folder)
Location/coordinates is nicely formatted and very convenient to use
Thanks in advance
Noe point you can improve: Wne you use the bug reporting in game (F11 / Shift-F11 and you press "Report" data is written to bugs.txt in the documents folder (same folder as game.lo.txt and your mods folder)
Location/coordinates is nicely formatted and very convenient to use
Thanks in advance
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