[2.03] CTD always between Warsaw and Siedlce

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vulchor
Posts: 102
Joined: 02 Jul 2016 07:28
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Location: Minnesota, USA

05 Jul 2016 04:22

Hey guys, I'm using the latest versions of ProMods and RusMap, and I have the connector activated and also I have used the correct def file from here (meaning I checked the RusMap option before generating.) I've gotten a few crashes so far, but none that I have been able to duplicate until now. In fact, this is pretty close to game-breaking (at least for this haul) in that I quick-saved about 100 feet before the place the game crashes. It is on highway 2 between Warsaw and Siedlce when driving eastbound.

I saw there was a similar crash reported http://promods.net/viewtopic.php?f=28&t ... it=siedlce, however mine happens just a little bit west of that spot, and I compared that log file to mine and it looks like it crashed because of different files. The fix in that issue was the connector, but I have that. However, the connector that was being talked about (and the one that I have, I think) is for 2.02. Is RusMap not compatible with 2.03? It would be an absolute bummer if I have to downgrade or not use RusMap, although if I have to choose I guess I'll choose the latter.

Here my game.log text:

Code: Select all

************ : log created on : Monday July 04 2016 @ 21:59:29
00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe -rdevice gl
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz] with 4 cores (8 threads) at ~4008MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3914101Hz
00:00:00.000 : [mem] physical total: 16332M
00:00:00.000 : [mem] physical avail: 12745M
00:00:00.000 : [mem] virtual total: 8388607M
00:00:00.000 : [mem] virtual avail: 8388019M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.010 : [xinput] Using XInput version 1.3.0
00:00:00.014 : [hashfs] effect.scs: Mounted, 8452 entries
00:00:00.036 : [hashfs] base.scs: Mounted and validated, 43609 entries (C1855B0167FDCEF67C488648388DC3FC6CE8AE3C3FB6B72F11F8B1F71F503B4)
00:00:00.036 : [hashfs] core.scs: Mounted and validated, 8 entries (CF9E60A8391D2E461D5EAB3D346177F44BA84A34027D70E50A873FDA30D0E73)
00:00:00.099 : [hashfs] def.scs: Mounted and validated, 6879 entries (AFF10DB4B7A1492548A269E463849D66A0ED311E621BEBA0AD580B021F9611B)
00:00:00.137 : [hashfs] locale.scs: Mounted and validated, 172 entries (81363EFFF7248ED5F3B32A034540D024548420992897175CAF8BA60059EE647)
00:00:00.138 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (DE1B0FE22270459FA50685E8307E6C21AA3C9D61D4395DD30CE5DDE2A571DE8)
00:00:00.138 : [ufs] Home directory: 'C:/Users/vulchor/Documents/Euro Truck Simulator 2'.
00:00:00.139 : [zipfs] Project Balkans - Trailer Skins.scs: read ok, 1789 entries [0x86ace300]
00:00:00.139 : <WARNING> [mods] Unknown category 'skins' defined for Project Balkans - Trailer Skins. Ignoring.
00:00:00.139 : <WARNING> [mods] No valid categories defined for Project Balkans - Trailer Skins. Setting defaults.
00:00:00.139 : <WARNING> [mods] Incompatible mod - Project Balkans - Trailer Skins
00:00:00.140 : [zipfs] Project Balkans 2.03 - Assets.scs: read ok, 864 entries [0xd0f8264b]
00:00:00.140 : <WARNING> [mods] Unknown category 'assets' defined for Project Balkans 2.03 - Assets. Ignoring.
00:00:00.140 : [zipfs] Project Balkans 2.03 - Def.scs: read ok, 98 entries [0x113440b0]
00:00:00.140 : <WARNING> [mods] Unknown category 'def' defined for Project Balkans 2.03 - Def. Ignoring.
00:00:00.140 : [zipfs] Project Balkans 2.03 - Map.scs: read ok, 45 entries [0x84e1b3bf]
00:00:00.140 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x73deb4f1]
00:00:00.141 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
00:00:00.145 : [zipfs] C:/Users/vulchor/Documents/Euro Truck Simulator 2/mod/promods-def-v203.scs: &@
00:00:00.145 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0x89b7948a]
00:00:00.146 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x6e217814]
00:00:00.146 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
00:00:00.146 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
00:00:00.146 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
00:00:00.146 : [hashfs] promods-tcp-companies-v110.scs: Mounted, 231 entries
00:00:00.147 : [zipfs] promods-tcp-def-companies-v110.scs: read ok, 53 entries [0xe7746e0b]
00:00:00.147 : [zipfs] promods-tcp-def-trailers-standalone-v110.scs: read ok, 660 entries [0x190d8d3e]
00:00:00.147 : [hashfs] promods-tcp-trailers1-v110.scs: Mounted, 925 entries
00:00:00.147 : [hashfs] promods-tcp-trailers2-v110.scs: Mounted, 223 entries
00:00:00.149 : [zipfs] RusMap-def_v1.6.3.scs: read ok, 5166 entries [0xa67f0e3e]
00:00:00.150 : [zipfs] RusMap-map_v1.6.3.scs: read ok, 368 entries [0xeb1d52fe]
00:00:00.151 : [zipfs] RusMap-model2_v1.6.3.scs: read ok, 5269 entries [0x5c5c5c5c]
00:00:00.157 : [zipfs] RusMap-model_v1.6.3.scs: read ok, 16606 entries [0x88909068]
00:00:00.157 : [mod_package_manager] Requesting Steam Workshop content..
00:00:00.158 : exec /home/config.cfg
00:00:00.158 : [sys] Executing /home/config.cfg ...
00:00:00.158 : uset inst_flags "0"
00:00:00.158 : uset inst_noupg "0"
00:00:00.158 : uset r_full_resolution_corrections "0"
00:00:00.158 : uset r_force_color_shadowmaps "0"
00:00:00.158 : uset g_mm_help_shown "1"
00:00:00.158 : uset g_force_online_lscrs "0"
00:00:00.158 : uset g_frame_image_fmt "jpg"
00:00:00.158 : uset g_frames_path ""
00:00:00.158 : uset g_hw_info "1"
00:00:00.158 : uset g_line_sort "0"
00:00:00.158 : uset g_cargo_sort "2"
00:00:00.158 : uset g_tooltip_delay "0.4"
00:00:00.158 : uset g_global_force_load_selector "0"
00:00:00.158 : uset g_desktop_fadeout "60"
00:00:00.158 : uset g_disable_hud_activation "0"
00:00:00.158 : uset g_show_game_elements "1"
00:00:00.158 : uset r_wireframe "0"
00:00:00.158 : uset g_interior_camera_zero_pitch "0"
00:00:00.158 : uset r_segment_buffer_size "128"
00:00:00.158 : uset r_multimon_exterior_in_aux "0"
00:00:00.158 : uset r_multimon_interior_in_main "1"
00:00:00.158 : uset r_multimon_rotation_aux "0"
00:00:00.158 : uset r_multimon_rotation_right "0"
00:00:00.158 : uset r_multimon_rotation_left "0"
00:00:00.158 : uset r_multimon_rotation_center "0"
00:00:00.158 : uset r_multimon_vert_offset_right "0"
00:00:00.158 : uset r_multimon_vert_offset_left "0"
00:00:00.158 : uset r_multimon_border_fov_right "0"
00:00:00.158 : uset r_multimon_border_fov_left "0"
00:00:00.158 : uset r_multimon_fov_vertical "0"
00:00:00.158 : uset r_multimon_fov_horizontal "50"
00:00:00.158 : uset r_multimon_mode "0"
00:00:00.158 : uset r_use_depth_bounds "1"
00:00:00.158 : uset r_show_light_pixel_coverage "0"
00:00:00.158 : uset r_deferred_debug "0"
00:00:00.158 : uset r_mirror_scale_y "2"
00:00:00.158 : uset r_mirror_scale_x "2"
00:00:00.158 : uset r_scale_y "2"
00:00:00.158 : uset r_scale_x "2"
00:00:00.158 : uset r_normal_maps "1"
00:00:00.158 : uset r_sunshafts "1"
00:00:00.158 : uset r_color_saturation "1.0"
00:00:00.158 : uset r_color_yellow_blue "0.0"
00:00:00.158 : uset r_color_magenta_green "0.0"
00:00:00.158 : uset r_color_cyan_red "0.0"
00:00:00.158 : uset r_color_correction "1"
00:00:00.158 : uset r_cloud_shadows "1"
00:00:00.158 : uset r_dof_filter_size "0.5"
00:00:00.158 : uset r_dof_transition "400.0"
00:00:00.158 : uset r_dof_start "200.0"
00:00:00.158 : uset r_dof "1"
00:00:00.158 : uset r_mlaa_threshold "1.0"
00:00:00.158 : uset r_mlaa "1"
00:00:00.158 : uset r_hdr "1"
00:00:00.158 : uset r_fake_shadows "2"
00:00:00.158 : uset r_sun_shadow_texture_size "4096"
00:00:00.158 : uset r_sun_shadow_quality "4"
00:00:00.158 : uset r_mirror_group "3"
00:00:00.158 : uset r_mirror_view_distance "400"
00:00:00.158 : uset r_deferred_mirrors "2"
00:00:00.158 : uset r_deferred "1"
00:00:00.158 : uset r_nowmi "0"
00:00:00.158 : uset r_startup_progress "0"
00:00:00.158 : uset r_setup_done "1"
00:00:00.158 : uset r_gamma "1"
00:00:00.158 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.158 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.158 : uset r_manual_stereo_ui_fov "80"
00:00:00.158 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.158 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.158 : uset r_manual_stereo_in_menu "1"
00:00:00.158 : uset r_nv_stereo_mode "2"
00:00:00.158 : uset r_minimal_unfinished_frames "0"
00:00:00.158 : uset r_no_frame_tracking "0"
00:00:00.158 : uset r_msaa "0"
00:00:00.158 : uset r_fullscreen "1"
00:00:00.158 : uset r_mode "2560x1440x32x0"
00:00:00.158 : uset r_path ""
00:00:00.158 : uset r_device "dx9"
00:00:00.158 : uset i_virtual_cursor_speed "500.0"
00:00:00.158 : uset g_trackir "1"
00:00:00.158 : uset g_lod_factor_pedestrian "1.0"
00:00:00.158 : uset g_pedestrian "1"
00:00:00.158 : uset g_light_span_factor "1"
00:00:00.159 : uset g_light_distance_factor "1"
00:00:00.159 : uset g_vehicle_flare_lights "1"
00:00:00.159 : uset g_auto_traffic_headlights "1"
00:00:00.159 : uset g_lod_factor_parked "1.0"
00:00:00.159 : uset g_lod_factor_traffic "1.0"
00:00:00.159 : uset g_traffic "1.0"
00:00:00.159 : uset g_kdop_preview "0"
00:00:00.159 : uset g_screenshot_on_bug "0"
00:00:00.159 : uset g_debug_map_limits "0"
00:00:00.159 : uset g_city_name_move "0"
00:00:00.159 : uset g_developer "0"
00:00:00.159 : uset g_steam_rich_presence "1"
00:00:00.159 : uset g_steam_browser "1"
00:00:00.159 : uset g_steam_screenshots "2"
00:00:00.159 : uset g_artist_id "0"
00:00:00.159 : uset g_save_format "0"
00:00:00.159 : uset g_flyspeed "100.0"
00:00:00.159 : uset g_online_loading_screens "1"
00:00:00.159 : uset g_news "1"
00:00:00.159 : uset g_colbox "0"
00:00:00.159 : uset g_radio_mode "2"
00:00:00.159 : uset g_ignore_low_fps "0"
00:00:00.159 : uset g_truck_light_quality "1"
00:00:00.159 : uset g_truck_light_specular "1"
00:00:00.159 : uset g_gfx_all_scales "0"
00:00:00.159 : uset g_gfx_advanced "1"
00:00:00.159 : uset g_gfx_quality "-1"
00:00:00.159 : uset g_hq_3d_scale "0.0"
00:00:00.159 : uset g_hq_3d_screenshot "0"
00:00:00.159 : uset g_menu_aa_limit "8"
00:00:00.159 : uset g_additional_water_fov "20.0f"
00:00:00.159 : uset g_rain_reflect_hookups "1"
00:00:00.159 : uset g_rain_reflect_actor "1"
00:00:00.159 : uset g_rain_reflect_traffic "1"
00:00:00.159 : uset g_rain_reflect_cache "1"
00:00:00.159 : uset g_rain_reflection "3"
00:00:00.159 : uset g_reflection "3"
00:00:00.159 : uset g_grass_density "3"
00:00:00.159 : uset g_veg_detail "2"
00:00:00.159 : uset g_minicon "0"
00:00:00.159 : uset g_console "0"
00:00:00.159 : uset g_texture_usage_stats "0"
00:00:00.159 : uset g_fps "0"
00:00:00.159 : uset g_stream_exts ".ogg;.mp3"
00:00:00.159 : uset r_vsync "1"
00:00:00.159 : uset r_anisotropy_factor "1"
00:00:00.159 : uset r_texture_detail "0"
00:00:00.159 : uset t_locked_fps "0"
00:00:00.159 : uset t_averaging_window_length "20"
00:00:00.162 : [lang] Language autodetection: 409
00:00:00.167 : Selected language: en_us
00:00:00.167 : Euro Truck Simulator 2 init ver.1.24.3.2s (rev. e03a6b98df74)
00:00:00.173 : [net]  LOG INFO: Started
00:00:00.191 : Setting UI reference mode to: 1440x900...
00:00:00.191 : Render device override: gl
00:00:00.191 : [gfx] Selected rendering device: gl
00:00:00.344 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_bridged_display WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
00:00:00.383 : [gfx] Trying to set 2560x1440 32bpp 59Hz (fullscreen)
00:00:00.495 : [gl] CDS init: OK
00:00:00.620 : [gl] SetPixelFormat: OK (#12, color 32 bits, depth 24 bits).
00:00:00.620 : [gl] wglCreateContextAttribs: OK
00:00:00.661 : [gl] Max anisotropy factor: 16.000000
00:00:00.662 : [gl] driver: GeForce GTX 980 Ti/PCIe/SSE2
00:00:00.662 : [gl] vendor: NVIDIA Corporation
00:00:00.662 : [gl] version: 4.5.0 NVIDIA 368.39
00:00:00.662 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:00:00.662 : [gl] Using NV4X rendering path
00:00:00.663 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.922 : [al] device: OpenAL Soft
00:00:00.922 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.959 : [al] vendor: OpenAL Community
00:00:00.959 : [al] version: 1.1 ALSOFT 1.14
00:00:00.959 : [al] renderer: OpenAL Soft
00:00:00.959 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.959 : [snd] Started sound update thread
00:00:00.964 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.964 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.987 : [di8] Initializing device 'Wheel (XBOX 360 For Windows)' as '{C676E220-3FB1-11E6-8001-444553540000}|{02A2045E-0000-0000-0000-504944564944}'
00:00:01.296 : [hashfs] dlc_east.scs: Mounted and validated, 854 entries (18E9AC541560BB0BEBA934629D6FAFA20A8638F5A42C153B56195D9AEA675FF)
00:00:01.298 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (64F5EE7715546DED9796C51CCF78052CEFFF9CC681D188F6438A206EE465F25)
00:00:01.312 : [hashfs] dlc_mighty_griffin.scs: Mounted and validated, 1106 entries (CFD260DB54FA83D738FCB01A01817D118EFFFDB0E424F7A75CF9459EDC41ED5)
00:00:01.684 : [hashfs] dlc_north.scs: Mounted and validated, 5662 entries (57D200D05E8B54A703D49B28B9672FD60F1DE59701649C4F07ADB28C4115638)
00:00:01.699 : [hashfs] dlc_rims.scs: Mounted and validated, 542 entries (F12D2D9413C56A3715BFEC4B35A5652A84352668C280C171712359F411B0DEA)
00:00:01.700 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 122 entries (01102FFEF7A6B69331AE7897016105B2B89597021935918233C376BD23C7122)
00:00:01.711 : [hashfs] dlc_toys.scs: Mounted and validated, 1250 entries (FF7EAEA120B2E062FEC3D067DE80E8ADD2C7607438C3558EF92391271B8AE5B)
00:00:01.750 : [hashfs] dlc_trailers.scs: Mounted and validated, 628 entries (E350E225626393F35996F34C48A76FDBF7D739A0E338320CD5BA821C2B43078)
00:00:01.761 : [mod_package_manager] Received steam workshop content (received 0 mods, loaded 0, scheduled for download 0)..
00:00:01.761 : dispatch
00:00:01.761 : exit
00:00:18.901 : [ui] Controller setup start
00:00:18.902 : [inp] Classifying devices
00:00:18.902 : [inp] Analyzing "Wheel (XBOX 360 For Windows)" "di8.'{C676E220-3FB1-11E6-8001-444553540000}|{02A2045E-0000-0000-0000-504944564944}'"
00:00:18.903 : [inp] Applying input.clutch.default
00:00:18.903 : [inp] Applying input.look.default
00:00:18.904 : [inp] Applying input.gearbox.updown.default
00:00:18.904 : [inp] Applying input.gearbox.drive.default
00:00:18.904 : [inp] Applying input.gearbox.hshifter.default
00:00:18.904 : [inp] Applying input.gearbox.hshifter.switch.default
00:00:18.905 : [inp] Classified as: unknown
00:00:18.905 : [inp] Analyzing "@@xinput_unknown@@ 1" "xinput.xinput_unknown_1"
00:00:18.906 : [inp] Applying input.clutch.default
00:00:18.906 : [inp] Applying input.look.default
00:00:18.906 : [inp] Applying input.gearbox.updown.default
00:00:18.906 : [inp] Applying input.gearbox.drive.default
00:00:18.907 : [inp] Applying input.gearbox.hshifter.default
00:00:18.907 : [inp] Applying input.gearbox.hshifter.switch.default
00:00:18.907 : [inp] Classified as: unknown
00:00:18.907 : [ui] Ignoring '{C676E220-3FB1-11E6-8001-444553540000}|{02A2045E-0000-0000-0000-504944564944}' ('Wheel (XBOX 360 For Windows)') from UI control: insufficient inputs
00:00:18.908 : [ui] Ignoring 'xinput_unknown_1' ('@@xinput_unknown@@ 1') from UI control: blacklisted
00:00:18.908 : [ui] Controller setup done
00:00:18.941 : mm_flush_repeatedly
00:00:19.029 : [hashfs] dlc_east.scs: Mounted and validated, 854 entries (18E9AC541560BB0BEBA934629D6FAFA20A8638F5A42C153B56195D9AEA675FF)
00:00:19.031 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (64F5EE7715546DED9796C51CCF78052CEFFF9CC681D188F6438A206EE465F25)
00:00:19.044 : [hashfs] dlc_mighty_griffin.scs: Mounted and validated, 1106 entries (CFD260DB54FA83D738FCB01A01817D118EFFFDB0E424F7A75CF9459EDC41ED5)
00:00:19.405 : [hashfs] dlc_north.scs: Mounted and validated, 5662 entries (57D200D05E8B54A703D49B28B9672FD60F1DE59701649C4F07ADB28C4115638)
00:00:19.419 : [hashfs] dlc_rims.scs: Mounted and validated, 542 entries (F12D2D9413C56A3715BFEC4B35A5652A84352668C280C171712359F411B0DEA)
00:00:19.421 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 122 entries (01102FFEF7A6B69331AE7897016105B2B89597021935918233C376BD23C7122)
00:00:19.432 : [hashfs] dlc_toys.scs: Mounted and validated, 1250 entries (FF7EAEA120B2E062FEC3D067DE80E8ADD2C7607438C3558EF92391271B8AE5B)
00:00:19.470 : [hashfs] dlc_trailers.scs: Mounted and validated, 628 entries (E350E225626393F35996F34C48A76FDBF7D739A0E338320CD5BA821C2B43078)
00:00:19.521 : uset s_sfx_enabled "1"
00:00:19.521 : uset s_music_enabled "1"
00:00:19.521 : uset s_sfx_volume "1.0"
00:00:19.521 : uset s_radio_volume "0.236842"
00:00:19.521 : uset s_music_volume "0.83"
00:00:19.521 : uset s_master_volume "1.0"
00:00:19.521 : uset s_reverse_stereo "0"
00:00:19.522 : uset g_force_economy_reset "0"
00:00:19.522 : uset g_force_load_selector "0"
00:00:19.522 : uset g_autoload_ignore_autosave "0"
00:00:19.522 : uset g_start_in_truck "0"
00:00:19.522 : uset g_input_configured "1"
00:00:19.522 : uset g_trailer_advanced_coupling "0"
00:00:19.522 : uset g_parking_difficulty "0"
00:00:19.522 : uset g_job_distance_limit "-1.0"
00:00:19.522 : uset g_income_factor "1.0"
00:00:19.522 : uset g_currency "0"
00:00:19.522 : uset g_bad_weather_factor "0.07"
00:00:19.522 : uset g_save_idx "1"
00:00:19.522 : uset g_gps_navigation "3"
00:00:19.522 : uset g_adviser_auto_parking "1"
00:00:19.522 : uset g_adviser_keep_hidden "0"
00:00:19.522 : uset g_adviser "0"
00:00:19.522 : uset g_desktop_tutorial "1"
00:00:19.522 : uset g_tutorial "1"
00:00:19.522 : uset g_fatigue "1"
00:00:19.522 : uset g_police "1"
00:00:19.522 : uset g_subtitles "0"
00:00:19.522 : uset g_clock_24 "0"
00:00:19.522 : uset g_hmd_no_3d_background "0"
00:00:19.522 : uset g_hmd_no_special_menu "0"
00:00:19.522 : uset g_hmd_reduced_cabin_movement "1"
00:00:19.522 : uset g_hmd_no_artifical_movement "0"
00:00:19.522 : uset i_oculus_eye_protrusion "0.09"
00:00:19.522 : uset i_oculus_eye_height "0.15"
00:00:19.522 : uset i_hmd_max_prediction "0.1"
00:00:19.522 : uset i_hmd_min_prediction "0.0"
00:00:19.522 : uset s_interior_volume "1.0"
00:00:19.522 : uset s_wheel_noise "1.0"
00:00:19.522 : uset s_air_noise "1.0"
00:00:19.522 : uset s_rumble_enabled "1"
00:00:19.522 : uset s_reverse_enabled "1"
00:00:19.522 : uset g_toy_physics "1"
00:00:19.522 : uset g_cam_blinker "0"
00:00:19.522 : uset g_cam_physics_value "1.0"
00:00:19.522 : uset g_cam_physics "1"
00:00:19.522 : uset g_cam_steering_reverse "0"
00:00:19.523 : uset g_cam_steering_value "1"
00:00:19.523 : uset g_cam_steering "1"
00:00:19.523 : uset g_blinker_auto_off "1"
00:00:19.523 : uset g_cruise_control_smart "0"
00:00:19.523 : uset g_cruise_control_grid "1"
00:00:19.523 : uset g_throttle_auto_shift "0"
00:00:19.523 : uset g_pedal_clutch_range "1.0"
00:00:19.523 : uset g_fuel_simulation "0"
00:00:19.523 : uset g_hardcore_simulation "1"
00:00:19.523 : uset g_reg_setting ""
00:00:19.523 : uset g_brake_light_all "1"
00:00:19.523 : uset g_use_speed_limiter "0"
00:00:19.523 : uset g_hud_speed_warning "0"
00:00:19.523 : uset g_hud_speed_limit "1"
00:00:19.523 : uset g_axle_drop_auto "0"
00:00:19.523 : uset g_engine_start_auto "1"
00:00:19.523 : uset g_motor_brake_auto "0"
00:00:19.523 : uset g_retarder_auto "0"
00:00:19.523 : uset g_trailer_stability "0.5"
00:00:19.523 : uset g_brake_intensity "0.978267"
00:00:19.523 : uset g_steer_autocenter "1"
00:00:19.523 : uset g_gallon "0"
00:00:19.523 : uset g_fahrenheit "1"
00:00:19.523 : uset g_pounds "kg"
00:00:19.523 : uset g_mph "0"
00:00:19.523 : uset g_hshifter_synchronized "1"
00:00:19.523 : uset g_hshifter_layout_shifting "1"
00:00:19.523 : uset g_hshifter_layout "3"
00:00:19.523 : uset g_trans "3"
00:00:19.523 : uset g_lang_set "1"
00:00:19.523 : uset g_lang "en_us"
00:00:19.523 : uset g_cutscenes "1"
00:00:21.901 : uset s_sfx_enabled "1"
00:00:21.901 : uset s_music_enabled "1"
00:00:21.901 : uset s_sfx_volume "1.0"
00:00:21.901 : uset s_radio_volume "0.236842"
00:00:21.901 : uset s_music_volume "0.83"
00:00:21.902 : uset s_master_volume "1.0"
00:00:21.902 : uset s_reverse_stereo "0"
00:00:21.902 : uset g_force_economy_reset "0"
00:00:21.902 : uset g_force_load_selector "0"
00:00:21.902 : uset g_autoload_ignore_autosave "0"
00:00:21.902 : uset g_start_in_truck "0"
00:00:21.902 : uset g_input_configured "1"
00:00:21.902 : uset g_trailer_advanced_coupling "0"
00:00:21.902 : uset g_parking_difficulty "0"
00:00:21.902 : uset g_job_distance_limit "-1.0"
00:00:21.902 : uset g_income_factor "1.0"
00:00:21.902 : uset g_currency "0"
00:00:21.902 : uset g_bad_weather_factor "0.07"
00:00:21.902 : uset g_save_idx "1"
00:00:21.902 : uset g_gps_navigation "3"
00:00:21.902 : uset g_adviser_auto_parking "1"
00:00:21.902 : uset g_adviser_keep_hidden "0"
00:00:21.902 : uset g_adviser "0"
00:00:21.902 : uset g_desktop_tutorial "1"
00:00:21.902 : uset g_tutorial "1"
00:00:21.902 : uset g_fatigue "1"
00:00:21.902 : uset g_police "1"
00:00:21.902 : uset g_subtitles "0"
00:00:21.902 : uset g_clock_24 "0"
00:00:21.902 : uset g_hmd_no_3d_background "0"
00:00:21.902 : uset g_hmd_no_special_menu "0"
00:00:21.902 : uset g_hmd_reduced_cabin_movement "1"
00:00:21.902 : uset g_hmd_no_artifical_movement "0"
00:00:21.902 : uset i_oculus_eye_protrusion "0.09"
00:00:21.902 : uset i_oculus_eye_height "0.15"
00:00:21.902 : uset i_hmd_max_prediction "0.1"
00:00:21.902 : uset i_hmd_min_prediction "0.0"
00:00:21.902 : uset s_interior_volume "1.0"
00:00:21.902 : uset s_wheel_noise "1.0"
00:00:21.903 : uset s_air_noise "1.0"
00:00:21.903 : uset s_rumble_enabled "1"
00:00:21.903 : uset s_reverse_enabled "1"
00:00:21.903 : uset g_toy_physics "1"
00:00:21.903 : uset g_cam_blinker "0"
00:00:21.903 : uset g_cam_physics_value "1.0"
00:00:21.903 : uset g_cam_physics "1"
00:00:21.903 : uset g_cam_steering_reverse "0"
00:00:21.903 : uset g_cam_steering_value "1"
00:00:21.903 : uset g_cam_steering "1"
00:00:21.903 : uset g_blinker_auto_off "1"
00:00:21.903 : uset g_cruise_control_smart "0"
00:00:21.903 : uset g_cruise_control_grid "1"
00:00:21.903 : uset g_throttle_auto_shift "0"
00:00:21.903 : uset g_pedal_clutch_range "1.0"
00:00:21.903 : uset g_fuel_simulation "0"
00:00:21.903 : uset g_hardcore_simulation "1"
00:00:21.903 : uset g_reg_setting ""
00:00:21.903 : uset g_brake_light_all "1"
00:00:21.903 : uset g_use_speed_limiter "0"
00:00:21.903 : uset g_hud_speed_warning "0"
00:00:21.903 : uset g_hud_speed_limit "1"
00:00:21.903 : uset g_axle_drop_auto "0"
00:00:21.903 : uset g_engine_start_auto "1"
00:00:21.903 : uset g_motor_brake_auto "0"
00:00:21.903 : uset g_retarder_auto "0"
00:00:21.903 : uset g_trailer_stability "0.5"
00:00:21.903 : uset g_brake_intensity "0.978267"
00:00:21.903 : uset g_steer_autocenter "1"
00:00:21.903 : uset g_gallon "0"
00:00:21.903 : uset g_fahrenheit "1"
00:00:21.903 : uset g_pounds "kg"
00:00:21.903 : uset g_mph "0"
00:00:21.903 : uset g_hshifter_synchronized "1"
00:00:21.903 : uset g_hshifter_layout_shifting "1"
00:00:21.903 : uset g_hshifter_layout "3"
00:00:21.903 : uset g_trans "3"
00:00:21.903 : uset g_lang_set "1"
00:00:21.903 : uset g_lang "en_us"
00:00:21.903 : uset g_cutscenes "1"
00:00:21.910 : New profile selected: 'vulchor'
00:00:21.946 : [zipfs] RusMap-def_v1.6.3.scs: read ok, 5166 entries [0xe1be711e]
00:00:21.946 : [mod_package_manager] Mod package RusMap-def_v1.6.3 has been mount (package_version: 1.6.3, source: User mods)
00:00:21.946 : [hashfs] promods-tcp-trailers2-v110.scs: Mounted, 223 entries
00:00:21.946 : [mod_package_manager] Mod package promods-tcp-trailers2-v110 has been mount (package_version: 1.10, source: User mods)
00:00:21.946 : [hashfs] promods-tcp-trailers1-v110.scs: Mounted, 925 entries
00:00:21.946 : [mod_package_manager] Mod package promods-tcp-trailers1-v110 has been mount (package_version: 1.10, source: User mods)
00:00:21.949 : [zipfs] promods-tcp-def-trailers-standalone-v110.scs: read ok, 660 entries [0x977af4ce]
00:00:21.949 : [mod_package_manager] Mod package promods-tcp-def-trailers-standalone-v110 has been mount (package_version: 1.10, source: User mods)
00:00:21.949 : [zipfs] promods-tcp-def-companies-v110.scs: read ok, 53 entries [0x8ee99b3e]
00:00:21.949 : [mod_package_manager] Mod package promods-tcp-def-companies-v110 has been mount (package_version: 1.10, source: User mods)
00:00:21.949 : [hashfs] promods-tcp-companies-v110.scs: Mounted, 231 entries
00:00:21.949 : [mod_package_manager] Mod package promods-tcp-companies-v110 has been mount (package_version: 1.10, source: User mods)
00:00:21.950 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
00:00:21.950 : [mod_package_manager] Mod package promods-assets-v203 has been mount (package_version: 2.03, source: User mods)
00:00:21.950 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
00:00:21.950 : [mod_package_manager] Mod package promods-model1-v203 has been mount (package_version: 2.03, source: User mods)
00:00:21.951 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
00:00:21.951 : [mod_package_manager] Mod package promods-model2-v203 has been mount (package_version: 2.03, source: User mods)
00:00:21.951 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
00:00:21.951 : [mod_package_manager] Mod package promods-media-v203 has been mount (package_version: 2.03, source: User mods)
00:00:21.973 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x23f6df36]
00:00:21.973 : [mod_package_manager] Mod package promods-map-v203 has been mount (package_version: 2.03, source: User mods)
00:00:22.051 : [zipfs] C:/Users/vulchor/Documents/Euro Truck Simulator 2/mod/promods-def-v203.scs: &@
00:00:22.051 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0xa5c2c86e]
00:00:22.051 : [mod_package_manager] Mod package promods-def-v203 has been mount (package_version: 2.03, source: User mods)
00:00:22.191 : [zipfs] RusMap-model_v1.6.3.scs: read ok, 16606 entries [0xe95a8aa5]
00:00:22.191 : [mod_package_manager] Mod package RusMap-model_v1.6.3 has been mount (package_version: 1.6.3, source: User mods)
00:00:22.233 : [zipfs] RusMap-model2_v1.6.3.scs: read ok, 5269 entries [0xd57bfcc5]
00:00:22.233 : [mod_package_manager] Mod package RusMap-model2_v1.6.3 has been mount (package_version: 1.6.3, source: User mods)
00:00:22.236 : [zipfs] RusMap-map_v1.6.3.scs: read ok, 368 entries [0x3e9db17b]
00:00:22.236 : [mod_package_manager] Mod package RusMap-map_v1.6.3 has been mount (package_version: 1.6.3, source: User mods)
00:00:22.236 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xb675efce]
00:00:22.236 : [mod_package_manager] Mod package ProMods+RusMap_Road_Connection has been mount (package_version: ETS2 1.23, source: User mods)
00:00:22.241 : [zipfs] Project Balkans 2.03 - Assets.scs: read ok, 864 entries [0xe056cbb0]
00:00:22.241 : [mod_package_manager] Mod package Project Balkans 2.03 - Assets has been mount (package_version: 2.03, source: User mods)
00:00:22.242 : [zipfs] Project Balkans 2.03 - Map.scs: read ok, 45 entries [0xecd9738f]
00:00:22.242 : [mod_package_manager] Mod package Project Balkans 2.03 - Map has been mount (package_version: 2.03, source: User mods)
00:00:22.242 : [zipfs] Project Balkans 2.03 - Def.scs: read ok, 98 entries [0xb87868d4]
00:00:22.242 : [mod_package_manager] Mod package Project Balkans 2.03 - Def has been mount (package_version: 2.03, source: User mods)
00:00:25.755 : game
00:00:25.860 : [bullet] Starting physics server: Bullet
00:00:25.960 : Loaded trailers: 106
00:00:25.964 : Loaded traffic vehicles of type 'car': 29
00:00:25.966 : Loaded traffic vehicles of type 'truck': 23
00:00:25.966 : Loaded traffic vehicles of type 'bus': 1
00:00:25.968 : Loaded traffic trailers of type 'semi_trailer': 29
00:00:25.969 : Loaded addon hookups: 45
00:00:25.970 : Loading resource server data ....
00:00:25.970 : Loading vegetation data ....
00:00:25.973 : Loading road data ....
00:00:25.988 : Loading terrain data ....
00:00:25.993 : Loading railing data ....
00:00:25.996 : Loading building data ....
00:00:26.013 : Loading model data ....
00:00:26.197 : Loading prefab data ....
00:00:26.270 : Loading traffic rule data ....
00:00:26.271 : Loading sign data ....
00:00:26.718 : Loading city data ....
00:00:26.738 : Loading traffic semaphore data ....
00:00:26.741 : Loading traffic signs data ....
00:00:26.761 : Loading hinges data ....
00:00:26.782 : Loading stamp data ....
00:00:26.789 : Loading movers data ....
00:00:26.805 : Loading ferry data ....
00:00:26.822 : Loading country data ....
00:00:26.851 : Loading sound item data ....
00:00:26.855 : Loading live stream data ....
00:00:26.872 : Loading game condition data ....
00:00:26.889 : Loading trigger action data ....
00:00:26.905 : Loading cutscene data ....
00:00:26.933 : Loading cargo data ....
00:00:26.960 : Loading company data ....
00:00:27.953 : Resources load time: 2113ms  (16 MB)
00:00:27.953 : Map '/map/europe.mbd' loading started ....
00:00:30.334 : <ERROR> Unable to set the garage link name: kdop_link.garage.osijek (given link already exists)
00:00:30.334 : <ERROR> Unable to set the garage link name: kdop_link.buy_garage.osijek (given link already exists)
00:00:30.472 : Map successfully loaded.
00:00:30.494 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.gdanskpr)
00:00:30.497 : Map load time: 2544ms  (10 MB)
00:00:30.503 : Loading save '/home/profiles/76756C63686F72/save/quicksave/game.sii'
00:00:30.634 : <ERROR> Company item without company assignment! (35902.3 18.8594 30556.4)
00:00:30.634 : <ERROR> Company item without company assignment! (35381.5 18.6719 30401.3)
00:00:30.634 : <ERROR> Company item without company assignment! (35263 18.6719 30323.7)
00:00:30.634 : <ERROR> More companies without company assignment (set g_developer to 2 to reveal all).
00:00:30.643 : Road network navigation caching started.
00:00:30.969 : <WARNING> Unable to find route from: company.volatile.bcp.kassel to stokes(novomesto)!
00:00:30.969 : <WARNING> Unable to find route from: company.volatile.bcp.kassel to metro(osijek)!
00:00:30.969 : <WARNING> Unable to find route from: company.volatile.tradeaux.kassel to stokes(novomesto)!
00:00:30.969 : <WARNING> Unable to find route from: company.volatile.tradeaux.kassel to metro(osijek)!
00:00:30.970 : <WARNING> Unable to find route from: company.volatile.tradeaux.kassel to bcp(osijek)!
00:00:30.972 : <WARNING> More failures to find a route.
00:00:48.314 : Road network navigation caching finished.
00:00:49.123 : Garage update started.
00:00:49.708 : Garage update finished.
00:00:49.709 : Economy load time: 23870ms  (112 MB)
00:00:51.918 : <ERROR> [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/gooseneck/trailer.pmd'
00:00:51.919 : <ERROR> [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/gooseneck/trailer_lod_02.pmd'
00:00:51.919 : <ERROR> [model] Unknown look name 'stokes' on model '/vehicle/trailer_eu/gooseneck/trailer_lod_03.pmd'
00:00:51.929 : Create actor: (101 MB)
00:00:51.968 : Game init finished. (241 MB)
00:01:19.583 : <ERROR> [fs] fs_open called with invalid path "" (expected absolute path, starting with slash)
00:01:19.583 : <ERROR> [fs] fs_open called with invalid path ".pmg" (expected absolute path, starting with slash)
00:01:19.583 : <ERROR> [resource_task] Can not open '.pmg'
00:01:19.583 : <ERROR> [resource_task] Can not open ''
00:01:19.599 : <ERROR> [model] Model descriptor '' is malformed.
00:01:19.600 : <ERROR> [model] Model geometry '.pmg' is malformed.
00:01:19.600 : <ERROR> [fs] fs_open called with invalid path "" (expected absolute path, starting with slash)
00:01:19.600 : <ERROR> [ld] Failed to open ''.
00:01:19.600 : <ERROR> model_template.cpp(560): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '.pmg'.

User avatar
vulchor
Posts: 102
Joined: 02 Jul 2016 07:28
Donation rank:
Location: Minnesota, USA

05 Jul 2016 04:28

I'm sorry, I guess this was a newbie mistake. After looking at this more, I think I misunderstood some of the posts I read before posting this. It looks like I didn't use the updated connection file. I'll try that now. Sorry again.

[EDIT[ Okay, yep that was it. My inability to read entire posts is what caused the problem. Seems that I missed the link to the updated connection file on the RusMap thread here. I downloaded that and was able to make it through just fine. My apologies.



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