Problem z ProMods 2.0

Polish
Locked
PrzemekManUtd1878
Posts: 1
Joined: 28 Jan 2016 13:40

05 Feb 2016 10:02

Ja mam natomiast problem właśnie z wczytywaniem gry na ProMods. Wczytywanie kończy się może z pół centymetra przed końcem.
Wersja gry taka jak powinna być.
Niżej podaje game.log


Code: Select all

************ : log created on : Friday February 05 2016 @ 09:48:26
00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Gry\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
00:00:00.001 : [cpu] CPU0: AuthenticAMD [AMD C-50 Processor] with 2 cores (2 threads) at ~997MHz.
00:00:00.001 : [sys] using 1 worker thread(s)
00:00:00.001 : [sys] and 3 worker threads for IO.
00:00:00.002 : [sys] plus 1 real-time worker threads.
00:00:00.002 : [sys] using QPC / TSC invariant timer, frequency 974521Hz
00:00:00.004 : [mem] physical total: 1643M
00:00:00.004 : [mem] physical avail: 421M
00:00:00.005 : [mem] virtual total: 8388607M
00:00:00.005 : [mem] virtual avail: 8388086M
00:00:00.005 : [mem] Trying to allocate memory pool (409600K)
00:00:00.006 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.319 : [hashfs] base.scs: Mounted and validated, 51461 entries (D07CEAF61E10AC5BC7C531B1CDFC291710692147865211B54BCDC4734A43C1D)
00:00:00.322 : [hashfs] core.scs: Mounted and validated, 6 entries (B432DFDCFEA8DBA534EFC8BA0E4E3B34BEF9457FA246346E43FE84ED66D187D)
00:00:00.842 : [hashfs] def.scs: Mounted and validated, 6865 entries (38832D6D667ED5979311435A817A94F4D9307FDDD4BE69A7EEC315AB1DC5F5F)
00:00:01.284 : [hashfs] locale.scs: Mounted and validated, 168 entries (7E75948BDA2E69661F09661299669868545D304DE35E7C65D4A790E540B073A)
00:00:01.288 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (7AB20CBBDCB7F33DC785D44FB6676192F8617B24FAB2F3A4BB150860638355D)
00:00:01.288 : [ufs] Home directory: 'C:/Users/Przemek/Documents/Euro Truck Simulator 2'.
00:00:01.298 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:01.350 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:01.364 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:01.366 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:01.371 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:01.373 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:01.376 : exec /home/config.cfg
00:00:01.377 : [sys] Executing /home/config.cfg ...
00:00:01.379 : uset inst_flags "0"
00:00:01.379 : uset inst_noupg "0"
00:00:01.380 : uset r_full_resolution_corrections "0"
00:00:01.380 : uset r_force_color_shadowmaps "0"
00:00:01.380 : uset g_mm_help_shown "1"
00:00:01.381 : uset g_force_online_lscrs "0"
00:00:01.381 : uset g_hw_info "1"
00:00:01.381 : uset g_line_sort "0"
00:00:01.382 : uset g_cargo_sort "0"
00:00:01.382 : uset g_tooltip_delay "0.4"
00:00:01.382 : uset g_global_force_load_selector "0"
00:00:01.382 : uset g_desktop_fadeout "60"
00:00:01.382 : uset g_disable_hud_activation "0"
00:00:01.383 : uset g_show_game_elements "1"
00:00:01.383 : uset r_wireframe "0"
00:00:01.383 : uset g_interior_camera_zero_pitch "0"
00:00:01.383 : uset r_segment_buffer_size "128"
00:00:01.383 : uset r_multimon_exterior_in_aux "0"
00:00:01.383 : uset r_multimon_interior_in_main "1"
00:00:01.383 : uset r_multimon_rotation_aux "0"
00:00:01.384 : uset r_multimon_rotation_right "0"
00:00:01.384 : uset r_multimon_rotation_left "0"
00:00:01.384 : uset r_multimon_rotation_center "0"
00:00:01.384 : uset r_multimon_vert_offset_right "0"
00:00:01.384 : uset r_multimon_vert_offset_left "0"
00:00:01.384 : uset r_multimon_border_fov_right "0"
00:00:01.384 : uset r_multimon_border_fov_left "0"
00:00:01.384 : uset r_multimon_fov_vertical "0"
00:00:01.385 : uset r_multimon_fov_horizontal "50"
00:00:01.385 : uset r_multimon_mode "0"
00:00:01.385 : uset r_use_depth_bounds "1"
00:00:01.385 : uset r_show_light_pixel_coverage "0"
00:00:01.385 : uset r_deferred_debug "0"
00:00:01.385 : uset r_mirror_scale_y "1"
00:00:01.385 : uset r_mirror_scale_x "1"
00:00:01.385 : uset r_scale_y "0.755208"
00:00:01.386 : uset r_scale_x "0.749634"
00:00:01.386 : uset r_normal_maps "1"
00:00:01.386 : uset r_sunshafts "0"
00:00:01.386 : uset r_color_saturation "1.0"
00:00:01.386 : uset r_color_yellow_blue "0.0"
00:00:01.387 : uset r_color_magenta_green "0.0"
00:00:01.387 : uset r_color_cyan_red "0.0"
00:00:01.387 : uset r_color_correction "1"
00:00:01.387 : uset r_cloud_shadows "1"
00:00:01.387 : uset r_dof_filter_size "0.5"
00:00:01.387 : uset r_dof_transition "400.0"
00:00:01.387 : uset r_dof_start "200.0"
00:00:01.388 : uset r_dof "0"
00:00:01.388 : uset r_mlaa_threshold "1.0"
00:00:01.388 : uset r_mlaa "0"
00:00:01.388 : uset r_hdr "0"
00:00:01.388 : uset r_fake_shadows "1"
00:00:01.388 : uset r_sun_shadow_texture_size "2048"
00:00:01.388 : uset r_sun_shadow_quality "0"
00:00:01.389 : uset r_mirror_view_distance "80"
00:00:01.389 : uset r_deferred_mirrors "0"
00:00:01.389 : uset r_deferred "1"
00:00:01.389 : uset r_nowmi "0"
00:00:01.389 : uset r_startup_progress "0"
00:00:01.389 : uset r_setup_done "1"
00:00:01.389 : uset r_gamma "1.0"
00:00:01.390 : uset r_manual_stereo_buffer_scale "1.0"
00:00:01.390 : uset r_manual_stereo_ui_fov_game "100"
00:00:01.390 : uset r_manual_stereo_ui_fov "80"
00:00:01.390 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:01.390 : uset r_manual_stereo_ui_dist "0.8"
00:00:01.390 : uset r_manual_stereo_in_menu "1"
00:00:01.390 : uset r_nv_stereo_mode "2"
00:00:01.391 : uset r_minimal_unfinished_frames "0"
00:00:01.391 : uset r_no_frame_tracking "0"
00:00:01.391 : uset r_msaa "0"
00:00:01.391 : uset r_fullscreen "1"
00:00:01.391 : uset r_mode "1366x768x32x0"
00:00:01.391 : uset r_path ""
00:00:01.391 : uset r_device "gl"
00:00:01.392 : uset i_virtual_cursor_speed "500.0"
00:00:01.392 : uset g_trackir "1"
00:00:01.392 : uset g_lod_factor_pedestrian "1.0"
00:00:01.392 : uset g_pedestrian "1"
00:00:01.392 : uset g_light_span_factor "1"
00:00:01.392 : uset g_light_distance_factor "1"
00:00:01.392 : uset g_vehicle_flare_lights "0"
00:00:01.393 : uset g_auto_traffic_headlights "0"
00:00:01.393 : uset g_lod_factor_parked "1.0"
00:00:01.393 : uset g_lod_factor_traffic "1.0"
00:00:01.393 : uset g_traffic "1.0"
00:00:01.393 : uset g_kdop_preview "0"
00:00:01.393 : uset g_screenshot_on_bug "0"
00:00:01.393 : uset g_city_name_move "0"
00:00:01.393 : uset g_developer "0"
00:00:01.394 : uset g_steam_rich_presence "1"
00:00:01.394 : uset g_steam_browser "1"
00:00:01.394 : uset g_steam_screenshots "2"
00:00:01.394 : uset g_artist_id "0"
00:00:01.394 : uset g_save_format "0"
00:00:01.394 : uset g_flyspeed "100.0"
00:00:01.395 : uset g_online_loading_screens "1"
00:00:01.395 : uset g_news "0"
00:00:01.395 : uset g_colbox "0"
00:00:01.395 : uset g_radio_mode "2"
00:00:01.395 : uset g_ignore_low_fps "0"
00:00:01.395 : uset g_truck_light_quality "1"
00:00:01.395 : uset g_truck_light_specular "1"
00:00:01.395 : uset g_gfx_all_scales "0"
00:00:01.396 : uset g_gfx_advanced "1"
00:00:01.396 : uset g_gfx_quality "-1"
00:00:01.396 : uset g_hq_3d_scale "0.0"
00:00:01.396 : uset g_hq_3d_screenshot "0"
00:00:01.396 : uset g_menu_aa_limit "8"
00:00:01.396 : uset g_additional_water_fov "20.0f"
00:00:01.396 : uset g_rain_reflect_hookups "0"
00:00:01.396 : uset g_rain_reflect_actor "0"
00:00:01.397 : uset g_rain_reflect_traffic "0"
00:00:01.397 : uset g_rain_reflect_cache "0"
00:00:01.397 : uset g_rain_reflection "0"
00:00:01.397 : uset g_reflection "1"
00:00:01.397 : uset g_grass_density "1"
00:00:01.397 : uset g_veg_detail "1"
00:00:01.397 : uset g_minicon "0"
00:00:01.397 : uset g_console "0"
00:00:01.398 : uset g_texture_usage_stats "0"
00:00:01.398 : uset g_fps "0"
00:00:01.398 : uset g_stream_exts ".ogg;.mp3"
00:00:01.398 : uset r_vsync "1"
00:00:01.399 : uset r_anisotropy_factor "0.2"
00:00:01.399 : uset r_texture_detail "0"
00:00:01.399 : uset t_averaging_window_length "20"
00:00:01.428 : [lang] Language autodetection: 415
00:00:01.466 : Selected language: pl_pl
00:00:01.466 : Euro Truck Simulator 2 init ver.1.22.2.3s (rev. c00db871756e)
00:00:01.496 : [net]  LOG INFO: Started
00:00:01.562 : Setting UI reference mode to: 1440x900...
00:00:01.562 : [gfx] Selected rendering device: gl
00:00:04.461 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
00:00:04.565 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:04.833 : [gl] CDS init: OK
00:00:04.838 : [gl] SetPixelFormat: OK (#11, color 32 bits, depth 24 bits).
00:00:04.992 : [gl] wglCreateContextAttribs: OK
00:00:05.023 : [gl] Max anisotropy factor: 16.000000
00:00:05.023 : [gl] driver: AMD Radeon HD 6250 Graphics
00:00:05.023 : [gl] vendor: ATI Technologies Inc.
00:00:05.023 : [gl] version: 3.3.13399 Compatibility Profile Context 15.200.1062.0
00:00:05.024 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:00:05.024 : [gl] Using ARB3 rendering path
00:00:05.024 : [gl] Setting vsync period to 1 (requested 1)
00:00:05.796 : [al] device: OpenAL Soft
00:00:05.796 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:06.120 : [al] vendor: OpenAL Community
00:00:06.120 : [al] version: 1.1 ALSOFT 1.14
00:00:06.120 : [al] renderer: OpenAL Soft
00:00:06.120 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:06.121 : [snd] Started sound update thread
00:00:06.154 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:06.158 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:06.369 : [hashfs] dlc_christmas.scs: Mounted and validated, 557 entries (183B643A0ADBCA7E83E2BF09595D30051524257690632C8072BB7186D7EF878)
00:00:07.187 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FDA06A745AF76B64440218604C3CAC63789ABE236F03D3EF5F6AE9EDFC74A37)
00:00:07.204 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (B3C5B6A6041E048BDF80A9E035AEDABE7469AA1F33972AB6AE801E0B291B46A)
00:00:07.218 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 191 entries (B4D314CC832F9F40DD6AF58819AFC5CE3D4988A3F58B24733AE91681E2D9CD3)
00:00:07.234 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 221 entries (A94D536ED0E083881FBC6030C775A15EAEA6FDDD788259DF1ED471683A8CF1F)
00:00:07.251 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (9A24E47B3FEC347B6219CA6CA34B43A2D7C548F4B2BF53658F79D18C28F0BD2)
00:00:07.267 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (67FB9E0FBA8090B5C01ED2A0E1AAE844A679EA513F5EBB172902B3A42E03B88)
00:00:07.282 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (CCC7DE16689C1492FC43ABE3A739A4AC8BEED8981269EB52B891842637BBD56)
00:00:07.297 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 259 entries (2D75E8B29714908FA8DA5549F69A92D5FFC15457F934BAA4B1E5FF0C129EEBF)
00:00:07.311 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (EAEFB0C37DF9025E770C39A64683577A8A42607261D56D5B19E6B2F3BC32ADD)
00:00:07.322 : [hashfs] dlc_flags_jp.scs: Mounted and validated, 212 entries (59859C3AD4AB2B79684D3301B486B6E5CCF7DDABAAC68150D1706AE55FB7FD2)
00:00:07.335 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (CF90BC5F21F64716F87B4F31B7AE0791E9C5EBDB979AA346593804AB8F00FD9)
00:00:07.348 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (28794F818C9493F616F6062E56E7E9F56D9199463FD617D9D10D3C25E3162AC)
00:00:07.362 : [hashfs] dlc_flags_ru.scs: Mounted and validated, 206 entries (8A84B67FE5F0DA9962FAC36D8679D1896A365DE244B7F10FC641C2F827E5826)
00:00:07.376 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (3594C3646F26B56A11A28711B04AC052FEF5304E7B2B6EC09020443134DFA92)
00:00:07.391 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (550AC98970648E5F1748A2DD2925A6B8F58ADA77766C0C50900F4FAE07CE612)
00:00:07.404 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (07667E9443042519E40D5896753B37FD3705BB61EB7866E87ACDFFF1E431C29)
00:00:07.418 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (A96656E1D6393049F0E02041FBC026C84DDCBC13286BE6C0510F9D9F8CE1A07)
00:00:07.442 : [hashfs] dlc_halloween.scs: Mounted and validated, 458 entries (61AFDA8BDE67362F7A30A67AC8668EAFEDB0F51D59A63C1A40C7413AB1F4FF7)
00:00:07.466 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (89B3E3690AEB987EB9BCAC3B932EBF66365C6B9C24C3DAB1A9832C1BC7D3024)
00:00:07.486 : [hashfs] dlc_metallics2.scs: Mounted and validated, 248 entries (CCF14B47FDA6B23B6A69EE117C06639A3EE9FB18E7B66207B33D1876BE49831)
00:00:07.514 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (D7984CFA56D6CECDF3A9B6E8A4135859FA5BFA092DBF7B33AD5A597B5EF4E3A)
00:00:11.583 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (B7AAFFDAC361B5D909BCB37F5B29DE632246569B2528CFE29DDFC2555B42945)
00:00:11.614 : [hashfs] dlc_prehistoric.scs: Mounted and validated, 482 entries (8D66625D412966CEFAF168BBB10C070ACB540C51F3D0ECF5694E5FD658D87DD)
00:00:11.647 : [hashfs] dlc_raven.scs: Mounted and validated, 181 entries (CF3AB0B7B7FCDF965EF50E37EA5A0463AE904FF03EE40F12527B29645CDD31A)
00:00:11.767 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (76D85132DFF5FBA155A1DDF0A519A67D94F5490C57A00B318BFB4A103271C86)
00:00:12.055 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (CE3D784436C17B3EB37CC7D59DDA6E6522AEA72AE4B5E2D0313CDCD93A78FD7)
00:00:12.075 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (84A1EF3D038475464FF299C3F67A560283D6630EA663A7D9BFA3C19720D5386)
00:00:12.114 : [hashfs] dlc_winter.scs: Mounted and validated, 666 entries (C3903B00F959804D67777EAF31FEE11FDF8F83CE8CE7ED45422A5BCA62207F9)
00:00:12.387 : dispatch
00:00:12.387 : exit
00:00:16.343 : [ui] Controller setup start
00:00:16.355 : [inp] Classifying devices
00:00:16.356 : [ui] Controller setup done
00:00:16.755 : mm_flush_repeatedly
00:00:16.809 : [hashfs] dlc_christmas.scs: Mounted and validated, 557 entries (183B643A0ADBCA7E83E2BF09595D30051524257690632C8072BB7186D7EF878)
00:00:17.712 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FDA06A745AF76B64440218604C3CAC63789ABE236F03D3EF5F6AE9EDFC74A37)
00:00:17.735 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (B3C5B6A6041E048BDF80A9E035AEDABE7469AA1F33972AB6AE801E0B291B46A)
00:00:17.750 : [hashfs] dlc_flags_bz.scs: Mounted and validated, 191 entries (B4D314CC832F9F40DD6AF58819AFC5CE3D4988A3F58B24733AE91681E2D9CD3)
00:00:17.767 : [hashfs] dlc_flags_ca.scs: Mounted and validated, 221 entries (A94D536ED0E083881FBC6030C775A15EAEA6FDDD788259DF1ED471683A8CF1F)
00:00:17.785 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (9A24E47B3FEC347B6219CA6CA34B43A2D7C548F4B2BF53658F79D18C28F0BD2)
00:00:17.803 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (67FB9E0FBA8090B5C01ED2A0E1AAE844A679EA513F5EBB172902B3A42E03B88)
00:00:17.822 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (CCC7DE16689C1492FC43ABE3A739A4AC8BEED8981269EB52B891842637BBD56)
00:00:17.839 : [hashfs] dlc_flags_fr.scs: Mounted and validated, 259 entries (2D75E8B29714908FA8DA5549F69A92D5FFC15457F934BAA4B1E5FF0C129EEBF)
00:00:17.855 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (EAEFB0C37DF9025E770C39A64683577A8A42607261D56D5B19E6B2F3BC32ADD)
00:00:17.873 : [hashfs] dlc_flags_jp.scs: Mounted and validated, 212 entries (59859C3AD4AB2B79684D3301B486B6E5CCF7DDABAAC68150D1706AE55FB7FD2)
00:00:17.889 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (CF90BC5F21F64716F87B4F31B7AE0791E9C5EBDB979AA346593804AB8F00FD9)
00:00:17.906 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (28794F818C9493F616F6062E56E7E9F56D9199463FD617D9D10D3C25E3162AC)
00:00:17.923 : [hashfs] dlc_flags_ru.scs: Mounted and validated, 206 entries (8A84B67FE5F0DA9962FAC36D8679D1896A365DE244B7F10FC641C2F827E5826)
00:00:17.942 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (3594C3646F26B56A11A28711B04AC052FEF5304E7B2B6EC09020443134DFA92)
00:00:17.955 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (550AC98970648E5F1748A2DD2925A6B8F58ADA77766C0C50900F4FAE07CE612)
00:00:17.969 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (07667E9443042519E40D5896753B37FD3705BB61EB7866E87ACDFFF1E431C29)
00:00:17.986 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (A96656E1D6393049F0E02041FBC026C84DDCBC13286BE6C0510F9D9F8CE1A07)
00:00:18.018 : [hashfs] dlc_halloween.scs: Mounted and validated, 458 entries (61AFDA8BDE67362F7A30A67AC8668EAFEDB0F51D59A63C1A40C7413AB1F4FF7)
00:00:18.038 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (89B3E3690AEB987EB9BCAC3B932EBF66365C6B9C24C3DAB1A9832C1BC7D3024)
00:00:18.058 : [hashfs] dlc_metallics2.scs: Mounted and validated, 248 entries (CCF14B47FDA6B23B6A69EE117C06639A3EE9FB18E7B66207B33D1876BE49831)
00:00:18.086 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (D7984CFA56D6CECDF3A9B6E8A4135859FA5BFA092DBF7B33AD5A597B5EF4E3A)
00:00:22.187 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (B7AAFFDAC361B5D909BCB37F5B29DE632246569B2528CFE29DDFC2555B42945)
00:00:22.216 : [hashfs] dlc_prehistoric.scs: Mounted and validated, 482 entries (8D66625D412966CEFAF168BBB10C070ACB540C51F3D0ECF5694E5FD658D87DD)
00:00:22.247 : [hashfs] dlc_raven.scs: Mounted and validated, 181 entries (CF3AB0B7B7FCDF965EF50E37EA5A0463AE904FF03EE40F12527B29645CDD31A)
00:00:22.368 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (76D85132DFF5FBA155A1DDF0A519A67D94F5490C57A00B318BFB4A103271C86)
00:00:22.656 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (CE3D784436C17B3EB37CC7D59DDA6E6522AEA72AE4B5E2D0313CDCD93A78FD7)
00:00:22.677 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (84A1EF3D038475464FF299C3F67A560283D6630EA663A7D9BFA3C19720D5386)
00:00:22.727 : [hashfs] dlc_winter.scs: Mounted and validated, 666 entries (C3903B00F959804D67777EAF31FEE11FDF8F83CE8CE7ED45422A5BCA62207F9)
00:00:22.736 : uset s_sfx_enabled "1"
00:00:22.736 : uset s_music_enabled "1"
00:00:22.736 : uset s_sfx_volume "1.0"
00:00:22.736 : uset s_radio_volume "0.157895"
00:00:22.736 : uset s_music_volume "0.8"
00:00:22.737 : uset s_master_volume "1.0"
00:00:22.737 : uset s_reverse_stereo "0"
00:00:22.737 : uset g_force_economy_reset "0"
00:00:22.737 : uset g_force_load_selector "-1"
00:00:22.737 : uset g_autoload_ignore_autosave "0"
00:00:22.737 : uset g_start_in_truck "0"
00:00:22.737 : uset g_input_configured "1"
00:00:22.737 : uset g_parking_difficulty "0"
00:00:22.737 : uset g_job_distance_limit "-1.0"
00:00:22.737 : uset g_income_factor "1.0"
00:00:22.737 : uset g_currency "0"
00:00:22.737 : uset g_bad_weather_factor "0.07"
00:00:22.737 : uset g_save_idx "2"
00:00:22.737 : uset g_adviser_auto_parking "1"
00:00:22.737 : uset g_adviser_keep_hidden "0"
00:00:22.737 : uset g_adviser "1"
00:00:22.737 : uset g_desktop_tutorial "1"
00:00:22.738 : uset g_tutorial "1"
00:00:22.738 : uset g_fatigue "1"
00:00:22.738 : uset g_police "1"
00:00:22.738 : uset g_subtitles "0"
00:00:22.738 : uset g_clock_24 "1"
00:00:22.738 : uset g_hmd_no_3d_background "0"
00:00:22.738 : uset g_hmd_no_special_menu "0"
00:00:22.738 : uset g_hmd_reduced_cabin_movement "1"
00:00:22.738 : uset g_hmd_no_artifical_movement "0"
00:00:22.738 : uset i_oculus_eye_protrusion "0.09"
00:00:22.738 : uset i_oculus_eye_height "0.15"
00:00:22.738 : uset i_hmd_max_prediction "0.1"
00:00:22.738 : uset i_hmd_min_prediction "0.0"
00:00:22.738 : uset s_interior_volume "1.0"
00:00:22.738 : uset s_rumble_enabled "1"
00:00:22.738 : uset s_reverse_enabled "1"
00:00:22.739 : uset g_toy_physics "1"
00:00:22.739 : uset g_cam_blinker "0"
00:00:22.739 : uset g_cam_physics_value "1.0"
00:00:22.739 : uset g_cam_physics "1"
00:00:22.739 : uset g_cam_steering_reverse "1.0"
00:00:22.739 : uset g_cam_steering_value "1.0"
00:00:22.739 : uset g_cam_steering "0"
00:00:22.739 : uset g_cruise_control_smart "0.0"
00:00:22.739 : uset g_cruise_control_grid "5.0"
00:00:22.739 : uset g_throttle_auto_shift "0"
00:00:22.739 : uset g_pedal_clutch_range "1.0"
00:00:22.739 : uset g_fuel_simulation "0"
00:00:22.739 : uset g_hardcore_simulation "0"
00:00:22.740 : uset g_reg_setting "reg_setting.europe"
00:00:22.740 : uset g_brake_light_all "1"
00:00:22.740 : uset g_use_speed_limiter "1"
00:00:22.741 : uset g_hud_speed_limit "1"
00:00:22.741 : uset g_axle_drop_auto "1"
00:00:22.741 : uset g_engine_start_auto "1"
00:00:22.741 : uset g_motor_brake_auto "0"
00:00:22.741 : uset g_retarder_auto "0"
00:00:22.741 : uset g_trailer_stability "0.5"
00:00:22.742 : uset g_brake_intensity "1.0"
00:00:22.742 : uset g_steer_autocenter "1"
00:00:22.742 : uset g_gallon "0"
00:00:22.742 : uset g_fahrenheit "0"
00:00:22.743 : uset g_pounds "kg"
00:00:22.743 : uset g_mph "0"
00:00:22.743 : uset g_hshifter_synchronized "1"
00:00:22.743 : uset g_hshifter_layout_shifting "1"
00:00:22.743 : uset g_hshifter_layout "3"
00:00:22.743 : uset g_trans "0"
00:00:22.744 : uset g_lang_set "1"
00:00:22.744 : uset g_lang "pl_pl"
00:00:22.744 : uset g_cutscenes "1"
00:00:26.462 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:27.177 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xac193404]
00:00:28.385 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:28.390 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:28.406 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:28.424 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:32.262 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:32.262 : [mods] promods-assets-v200 mount for mod manager purpose.
00:00:32.301 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:32.301 : [mods] promods-def-v200 mount for mod manager purpose.
00:00:32.311 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:32.311 : [mods] promods-map-v200 mount for mod manager purpose.
00:00:32.313 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:32.313 : [mods] promods-media-v200 mount for mod manager purpose.
00:00:32.317 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:32.318 : [mods] promods-model1-v200 mount for mod manager purpose.
00:00:32.319 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:32.319 : [mods] promods-model2-v200 mount for mod manager purpose.
00:01:00.054 : [gl] CDS shutdown: OK
00:01:11.639 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:01:12.005 : [gl] CDS init: OK
00:01:12.007 : [gl] SetPixelFormat: Reused OK (#11).
00:01:12.171 : [gl] wglCreateContextAttribs: OK
00:01:12.187 : [gl] Max anisotropy factor: 16.000000
00:01:12.187 : [gl] driver: AMD Radeon HD 6250 Graphics
00:01:12.187 : [gl] vendor: ATI Technologies Inc.
00:01:12.187 : [gl] version: 3.3.13399 Compatibility Profile Context 15.200.1062.0
00:01:12.187 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:01:12.188 : [gl] Using ARB3 rendering path
00:01:12.188 : [gl] Setting vsync period to 1 (requested 1)
00:01:28.222 : [gl] CDS shutdown: OK
00:01:34.909 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:01:35.199 : [gl] CDS init: OK
00:01:35.201 : [gl] SetPixelFormat: Reused OK (#11).
00:01:35.429 : [gl] wglCreateContextAttribs: OK
00:01:35.445 : [gl] Max anisotropy factor: 16.000000
00:01:35.445 : [gl] driver: AMD Radeon HD 6250 Graphics
00:01:35.445 : [gl] vendor: ATI Technologies Inc.
00:01:35.445 : [gl] version: 3.3.13399 Compatibility Profile Context 15.200.1062.0
00:01:35.446 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:01:35.446 : [gl] Using ARB3 rendering path
00:01:35.446 : [gl] Setting vsync period to 1 (requested 1)
00:01:42.176 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:01:42.180 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:01:42.183 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:01:42.183 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:01:43.438 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:01:44.133 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xac193404]
00:01:44.221 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:01:44.224 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:01:44.226 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:01:44.227 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:01:44.543 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:01:45.153 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xac193404]
00:01:50.911 : mm_flush_repeatedly
00:01:50.931 : uset s_sfx_enabled "1"
00:01:50.931 : uset s_music_enabled "1"
00:01:50.931 : uset s_sfx_volume "1.0"
00:01:50.931 : uset s_radio_volume "0.157895"
00:01:50.931 : uset s_music_volume "0.8"
00:01:50.931 : uset s_master_volume "1.0"
00:01:50.931 : uset s_reverse_stereo "0"
00:01:50.931 : uset g_force_economy_reset "0"
00:01:50.931 : uset g_force_load_selector "-1"
00:01:50.931 : uset g_autoload_ignore_autosave "0"
00:01:50.932 : uset g_start_in_truck "0"
00:01:50.932 : uset g_input_configured "1"
00:01:50.932 : uset g_parking_difficulty "0"
00:01:50.932 : uset g_job_distance_limit "-1.0"
00:01:50.932 : uset g_income_factor "1.0"
00:01:50.932 : uset g_currency "0"
00:01:50.932 : uset g_bad_weather_factor "0.07"
00:01:50.932 : uset g_save_idx "2"
00:01:50.932 : uset g_adviser_auto_parking "1"
00:01:50.932 : uset g_adviser_keep_hidden "0"
00:01:50.932 : uset g_adviser "1"
00:01:50.932 : uset g_desktop_tutorial "1"
00:01:50.932 : uset g_tutorial "1"
00:01:50.932 : uset g_fatigue "1"
00:01:50.932 : uset g_police "1"
00:01:50.932 : uset g_subtitles "0"
00:01:50.933 : uset g_clock_24 "1"
00:01:50.933 : uset g_hmd_no_3d_background "0"
00:01:50.933 : uset g_hmd_no_special_menu "0"
00:01:50.933 : uset g_hmd_reduced_cabin_movement "1"
00:01:50.933 : uset g_hmd_no_artifical_movement "0"
00:01:50.933 : uset i_oculus_eye_protrusion "0.09"
00:01:50.933 : uset i_oculus_eye_height "0.15"
00:01:50.933 : uset i_hmd_max_prediction "0.1"
00:01:50.933 : uset i_hmd_min_prediction "0.0"
00:01:50.933 : uset s_interior_volume "1.0"
00:01:50.933 : uset s_rumble_enabled "1"
00:01:50.933 : uset s_reverse_enabled "1"
00:01:50.933 : uset g_toy_physics "1"
00:01:50.933 : uset g_cam_blinker "0"
00:01:50.933 : uset g_cam_physics_value "1.0"
00:01:50.933 : uset g_cam_physics "1"
00:01:50.934 : uset g_cam_steering_reverse "1.0"
00:01:50.934 : uset g_cam_steering_value "1.0"
00:01:50.934 : uset g_cam_steering "0"
00:01:50.934 : uset g_cruise_control_smart "0.0"
00:01:50.934 : uset g_cruise_control_grid "5.0"
00:01:50.934 : uset g_throttle_auto_shift "0"
00:01:50.934 : uset g_pedal_clutch_range "1.0"
00:01:50.934 : uset g_fuel_simulation "0"
00:01:50.934 : uset g_hardcore_simulation "0"
00:01:50.934 : uset g_reg_setting "reg_setting.europe"
00:01:50.934 : uset g_brake_light_all "1"
00:01:50.934 : uset g_use_speed_limiter "1"
00:01:50.934 : uset g_hud_speed_limit "1"
00:01:50.934 : uset g_axle_drop_auto "1"
00:01:50.934 : uset g_engine_start_auto "1"
00:01:50.935 : uset g_motor_brake_auto "0"
00:01:50.935 : uset g_retarder_auto "0"
00:01:50.935 : uset g_trailer_stability "0.5"
00:01:50.935 : uset g_brake_intensity "1.0"
00:01:50.935 : uset g_steer_autocenter "1"
00:01:50.935 : uset g_gallon "0"
00:01:50.935 : uset g_fahrenheit "0"
00:01:50.935 : uset g_pounds "kg"
00:01:50.935 : uset g_mph "0"
00:01:50.935 : uset g_hshifter_synchronized "1"
00:01:50.935 : uset g_hshifter_layout_shifting "1"
00:01:50.935 : uset g_hshifter_layout "3"
00:01:50.936 : uset g_trans "0"
00:01:50.936 : uset g_lang_set "1"
00:01:50.936 : uset g_lang "pl_pl"
00:01:50.936 : uset g_cutscenes "1"
00:02:33.573 : uset s_sfx_enabled "1"
00:02:33.573 : uset s_music_enabled "1"
00:02:33.573 : uset s_sfx_volume "1.0"
00:02:33.574 : uset s_radio_volume "0.157895"
00:02:33.574 : uset s_music_volume "0.8"
00:02:33.574 : uset s_master_volume "1.0"
00:02:33.574 : uset s_reverse_stereo "0"
00:02:33.574 : uset g_force_economy_reset "0"
00:02:33.574 : uset g_force_load_selector "-1"
00:02:33.574 : uset g_autoload_ignore_autosave "0"
00:02:33.574 : uset g_start_in_truck "0"
00:02:33.575 : uset g_input_configured "1"
00:02:33.575 : uset g_parking_difficulty "0"
00:02:33.575 : uset g_job_distance_limit "-1.0"
00:02:33.575 : uset g_income_factor "1.0"
00:02:33.575 : uset g_currency "0"
00:02:33.575 : uset g_bad_weather_factor "0.07"
00:02:33.575 : uset g_save_idx "2"
00:02:33.578 : uset g_adviser_auto_parking "1"
00:02:33.579 : uset g_adviser_keep_hidden "0"
00:02:33.579 : uset g_adviser "1"
00:02:33.579 : uset g_desktop_tutorial "1"
00:02:33.579 : uset g_tutorial "1"
00:02:33.579 : uset g_fatigue "1"
00:02:33.579 : uset g_police "1"
00:02:33.579 : uset g_subtitles "0"
00:02:33.580 : uset g_clock_24 "1"
00:02:33.580 : uset g_hmd_no_3d_background "0"
00:02:33.580 : uset g_hmd_no_special_menu "0"
00:02:33.580 : uset g_hmd_reduced_cabin_movement "1"
00:02:33.580 : uset g_hmd_no_artifical_movement "0"
00:02:33.581 : uset i_oculus_eye_protrusion "0.09"
00:02:33.581 : uset i_oculus_eye_height "0.15"
00:02:33.581 : uset i_hmd_max_prediction "0.1"
00:02:33.581 : uset i_hmd_min_prediction "0.0"
00:02:33.581 : uset s_interior_volume "1.0"
00:02:33.581 : uset s_rumble_enabled "1"
00:02:33.581 : uset s_reverse_enabled "1"
00:02:33.581 : uset g_toy_physics "1"
00:02:33.581 : uset g_cam_blinker "0"
00:02:33.581 : uset g_cam_physics_value "1.0"
00:02:33.582 : uset g_cam_physics "1"
00:02:33.582 : uset g_cam_steering_reverse "1.0"
00:02:33.582 : uset g_cam_steering_value "1.0"
00:02:33.582 : uset g_cam_steering "0"
00:02:33.582 : uset g_cruise_control_smart "0.0"
00:02:33.582 : uset g_cruise_control_grid "5.0"
00:02:33.582 : uset g_throttle_auto_shift "0"
00:02:33.582 : uset g_pedal_clutch_range "1.0"
00:02:33.582 : uset g_fuel_simulation "0"
00:02:33.582 : uset g_hardcore_simulation "0"
00:02:33.583 : uset g_reg_setting "reg_setting.europe"
00:02:33.583 : uset g_brake_light_all "1"
00:02:33.583 : uset g_use_speed_limiter "1"
00:02:33.583 : uset g_hud_speed_limit "1"
00:02:33.583 : uset g_axle_drop_auto "1"
00:02:33.583 : uset g_engine_start_auto "1"
00:02:33.584 : uset g_motor_brake_auto "0"
00:02:33.584 : uset g_retarder_auto "0"
00:02:33.584 : uset g_trailer_stability "0.5"
00:02:33.585 : uset g_brake_intensity "1.0"
00:02:33.585 : uset g_steer_autocenter "1"
00:02:33.585 : uset g_gallon "0"
00:02:33.585 : uset g_fahrenheit "0"
00:02:33.585 : uset g_pounds "kg"
00:02:33.585 : uset g_mph "0"
00:02:33.586 : uset g_hshifter_synchronized "1"
00:02:33.586 : uset g_hshifter_layout_shifting "1"
00:02:33.586 : uset g_hshifter_layout "3"
00:02:33.586 : uset g_trans "0"
00:02:33.586 : uset g_lang_set "1"
00:02:33.586 : uset g_lang "pl_pl"
00:02:33.586 : uset g_cutscenes "1"
00:02:33.636 : New profile selected: 'Przemek'
00:02:33.639 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:02:33.642 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:02:33.644 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:02:33.645 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:02:34.049 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:02:34.658 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xac193404]
00:02:48.966 : game /home/profiles/50727A656D656B/save/autosave
00:02:49.877 : [bullet] Starting physics server: Bullet
00:02:50.748 : Loaded trailers: 87
00:02:50.778 : Loaded traffic vehicles of type 'car': 29
00:02:50.800 : Loaded traffic vehicles of type 'truck': 22
00:02:50.807 : Loaded traffic vehicles of type 'bus': 1
00:02:50.831 : Loaded traffic trailers of type 'semi_trailer': 19
00:02:50.849 : Loaded addon hookups: 43
00:02:50.866 : Loading resource server data ....
00:02:50.867 : Loading vegetation data ....
00:02:50.883 : Loading road data ....
00:02:51.008 : Loading terrain data ....
00:02:51.058 : Loading railing data ....
00:02:51.101 : Loading building data ....
00:02:51.231 : Loading model data ....
00:02:51.821 : Loading prefab data ....
00:02:52.241 : Loading traffic rule data ....
00:02:52.266 : Loading sign data ....
00:02:54.912 : Loading city data ....
00:02:55.165 : Loading traffic semaphore data ....
00:02:55.201 : Loading traffic signs data ....
00:02:55.311 : Loading hinges data ....
00:02:55.332 : Loading stamp data ....
00:02:55.382 : Loading movers data ....
00:02:55.426 : Loading ferry data ....
00:02:55.489 : Loading country data ....
00:02:55.801 : Loading sound item data ....
00:02:55.826 : Loading live stream data ....
00:02:55.848 : Loading game condition data ....
00:02:55.868 : Loading trigger action data ....
00:02:55.890 : Loading cutscene data ....
00:02:55.940 : Loading cargo data ....
00:02:56.228 : Loading company data ....
00:03:00.989 : Resources load time: 11328ms  (23 MB)
00:03:00.989 : Map '/map/europe.mbd' loading started ....
00:03:42.629 : Map successfully loaded.
00:03:42.793 : Map load time: 41803ms  (5 MB)
00:03:42.810 : Loading save '/home/profiles/50727A656D656B/save/autosave/game.sii'
00:03:54.695 : Economy reset - company mismatch
00:04:21.238 : Road network navigation caching started.

yotshimitsu
Posts: 6
Joined: 09 Apr 2015 11:42

05 Feb 2016 19:58

woniu85 wrote:Komp za grube pieniądze, a na oryginalną grę za kilkanaście pln nie stać :lol:
żal ściska, czy tylko nabijasz posty ?

brejalis wrote:Sorry ale hakerom nie pomagamy :( Masz scrackowaną wersję gry, a to łatwo zobaczyć.

Kod: Zaznacz cały
00:00:00.000 : [sys] Command line: D:\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe (gra poza Steamem)
[...]
00:00:00.159 : Euro Truck Simulator 2 init ver.1.22.2.3s (rev. c00db871756e) (Steamowa wersja gry)


To znaczy, mogę pomóc tak: kup grę, nic więcej nie mogę pomóc.
kiepska rada, na oryginale ze Steama też jest błąd.

RadolSzczecin
Posts: 404
Joined: 24 Oct 2013 15:57

05 Feb 2016 21:33

PrzemekManUtd1878 wrote: Wersja gry taka jak powinna być.
Z pewnością nie jest taka.
Zamykam.



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