Kolejny problem z Promods 2.0

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grisza141286
Posts: 67
Joined: 11 Apr 2015 15:38

07 Jan 2016 20:41

Witajcie.
Podobnie jak wam, zdarzyło mi się , że gra wywaliła do pulpitu. Działo się to jednak na terenie Polski. Zdarzyło mi się to do tej pory dwa razy . Obydwa na terenie Polski. Pierwszego razu nie pamiętam, w którym miejscu dokładnie ale wydaje mi się , że w południowej części ( w Krakowie lub którejś miejscowości w pobliżu Krakowa). Zdążyłem, po uruchomieniu gry na nowym profilu, przejechać dwie trasy + pierwszą początkową. Wiem , że to miało miejsce po wyjeździe z miejscowości z podpiętą naczepą i zawsze w tym samym miejscu, akurat udało mi się chwilę wcześniej zapisać grę i po wczytaniu zapisu, zawsze wywalało po próbie wyjechania z miejscowości.
Drugim razem miało to miejsce tuż przed Krakowem, tak samo na nowo stworzonym profilu. Tym razem dostarczałem dostawę z Dresden do Krakowa (3 lub 4 z kolei dostawa). Wersja gry : ETS 2 public beta, czyli najnowszy patch na dzień dzisiejszy, Promods 2.0 + RusMap 1.6. Kolejność wczytywania modów mam ustawioną zgodnie z opisem w pliku readme, dołączonym do RusMap. Zastanawiam się, czy może mój sprzęt po prostu nie jest za słaby, aby uciągnąć grę z modami. W większych miastach strasznie mi gra klatkowała (np. Szczecin, objazd Berlina), natomiast na "czystym profilu" bez modów oraz w multiplayerze żadnych problemów nie miałem. Mój sprzęt :
Procesor: Intel core i3 2100 3,1GHz
Karta graficzna: MSI Radeon R9 270X 4GB Gaming
Pamięć RAM : 8 GB goodram 1600 MHz CL10 w jednej kości
Płyta główna : ASUS P8P67 LE rev B3
Zasilacz OCZ 650W 80+Bronze
Dodam, że klatkowanie gry zaczęło się wraz z wersją Promods 1.97 na ustawieniach ultra. Plik def - ustawienia standardowe.
We wcześniejszych wersjach nie było ani żadnego klatkowania , ani wywalania do pulpitu , przy tych samych ustawieniach graficznych wszystko płynnie działało wizualnie. Dołączam loga. Może wspólnie uda nam się jakoś poprawić chociaż płynność gry, dopóki nie zainwestuję w lepszy , wydajniejszy sprzęt.

Log:
************ : log created on : Wednesday January 06 2016 @ 08:04:56
00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/bin/win_x64/eurotrucks2.exe -64bit
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz] with 2 cores (4 threads) at ~3110MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 1 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3037285Hz
00:00:00.000 : [mem] physical total: 8156M
00:00:00.000 : [mem] physical avail: 6030M
00:00:00.000 : [mem] virtual total: 8388607M
00:00:00.000 : [mem] virtual avail: 8388016M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.048 : [hashfs] base.scs: Mounted and validated, 51461 entries (D07CEAF61E10AC5BC7C531B1CDFC291710692147865211B54BCDC4734A43C1D)
00:00:00.049 : [hashfs] core.scs: Mounted and validated, 6 entries (B432DFDCFEA8DBA534EFC8BA0E4E3B34BEF9457FA246346E43FE84ED66D187D)
00:00:00.121 : [hashfs] def.scs: Mounted and validated, 6865 entries (38832D6D667ED5979311435A817A94F4D9307FDDD4BE69A7EEC315AB1DC5F5F)
00:00:00.185 : [hashfs] locale.scs: Mounted and validated, 168 entries (7E75948BDA2E69661F09661299669868545D304DE35E7C65D4A790E540B073A)
00:00:00.186 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (7AB20CBBDCB7F33DC785D44FB6676192F8617B24FAB2F3A4BB150860638355D)
00:00:00.186 : [ufs] Home directory: 'C:/Users/Admin/Documents/Euro Truck Simulator 2'.
00:00:00.187 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x9985a28a]
00:00:00.187 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.192 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.193 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.193 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.194 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.194 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.198 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.198 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.212 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.212 : exec /home/config.cfg
00:00:00.212 : [sys] Executing /home/config.cfg ...
00:00:00.212 : uset r_full_resolution_corrections "0"
00:00:00.212 : uset r_force_color_shadowmaps "0"
00:00:00.212 : uset g_mm_help_shown "1"
00:00:00.213 : uset g_force_online_lscrs "0"
00:00:00.213 : uset g_hw_info "1"
00:00:00.213 : uset g_line_sort "0"
00:00:00.213 : uset g_cargo_sort "0"
00:00:00.213 : uset g_tooltip_delay "0.4"
00:00:00.213 : uset g_global_force_load_selector "0"
00:00:00.213 : uset g_desktop_fadeout "60"
00:00:00.213 : uset g_disable_hud_activation "0"
00:00:00.213 : uset g_show_game_elements "1"
00:00:00.213 : uset r_wireframe "0"
00:00:00.213 : uset g_interior_camera_zero_pitch "0"
00:00:00.213 : uset r_segment_buffer_size "128"
00:00:00.213 : uset r_multimon_exterior_in_aux "0"
00:00:00.213 : uset r_multimon_interior_in_main "1"
00:00:00.213 : uset r_multimon_rotation_aux "0"
00:00:00.213 : uset r_multimon_rotation_right "0"
00:00:00.213 : uset r_multimon_rotation_left "0"
00:00:00.213 : uset r_multimon_rotation_center "0"
00:00:00.213 : uset r_multimon_vert_offset_right "0"
00:00:00.213 : uset r_multimon_vert_offset_left "0"
00:00:00.213 : uset r_multimon_border_fov_right "0"
00:00:00.213 : uset r_multimon_border_fov_left "0"
00:00:00.213 : uset r_multimon_fov_vertical "0"
00:00:00.213 : uset r_multimon_fov_horizontal "50"
00:00:00.213 : uset r_multimon_mode "0"
00:00:00.213 : uset r_use_depth_bounds "1"
00:00:00.213 : uset r_show_light_pixel_coverage "0"
00:00:00.213 : uset r_deferred_debug "0"
00:00:00.213 : uset r_mirror_scale_y "2"
00:00:00.213 : uset r_mirror_scale_x "2"
00:00:00.213 : uset r_scale_y "1.25"
00:00:00.213 : uset r_scale_x "1"
00:00:00.213 : uset r_normal_maps "1"
00:00:00.213 : uset r_sunshafts "1"
00:00:00.213 : uset r_color_saturation "1.0"
00:00:00.213 : uset r_color_yellow_blue "0.0"
00:00:00.213 : uset r_color_magenta_green "0.0"
00:00:00.213 : uset r_color_cyan_red "0.0"
00:00:00.213 : uset r_color_correction "1"
00:00:00.213 : uset r_cloud_shadows "1"
00:00:00.213 : uset r_dof_filter_size "0.5"
00:00:00.213 : uset r_dof_transition "400.0"
00:00:00.213 : uset r_dof_start "200.0"
00:00:00.213 : uset r_dof "1"
00:00:00.213 : uset r_mlaa_threshold "1.0"
00:00:00.213 : uset r_mlaa "1"
00:00:00.213 : uset r_hdr "1"
00:00:00.213 : uset r_fake_shadows "2"
00:00:00.213 : uset r_sun_shadow_texture_size "4096"
00:00:00.213 : uset r_sun_shadow_quality "4"
00:00:00.213 : uset r_mirror_view_distance "400"
00:00:00.213 : uset r_deferred_mirrors "2"
00:00:00.214 : uset r_deferred "1"
00:00:00.214 : uset r_nowmi "0"
00:00:00.214 : uset r_startup_progress "0"
00:00:00.214 : uset r_setup_done "1"
00:00:00.214 : uset r_gamma "1"
00:00:00.214 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.214 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.214 : uset r_manual_stereo_ui_fov "80"
00:00:00.214 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.214 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.214 : uset r_manual_stereo_in_menu "0"
00:00:00.214 : uset r_nv_stereo_mode "2"
00:00:00.214 : uset r_minimal_unfinished_frames "0"
00:00:00.214 : uset r_no_frame_tracking "0"
00:00:00.214 : uset r_msaa "0"
00:00:00.214 : uset r_fullscreen "1"
00:00:00.214 : uset r_mode "1680x1050x32x0"
00:00:00.214 : uset r_path ""
00:00:00.214 : uset r_device "gl"
00:00:00.214 : uset i_virtual_cursor_speed "500.0"
00:00:00.214 : uset g_trackir "1"
00:00:00.214 : uset g_lod_factor_pedestrian "1.0"
00:00:00.214 : uset g_pedestrian "1"
00:00:00.214 : uset g_light_span_factor "1"
00:00:00.214 : uset g_light_distance_factor "1"
00:00:00.214 : uset g_vehicle_flare_lights "1"
00:00:00.214 : uset g_auto_traffic_headlights "1"
00:00:00.214 : uset g_lod_factor_parked "1.0"
00:00:00.214 : uset g_lod_factor_traffic "1.0"
00:00:00.214 : uset g_traffic "1"
00:00:00.214 : uset g_kdop_preview "0"
00:00:00.214 : uset g_screenshot_on_bug "0"
00:00:00.214 : uset g_city_name_move "0"
00:00:00.214 : uset g_developer "1"
00:00:00.214 : uset g_steam_rich_presence "1"
00:00:00.214 : uset g_steam_browser "1"
00:00:00.214 : uset g_steam_screenshots "2"
00:00:00.214 : uset g_artist_id "0"
00:00:00.214 : uset g_save_format "0"
00:00:00.214 : uset g_flyspeed "100.0"
00:00:00.214 : uset g_online_loading_screens "1"
00:00:00.214 : uset g_news "1"
00:00:00.214 : uset g_colbox "0"
00:00:00.214 : uset g_radio_mode "1"
00:00:00.214 : uset g_ignore_low_fps "0"
00:00:00.214 : uset g_truck_light_quality "1"
00:00:00.214 : uset g_truck_light_specular "1"
00:00:00.214 : uset g_gfx_all_scales "0"
00:00:00.214 : uset g_gfx_advanced "1"
00:00:00.214 : uset g_gfx_quality "-1"
00:00:00.214 : uset g_hq_3d_scale "0.0"
00:00:00.214 : uset g_hq_3d_screenshot "0"
00:00:00.214 : uset g_menu_aa_limit "8"
00:00:00.214 : uset g_additional_water_fov "20.0f"
00:00:00.214 : uset g_rain_reflect_hookups "1"
00:00:00.214 : uset g_rain_reflect_actor "1"
00:00:00.215 : uset g_rain_reflect_traffic "1"
00:00:00.215 : uset g_rain_reflect_cache "1"
00:00:00.215 : uset g_rain_reflection "3"
00:00:00.215 : uset g_reflection "3"
00:00:00.215 : uset g_grass_density "3"
00:00:00.215 : uset g_veg_detail "2"
00:00:00.215 : uset g_minicon "0"
00:00:00.215 : uset g_console "1"
00:00:00.215 : uset g_texture_usage_stats "0"
00:00:00.215 : uset g_fps "0"
00:00:00.215 : uset g_stream_exts ".ogg;.mp3"
00:00:00.215 : uset r_vsync "1"
00:00:00.215 : uset r_anisotropy_factor "1"
00:00:00.215 : uset r_texture_detail "0"
00:00:00.215 : uset t_averaging_window_length "20"
00:00:00.220 : [lang] Language autodetection: 415
00:00:00.228 : Selected language: pl_pl
00:00:00.228 : Euro Truck Simulator 2 init ver.1.22.2.3s (rev. c00db871756e)
00:00:00.235 : [net] LOG INFO: Started
00:00:00.242 : Setting UI reference mode to: 1440x900...
00:00:00.242 : [gfx] Selected rendering device: gl
00:00:00.381 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
00:00:00.406 : [gfx] Trying to set 1680x1050 32bpp 60Hz (fullscreen)
00:00:00.549 : [gl] CDS init: OK
00:00:00.554 : [gl] SetPixelFormat: OK (#11, color 32 bits, depth 24 bits).
00:00:00.647 : [gl] wglCreateContextAttribs: OK
00:00:00.667 : [gl] Max anisotropy factor: 16.000000
00:00:00.667 : [gl] driver: AMD Radeon R9 200 Series
00:00:00.667 : [gl] vendor: ATI Technologies Inc.
00:00:00.667 : [gl] version: 3.3.13416 Compatibility Profile Context 15.300.1025.1001
00:00:00.667 : [gl] GL extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.667 : [gl] Using ARB3 rendering path
00:00:00.667 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.830 : [al] device: OpenAL Soft
00:00:00.830 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.889 : [al] vendor: OpenAL Community
00:00:00.889 : [al] version: 1.1 ALSOFT 1.14
00:00:00.889 : [al] renderer: OpenAL Soft
00:00:00.889 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.889 : [snd] Started sound update thread
00:00:00.896 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.896 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.910 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{A4172C90-350C-11E5-8005-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:00.911 : [di8] FF Constant force supported
00:00:00.911 : [di8] FF Ramp force supported
00:00:00.911 : [di8] FF Square force supported
00:00:00.911 : [di8] FF Sine force supported
00:00:00.911 : [di8] FF Triangle force supported
00:00:00.911 : [di8] FF SawtoothUp force supported
00:00:00.911 : [di8] FF SawtoothDown force supported
00:00:00.911 : [di8] FF Spring force supported
00:00:00.911 : [di8] FF Damper force supported
00:00:00.911 : [di8] FF Inertia force supported
00:00:00.911 : [di8] FF Friction force supported
00:00:00.911 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:01.173 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FDA06A745AF76B64440218604C3CAC63789ABE236F03D3EF5F6AE9EDFC74A37)
00:00:01.176 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (89B3E3690AEB987EB9BCAC3B932EBF66365C6B9C24C3DAB1A9832C1BC7D3024)
00:00:02.192 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (B7AAFFDAC361B5D909BCB37F5B29DE632246569B2528CFE29DDFC2555B42945)
00:00:02.197 : [hashfs] dlc_raven.scs: Mounted and validated, 181 entries (CF3AB0B7B7FCDF965EF50E37EA5A0463AE904FF03EE40F12527B29645CDD31A)
00:00:02.231 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (76D85132DFF5FBA155A1DDF0A519A67D94F5490C57A00B318BFB4A103271C86)
00:00:02.276 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (CE3D784436C17B3EB37CC7D59DDA6E6522AEA72AE4B5E2D0313CDCD93A78FD7)
00:00:02.387 : dispatch
00:00:02.387 : exit
00:00:04.858 : [ui] Controller setup start
00:00:04.862 : [inp] Classifying devices
00:00:04.862 : [inp] Analyzing "Logitech G27 Racing Wheel USB" "di8.'{A4172C90-350C-11E5-8005-444553540000}|{C29B046D-0000-0000-0000-504944564944}'"
00:00:04.862 : [inp] Applying input.steer.logitech.g27
00:00:04.864 : [inp] Applying input.pedals.logitech.g27.detection.problem
00:00:04.865 : [inp] Applying input.clutch.logitech.g27
00:00:04.865 : [inp] Applying input.look.default
00:00:04.865 : [inp] Applying input.gearbox.updown.logitech.g27
00:00:04.866 : [inp] Applying input.gearbox.drive.logitech.g27
00:00:04.866 : [inp] Applying input.gearbox.hshifter.logitech.g27
00:00:04.866 : [inp] Applying input.info.logitech.g27
00:00:04.867 : [inp] Classified as: wheel
00:00:04.867 : [ui] Controller setup done
00:00:05.064 : mm_flush_repeatedly
00:00:05.290 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FDA06A745AF76B64440218604C3CAC63789ABE236F03D3EF5F6AE9EDFC74A37)
00:00:05.292 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (89B3E3690AEB987EB9BCAC3B932EBF66365C6B9C24C3DAB1A9832C1BC7D3024)
00:00:05.968 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (B7AAFFDAC361B5D909BCB37F5B29DE632246569B2528CFE29DDFC2555B42945)
00:00:05.974 : [hashfs] dlc_raven.scs: Mounted and validated, 181 entries (CF3AB0B7B7FCDF965EF50E37EA5A0463AE904FF03EE40F12527B29645CDD31A)
00:00:05.992 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (76D85132DFF5FBA155A1DDF0A519A67D94F5490C57A00B318BFB4A103271C86)
00:00:06.038 : [hashfs] dlc_trailers.scs: Mounted and validated, 622 entries (CE3D784436C17B3EB37CC7D59DDA6E6522AEA72AE4B5E2D0313CDCD93A78FD7)
00:00:06.160 : uset s_sfx_enabled "1"
00:00:06.160 : uset s_music_enabled "1"
00:00:06.160 : uset s_sfx_volume "1.0"
00:00:06.160 : uset s_radio_volume "1.0"
00:00:06.160 : uset s_music_volume "0.8"
00:00:06.160 : uset s_master_volume "1.0"
00:00:06.160 : uset s_reverse_stereo "0"
00:00:06.161 : uset g_force_economy_reset "0"
00:00:06.161 : uset g_force_load_selector "0"
00:00:06.161 : uset g_autoload_ignore_autosave "0"
00:00:06.161 : uset g_start_in_truck "0"
00:00:06.161 : uset g_input_configured "1"
00:00:06.161 : uset g_parking_difficulty "0"
00:00:06.161 : uset g_job_distance_limit "-1.0"
00:00:06.161 : uset g_income_factor "1.0"
00:00:06.161 : uset g_currency "9"
00:00:06.161 : uset g_bad_weather_factor "0.07"
00:00:06.161 : uset g_save_idx "1"
00:00:06.161 : uset g_adviser_auto_parking "1"
00:00:06.161 : uset g_adviser_keep_hidden "0"
00:00:06.161 : uset g_adviser "1"
00:00:06.161 : uset g_desktop_tutorial "0"
00:00:06.161 : uset g_tutorial "0"
00:00:06.161 : uset g_fatigue "1"
00:00:06.161 : uset g_police "1"
00:00:06.161 : uset g_subtitles "0"
00:00:06.161 : uset g_clock_24 "1"
00:00:06.161 : uset g_hmd_no_3d_background "0"
00:00:06.161 : uset g_hmd_no_special_menu "0"
00:00:06.161 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.161 : uset g_hmd_no_artifical_movement "0"
00:00:06.161 : uset i_oculus_eye_protrusion "0.09"
00:00:06.161 : uset i_oculus_eye_height "0.15"
00:00:06.161 : uset i_hmd_max_prediction "0.1"
00:00:06.161 : uset i_hmd_min_prediction "0.0"
00:00:06.161 : uset s_interior_volume "1.0"
00:00:06.161 : uset s_rumble_enabled "1"
00:00:06.161 : uset s_reverse_enabled "1"
00:00:06.161 : uset g_toy_physics "1"
00:00:06.161 : uset g_cam_blinker "0"
00:00:06.161 : uset g_cam_physics_value "1.0"
00:00:06.161 : uset g_cam_physics "1"
00:00:06.161 : uset g_cam_steering_reverse "1.0"
00:00:06.161 : uset g_cam_steering_value "1.0"
00:00:06.161 : uset g_cam_steering "0"
00:00:06.161 : uset g_cruise_control_smart "0.0"
00:00:06.161 : uset g_cruise_control_grid "5.0"
00:00:06.161 : uset g_throttle_auto_shift "0"
00:00:06.161 : uset g_pedal_clutch_range "1.0"
00:00:06.161 : uset g_fuel_simulation "0"
00:00:06.161 : uset g_hardcore_simulation "0"
00:00:06.161 : uset g_reg_setting ""
00:00:06.161 : uset g_brake_light_all "1"
00:00:06.161 : uset g_use_speed_limiter "0"
00:00:06.161 : uset g_hud_speed_limit "1"
00:00:06.161 : uset g_axle_drop_auto "0"
00:00:06.161 : uset g_engine_start_auto "0"
00:00:06.161 : uset g_motor_brake_auto "0"
00:00:06.161 : uset g_retarder_auto "0"
00:00:06.161 : uset g_trailer_stability "0.5"
00:00:06.161 : uset g_brake_intensity "1.0"
00:00:06.162 : uset g_steer_autocenter "1"
00:00:06.162 : uset g_gallon "0"
00:00:06.162 : uset g_fahrenheit "0"
00:00:06.162 : uset g_pounds "kg"
00:00:06.162 : uset g_mph "0"
00:00:06.162 : uset g_hshifter_synchronized "1"
00:00:06.162 : uset g_hshifter_layout_shifting "1"
00:00:06.162 : uset g_hshifter_layout "4"
00:00:06.162 : uset g_trans "2"
00:00:06.162 : uset g_lang_set "1"
00:00:06.162 : uset g_lang "pl_pl"
00:00:06.162 : uset g_cutscenes "1"
00:00:06.965 : loading 'Real_G27_ffb_x64' 'C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/bin/win_x64/plugins/Real_G27_ffb_x64.dll'
00:00:08.424 : Initializing Real_G27_ffb v.2.3-alpha log
00:00:14.933 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:14.934 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:14.935 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:14.936 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:14.936 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:16.734 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:16.859 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xcad43bef]
00:00:27.023 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:27.108 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:27.137 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:47.632 : mm_flush_repeatedly
00:00:47.801 : uset s_sfx_enabled "1"
00:00:47.801 : uset s_music_enabled "1"
00:00:47.801 : uset s_sfx_volume "1.0"
00:00:47.801 : uset s_radio_volume "1.0"
00:00:47.801 : uset s_music_volume "0.8"
00:00:47.801 : uset s_master_volume "1.0"
00:00:47.801 : uset s_reverse_stereo "0"
00:00:47.801 : uset g_force_economy_reset "0"
00:00:47.801 : uset g_force_load_selector "0"
00:00:47.801 : uset g_autoload_ignore_autosave "0"
00:00:47.801 : uset g_start_in_truck "0"
00:00:47.801 : uset g_input_configured "1"
00:00:47.801 : uset g_parking_difficulty "0"
00:00:47.801 : uset g_job_distance_limit "-1.0"
00:00:47.801 : uset g_income_factor "1.0"
00:00:47.801 : uset g_currency "9"
00:00:47.801 : uset g_bad_weather_factor "0.07"
00:00:47.801 : uset g_save_idx "1"
00:00:47.801 : uset g_adviser_auto_parking "1"
00:00:47.801 : uset g_adviser_keep_hidden "0"
00:00:47.801 : uset g_adviser "1"
00:00:47.801 : uset g_desktop_tutorial "0"
00:00:47.801 : uset g_tutorial "0"
00:00:47.801 : uset g_fatigue "1"
00:00:47.801 : uset g_police "1"
00:00:47.801 : uset g_subtitles "0"
00:00:47.801 : uset g_clock_24 "1"
00:00:47.801 : uset g_hmd_no_3d_background "0"
00:00:47.801 : uset g_hmd_no_special_menu "0"
00:00:47.801 : uset g_hmd_reduced_cabin_movement "1"
00:00:47.801 : uset g_hmd_no_artifical_movement "0"
00:00:47.801 : uset i_oculus_eye_protrusion "0.09"
00:00:47.801 : uset i_oculus_eye_height "0.15"
00:00:47.801 : uset i_hmd_max_prediction "0.1"
00:00:47.801 : uset i_hmd_min_prediction "0.0"
00:00:47.801 : uset s_interior_volume "1.0"
00:00:47.801 : uset s_rumble_enabled "1"
00:00:47.801 : uset s_reverse_enabled "1"
00:00:47.801 : uset g_toy_physics "1"
00:00:47.801 : uset g_cam_blinker "0"
00:00:47.801 : uset g_cam_physics_value "1.0"
00:00:47.801 : uset g_cam_physics "1"
00:00:47.801 : uset g_cam_steering_reverse "1.0"
00:00:47.801 : uset g_cam_steering_value "1.0"
00:00:47.801 : uset g_cam_steering "0"
00:00:47.801 : uset g_cruise_control_smart "0.0"
00:00:47.801 : uset g_cruise_control_grid "5.0"
00:00:47.801 : uset g_throttle_auto_shift "0"
00:00:47.801 : uset g_pedal_clutch_range "1.0"
00:00:47.801 : uset g_fuel_simulation "0"
00:00:47.801 : uset g_hardcore_simulation "0"
00:00:47.801 : uset g_reg_setting ""
00:00:47.801 : uset g_brake_light_all "1"
00:00:47.801 : uset g_use_speed_limiter "0"
00:00:47.801 : uset g_hud_speed_limit "1"
00:00:47.801 : uset g_axle_drop_auto "0"
00:00:47.801 : uset g_engine_start_auto "0"
00:00:47.801 : uset g_motor_brake_auto "0"
00:00:47.801 : uset g_retarder_auto "0"
00:00:47.801 : uset g_trailer_stability "0.5"
00:00:47.801 : uset g_brake_intensity "1.0"
00:00:47.801 : uset g_steer_autocenter "1"
00:00:47.801 : uset g_gallon "0"
00:00:47.801 : uset g_fahrenheit "0"
00:00:47.801 : uset g_pounds "kg"
00:00:47.801 : uset g_mph "0"
00:00:47.801 : uset g_hshifter_synchronized "1"
00:00:47.801 : uset g_hshifter_layout_shifting "1"
00:00:47.801 : uset g_hshifter_layout "4"
00:00:47.801 : uset g_trans "2"
00:00:47.801 : uset g_lang_set "1"
00:00:47.802 : uset g_lang "pl_pl"
00:00:47.802 : uset g_cutscenes "1"
00:00:49.739 : uset s_sfx_enabled "1"
00:00:49.739 : uset s_music_enabled "1"
00:00:49.739 : uset s_sfx_volume "1.0"
00:00:49.739 : uset s_radio_volume "1.0"
00:00:49.739 : uset s_music_volume "0.8"
00:00:49.739 : uset s_master_volume "1.0"
00:00:49.739 : uset s_reverse_stereo "0"
00:00:49.739 : uset g_force_economy_reset "0"
00:00:49.740 : uset g_force_load_selector "0"
00:00:49.740 : uset g_autoload_ignore_autosave "0"
00:00:49.740 : uset g_start_in_truck "0"
00:00:49.740 : uset g_input_configured "1"
00:00:49.740 : uset g_parking_difficulty "0"
00:00:49.740 : uset g_job_distance_limit "-1.0"
00:00:49.740 : uset g_income_factor "1.0"
00:00:49.740 : uset g_currency "9"
00:00:49.740 : uset g_bad_weather_factor "0.07"
00:00:49.740 : uset g_save_idx "1"
00:00:49.740 : uset g_adviser_auto_parking "1"
00:00:49.740 : uset g_adviser_keep_hidden "0"
00:00:49.740 : uset g_adviser "1"
00:00:49.740 : uset g_desktop_tutorial "0"
00:00:49.740 : uset g_tutorial "0"
00:00:49.740 : uset g_fatigue "1"
00:00:49.740 : uset g_police "1"
00:00:49.740 : uset g_subtitles "0"
00:00:49.740 : uset g_clock_24 "1"
00:00:49.740 : uset g_hmd_no_3d_background "0"
00:00:49.740 : uset g_hmd_no_special_menu "0"
00:00:49.740 : uset g_hmd_reduced_cabin_movement "1"
00:00:49.740 : uset g_hmd_no_artifical_movement "0"
00:00:49.740 : uset i_oculus_eye_protrusion "0.09"
00:00:49.740 : uset i_oculus_eye_height "0.15"
00:00:49.740 : uset i_hmd_max_prediction "0.1"
00:00:49.740 : uset i_hmd_min_prediction "0.0"
00:00:49.740 : uset s_interior_volume "1.0"
00:00:49.740 : uset s_rumble_enabled "1"
00:00:49.740 : uset s_reverse_enabled "1"
00:00:49.740 : uset g_toy_physics "1"
00:00:49.740 : uset g_cam_blinker "0"
00:00:49.740 : uset g_cam_physics_value "1.0"
00:00:49.740 : uset g_cam_physics "1"
00:00:49.740 : uset g_cam_steering_reverse "1.0"
00:00:49.740 : uset g_cam_steering_value "1.0"
00:00:49.740 : uset g_cam_steering "0"
00:00:49.740 : uset g_cruise_control_smart "0.0"
00:00:49.740 : uset g_cruise_control_grid "5.0"
00:00:49.740 : uset g_throttle_auto_shift "0"
00:00:49.740 : uset g_pedal_clutch_range "1.0"
00:00:49.740 : uset g_fuel_simulation "0"
00:00:49.740 : uset g_hardcore_simulation "0"
00:00:49.740 : uset g_reg_setting ""
00:00:49.740 : uset g_brake_light_all "1"
00:00:49.740 : uset g_use_speed_limiter "0"
00:00:49.740 : uset g_hud_speed_limit "1"
00:00:49.740 : uset g_axle_drop_auto "0"
00:00:49.740 : uset g_engine_start_auto "0"
00:00:49.740 : uset g_motor_brake_auto "0"
00:00:49.740 : uset g_retarder_auto "0"
00:00:49.740 : uset g_trailer_stability "0.5"
00:00:49.740 : uset g_brake_intensity "1.0"
00:00:49.740 : uset g_steer_autocenter "1"
00:00:49.740 : uset g_gallon "0"
00:00:49.740 : uset g_fahrenheit "0"
00:00:49.740 : uset g_pounds "kg"
00:00:49.740 : uset g_mph "0"
00:00:49.740 : uset g_hshifter_synchronized "1"
00:00:49.741 : uset g_hshifter_layout_shifting "1"
00:00:49.741 : uset g_hshifter_layout "4"
00:00:49.741 : uset g_trans "2"
00:00:49.741 : uset g_lang_set "1"
00:00:49.741 : uset g_lang "pl_pl"
00:00:49.741 : uset g_cutscenes "1"
00:00:49.751 : New profile selected: 'Promods'
00:00:49.795 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:49.795 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:49.796 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:49.796 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:49.796 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:49.831 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:49.899 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xcad43bef]
00:00:50.108 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:50.112 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:50.113 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:53.871 : game
00:00:54.262 : [bullet] Starting physics server: Bullet
00:00:54.729 : Loaded trailers: 93
00:00:54.732 : Loaded traffic vehicles of type 'car': 29
00:00:54.734 : Loaded traffic vehicles of type 'truck': 22
00:00:54.735 : Loaded traffic vehicles of type 'bus': 1
00:00:54.737 : Loaded traffic trailers of type 'semi_trailer': 19
00:00:54.738 : Loaded addon hookups: 40
00:00:54.743 : Loading resource server data ....
00:00:54.743 : Loading vegetation data ....
00:00:54.774 : Loading road data ....
00:00:54.800 : Loading terrain data ....
00:00:54.813 : Loading railing data ....
00:00:54.826 : Loading building data ....
00:00:54.852 : Loading model data ....
00:00:55.048 : Loading prefab data ....
00:00:55.127 : Loading traffic rule data ....
00:00:55.143 : Loading sign data ....
00:00:55.586 : Loading city data ....
00:00:55.623 : Loading traffic semaphore data ....
00:00:55.632 : Loading traffic signs data ....
00:00:55.661 : Loading hinges data ....
00:00:55.678 : Loading stamp data ....
00:00:55.693 : Loading movers data ....
00:00:55.711 : Loading ferry data ....
00:00:55.728 : Loading country data ....
00:00:55.766 : Loading sound item data ....
00:00:55.778 : Loading live stream data ....
00:00:55.793 : Loading game condition data ....
00:00:55.811 : Loading trigger action data ....
00:00:55.829 : Loading cutscene data ....
00:00:55.951 : Loading cargo data ....
00:00:56.003 : Loading company data ....
00:00:57.021 : Resources load time: 2890ms (27 MB)
00:00:57.021 : Map '/map/europe.mbd' loading started ....
00:01:09.111 : Map successfully loaded.
00:01:09.124 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:01:09.139 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:01:09.144 : Map load time: 12123ms (9 MB)
00:01:09.153 : Loading save '/home/profiles/50726F6D6F6473/save/autosave/game.sii'
00:01:10.390 : Road network navigation caching started.
00:01:48.066 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:01:48.683 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:01:57.905 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:01:59.242 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:01:59.432 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:02:02.050 : <WARNING> More failures to find a route.
00:02:11.830 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:02:11.893 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:02:21.725 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:02:28.880 : Road network navigation caching finished.
00:02:28.937 : Garage update started.
00:02:30.131 : Garage update finished.
00:02:30.155 : Economy load time: 96024ms (95 MB)
00:02:35.809 : Create actor: (73 MB)
00:02:35.919 : Game init finished. (210 MB)
00:03:40.323 : Loading save '/home/profiles/50726F6D6F6473/save/autosave_drive/game.sii'
00:03:40.524 : Road network navigation caching started.
00:04:42.311 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:04:42.374 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:04:52.368 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:04:59.529 : Road network navigation caching finished.
00:04:59.549 : Garage update started.
00:04:59.621 : Garage update finished.
00:08:47.856 : Creating save-game file (/home/profiles/50726F6D6F6473/save/2/game.sii) ...
00:10:57.353 : Creating save-game file (/home/profiles/50726F6D6F6473/save/autosave_job_3/game.sii) ...
00:10:57.378 : Game has been auto-saved.
00:11:40.103 : Creating save-game file (/home/profiles/50726F6D6F6473/save/1/game.sii) ...
00:12:40.601 : Creating save-game file (/home/profiles/50726F6D6F6473/save/autosave_drive/game.sii) ...
00:12:40.621 : Game has been auto-saved.
00:17:57.770 : Creating save-game file (/home/profiles/50726F6D6F6473/save/autosave_drive/game.sii) ...
00:17:57.790 : Game has been auto-saved.
00:19:56.432 : Creating save-game file (/home/profiles/50726F6D6F6473/save/3/game.sii) ...
00:20:30.425 : <WARNING> Dropped 6166 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:31.934 : <WARNING> Dropped 3043 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:32.305 : <WARNING> Dropped 13317 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:32.596 : <WARNING> Dropped 4992 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:33.598 : <WARNING> Dropped 373 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:33.728 : <WARNING> Dropped 1063 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:33.768 : <WARNING> Dropped 437 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:34.131 : <WARNING> Dropped 542 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:34.296 : <WARNING> Dropped 2848 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:34.336 : <WARNING> Dropped 749 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:34.580 : <WARNING> Dropped 492 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:34.770 : <WARNING> Dropped 9010 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:38.107 : <WARNING> Dropped 10308 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:38.499 : <WARNING> Dropped 6795 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:38.787 : <WARNING> Dropped 2035 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:39.218 : <WARNING> Dropped 4634 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:39.780 : <WARNING> Dropped 844 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:39.944 : <WARNING> Dropped 848 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:39.994 : <WARNING> Dropped 5304 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:40.096 : <WARNING> Dropped 1097 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:40.515 : <WARNING> Dropped 182 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:40.966 : <WARNING> Dropped 2999 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:41.065 : <WARNING> Dropped 1080 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:41.160 : <WARNING> Dropped 1626 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:41.305 : <WARNING> Dropped 586 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:41.986 : <WARNING> Dropped 1543 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:42.037 : <WARNING> Dropped 938 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:42.100 : <WARNING> Dropped 1031 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:42.564 : <WARNING> Dropped 355 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:42.811 : <WARNING> Dropped 3659 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:42.957 : <WARNING> Dropped 1164 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:43.007 : <WARNING> Dropped 934 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:43.059 : <WARNING> Dropped 545 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:43.400 : <WARNING> Dropped 980 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:43.548 : <WARNING> Dropped 3153 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:44.070 : <WARNING> Dropped 554 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:44.170 : <WARNING> Dropped 1303 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:44.418 : <WARNING> Dropped 1516 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:20:45.075 : <WARNING> Dropped 970 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:07.401 : <WARNING> Dropped 953 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:07.939 : <WARNING> Dropped 3559 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:08.150 : <WARNING> Dropped 4253 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:08.281 : <WARNING> Dropped 372 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:08.387 : <WARNING> Dropped 1421 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:08.499 : <WARNING> Dropped 758 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:10.811 : <WARNING> Dropped 7119 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:21:11.577 : <WARNING> Dropped 11215 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
00:22:23.365 : Nothing to activate
00:23:06.896 : Creating save-game file (/home/profiles/50726F6D6F6473/save/autosave_drive/game.sii) ...
00:23:06.922 : Game has been auto-saved.
00:26:52.812 : Nothing to activate
00:27:14.426 : Creating save-game file (/home/profiles/50726F6D6F6473/save/2/game.sii) ...
00:28:15.736 : Creating save-game file (/home/profiles/50726F6D6F6473/save/autosave_drive/game.sii) ...
00:28:15.761 : Game has been auto-saved.
00:28:32.089 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:28:32.089 : <ERROR> [gfx] Failed to create pipeline setup for (/prefab/_firmy/tartak/tartak_mat_09c.mat - defattr)

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Vøytek
Developer
Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
Contact:

07 Jan 2016 22:01

Uruchom grę w DirectX zamiast OpenGL ;)
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grisza141286
Posts: 67
Joined: 11 Apr 2015 15:38

08 Jan 2016 14:42

O! Właśnie o tym doczytałem na innym forum, zaraz po napisaniu posta tutaj. Tylko teraz mam zagwostkę , w jaki sposób można uruchomić ets 2 w DirectX ?

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Vøytek
Developer
Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
Contact:

08 Jan 2016 16:58

Gdy odpalasz grę na Steamie, to się zawsze pyta jak uruchomić.

A jeśli u Ciebie nie pojawia się takie okienko, to wejdź w Bibliotekę na Steamie i na liście gier kliknij prawym na ETS2 i wybierz Launch with DirectX.
Możesz też ustawić parametry uruchamiania, by gra zawsze włączała się w tym trybie gdy klikniesz ikonkę. Wtedy (nie mam pewności) musisz użyć polecenia "-rdevice dx9".
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grisza141286
Posts: 67
Joined: 11 Apr 2015 15:38

09 Jan 2016 09:01

Mój problem chyba został rozwiązany, wczoraj włączyłem ETS 2 i bez problemu dojechałem do celu bez żadnych crashów (również w miejscu , gdzie wcześniej notorycznie mnie wywalało do pulpitu). Wersję gry mam aktywowaną na steamie. Zastosowałem dwa polecenia w opcjach uruchamiania, jedno z nich tak, jak kolega wyżej napisał.
Po uruchomieniu steam należy przejść do zakładki biblioteka, gdzie znajduje się lista naszych gier, prawym przyciskiem myszy klikamy na Euro Truck Simulator 2 , wybieramy właściwości, następnie klikamy na " Ustaw opcje uruchamiania..." . Teraz należy wpisać w polu takie polecenia :
-64bit -rdevice dx11
Należy pamiętać o zachowaniu spacji na początku przed wpisaniem pierwszej komendy, jak również pomiędzy kolejnymi komendami. Ja akurat korzystam z directx 11 , stąd też na końcu cyfra 11. Trzeba tutaj pamiętać również, żeby wpisać cyferkę wersji directx , którą mamy zainstalowaną i z której korzystamy.

Po zastosowaniu tych czynności, wczoraj pograłem około 2 godzin , pokonując 4 trasy o średniej długości jednej około 600 km. Bez żadnych crashy i klatkowania !

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Vøytek
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Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
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09 Jan 2016 14:48

Wpisywanie dx11 jest zbędne, gdyż gra i tak działa najwyżej w wersji 9 ale może na przyszłość się przyda :)
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