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Crash do pulpitu - wersja PM 2.43

Posted: 24 Dec 2019 00:14
by Du_Chu
Cześć,
W okolicach Łodzi, (rondo przed A2; centrum dystrybucyjne LIDL), gra zawiesza się.
Problem w tym że nie ma regularności. Raz jest dobrze, a 9 razy wyrzuca do pulpitu.
Tak samo nie ma regularności jeśli chodzi o kierunek - raz wywala od strony LIDL-a, raz od strony miasta, a raz od strony Rabena.

Podejrzewam że to jakiś mod, prośba tylko w ustaleniu który.
Log jest długi, wstawiam ostatnie wiersze i podrzucam link do całego pliku do pobrania.

https://www102.zippyshare.com/v/xF1hKitb/file.html

Code: Select all

00:20:02.389 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:21:38.860 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_02.mat
00:21:46.129 : Creating save-game file (/steam/profiles/44755F43687575/save/autosave_drive_9/game.sii) ...
00:21:53.279 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_02.mat
00:21:55.163 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_03.mat
00:21:55.179 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_03.mat
00:21:57.296 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_03.mat
00:21:57.314 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_03.mat
00:22:00.879 : [prefab desc] Converting prefab descriptor '/prefab/_stacje_benz/miasto/stacja_paliw_miasto.ppd' version 22 to current version (23)
00:22:00.879 : <WARNING> [model] Model geometry '/prefab/_stacje_benz/miasto/stacja_paliw_miasto.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 0, falling back to default value.
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 1, falling back to default value.
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 2, falling back to default value.
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 3, falling back to default value.
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 4, falling back to default value.
00:22:03.498 : <ERROR> Suspicious wheel width on wheel no. 5, falling back to default value.
00:22:04.931 : <ERROR> Suspicious wheel width on wheel no. 0, falling back to default value.
00:22:04.931 : <ERROR> Suspicious wheel width on wheel no. 1, falling back to default value.
00:22:04.931 : <ERROR> Suspicious wheel width on wheel no. 2, falling back to default value.
00:22:04.931 : <ERROR> Suspicious wheel width on wheel no. 3, falling back to default value.
00:22:04.932 : <ERROR> Suspicious wheel width on wheel no. 4, falling back to default value.
00:22:04.932 : <ERROR> Suspicious wheel width on wheel no. 5, falling back to default value.
00:22:08.731 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_10.mat
00:22:09.199 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_10.mat
00:22:12.565 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_10.mat
00:22:14.667 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.cool_jns031' - not a valid trailer data type or unit name
00:22:14.667 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.schmitz.jsk8102' - not a valid trailer data type or unit name
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 1711656
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 88100
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 25308
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 170580
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 9416
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 30668
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 45480
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 45480
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 2780
00:22:14.860 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 7740
00:22:16.070 : <ERROR> f:\build_bot\ssd_win_slave\final_build_ets2_136_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.

Re: Crash do pulpitu - wersja PM 2.43

Posted: 24 Dec 2019 12:45
by Vøytek
Masz sporo modów, z czego część jest przestarzała sądząc po błędach w logu. A sam crash na końcu jest spowodowany nie jakimś konkretnym miejscem, a obciążeniem, któremu silnik gry/komputer nie sprostał. Na przykład za dużo pojazdów, do tego wysokie ustawienia grafiki (400% skalowania może?) i w pechowej sytuacji nawet 16GB RAMu i nowa karta to za mało.

Re: Crash do pulpitu - wersja PM 2.43

Posted: 25 Dec 2019 12:48
by Du_Chu
@Vøytek - dzięki za odpowiedź!

Skalowanie mam ustawione na 100%, reszta ustawień jest poziomie: "Wysokie".
Łódź przestała boleć, zaczął boleć Zgorzelec. Jadąc A4, przed samym zjazdem do w/w miasta znów gra crashuje.
Czy to może być problem za dużej ilości modów? Czy raczej mody graficzne psują sprawę?

Code: Select all

00:08:11.158 : <ERROR> [model] Unknown look name 'default' on model '/road_template/pro/land/rl2_pro_pl.pmd'
00:08:12.177 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:08:12.177 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:08:15.609 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:08:19.860 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:08:20.329 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/hub/abas_hubs/abas_front_hub_volvo.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.329 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/nuts/abas_nuts/abas_nuts_plastic_front.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.330 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/cover/abas_cover/abas_ring_steel_front.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.330 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/disc/abas_steel/abas_steel_round.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.331 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/nuts/abas_nuts/abas_nuts_plastic_rear.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.332 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/cover/abas_cover/abas_ring_steel_rear.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.333 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/hub/abas_hubs/abas_drive_hub_volvo.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.333 : <WARNING> [model] Model geometry '/vehicle/truck/upgrade/wheel/disc/abas_steel/abas_steel_rear.pmg' has incorrect file version 506d6713 - expected version 506d6715. Converting...
00:08:20.494 : <WARNING> [model] Model geometry '/vehicle/trailer_owned/upgrade/wheel/disc/basic_0.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:08:20.494 : <WARNING> [model] Model geometry '/vehicle/trailer_owned/upgrade/wheel/nuts/basic_nuts_rubber_0.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:08:20.494 : <WARNING> [model] Model geometry '/vehicle/trailer_owned/upgrade/wheel/hub/bpw_22_5_disc_0.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
00:08:23.877 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/model/skybox/nice1/nice1_16-18_c.dds' with size 33554560
00:08:26.862 : Creating save-game file (/steam/profiles/44755F43687575/save/1/game.sii) ...
00:08:28.243 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/model/skybox/nice0/nice0_11-15_c.dds' with size 33554560
00:08:29.895 : <ERROR> [model] Unknown look name 'asphalt' on model '/model/road/stripes_prefab_eu_land_01a.pmd'
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x272F33F8C1400001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x272F303042C00001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x273337E4B0400000
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x272F35203AC00001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x272F35D0B5C00001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x27334D1CD7400001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x273337E4B0400000
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x272F35203AC00001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x27334D842CC00001
00:08:38.654 : <ERROR> [Trajectory items] No priority set for intersection. uid: 0x27334D4C45C00001
00:08:39.496 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_10.mat
00:08:39.576 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/model/skybox/nice1/nice1_16-18_c.dds' with size 33554560
00:08:39.593 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/model/skybox/nice0/nice0_11-15_c.dds' with size 33554560
00:08:39.768 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_10.mat
00:08:39.771 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_02.mat
00:08:39.801 : <ERROR> Missing terrain material LOD color in aux[2]. Material: /material/road/sidewalk_02.mat
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 24900
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 202248
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 17812
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 39732
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 279396
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 41908
00:08:41.167 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 28584
00:08:41.168 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 185724
00:08:41.168 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 21100
00:08:41.168 : <ERROR> [gfx] Failed to assign pool segment (models) for incoming allocation of size 5004
00:08:41.498 : <WARNING> License plate slots were depleted!
00:08:41.598 : <WARNING> License plate slots were depleted!
00:08:41.598 : <WARNING> License plate slots were depleted!
00:08:41.799 : <WARNING> More license plate slots were depleted (set g_developer to 2 to get more individual reports).
00:08:42.186 : <ERROR> f:\build_bot\ssd_win_slave\final_build_ets2_136_windows_bin_steam_x64\build\prism\src\p3core\collections/arrays/arrays_base_impl.h(491): ??A?$array_t@Ur_buffer_segment_t@prism@@@prism@@QEAAAEAUr_buffer_segment_t@1@_K@Z: Index outside array boundaries.
game.log.txt
https://www50.zippyshare.com/v/Q3lECa4F/file.html

Re: Crash do pulpitu - wersja PM 2.43

Posted: 25 Dec 2019 20:30
by Dawid2849
Najpierw spróbuj bez modów graficznych, nadal problemem jest obciążenie.

Re: Crash do pulpitu - wersja PM 2.43

Posted: 03 Jan 2020 01:33
by Kapiwisienka40
Wywala mnie na pulpit jak jade miedzy Osnabruck a Amsterdamie na autostradzie

Re: Crash do pulpitu - wersja PM 2.43

Posted: 03 Jan 2020 10:03
by Ssimoo
Super, dzięki za informację. I co dalej?

Re: Crash do pulpitu - wersja PM 2.43

Posted: 05 Jan 2020 01:09
by Kapiwisienka40
I mi gra się wczytuje ostatni save i jak jade w to samo miejsce to nie wywala

Re: Crash do pulpitu - wersja PM 2.43

Posted: 05 Jan 2020 09:55
by Ssimoo
Czyli to nie wina mapy, skoro raz działa, aa raz nie.