Game crashes when driving through Siedlce

Installation problems or game crashes? Post them here.
Forum rules
ALWAYS FOLLOW OUR SELF-HELP GUIDE FIRST.

If you report a game crash ALWAYS post your game.log.txt in between CODE tags, or if it too large post it on pastebin.com and share the link.
Post Reply
samlie
Posts: 2
Joined: 10 Jan 2016 03:06

10 Jan 2016 18:36

Tried 3 times, crashes at the exact same location each time

Code: Select all

************ : log created on : Sunday January 10 2016 @ 12:19:22
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD FX(tm)-8350 Eight-Core Processor           ] with 8 cores (8 threads) at ~3991MHz.
00:00:00.000 : [sys] using 6 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3897822Hz
00:00:00.000 : [mem] physical total: 8149M
00:00:00.000 : [mem] physical avail: 5244M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 3544M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.068 : [hashfs] base.scs: Mounted and validated, 51416 entries (F99825064B870651BF6922469E2D87759D4BA207E095CC16A6B17F0AA908F57)
00:00:00.069 : [hashfs] core.scs: Mounted and validated, 6 entries (CB383882E332BDA286C2BBF9C790030A1ADB4A58C64CDC38AB196EEFCC896B4)
00:00:00.193 : [hashfs] def.scs: Mounted and validated, 6865 entries (35FB2CD69224B6F08B7395F6DBB639C2CD7CB8BCA5B33440EBFDB5F9C598711)
00:00:00.265 : [hashfs] locale.scs: Mounted and validated, 168 entries (04B91B7ABF04FF4F7ED8F7B5F6C9985C8BCCB362A2B4E1BBD9729E9E936AC74)
00:00:00.267 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (A8CE177F2616C7EF4D26CB5BCD428EBBAD5DB38AEAA296558427FD7944E807F)
00:00:00.267 : [ufs] Home directory: 'C:/Users/ChakWang/Documents/Euro Truck Simulator 2'.
00:00:00.268 : [zipfs] Hasarsızlık Modu 2.3.scs: read ok, 5 entries [0x5e3694d8]
00:00:00.269 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0x9985a28a]
00:00:00.270 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.275 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.277 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.277 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.279 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.279 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.283 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.284 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.297 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.298 : exec /home/config.cfg
00:00:00.298 : [sys] Executing /home/config.cfg ...
00:00:00.298 : uset inst_flags "0"
00:00:00.298 : uset inst_noupg "0"
00:00:00.298 : uset r_full_resolution_corrections "0"
00:00:00.298 : uset r_force_color_shadowmaps "0"
00:00:00.298 : uset g_mm_help_shown "1"
00:00:00.298 : uset g_force_online_lscrs "0"
00:00:00.298 : uset g_hw_info "1"
00:00:00.298 : uset g_line_sort "0"
00:00:00.298 : uset g_cargo_sort "0"
00:00:00.298 : uset g_tooltip_delay "0.4"
00:00:00.298 : uset g_global_force_load_selector "0"
00:00:00.299 : uset g_desktop_fadeout "60"
00:00:00.299 : uset g_disable_hud_activation "0"
00:00:00.299 : uset g_show_game_elements "1"
00:00:00.299 : uset r_wireframe "0"
00:00:00.299 : uset g_interior_camera_zero_pitch "0"
00:00:00.299 : uset r_segment_buffer_size "128"
00:00:00.299 : uset r_multimon_exterior_in_aux "0"
00:00:00.299 : uset r_multimon_interior_in_main "1"
00:00:00.299 : uset r_multimon_rotation_aux "0"
00:00:00.299 : uset r_multimon_rotation_right "0"
00:00:00.299 : uset r_multimon_rotation_left "0"
00:00:00.299 : uset r_multimon_rotation_center "0"
00:00:00.299 : uset r_multimon_vert_offset_right "0"
00:00:00.299 : uset r_multimon_vert_offset_left "0"
00:00:00.299 : uset r_multimon_border_fov_right "0"
00:00:00.299 : uset r_multimon_border_fov_left "0"
00:00:00.299 : uset r_multimon_fov_vertical "0"
00:00:00.299 : uset r_multimon_fov_horizontal "50"
00:00:00.299 : uset r_multimon_mode "0"
00:00:00.299 : uset r_use_depth_bounds "1"
00:00:00.299 : uset r_show_light_pixel_coverage "0"
00:00:00.299 : uset r_deferred_debug "0"
00:00:00.299 : uset r_mirror_scale_y "1"
00:00:00.299 : uset r_mirror_scale_x "1"
00:00:00.299 : uset r_scale_y "1"
00:00:00.299 : uset r_scale_x "1"
00:00:00.299 : uset r_normal_maps "1"
00:00:00.299 : uset r_sunshafts "1"
00:00:00.299 : uset r_color_saturation "1.0"
00:00:00.299 : uset r_color_yellow_blue "0.0"
00:00:00.299 : uset r_color_magenta_green "0.0"
00:00:00.299 : uset r_color_cyan_red "0.0"
00:00:00.299 : uset r_color_correction "1"
00:00:00.299 : uset r_cloud_shadows "1"
00:00:00.299 : uset r_dof_filter_size "0.5"
00:00:00.299 : uset r_dof_transition "400.0"
00:00:00.299 : uset r_dof_start "200.0"
00:00:00.299 : uset r_dof "1"
00:00:00.299 : uset r_mlaa_threshold "1.0"
00:00:00.299 : uset r_mlaa "1"
00:00:00.300 : uset r_hdr "1"
00:00:00.300 : uset r_fake_shadows "2"
00:00:00.300 : uset r_sun_shadow_texture_size "4096"
00:00:00.300 : uset r_sun_shadow_quality "4"
00:00:00.300 : uset r_mirror_view_distance "160"
00:00:00.300 : uset r_deferred_mirrors "1"
00:00:00.300 : uset r_deferred "1"
00:00:00.300 : uset r_nowmi "0"
00:00:00.300 : uset r_startup_progress "0"
00:00:00.300 : uset r_setup_done "1"
00:00:00.300 : uset r_gamma "1"
00:00:00.300 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.300 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.300 : uset r_manual_stereo_ui_fov "80"
00:00:00.300 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.300 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.300 : uset r_manual_stereo_in_menu "1"
00:00:00.300 : uset r_nv_stereo_mode "2"
00:00:00.300 : uset r_minimal_unfinished_frames "0"
00:00:00.300 : uset r_no_frame_tracking "0"
00:00:00.300 : uset r_msaa "0"
00:00:00.300 : uset r_fullscreen "1"
00:00:00.300 : uset r_mode "1600x900x32x0"
00:00:00.300 : uset r_path ""
00:00:00.300 : uset r_device "gl"
00:00:00.300 : uset i_virtual_cursor_speed "500.0"
00:00:00.300 : uset g_trackir "1"
00:00:00.300 : uset g_lod_factor_pedestrian "1.0"
00:00:00.300 : uset g_pedestrian "1"
00:00:00.300 : uset g_light_span_factor "1"
00:00:00.300 : uset g_light_distance_factor "1"
00:00:00.300 : uset g_vehicle_flare_lights "1"
00:00:00.300 : uset g_auto_traffic_headlights "1"
00:00:00.300 : uset g_lod_factor_parked "1.0"
00:00:00.300 : uset g_lod_factor_traffic "1.0"
00:00:00.300 : uset g_traffic "0"
00:00:00.300 : uset g_kdop_preview "0"
00:00:00.300 : uset g_screenshot_on_bug "0"
00:00:00.300 : uset g_city_name_move "0"
00:00:00.300 : uset g_developer "1"
00:00:00.300 : uset g_steam_rich_presence "1"
00:00:00.301 : uset g_steam_browser "1"
00:00:00.301 : uset g_steam_screenshots "2"
00:00:00.301 : uset g_artist_id "0"
00:00:00.301 : uset g_save_format "3"
00:00:00.301 : uset g_flyspeed "100.0"
00:00:00.301 : uset g_online_loading_screens "0"
00:00:00.301 : uset g_news "0"
00:00:00.301 : uset g_colbox "0"
00:00:00.301 : uset g_radio_mode "1"
00:00:00.301 : uset g_ignore_low_fps "0"
00:00:00.301 : uset g_truck_light_quality "1"
00:00:00.301 : uset g_truck_light_specular "1"
00:00:00.301 : uset g_gfx_all_scales "0"
00:00:00.301 : uset g_gfx_advanced "0"
00:00:00.301 : uset g_gfx_quality "-1"
00:00:00.301 : uset g_hq_3d_scale "0.0"
00:00:00.301 : uset g_hq_3d_screenshot "0"
00:00:00.301 : uset g_menu_aa_limit "8"
00:00:00.301 : uset g_additional_water_fov "20.0f"
00:00:00.301 : uset g_rain_reflect_hookups "1"
00:00:00.301 : uset g_rain_reflect_actor "1"
00:00:00.301 : uset g_rain_reflect_traffic "1"
00:00:00.301 : uset g_rain_reflect_cache "1"
00:00:00.301 : uset g_rain_reflection "3"
00:00:00.301 : uset g_reflection "3"
00:00:00.301 : uset g_grass_density "2"
00:00:00.301 : uset g_veg_detail "2"
00:00:00.301 : uset g_minicon "0"
00:00:00.301 : uset g_console "1"
00:00:00.301 : uset g_texture_usage_stats "0"
00:00:00.301 : uset g_fps "0"
00:00:00.301 : uset g_stream_exts ".ogg;.mp3"
00:00:00.301 : uset r_vsync "1"
00:00:00.301 : uset r_anisotropy_factor "1"
00:00:00.301 : uset r_texture_detail "0"
00:00:00.301 : uset t_averaging_window_length "20"
00:00:00.309 : [lang] Language autodetection: 409
00:00:00.318 : Selected language: en_gb
00:00:00.318 : Euro Truck Simulator 2 init ver.1.22.2.4s (rev. c00db871756e)
00:00:00.326 : [net]  LOG INFO: Started
00:00:00.332 : Setting UI reference mode to: 1440x900...
00:00:00.332 : [gfx] Selected rendering device: gl
00:00:00.543 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
00:00:00.569 : [gfx] Trying to set 1600x900 32bpp 60Hz (fullscreen)
00:00:00.778 : [gl] CDS init: OK
00:00:00.783 : [gl] SetPixelFormat: OK (#2, color 32 bits, depth 24 bits).
00:00:00.961 : [gl] wglCreateContextAttribs: OK
00:00:00.982 : [gl] Max anisotropy factor: 16.000000
00:00:00.982 : [gl] driver: AMD Radeon HD 7800 Series
00:00:00.982 : [gl] vendor: ATI Technologies Inc.
00:00:00.982 : [gl] version: 3.3.12217 Compatibility Profile Context 12.104.0.0
00:00:00.982 : [gl] GL extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.982 : [gl] Using ARB3 rendering path
00:00:00.983 : [gl] Setting vsync period to 1 (requested 1)
00:00:01.101 : [al] device: OpenAL Soft
00:00:01.101 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.175 : [al] vendor: OpenAL Community
00:00:01.175 : [al] version: 1.1 ALSOFT 1.14
00:00:01.175 : [al] renderer: OpenAL Soft
00:00:01.175 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.175 : [snd] Started sound update thread
00:00:01.182 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.183 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.435 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:01.440 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (4E7439E6471C13DDE0C0CB8C4BE84A0DA117016A3B0842E2E7032113AC3CB2A)
00:00:01.444 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (980A213C2280B8BC0A9B614BFC62275EC882077C5C8AA068B346A670278DFE5)
00:00:01.447 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (61EBF6E216710EE62EB990D068FA0AC85B0948D31CFDB673056CBC02D0D9403)
00:00:01.451 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (F64CE21766F58DDC943E798AEF5F1E775C47901A74FEA9CE2B2990A37EF1047)
00:00:01.455 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (004754735101390B1009B4C43C6546C9D92C81249AF09B6EC598C10FF50DB06)
00:00:02.217 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:02.433 : dispatch
00:00:02.433 : exit
00:00:04.675 : [ui] Controller setup start
00:00:04.681 : [inp] Classifying devices
00:00:04.681 : [ui] Controller setup done
00:00:04.753 : mm_flush_repeatedly
00:00:04.922 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (BDFB8106244F3ED6F1E307ACBB1710059180C76876D5B3750E15887F5D7C9CB)
00:00:04.926 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (4E7439E6471C13DDE0C0CB8C4BE84A0DA117016A3B0842E2E7032113AC3CB2A)
00:00:04.930 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (980A213C2280B8BC0A9B614BFC62275EC882077C5C8AA068B346A670278DFE5)
00:00:04.934 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (61EBF6E216710EE62EB990D068FA0AC85B0948D31CFDB673056CBC02D0D9403)
00:00:04.938 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (F64CE21766F58DDC943E798AEF5F1E775C47901A74FEA9CE2B2990A37EF1047)
00:00:04.942 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (004754735101390B1009B4C43C6546C9D92C81249AF09B6EC598C10FF50DB06)
00:00:05.712 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (55D9F4240EB11150D9FAC0A53B9282C1FCAD018E8BD927B826F2CE6EED0723C)
00:00:05.714 : uset s_sfx_enabled "1"
00:00:05.714 : uset s_music_enabled "1"
00:00:05.714 : uset s_sfx_volume "0.34"
00:00:05.714 : uset s_radio_volume "1.0"
00:00:05.714 : uset s_music_volume "0"
00:00:05.715 : uset s_master_volume "1.0"
00:00:05.715 : uset s_reverse_stereo "0"
00:00:05.715 : uset g_force_economy_reset "0"
00:00:05.715 : uset g_force_load_selector "0"
00:00:05.715 : uset g_autoload_ignore_autosave "0"
00:00:05.715 : uset g_start_in_truck "0"
00:00:05.715 : uset g_input_configured "1"
00:00:05.715 : uset g_parking_difficulty "0"
00:00:05.715 : uset g_job_distance_limit "-1.0"
00:00:05.715 : uset g_income_factor "1.0"
00:00:05.715 : uset g_currency "0"
00:00:05.715 : uset g_bad_weather_factor "0.07"
00:00:05.715 : uset g_save_idx "1"
00:00:05.715 : uset g_adviser_auto_parking "1"
00:00:05.715 : uset g_adviser_keep_hidden "0"
00:00:05.715 : uset g_adviser "1"
00:00:05.715 : uset g_desktop_tutorial "1"
00:00:05.715 : uset g_tutorial "1"
00:00:05.715 : uset g_fatigue "0"
00:00:05.715 : uset g_police "1"
00:00:05.715 : uset g_subtitles "0"
00:00:05.715 : uset g_clock_24 "1"
00:00:05.715 : uset g_hmd_no_3d_background "0"
00:00:05.715 : uset g_hmd_no_special_menu "0"
00:00:05.715 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.715 : uset g_hmd_no_artifical_movement "0"
00:00:05.715 : uset i_oculus_eye_protrusion "0.09"
00:00:05.715 : uset i_oculus_eye_height "0.15"
00:00:05.715 : uset i_hmd_max_prediction "0.1"
00:00:05.715 : uset i_hmd_min_prediction "0.0"
00:00:05.715 : uset s_interior_volume "1.0"
00:00:05.715 : uset s_rumble_enabled "1"
00:00:05.715 : uset s_reverse_enabled "1"
00:00:05.715 : uset g_toy_physics "1"
00:00:05.715 : uset g_cam_blinker "0"
00:00:05.715 : uset g_cam_physics_value "1.0"
00:00:05.715 : uset g_cam_physics "1"
00:00:05.715 : uset g_cam_steering_reverse "1.0"
00:00:05.715 : uset g_cam_steering_value "1.0"
00:00:05.715 : uset g_cam_steering "0"
00:00:05.715 : uset g_cruise_control_smart "0.0"
00:00:05.715 : uset g_cruise_control_grid "5.0"
00:00:05.716 : uset g_throttle_auto_shift "0"
00:00:05.716 : uset g_pedal_clutch_range "1.0"
00:00:05.716 : uset g_fuel_simulation "0"
00:00:05.716 : uset g_hardcore_simulation "0"
00:00:05.716 : uset g_reg_setting "reg_setting.europe"
00:00:05.716 : uset g_brake_light_all "1"
00:00:05.716 : uset g_use_speed_limiter "0"
00:00:05.716 : uset g_hud_speed_limit "1"
00:00:05.716 : uset g_axle_drop_auto "1"
00:00:05.716 : uset g_engine_start_auto "1"
00:00:05.716 : uset g_motor_brake_auto "0"
00:00:05.716 : uset g_retarder_auto "0"
00:00:05.716 : uset g_trailer_stability "1"
00:00:05.716 : uset g_brake_intensity "1.0"
00:00:05.716 : uset g_steer_autocenter "1"
00:00:05.716 : uset g_gallon "0"
00:00:05.716 : uset g_fahrenheit "0"
00:00:05.716 : uset g_pounds "kg"
00:00:05.716 : uset g_mph "0"
00:00:05.716 : uset g_hshifter_synchronized "1"
00:00:05.716 : uset g_hshifter_layout_shifting "1"
00:00:05.716 : uset g_hshifter_layout "3"
00:00:05.716 : uset g_trans "0"
00:00:05.716 : uset g_lang_set "1"
00:00:05.716 : uset g_lang "en_gb"
00:00:05.716 : uset g_cutscenes "1"
00:00:06.774 : uset s_sfx_enabled "1"
00:00:06.774 : uset s_music_enabled "1"
00:00:06.774 : uset s_sfx_volume "0.34"
00:00:06.774 : uset s_radio_volume "1.0"
00:00:06.775 : uset s_music_volume "0"
00:00:06.775 : uset s_master_volume "1.0"
00:00:06.775 : uset s_reverse_stereo "0"
00:00:06.775 : uset g_force_economy_reset "0"
00:00:06.775 : uset g_force_load_selector "0"
00:00:06.775 : uset g_autoload_ignore_autosave "0"
00:00:06.775 : uset g_start_in_truck "0"
00:00:06.775 : uset g_input_configured "1"
00:00:06.775 : uset g_parking_difficulty "0"
00:00:06.775 : uset g_job_distance_limit "-1.0"
00:00:06.775 : uset g_income_factor "1.0"
00:00:06.775 : uset g_currency "0"
00:00:06.775 : uset g_bad_weather_factor "0.07"
00:00:06.775 : uset g_save_idx "1"
00:00:06.775 : uset g_adviser_auto_parking "1"
00:00:06.776 : uset g_adviser_keep_hidden "0"
00:00:06.776 : uset g_adviser "1"
00:00:06.776 : uset g_desktop_tutorial "1"
00:00:06.776 : uset g_tutorial "1"
00:00:06.776 : uset g_fatigue "0"
00:00:06.776 : uset g_police "1"
00:00:06.776 : uset g_subtitles "0"
00:00:06.776 : uset g_clock_24 "1"
00:00:06.776 : uset g_hmd_no_3d_background "0"
00:00:06.776 : uset g_hmd_no_special_menu "0"
00:00:06.776 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.776 : uset g_hmd_no_artifical_movement "0"
00:00:06.776 : uset i_oculus_eye_protrusion "0.09"
00:00:06.776 : uset i_oculus_eye_height "0.15"
00:00:06.777 : uset i_hmd_max_prediction "0.1"
00:00:06.777 : uset i_hmd_min_prediction "0.0"
00:00:06.777 : uset s_interior_volume "1.0"
00:00:06.777 : uset s_rumble_enabled "1"
00:00:06.777 : uset s_reverse_enabled "1"
00:00:06.777 : uset g_toy_physics "1"
00:00:06.777 : uset g_cam_blinker "0"
00:00:06.777 : uset g_cam_physics_value "1.0"
00:00:06.777 : uset g_cam_physics "1"
00:00:06.777 : uset g_cam_steering_reverse "1.0"
00:00:06.777 : uset g_cam_steering_value "1.0"
00:00:06.777 : uset g_cam_steering "0"
00:00:06.777 : uset g_cruise_control_smart "0.0"
00:00:06.777 : uset g_cruise_control_grid "5.0"
00:00:06.777 : uset g_throttle_auto_shift "0"
00:00:06.778 : uset g_pedal_clutch_range "1.0"
00:00:06.778 : uset g_fuel_simulation "0"
00:00:06.778 : uset g_hardcore_simulation "0"
00:00:06.778 : uset g_reg_setting "reg_setting.europe"
00:00:06.778 : uset g_brake_light_all "1"
00:00:06.778 : uset g_use_speed_limiter "0"
00:00:06.778 : uset g_hud_speed_limit "1"
00:00:06.778 : uset g_axle_drop_auto "1"
00:00:06.778 : uset g_engine_start_auto "1"
00:00:06.778 : uset g_motor_brake_auto "0"
00:00:06.778 : uset g_retarder_auto "0"
00:00:06.778 : uset g_trailer_stability "1"
00:00:06.778 : uset g_brake_intensity "1.0"
00:00:06.778 : uset g_steer_autocenter "1"
00:00:06.779 : uset g_gallon "0"
00:00:06.779 : uset g_fahrenheit "0"
00:00:06.779 : uset g_pounds "kg"
00:00:06.779 : uset g_mph "0"
00:00:06.779 : uset g_hshifter_synchronized "1"
00:00:06.779 : uset g_hshifter_layout_shifting "1"
00:00:06.779 : uset g_hshifter_layout "3"
00:00:06.779 : uset g_trans "0"
00:00:06.779 : uset g_lang_set "1"
00:00:06.779 : uset g_lang "en_gb"
00:00:06.779 : uset g_cutscenes "1"
00:00:06.807 : New profile selected: 'by Taxi King'
00:00:06.894 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x6f7f2afd]
00:00:06.895 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:06.896 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:06.896 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:06.897 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:06.953 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:07.079 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xd184590f]
00:00:07.455 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x7d3e0182]
00:00:07.463 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xcc819d0a]
00:00:07.464 : [zipfs] ProMods+RusMap_Road_Connection.scs: read ok, 29 entries [0xfef7ff24]
00:00:07.472 : game
00:00:07.737 : [bullet] Starting physics server: Bullet
00:00:07.948 : Loaded trailers: 85
00:00:07.952 : Loaded traffic vehicles of type 'car': 29
00:00:07.955 : Loaded traffic vehicles of type 'truck': 22
00:00:07.955 : Loaded traffic vehicles of type 'bus': 1
00:00:07.958 : Loaded traffic trailers of type 'semi_trailer': 19
00:00:07.958 : Loaded addon hookups: 16
00:00:07.961 : Loading resource server data ....
00:00:07.961 : Loading vegetation data ....
00:00:07.967 : Loading road data ....
00:00:07.992 : Loading terrain data ....
00:00:08.003 : Loading railing data ....
00:00:08.019 : Loading building data ....
00:00:08.045 : Loading model data ....
00:00:08.182 : Loading prefab data ....
00:00:08.251 : Loading traffic rule data ....
00:00:08.269 : Loading sign data ....
00:00:08.587 : Loading city data ....
00:00:08.629 : Loading traffic semaphore data ....
00:00:08.637 : Loading traffic signs data ....
00:00:08.669 : Loading hinges data ....
00:00:08.686 : Loading stamp data ....
00:00:08.702 : Loading movers data ....
00:00:08.719 : Loading ferry data ....
00:00:08.736 : Loading country data ....
00:00:08.778 : Loading sound item data ....
00:00:08.786 : Loading live stream data ....
00:00:08.802 : Loading game condition data ....
00:00:08.820 : Loading trigger action data ....
00:00:08.837 : Loading cutscene data ....
00:00:08.861 : Loading cargo data ....
00:00:08.911 : Loading company data ....
00:00:09.736 : Resources load time: 2030ms  (22 MB)
00:00:09.736 : Map '/map/europe.mbd' loading started ....
00:00:13.999 : Map successfully loaded.
00:00:14.011 : <ERROR> Failed to find slave table item 0x5507CB02A50009C on prefab 0xB1D14FAC50E13D
00:00:14.029 : <ERROR> Failed to find slave table item 0x5563DBFD5800093 on prefab 0x3E636659D300B27
00:00:14.034 : Map load time: 4298ms  (48 MB)
00:00:14.045 : Loading save '/home/profiles/62792054617869204B696E67/save/autosave_drive/game.sii'
00:00:15.038 : Road network navigation caching started.
00:00:23.810 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:23.955 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:26.013 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:26.316 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:26.379 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:26.946 : <WARNING> More failures to find a route.
00:00:29.186 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:29.187 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:31.350 : <ERROR> Map link conflict for 0x5563DC0B2E00271, two items are probably using the same prefab
00:00:32.903 : Road network navigation caching finished.
00:00:32.988 : Garage update started.
00:00:36.841 : Garage update finished.
00:00:36.855 : Economy load time: 29149ms  (28 MB)
00:00:40.832 : Create actor: (72 MB)
00:00:40.860 : Game init finished. (172 MB)
00:00:45.906 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:00:45.906 : <ERROR> [gfx] Failed to create pipeline setup for (/prefab/_firmy/tartak/tartak_mat_09b.mat - defattr)

adgjl
Moderator
Posts: 1025
Joined: 05 Apr 2014 15:56
Donation rank:
Location: Sussex

10 Jan 2016 19:51

Code: Select all

00:00:45.906 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:00:45.906 : <ERROR> [gfx] Failed to create pipeline setup for (/prefab/_firmy/tartak/tartak_mat_09b.mat - defattr)
I guess this is cause of the crash but driving around Siedlce including going into the Tartak company I'm not getting these errors nor a crash. Where exactly does the crash occur?
Bugs are love, bugs are life

User avatar
Vøytek
Developer
Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
Contact:

10 Jan 2016 21:16

Use DirectX instead of OpenGL :)
Image
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek

samlie
Posts: 2
Joined: 10 Jan 2016 03:06

11 Jan 2016 04:01

Thank you! using directx worked perfectly, do I just run it on directx all the time?

User avatar
ScuL
Founder
Posts: 10594
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

11 Jan 2016 06:11

Yep it's more stable than openGL on Windows
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

rwowen218
Posts: 14
Joined: 06 Apr 2014 21:12
Donation rank:
Location: Toledo, OH

12 Jan 2016 12:50

Unfortunately, not all of us have that option.

User avatar
Volleybal4life
Moderator
Posts: 7804
Joined: 01 Jun 2014 15:49
Donation rank:
Location: Reeuwijk, South Holland, The Netherlands
Contact:

12 Jan 2016 13:29

All Windows users have that option.
Spamming the forum since June 2014
Weekly driving vids

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!

You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))

rwowen218
Posts: 14
Joined: 06 Apr 2014 21:12
Donation rank:
Location: Toledo, OH

12 Jan 2016 15:20

Mac users do not.

User avatar
Vøytek
Developer
Posts: 10276
Joined: 05 Jan 2014 19:38
Location: Prague, Czech Republic
Contact:

12 Jan 2016 16:54

Volleybal4life wrote:All Windows users have that option.
He didn't mention Linux or Mac users, who indeed can't use DirectX :)
Image
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek



Post Reply

Return to “Gameplay issues ETS2”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 24 guests