Game Crash in Poland

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Lionfish
Posts: 200
Joined: 18 Oct 2013 21:13
Donation rank:

15 Feb 2017 23:45


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ScuL
Founder
Posts: 10587
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Feb 2017 23:47

It looks like it's crashing on missing elements of an interior in a Kamaz truck
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Lionfish
Posts: 200
Joined: 18 Oct 2013 21:13
Donation rank:

15 Feb 2017 23:48

ScuL wrote:It looks like it's crashing on missing elements of an interior in a Kamaz truck
Hmm, weird.

User avatar
ScuL
Founder
Posts: 10587
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Feb 2017 23:51

To be honest your mod list is a total mess, it could be caused by anything as the risk for conflicts is very high
But there are lots of errors on the Kamaz

Code: Select all

(130.000000, 190.000000)
00:04:35.909 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute left_right_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:04:35.909 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak right rotation limit doesn't have defined override
00:04:35.910 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak left rotation limit doesn't have defined override
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Lionfish
Posts: 200
Joined: 18 Oct 2013 21:13
Donation rank:

15 Feb 2017 23:54

ScuL wrote:To be honest your mod list is a total mess, it could be caused by anything as the risk for conflicts is very high
But there are lots of errors on the Kamaz

Code: Select all

(130.000000, 190.000000)
00:04:35.909 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute left_right_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:04:35.909 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak right rotation limit doesn't have defined override
00:04:35.910 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak left rotation limit doesn't have defined override
The funny part about it is this is the only area in which the game crashes that I am aware of thus far. Even on other ProMods territory, the game doesn't crash.

metpei
Posts: 629
Joined: 13 Dec 2016 14:33
Location: Tampere

16 Feb 2017 10:54

Code: Select all

00:00:00.000 : [mem] physical total: 16286M
00:00:00.001 : [mem] physical avail: 4453M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 3528M
4GB memory only available, close programs backround!
Virtual memory should be same amount than physical or more!
Your huge mod collection need 15-20GB memory? What is your mod folder size?!

Huge amount truck mods, luckily you can even start game?
Always put truck mod below addons. Similar trucks write previous trucks data over.
Always sell trucks before removing their accessory mods or trucks mod.
You got RJL Scania addons, but I didn't see RJL Scania?

Code: Select all

00:00:39.664 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v4.5
00:00:44.402 : [zipfs] promods-tcp-def-trailers-replacement-v112.scs: read ok, 525 entries [0x6de8f2f]
Should these work together?! Jazzycat has new v4.6

Code: Select all

00:00:44.970 : <WARNING> [material] Material '/model/flare/roadwork_sign_flare_1_flare.mat' uses obsolete 'ambient' attribute.
00:00:44.974 : <ERROR> Missing model collision: /model/shlagbaum/shlagbaum_anim1.pmc
00:00:45.016 : <WARNING> [material] Material '/model/flare/interior.mat' uses obsolete 'ambient' attribute.
00:00:45.025 : <ERROR> [unit] File '/unit/hookup/vehicle_lblinledl.sii', line 14:
00:00:45.025 : <ERROR> [unit] The unit 'flare.vehicle.lblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.026 : <ERROR> [unit] File '/unit/hookup/vehicle_lblinledl2.sii', line 14:
00:00:45.026 : <ERROR> [unit] The unit 'flare.vehicle.lblinledl2' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.036 : <ERROR> [unit] File '/unit/hookup/vehicle_rblinledl.sii', line 14:
00:00:45.036 : <ERROR> [unit] The unit 'flare.vehicle.rblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.036 : <ERROR> [unit] File '/unit/hookup/vehicle_rblinledl2.sii', line 14:
00:00:45.037 : <ERROR> [unit] The unit 'flare.vehicle.rblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.042 : <ERROR> [unit] File '/unit/hookup/vehicle_red.sii', line 3:
00:00:45.042 : <ERROR> [unit] The unit name 'flare.vehicle.red' is already taken by an existing unit (of type 'flare_vehicle').
Too mary similar mods, game writing new data replacing older. Mods don't match together or wrong loading order

Code: Select all

00:00:45.193 : <ERROR> [fs] Failed to open file "/def/climate/eaaceo/nice.sii" in the read_only mode
00:00:45.193 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaaceo/nice.sii)
00:00:45.193 : <ERROR> /def/climate/eaaceo/nice.sii read failed!
00:00:45.193 : <ERROR> Loading eaaceo/nice weather failed
00:00:45.194 : <ERROR> [fs] Failed to open file "/def/climate/eaanor/nice.sii" in the read_only mode
00:00:45.194 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaanor/nice.sii)
00:00:45.194 : <ERROR> /def/climate/eaanor/nice.sii read failed!
00:00:45.194 : <ERROR> Loading eaanor/nice weather failed
00:00:45.194 : <ERROR> [fs] Failed to open file "/def/climate/eaante/nice.sii" in the read_only mode
00:00:45.194 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaante/nice.sii)
00:00:45.194 : <ERROR> /def/climate/eaante/nice.sii read failed!
00:00:45.194 : <ERROR> Loading eaante/nice weather failed
00:00:45.195 : <ERROR> [fs] Failed to open file "/def/climate/eaasud/nice.sii" in the read_only mode
00:00:45.195 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaasud/nice.sii)
00:00:45.195 : <ERROR> /def/climate/eaasud/nice.sii read failed!
00:00:45.195 : <ERROR> Loading eaasud/nice weather failed
00:00:45.196 : <ERROR> [fs] Failed to open file "/def/climate/eaasul/nice.sii" in the read_only mode
00:00:45.196 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaasul/nice.sii)
00:00:45.196 : <ERROR> /def/climate/eaasul/nice.sii read failed!
00:00:45.196 : <ERROR> Loading eaasul/nice weather failed
Weather and map mods don't match together or wrong loading order?

Code: Select all

00:00:47.072 : <ERROR> [unit] File '/def/vehicle/addon_hookups/furgon55113.sii', line 10:
00:00:47.072 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.kamazsaygak.sii', line 3:
00:00:47.072 : <ERROR> [unit] The unit 'furgon55113.addon_hookup' of type 'accessory_hookup_data' has no attribute named 'animations'.
00:00:47.072 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.kamazsaygak.sii)
00:00:47.101 : <ERROR> [unit] File '/def/vehicle/addon_hookups/FH2012_slight_s.sii', line 64:
00:00:47.101 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.fh2012_slights.sii', line 2:
00:00:47.101 : <ERROR> [unit] The unit name 'lolly4.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:00:47.101 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.fh2012_slights.sii)
00:00:47.106 : <ERROR> [unit] File '/def/vehicle/addon_hookups/fh_2009_hazard.sii', line 4:
00:00:47.106 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.fh2009.sii', line 2:
00:00:47.106 : <ERROR> [unit] The unit name 'hazard_hot.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:00:47.106 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.fh2009.sii)
Too mary similar mods, game writing new accessory data replacing older. Mods don't match together or wrong loading order.

Code: Select all

00:02:21.259 : <WARNING> [chassis_data] Converting obsolete attribute 'powered_wheel'. Please use attribute 'powered_axle' instead (6x4a.kamaz.saygak.chassis).
00:02:21.263 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/kamaz_saygak/truck.pmg' with size 60934416
00:02:21.678 : <ERROR> unknown token : '' at line 4
00:02:21.681 : <WARNING> Model in old format detected '/vehicle/truck/upgrade/beacon/maz/beacon_08.pmg', please upgrade format to improve load performance!
00:02:21.750 : There is no visible cabin locator!
00:02:21.750 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute up_down_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:02:21.750 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute left_right_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:02:21.751 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak right rotation limit doesn't have defined override
00:02:21.751 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak left rotation limit doesn't have defined override
00:02:24.988 : <ERROR> unknown token : '' at line 3
00:02:24.996 : <WARNING> [material] Material '/vehicle/truck/kamaz_5410_1985/interior/a_mph.mat' uses obsolete 'ambient' attribute.
00:02:24.999 : <ERROR> unknown token : '' at line 4
Maz and Kamaz mods have errors or don't match together or wrong loading order?

Code: Select all

00:02:30.750 : <ERROR> [ld] Failed to open ''.
00:04:01.205 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/kamaz_saygak/truck.pmg' with size 60934416
1m 30s log missing?

Edit:

Code: Select all

00:05:56.896 : <WARNING> Ignoring obsolete attribute 'tooltip' of unit 'oil_temp' (of type 'ui::text_common').
********** The log file exceeded its limit size, truncated.
So huge amount errors that game log can't even show them all?

User avatar
Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

16 Feb 2017 13:49

If you carefully redownload the truck mod for KAMAZ and install from a source that didn't contain faulty templates or .scs files, the game shouldn't crash anymore, it's difficult to spot such incompatibilities until they happen. Try it again and see if it goes the same way as before, if yes, then reinstall the game from scratch, the profile should be kept at least and repeat the integration process in the mods manager following the official mod load order for Promods and addons. Try updating the Jazzycat traffic packs with the latest if needed. Happy trucking.

Lionfish
Posts: 200
Joined: 18 Oct 2013 21:13
Donation rank:

16 Feb 2017 14:56

metpei wrote:

Code: Select all

00:00:00.000 : [mem] physical total: 16286M
00:00:00.001 : [mem] physical avail: 4453M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 3528M
4GB memory only available, close programs backround!
Virtual memory should be same amount than physical or more!
Your huge mod collection need 15-20GB memory? What is your mod folder size?!

Huge amount truck mods, luckily you can even start game?
Always put truck mod below addons. Similar trucks write previous trucks data over.
Always sell trucks before removing their accessory mods or trucks mod.
You got RJL Scania addons, but I didn't see RJL Scania?

I didn't know that you had to place the trucks all the way @ the bottom of the page.

Code: Select all

00:00:39.664 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v4.5
00:00:44.402 : [zipfs] promods-tcp-def-trailers-replacement-v112.scs: read ok, 525 entries [0x6de8f2f]
Should these work together?! Jazzycat has new v4.6

Code: Select all

00:00:44.970 : <WARNING> [material] Material '/model/flare/roadwork_sign_flare_1_flare.mat' uses obsolete 'ambient' attribute.
00:00:44.974 : <ERROR> Missing model collision: /model/shlagbaum/shlagbaum_anim1.pmc
00:00:45.016 : <WARNING> [material] Material '/model/flare/interior.mat' uses obsolete 'ambient' attribute.
00:00:45.025 : <ERROR> [unit] File '/unit/hookup/vehicle_lblinledl.sii', line 14:
00:00:45.025 : <ERROR> [unit] The unit 'flare.vehicle.lblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.026 : <ERROR> [unit] File '/unit/hookup/vehicle_lblinledl2.sii', line 14:
00:00:45.026 : <ERROR> [unit] The unit 'flare.vehicle.lblinledl2' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.036 : <ERROR> [unit] File '/unit/hookup/vehicle_rblinledl.sii', line 14:
00:00:45.036 : <ERROR> [unit] The unit 'flare.vehicle.rblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.036 : <ERROR> [unit] File '/unit/hookup/vehicle_rblinledl2.sii', line 14:
00:00:45.037 : <ERROR> [unit] The unit 'flare.vehicle.rblinledl' of type 'flare_vehicle' has no attribute named 'model_desc'.
00:00:45.042 : <ERROR> [unit] File '/unit/hookup/vehicle_red.sii', line 3:
00:00:45.042 : <ERROR> [unit] The unit name 'flare.vehicle.red' is already taken by an existing unit (of type 'flare_vehicle').
Too mary similar mods, game writing new data replacing older. Mods don't match together or wrong loading order

Code: Select all

00:00:45.193 : <ERROR> [fs] Failed to open file "/def/climate/eaaceo/nice.sii" in the read_only mode
00:00:45.193 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaaceo/nice.sii)
00:00:45.193 : <ERROR> /def/climate/eaaceo/nice.sii read failed!
00:00:45.193 : <ERROR> Loading eaaceo/nice weather failed
00:00:45.194 : <ERROR> [fs] Failed to open file "/def/climate/eaanor/nice.sii" in the read_only mode
00:00:45.194 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaanor/nice.sii)
00:00:45.194 : <ERROR> /def/climate/eaanor/nice.sii read failed!
00:00:45.194 : <ERROR> Loading eaanor/nice weather failed
00:00:45.194 : <ERROR> [fs] Failed to open file "/def/climate/eaante/nice.sii" in the read_only mode
00:00:45.194 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaante/nice.sii)
00:00:45.194 : <ERROR> /def/climate/eaante/nice.sii read failed!
00:00:45.194 : <ERROR> Loading eaante/nice weather failed
00:00:45.195 : <ERROR> [fs] Failed to open file "/def/climate/eaasud/nice.sii" in the read_only mode
00:00:45.195 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaasud/nice.sii)
00:00:45.195 : <ERROR> /def/climate/eaasud/nice.sii read failed!
00:00:45.195 : <ERROR> Loading eaasud/nice weather failed
00:00:45.196 : <ERROR> [fs] Failed to open file "/def/climate/eaasul/nice.sii" in the read_only mode
00:00:45.196 : <ERROR> load_filtered_unit_array() - Failed to open file (/def/climate/eaasul/nice.sii)
00:00:45.196 : <ERROR> /def/climate/eaasul/nice.sii read failed!
00:00:45.196 : <ERROR> Loading eaasul/nice weather failed
Weather and map mods don't match together or wrong loading order?

Code: Select all

00:00:47.072 : <ERROR> [unit] File '/def/vehicle/addon_hookups/furgon55113.sii', line 10:
00:00:47.072 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.kamazsaygak.sii', line 3:
00:00:47.072 : <ERROR> [unit] The unit 'furgon55113.addon_hookup' of type 'accessory_hookup_data' has no attribute named 'animations'.
00:00:47.072 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.kamazsaygak.sii)
00:00:47.101 : <ERROR> [unit] File '/def/vehicle/addon_hookups/FH2012_slight_s.sii', line 64:
00:00:47.101 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.fh2012_slights.sii', line 2:
00:00:47.101 : <ERROR> [unit] The unit name 'lolly4.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:00:47.101 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.fh2012_slights.sii)
00:00:47.106 : <ERROR> [unit] File '/def/vehicle/addon_hookups/fh_2009_hazard.sii', line 4:
00:00:47.106 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.fh2009.sii', line 2:
00:00:47.106 : <ERROR> [unit] The unit name 'hazard_hot.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:00:47.106 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.fh2009.sii)
Too mary similar mods, game writing new accessory data replacing older. Mods don't match together or wrong loading order.

Code: Select all

00:02:21.259 : <WARNING> [chassis_data] Converting obsolete attribute 'powered_wheel'. Please use attribute 'powered_axle' instead (6x4a.kamaz.saygak.chassis).
00:02:21.263 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/kamaz_saygak/truck.pmg' with size 60934416
00:02:21.678 : <ERROR> unknown token : '' at line 4
00:02:21.681 : <WARNING> Model in old format detected '/vehicle/truck/upgrade/beacon/maz/beacon_08.pmg', please upgrade format to improve load performance!
00:02:21.750 : There is no visible cabin locator!
00:02:21.750 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute up_down_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:02:21.750 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak attribute left_right_default is not continuos between azimuth ranges (115.000000, 130.000000) and (130.000000, 190.000000)
00:02:21.751 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak right rotation limit doesn't have defined override
00:02:21.751 : <WARNING> [vehicle_interior_camera_u]: camera.interior.kamaz.saygak left rotation limit doesn't have defined override
00:02:24.988 : <ERROR> unknown token : '' at line 3
00:02:24.996 : <WARNING> [material] Material '/vehicle/truck/kamaz_5410_1985/interior/a_mph.mat' uses obsolete 'ambient' attribute.
00:02:24.999 : <ERROR> unknown token : '' at line 4
Maz and Kamaz mods have errors or don't match together or wrong loading order?

Code: Select all

00:02:30.750 : <ERROR> [ld] Failed to open ''.
00:04:01.205 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/vehicle/truck/kamaz_saygak/truck.pmg' with size 60934416
1m 30s log missing?

Edit:

Code: Select all

00:05:56.896 : <WARNING> Ignoring obsolete attribute 'tooltip' of unit 'oil_temp' (of type 'ui::text_common').
********** The log file exceeded its limit size, truncated.
So huge amount errors that game log can't even show them all?

Lionfish
Posts: 200
Joined: 18 Oct 2013 21:13
Donation rank:

16 Feb 2017 16:49

Master_of_the_roads wrote:If you carefully redownload the truck mod for KAMAZ and install from a source that didn't contain faulty templates or .scs files, the game shouldn't crash anymore, it's difficult to spot such incompatibilities until they happen. Try it again and see if it goes the same way as before, if yes, then reinstall the game from scratch, the profile should be kept at least and repeat the integration process in the mods manager following the official mod load order for Promods and addons. Try updating the Jazzycat traffic packs with the latest if needed. Happy trucking.
Where do I find the l8est version?

User avatar
Master_of_the_roads
Posts: 368
Joined: 10 Sep 2015 14:21
Location: Bernardin

16 Feb 2017 22:49

Sorry for my late reply, you can either find them on the official jazzycat website as following : http://www.jazzycat.ucoz.net or simply type-in on the search bar of your browser ets2.lt and there are also direct links for your latest mods and missing elements for the game. Glad to have helped.

Also when browsing on jazzycat.ucoz.net you should notice both Cyrillic writings and English, where it says ETS 2 Traffic, those are the correct segments, there's also a segment named ATS Traffic, unless you use that as well, you don't need it. Pay attention to the AI Traffic Pack 4.3 or higher, Bus Traffic Pack 1.7 and Painted or simply Truck Traffic Pack 3.0 or higher, those are currently the latest packs that I'm using, aside from the fact that there might be an update already, you should check them both to be sure. Updating traffic packs usually involves uninstalling them from the mods manager and changing the last save parameters, which means restarting from the last good checkpoint which doesn't depend on the deleted .scs files.

Happy trucking.



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