It was quite ok, but started to crash in Romania. Probably load order is incorrect but I can't solve this issue myself.
Crashing game 1.31 + PM2.27+RM+SR+PR
@mecalac, I am fairly confident that your crash is specific to a broken model that only affects OpenGL:
I have seen this type of crash before with OpenGL, but not at a location in Romania. Unfortunately the messages don't tell me anything about what model is broken. Can you try to reproduce the crash on a game profile using only ProMods 2.27? If you can reproduce the crash this way then we will need to know exactly where you drove: the game.log already tells us where your truck started when the game was loaded, we will need to know where you went from there.
Code: Select all
00:03:38.132 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:03:38.132 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:03:38.161 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:03:38.161 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:03:38.204 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:03:38.204 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:03:38.204 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:03:38.204 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
...
00:04:06.018 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.019 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.019 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.020 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.020 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.020 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.020 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
00:04:06.020 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:04:06.020 : <ERROR> [gfx] Failed to create pipeline setup for ( - defattr)
Thanks for your respond. Unfortunately I still meet troubles.
First I mixed load order a bit - didn't help - crashed at loading.
After bringing back the previous order I was taken to home garage (Luxembourg),
Then I took cargo to Craiova (Romania). Everything ok until I reached Wien. Exactely at the entrance to the tunnel the game is crashing.
First log there:
And the short one:
You mean use promods ONLY? Without anything else (AI/Maps/Trucks/Physics, etc.)?
I will try it tommorow and let you know shortly.
First I mixed load order a bit - didn't help - crashed at loading.
After bringing back the previous order I was taken to home garage (Luxembourg),
Then I took cargo to Craiova (Romania). Everything ok until I reached Wien. Exactely at the entrance to the tunnel the game is crashing.
First log there:
And the short one:
You mean use promods ONLY? Without anything else (AI/Maps/Trucks/Physics, etc.)?
I will try it tommorow and let you know shortly.
Test it with ProMods only, and tell us the exact location, so we can look into it (if it really is a ProMods issue)
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If it's ProMods Problem post coordinates: viewtopic.php?p=78003#p78003
Also enable miniconsole(you can do it in the same file g_minicon 1) so you can post the coordinates when the OpenGL Errors occur, and then the Location where the Crash occurs.
Also enable miniconsole(you can do it in the same file g_minicon 1) so you can post the coordinates when the OpenGL Errors occur, and then the Location where the Crash occurs.
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get rid off better flow for rusmap mod and russiang highways.. also you need only one connector for PM+RM or PM+RM+PoReb..
also.. a liitle bit wrong load order..
1) PM+RM+PoReb connector
2) poland rebuild files
2) project balkans files
3) promods files
4) rusmap files
5) srmap files
6) great steppe files
also.. ferry file needs to be above promods def file to properly work.
also.. a liitle bit wrong load order..
1) PM+RM+PoReb connector
2) poland rebuild files
2) project balkans files
3) promods files
4) rusmap files
5) srmap files
6) great steppe files
also.. ferry file needs to be above promods def file to properly work.
// ETS2 v.1.36+Promods 2.43+Roextended 2.4(P)+RSK Turkey 1.9.5+RusMap 2.0+Southern Region 7.9+TGS 1.36 //
Thank you for advice. I removed all mods except Promods (switched def file too) and started journey. But "me no time" today. I'll let you know as I reach the place game supose to crash.
I don't exactely understand how to proceed with miniconsole.
I don't exactely understand how to proceed with miniconsole.
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