Game crash / Different Locations

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Wega
Posts: 11
Joined: 29 Jun 2018 08:44
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15 Oct 2018 13:52

Hello,

with the new ProMods my Game is Crashing. But in different Locations.

Maybe not a ProMods Problem?

Here is my game_crash.log


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Noah_Lukas
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Location: Karlsruhe, Baden-Württemberg, Germany
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15 Oct 2018 14:02

This is the crash.log, we need your game.log to analyze the problem. Only SCS can read out the crash.log.
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Wega
Posts: 11
Joined: 29 Jun 2018 08:44
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15 Oct 2018 14:18

Hello,

thank you.

The File is too big for Pastebin :(

Here it is on Zippyshare

game.log.txt

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Noah_Lukas
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Location: Karlsruhe, Baden-Württemberg, Germany
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15 Oct 2018 14:29

I cannot find the Main-DEF file of the TCP mod. Did you activate it?
And there are a lot errors of one of your sisl mods probably this one:

Code: Select all

01:39.270 : [zipfs] sisltrlmain131.zip: Mounted, 7364 entries [0x9327c2a2]
00:01:39.271 : [mod_package_manager] Mod "SiSL's Trailer Pack" has been mouned. (package_name: mod_workshop_package.000000003233D46A, version: 1.20, source: Steam Workshop)
I recommend you to try it without that mod.
Developer for Germany and France
Regional Coordinator for the Central Region

Wega
Posts: 11
Joined: 29 Jun 2018 08:44
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15 Oct 2018 15:01

Thank you for your help :)

I removed the Mod. The Main-DEF is now activated.

But again , a crash :(


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Rudi Raser
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15 Oct 2018 15:16

never seen a crash massage like that.

Code: Select all

<ERROR> m_manager_pool.cpp(199): ?alloc_mem@memory_manager_pool_t@prism@@UEAAPEAX_KPEAVc_item_t@2@@Z: [mem] unable to get an empty memory block..
what is this?

Code: Select all

<WARNING> [cmd] The command file '/home/config.cfg' misses the ending end-of-line character.
have a look what you did there.
and did you checked that all your mods for compatible with 1.32?
No Support via PM!

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Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

15 Oct 2018 15:27

Code: Select all

00:26:05.366 : <ERROR> m_manager_pool.cpp(199): ?alloc_mem@memory_manager_pool_t@prism@@UEAAPEAX_KPEAVc_item_t@2@@Z: [mem] unable to get an empty memory block...
This crash signature suggests that the game ran out of system memory, which I'm not sure I believe.

Code: Select all

00:26:03.063 : <WARNING> [resource_task] Default temporary buffer is insufficient while reading '/material/terrain/water/waves_lake.dds' with size 268435583
This warning is suspicious, the game was trying to load a texture, but the size it is reporting for that file is incorrect - in ProMods the file is only 262,271 bytes, not 268,435,583 bytes. So I suspect either:
  • A mod conflict (some mod is overriding that file)
    - OR -
  • One or more of your ProMods files is damaged
Can you remove all mods except ProMods and try again? Also, compare the sizes of the ProMods files in your mod folder with the sizes in this image:
Image

Wega
Posts: 11
Joined: 29 Jun 2018 08:44
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16 Oct 2018 09:32

Thank you very much guys !

I removed two Mods (8k Water and Garage Mod).. Now it seems to be working.



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