CTD and invisible cars

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blue_star
Posts: 47
Joined: 13 Mar 2018 13:39
Donation rank:

18 Oct 2018 08:03

I encounter in some places invisible cars. Sometimes it will load trucks sometimes is stays invisible. I follow the recommendation to increase the buffer from 10 to 20, but when I tried to load the game it crashed to desktop right away. Even if I changed to 15 I get same behavior.

Here is my config.cfg file

Code: Select all

# prism3d variable config data

uset r_full_resolution_corrections "0"
uset r_force_color_shadowmaps "0"
uset g_mm_help_shown "1"
uset g_save_indicator "1"
uset g_game_version "1.32.3.14"
uset g_force_online_lscrs "0"
uset g_frame_image_fmt "jpg"
uset g_frames_path ""
uset g_hw_info "1"
uset g_sns ""
uset g_glass_debugging_level "0"
uset g_line_sort "0"
uset g_cargo_sort "0"
uset g_tooltip_delay "0.4"
uset g_bloom_standard_deviation "0.5"
uset g_bloom_filter_radius "6"
uset g_bloom_resizing_steps "3"
uset g_bloom_override "0"
uset g_bloom "1.0"
uset g_global_force_load_selector "0"
uset g_desktop_fadeout "60"
uset inst_flags "0"
uset g_disable_hud_activation "0"
uset r_wireframe "0"
uset g_interior_camera_zero_pitch "0"
uset r_multimon_exterior_in_aux "0"
uset r_multimon_interior_in_main "1"
uset r_multimon_rotation_aux "0"
uset r_multimon_rotation_right "0"
uset r_multimon_rotation_left "0"
uset r_multimon_rotation_center "0"
uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
uset r_multimon_border_fov_right "0"
uset r_multimon_border_fov_left "0"
uset r_multimon_fov_vertical "0"
uset r_multimon_fov_horizontal "50"
uset r_multimon_mode "0"
uset r_use_depth_bounds "1"
uset r_show_light_pixel_coverage "0"
uset r_buffer_page_size "20"
uset r_deferred_debug "0"
uset r_mirror_scale_y "2"
uset r_mirror_scale_x "2"
uset r_scale_y "1.25"
uset r_scale_x "1"
uset r_normal_maps "1"
uset r_sunshafts "1"
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "1"
uset r_cloud_shadows "1"
uset r_dof_filter_size "0.5"
uset r_dof_transition "400.0"
uset r_dof_start "200.0"
uset r_dof "0"
uset r_mlaa_threshold "1.0"
uset r_mlaa "0"
uset r_hdr "0"
uset r_fake_shadows "2"
uset r_sun_shadow_texture_size "4096"
uset r_sun_shadow_quality "3"
uset r_mirror_group "3"
uset r_mirror_view_distance "400"
uset r_deferred_mirrors "2"
uset r_deferred "1"
uset r_nowmi "0"
uset r_startup_progress "0"
uset r_setup_done "1"
uset r_gamma "1"
uset r_manual_stereo_buffer_scale "1.0"
uset r_manual_stereo_ui_fov_game "100"
uset r_manual_stereo_ui_fov "80"
uset r_manual_stereo_ui_dist_game "0.5"
uset r_manual_stereo_ui_dist "0.8"
uset r_manual_stereo_in_menu "1"
uset r_nv_stereo_mode "2"
uset r_minimal_unfinished_frames "0"
uset r_no_frame_tracking "0"
uset r_msaa "0"
uset r_fullscreen "1"
uset r_mode_refresh "0"
uset r_mode_height "1080"
uset r_mode_width "1920"
uset r_path ""
uset r_device "gl"
uset i_virtual_cursor_speed "500.0"
uset g_trackir "1"
uset g_lod_factor_pedestrian "1"
uset g_pedestrian "1"
uset g_light_span_factor "1"
uset g_light_distance_factor "1"
uset g_vehicle_flare_lights "1"
uset g_auto_traffic_headlights "1"
uset g_lod_factor_parked "1.0"
uset g_lod_factor_traffic "1.0"
uset g_traffic "1"
uset g_kdop_preview "0"
uset g_screenshot_on_bug_quality "100"
uset g_screenshot_on_bug "0"
uset g_shoulder_block_coloring "0"
uset g_debug_map_limits "0"
uset g_city_name_move "0"
uset g_developer "1"
uset g_steam_rich_presence "1"
uset g_steam_browser "1"
uset g_steam_screenshots "2"
uset g_artist_id "0"
uset g_save_format "0"
uset g_trailer_cables_mode "3"
uset g_spec_trans_refill_tank "1"
uset g_flyspeed "80"
uset g_online_loading_screens "0"
uset g_news "1"
uset g_colbox "0"
uset g_radio_mode "2"
uset g_ignore_low_fps "0"
uset g_truck_light_quality "1"
uset g_truck_light_specular "1"
uset g_gfx_all_scales "0"
uset g_gfx_advanced "1"
uset g_gfx_quality "-1"
uset g_hq_3d_scale "0.0"
uset g_hq_3d_screenshot "0"
uset g_menu_aa_limit "8"
uset g_additional_water_fov "20.0f"
uset g_rain_reflect_hookups "1"
uset g_rain_reflect_actor "1"
uset g_rain_reflect_traffic "1"
uset g_rain_reflect_cache "1"
uset g_rain_reflection "3"
uset g_reflection "3"
uset g_grass_density "2"
uset g_veg_detail "2"
uset g_minicon "0"
uset g_console "1"
uset g_texture_usage_stats "0"
uset g_fps "0"
uset g_stream_exts ".ogg;.mp3"
uset r_vsync "1"
uset r_anisotropy_factor "1"
uset r_texture_detail "0"
uset t_locked_fps "0"
uset t_averaging_window_length "20"
How can I attach the game.log because is too long?

User avatar
Trucker2223
Moderator
Posts: 6604
Joined: 16 Apr 2017 13:17
Donation rank:

18 Oct 2018 08:07

Upload it to pastebin and share the linke here.
No. 4 forum spammer

No Support via PM!!

ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019

blue_star
Posts: 47
Joined: 13 Mar 2018 13:39
Donation rank:

18 Oct 2018 08:08

Here it is:


irregularjo3
Posts: 7
Joined: 24 Oct 2017 22:29

18 Oct 2018 11:34

I am having this issue currently, I am presuming it its an issue with jazzycat ai packs with my current load order so im testing this as i type this.

I don’t seem to be having this issue atm but it appears after some time of playing so ill let you know if I resolve this myself.

What is your load order?

Roadhoguk
Posts: 7
Joined: 25 Jan 2014 03:53

18 Oct 2018 11:54

Mirrors what i am getting atm, car chassis are not rendered, just the lights and driver, again seems to happen after approx 30 mins of playing.

User avatar
bmwGTR
Moderator
Posts: 3798
Joined: 10 Jul 2016 11:52
Location: Riegersburg resp. Graz

18 Oct 2018 12:05

Hi,

have a look here:
viewtopic.php?p=238852 (use the solution from mhalabi93).

Best regards,
bmwGTR
ETS2: ProMods + RusMap + The Great Steppe
ATS: ProMods + Grand Canyon + Reforma


ProMods Moderator since April 2018

blue_star
Posts: 47
Joined: 13 Mar 2018 13:39
Donation rank:

18 Oct 2018 12:34

Like I said in first post, when I tried to increase the buffer game crashes after the loading. When I put it back at 10, game load without any issue.

Also, I need to mention that I tried without JazzyCat AI with same behavior, no rendering sometimes.

irregularjo3
Posts: 7
Joined: 24 Oct 2017 22:29

18 Oct 2018 13:56

Try setting the buffer using console in game.

Do you have any mods that increase traffic density?
Any out of date mods?

Setting the buffer to 20 resolved the issue for me, im using all of jazzycats traffic, trailer and AI packs as well as trafficmaniac’s packs

Roadhoguk
Posts: 7
Joined: 25 Jan 2014 03:53

18 Oct 2018 14:08

bmwGTR wrote:
18 Oct 2018 12:05
Hi,

have a look here:
viewtopic.php?p=238852 (use the solution from mhalabi93).

Best regards,
bmwGTR
Sweet :), set to 20 and no more eco cars (no chassis showing ) :) , Thank you .

User avatar
Josh0
Posts: 2965
Joined: 20 Dec 2015 02:10

18 Oct 2018 14:45

@blue_star,
  • There are a lot of errors and warnings in your game.log which suggest you are using mod(s) which are not updated for ETS2 1.32. I recommend removing all mods except ProMods to see if your game will load, then add mods back into your profile one by one until the game crashes again.
  • This is especially suspicious, I don't even know what mod could be causing these errors:

    Code: Select all

    00:10:04.147 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
    00:10:04.153 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
    00:10:04.211 : <ERROR> Unknown garage set ! Check xxxx_garages[] in game_data.sii.
  • Your mod load order is not quite correct (the position of the ProMods definition file for example), see this: [Q&A] Load order for recommended compatible maps [1.32].
  • Your game appears to be using OpenGL rendering, try using DirectX rendering.



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