After Updating to ProMods 2.46 Game Crashes While Loading

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MHassan_
Posts: 1
Joined: 22 Apr 2020 20:32

21 May 2020 02:29

Guys I need help,
As after updating to ProMods 2.46 Game Crashes While Loading the profile
here is my log file:

Code: Select all

************ : log created on : Thursday May 21 2020 @ 05:19:24
00:02:03.287 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.egypt.sii':
00:02:03.287 : <ERROR> [unit] The unit 'sign.eg003' of type 'sign_model' has dangling pointer (to 'traffic_rule.limit_10') in the attribute named 'traffic_rule'.
00:02:03.287 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.egypt.sii':
00:02:03.287 : <WARNING> [unit] The pointer to 'traffic_rule.limit_10' looks like dangling pointer.
00:02:03.287 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/sign.egypt.sii)
00:02:03.289 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.israel.sii':
00:02:03.289 : <ERROR> [unit] The unit 'sign.il039' of type 'sign_model' has dangling pointer (to 'traffic_rule.limit_10') in the attribute named 'traffic_rule'.
00:02:03.289 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.israel.sii':
00:02:03.289 : <WARNING> [unit] The pointer to 'traffic_rule.limit_10' looks like dangling pointer.
00:02:03.289 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/sign.israel.sii)
00:02:03.289 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.lebanon.sii':
00:02:03.290 : <ERROR> [unit] The unit 'sign.lb003' of type 'sign_model' has dangling pointer (to 'traffic_rule.limit_15') in the attribute named 'traffic_rule'.
00:02:03.290 : <ERROR> [unit] File '<C:/Users/Hp/Documents/Euro Truck Simulator 2/mod/promods-me-defmap-v246.scs | >/def/world/sign.lebanon.sii':
00:02:03.290 : <WARNING> [unit] The pointer to 'traffic_rule.limit_15' looks like dangling pointer.
00:02:03.290 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/sign.lebanon.sii)
00:02:03.297 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_137_windows_bin_steam_x64\build\prism\src\drive_lib\management\core_asset_catalog.cpp(1471): ?load_sign_data@core_asset_catalog_u@prism@@AEAAXXZ: Data error.
Can anyone help me with this? As I can see here the Middle East Mod has some problems, but even if after i remove it i got same issues about signs not found

Please Help!

fropmeister
Posts: 261
Joined: 26 Mar 2015 05:18
Location: Amsterdam

21 May 2020 13:35

Please post the full game.log. If it doesn't fit here, upload it to pastebin or similar and post a link here.



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