[SOLVED] Sound in the 1.95 def file?
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If you report a game crash ALWAYS post your game.log.txt in between CODE tags, or if it too large post it on pastebin.com and share the link.
Do you guys have sound after you have enabled the def file from promods? I have done everything that might fix it which is redownloading the def file, reextracting the mod to the mod folder, checked the ingame sound but nothing works. Do you guys have any suggestion to me that might fix it?
Last edited by Adamisch on 23 May 2015 16:31, edited 1 time in total.
We don't have sound mods,but you can change the sound in INTERIOR to more loud one (Default is that normal sound in interior,but for ex: 2x is more noisy than default)
Check if you don't use older ProMods files or sound mods,that can be incompatible with that thingy
Good Luck
Check if you don't use older ProMods files or sound mods,that can be incompatible with that thingy
Good Luck
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Hi as I said in the subject there is no sound of the truck when I try to start the engine. Now I have made one video explaining this and also a picture of my sound settings
Click here to see the video NOTE: Might need to turn down your volume a bit as it a high sounded video
Here is the game.log
Click here to see the video NOTE: Might need to turn down your volume a bit as it a high sounded video
Here is the game.log
I you mean the exterior sound volume in your cab, it's your choice when you generate the def file before downloading (x2,x4,x8,x16)
Unless I missed sth you cannot edit it afterwards in the def gamedata.sii
Unless I missed sth you cannot edit it afterwards in the def gamedata.sii
- cashtime2013
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@Adamisch: Most probably your game data file is being overwritten by another mod. If you do use other mods, then try running the game with only ProMods files activated.
Edit: Topics merged. I now see by the game log that any number of other mods are likely to be affecting the sound.
Edit: Topics merged. I now see by the game log that any number of other mods are likely to be affecting the sound.
British Isles Developer
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
- cashtime2013
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It sounds like your saved game is probably having trouble with missing mods. An alternative solution is to rename the ProMods def file so that it loads last (last mod in your folder). Then run the game to check the sound level.
Or create a new profile with ProMods installed, run the game to test, then add other mods one by one to check for problems. A long process I know, but sometimes the only way to eliminate problem mods .
Or create a new profile with ProMods installed, run the game to test, then add other mods one by one to check for problems. A long process I know, but sometimes the only way to eliminate problem mods .
British Isles Developer
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Okay. I have done a new profile totaly clean only promods 1.95. Now the weird thing happens in the log as it only says for example
<ERROR> Unable to material/road X (x is for the event). Now as the log is actually to big to even paste on pastbin (It was alot of missing things) will I put a google drive link here where you can read the game log: https://drive.google.com/file/d/0B1WRbQ ... sp=sharing
<ERROR> Unable to material/road X (x is for the event). Now as the log is actually to big to even paste on pastbin (It was alot of missing things) will I put a google drive link here where you can read the game log: https://drive.google.com/file/d/0B1WRbQ ... sp=sharing
- cashtime2013
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- Joined: 08 Aug 2013 08:01
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Whooah! That's serious. I think you may have to re-install the game, as you certainly have corrupt assets .
British Isles Developer
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
Windows 10 64-bit, 16GB RAM, Intel i5 quad-core CPU, nvidia Geforce GTX 1650, ASUS VZ249HE 24" monitor, 750watt PSU, ETS2 & ATS 64bit
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