I've seen this issue pop up on the forums before with earlier versions:
Code: Select all
00:00:55.657 : Game init finished. (0 MB)
00:02:34.994 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:34.994 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_3_color6.mat - defattr)
00:02:34.994 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:34.994 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_6_color.mat - defpost)
00:02:35.015 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:35.015 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_3_color6.mat - defattr)
00:02:35.015 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:35.015 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_6_color.mat - defpost)
00:02:48.868 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:48.868 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_3_color6.mat - fwdopaque)
00:02:48.868 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:02:48.868 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_6_color.mat - fwdopaque)
Also, it seems you guys do have a decent user base on OpenGL systems too... wouldn't it be possible to incorporate testing on an OpenGL system into the standard development/release procedures? That is, I'm assuming it's not, or you would have probably already found this crash. Linux is very free of charge, and runs on any system and VMs, so it shouldn't cost you any money to add this extra test... It also saves you from having us bother you with this same error every version . Taking responsibility for my unreasonable demands I'd also be willing to test drive any future beta's on my Linux system for you guys, if you'll let me. It might help tackle these kinds of bugs before release time.
Other then that... cheers guys on a beautiful mod. I haven't been using it too long, but I'm really impressed with the detail. Only thing missing is Arnhem .