Crashing upon entering Reykjavik

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Faelchu
Posts: 18
Joined: 10 Oct 2014 14:55
Donation rank:

08 Dec 2015 09:25

Hi all,

I'm just doing a longish run from Bologna-Keflavik. Just upon entering Rekjavik, right before the bridge, I get CTD each time.
Not sure if it's a problem with any of the other mods I'm playing with. Just Promods and Jazzycat's AI traffic mod and trailer mods. :?

Code: Select all

************ : log created on : Tuesday December 08 2015 @ 08:00:01
00:00:00.000 : [sys] running on x86_64 / Windows 10 x64 (version 10.0)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe -rdevice gl
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD Phenom(tm) II X4 965 Processor] with 4 cores (4 threads) at ~3393MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3313101Hz
00:00:00.000 : [mem] physical total: 8187M
00:00:00.000 : [mem] physical avail: 5893M
00:00:00.000 : [mem] virtual total: 134217727M
00:00:00.000 : [mem] virtual avail: 134217106M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.007 : [steamctrl] Initialized Steam controller subsystem with config (C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf)
00:00:00.053 : [hashfs] base.scs: Mounted and validated, 49867 entries (B994EDEFF1F9B2E2ECEBF646D99E3F4224424BCCB694AEA210578AB8414027A)
00:00:00.054 : [hashfs] core.scs: Mounted and validated, 5 entries (7628560DB70DF83EB3588C329013BC2349C76D29C32516F5F3513B12607EA2E)
00:00:00.140 : [hashfs] def.scs: Mounted and validated, 6380 entries (9446BD2EE59D7B50F06C1FFC90D5202B216F597B1FCD723E34EE6BA5855FB81)
00:00:00.199 : [hashfs] locale.scs: Mounted and validated, 168 entries (F3D43F8C6E1057AA275657BBD1B743A4B2AD5570A469873938F204D1733AD76)
00:00:00.200 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (C17EF633DFE204044D241F22563221F945DB69E5A3ED49BE65D633FC7CA72F4)
00:00:00.200 : [ufs] Home directory: 'C:/Users/Máirtín/Documents/Euro Truck Simulator 2'.
00:00:00.227 : [zipfs] C:/Users/Máirtín/Documents/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:00.227 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xf34eb336]
00:00:00.231 : [zipfs] military_cargo_pack_by_Jazzycat_v1.7_eng.scs: read ok, 3614 entries [0x61a25ba5]
00:00:00.237 : [zipfs] promods-def-v198.scs: read ok, 6200 entries [0x668aaf74]
00:00:00.238 : [zipfs] promods-map-v198.scs: read ok, 1564 entries [0x79d0d355]
00:00:00.259 : [zipfs] promods-model-v198.scs: read ok, 25011 entries [0xc5c5c5c5]
00:00:00.274 : [zipfs] promods-v198.scs: read ok, 20793 entries [0x4f5e5e56]
00:00:00.275 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.7_heavy.scs: read ok, 178 entries [0x4097dbf9]
00:00:00.300 : [zipfs] C:/Users/Máirtín/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.6.1_eng.scs: www.jazzycat.ucoz.net
00:00:00.300 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_eng.scs: read ok, 29040 entries [0xe2209089]
00:00:00.307 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_part1.scs: read ok, 8284 entries [0x91b069c2]
00:00:00.315 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_part2.scs: read ok, 8402 entries [0x7ea5140c]
00:00:00.316 : exec /home/config.cfg
00:00:00.316 : [sys] Executing /home/config.cfg ...
00:00:00.316 : uset inst_flags "0"
00:00:00.316 : uset inst_noupg "0"
00:00:00.316 : uset r_full_resolution_corrections "0"
00:00:00.316 : uset r_force_color_shadowmaps "0"
00:00:00.316 : uset g_mm_help_shown "1"
00:00:00.316 : uset g_force_online_lscrs "0"
00:00:00.316 : uset g_hw_info "1"
00:00:00.316 : uset g_line_sort "0"
00:00:00.316 : uset g_cargo_sort "0"
00:00:00.316 : uset g_tooltip_delay "0.4"
00:00:00.316 : uset g_global_force_load_selector "0"
00:00:00.316 : uset g_desktop_fadeout "60"
00:00:00.316 : uset g_disable_hud_activation "0"
00:00:00.317 : uset g_show_game_elements "1"
00:00:00.317 : uset r_wireframe "0"
00:00:00.317 : uset g_interior_camera_zero_pitch "0"
00:00:00.317 : uset r_segment_buffer_size "128"
00:00:00.317 : uset r_multimon_exterior_in_aux "0"
00:00:00.317 : uset r_multimon_interior_in_main "1"
00:00:00.317 : uset r_multimon_rotation_aux "0"
00:00:00.317 : uset r_multimon_rotation_right "0"
00:00:00.317 : uset r_multimon_rotation_left "0"
00:00:00.317 : uset r_multimon_rotation_center "0"
00:00:00.317 : uset r_multimon_vert_offset_right "0"
00:00:00.317 : uset r_multimon_vert_offset_left "0"
00:00:00.317 : uset r_multimon_border_fov_right "0"
00:00:00.317 : uset r_multimon_border_fov_left "0"
00:00:00.317 : uset r_multimon_fov_vertical "0"
00:00:00.317 : uset r_multimon_fov_horizontal "50"
00:00:00.317 : uset r_multimon_mode "0"
00:00:00.317 : uset r_use_depth_bounds "1"
00:00:00.317 : uset r_show_light_pixel_coverage "0"
00:00:00.317 : uset r_deferred_debug "0"
00:00:00.317 : uset r_mirror_scale_y "1"
00:00:00.317 : uset r_mirror_scale_x "1"
00:00:00.318 : uset r_scale_y "1"
00:00:00.318 : uset r_scale_x "0.75"
00:00:00.318 : uset r_normal_maps "1"
00:00:00.318 : uset r_sunshafts "1"
00:00:00.318 : uset r_color_saturation "1.0"
00:00:00.318 : uset r_color_yellow_blue "0.0"
00:00:00.318 : uset r_color_magenta_green "0.0"
00:00:00.318 : uset r_color_cyan_red "0.0"
00:00:00.318 : uset r_color_correction "1"
00:00:00.318 : uset r_cloud_shadows "1"
00:00:00.318 : uset r_dof_filter_size "0.5"
00:00:00.318 : uset r_dof_transition "400.0"
00:00:00.318 : uset r_dof_start "200.0"
00:00:00.318 : uset r_dof "1"
00:00:00.318 : uset r_mlaa_threshold "1.0"
00:00:00.318 : uset r_mlaa "0"
00:00:00.318 : uset r_hdr "0"
00:00:00.318 : uset r_fake_shadows "2"
00:00:00.318 : uset r_sun_shadow_texture_size "2048"
00:00:00.318 : uset r_sun_shadow_quality "2"
00:00:00.318 : uset r_mirror_view_distance "80"
00:00:00.318 : uset r_deferred_mirrors "0"
00:00:00.318 : uset r_deferred "1"
00:00:00.319 : uset r_nowmi "0"
00:00:00.319 : uset r_startup_progress "0"
00:00:00.319 : uset r_setup_done "1"
00:00:00.319 : uset r_gamma "1"
00:00:00.319 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.319 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.319 : uset r_manual_stereo_ui_fov "80"
00:00:00.319 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.319 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.319 : uset r_manual_stereo_in_menu "1"
00:00:00.319 : uset r_nv_stereo_mode "2"
00:00:00.319 : uset r_minimal_unfinished_frames "0"
00:00:00.319 : uset r_no_frame_tracking "0"
00:00:00.319 : uset r_msaa "0"
00:00:00.319 : uset r_fullscreen "1"
00:00:00.319 : uset r_mode "1920x1080x32x0"
00:00:00.319 : uset r_path ""
00:00:00.319 : uset r_device "dx9"
00:00:00.319 : uset i_virtual_cursor_speed "500.0"
00:00:00.319 : uset g_trackir "1"
00:00:00.319 : uset g_pedestrian "1"
00:00:00.319 : uset g_light_span_factor "0.25"
00:00:00.320 : uset g_light_distance_factor "0.25"
00:00:00.320 : uset g_vehicle_flare_lights "1"
00:00:00.320 : uset g_auto_traffic_headlights "1"
00:00:00.320 : uset g_traffic "1"
00:00:00.320 : uset g_kdop_preview "0"
00:00:00.320 : uset g_screenshot_on_bug "0"
00:00:00.320 : uset g_city_name_move "0"
00:00:00.320 : uset g_developer "0"
00:00:00.320 : uset g_steam_rich_presence "1"
00:00:00.320 : uset g_steam_browser "1"
00:00:00.320 : uset g_steam_screenshots "2"
00:00:00.320 : uset g_artist_id "0"
00:00:00.320 : uset g_save_format "0"
00:00:00.320 : uset g_flyspeed "100.0"
00:00:00.320 : uset g_online_loading_screens "1"
00:00:00.320 : uset g_news "1"
00:00:00.320 : uset g_colbox "0"
00:00:00.320 : uset g_radio_mode "2"
00:00:00.320 : uset g_ignore_low_fps "0"
00:00:00.320 : uset g_truck_light_quality "1"
00:00:00.320 : uset g_truck_light_specular "1"
00:00:00.321 : uset g_gfx_all_scales "0"
00:00:00.321 : uset g_gfx_advanced "0"
00:00:00.321 : uset g_gfx_quality "1"
00:00:00.321 : uset g_hq_3d_scale "0.0"
00:00:00.321 : uset g_hq_3d_screenshot "0"
00:00:00.321 : uset g_menu_aa_limit "8"
00:00:00.321 : uset g_additional_water_fov "20.0f"
00:00:00.321 : uset g_rain_reflect_hookups "0"
00:00:00.321 : uset g_rain_reflect_actor "0"
00:00:00.321 : uset g_rain_reflect_traffic "0"
00:00:00.321 : uset g_rain_reflect_cache "0"
00:00:00.321 : uset g_rain_reflection "1"
00:00:00.321 : uset g_reflection "1"
00:00:00.321 : uset g_grass_density "0"
00:00:00.321 : uset g_veg_detail "0"
00:00:00.321 : uset g_minicon "0"
00:00:00.321 : uset g_console "0"
00:00:00.321 : uset g_texture_usage_stats "0"
00:00:00.321 : uset g_fps "0"
00:00:00.321 : uset g_stream_exts ".ogg;.mp3"
00:00:00.321 : uset r_vsync "0"
00:00:00.321 : uset r_anisotropy_factor "0.1875"
00:00:00.321 : uset r_texture_detail "1"
00:00:00.322 : uset t_averaging_window_length "20"
00:00:00.349 : [lang] Language autodetection: 409
00:00:00.358 : Selected language: en_gb
00:00:00.358 : Euro Truck Simulator 2 init ver.1.21.1.4s (rev. a30881e06d5d)
00:00:00.371 : [net]  LOG INFO: Started
00:00:00.380 : Setting UI reference mode to: 1440x900...
00:00:00.380 : Render device override: gl
00:00:00.380 : [gfx] Selected rendering device: gl
00:00:01.002 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
00:00:01.021 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:01.028 : [gl] CDS init: OK
00:00:01.055 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:01.056 : [gl] wglCreateContextAttribs: OK
00:00:01.088 : [gl] Max anisotropy factor: 16.000000
00:00:01.090 : [gl] driver: GeForce GTX 670/PCIe/SSE2
00:00:01.090 : [gl] vendor: NVIDIA Corporation
00:00:01.090 : [gl] version: 4.5.0 NVIDIA 359.06
00:00:01.090 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:00:01.090 : [gl] Using NV4X rendering path
00:00:01.091 : [gl] Setting vsync period to 0 (requested 0)
00:00:01.284 : [al] device: OpenAL Soft
00:00:01.284 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.350 : [al] vendor: OpenAL Community
00:00:01.351 : [al] version: 1.1 ALSOFT 1.14
00:00:01.351 : [al] renderer: OpenAL Soft
00:00:01.351 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.351 : [snd] Started sound update thread
00:00:01.358 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.359 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.384 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{5EF74580-5728-11E5-8001-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:01.386 : [di8] FF Constant force supported
00:00:01.386 : [di8] FF Ramp force supported
00:00:01.386 : [di8] FF Square force supported
00:00:01.386 : [di8] FF Sine force supported
00:00:01.386 : [di8] FF Triangle force supported
00:00:01.386 : [di8] FF SawtoothUp force supported
00:00:01.386 : [di8] FF SawtoothDown force supported
00:00:01.386 : [di8] FF Spring force supported
00:00:01.386 : [di8] FF Damper force supported
00:00:01.386 : [di8] FF Inertia force supported
00:00:01.386 : [di8] FF Friction force supported
00:00:01.387 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:01.620 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (5BE6411B2BB5C8A06A8FCB3259E86D915F5CB171E88A581E7663C7C9156FBE5)
00:00:01.623 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (6DDAD014FD6BFF90F61800742008FE93EFBB69099834DFC796DB5FB6FC54F51)
00:00:01.626 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (9505D2D949325A654730FF2ADE8E978F66A23ACF80D2062B060393961C3FDC1)
00:00:01.629 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (5ACECE3DF003B5CD2B896DB7F8F4AC0EE33887BD7F862C93920F4C5ADDB0358)
00:00:02.346 : [hashfs] dlc_north.scs: Mounted and validated, 6557 entries (3E1DF1335E9DAAF0CF77D7942990688EBE99FD3A5B4CD7137973FE2AF0E23EA)
00:00:02.367 : [hashfs] dlc_toys.scs: Mounted and validated, 1390 entries (665EC5DFFBA459A5FD24EB4997C55B8BE73FDD4A9F19F2B51C234BDCED1DD6D)
00:00:02.414 : [hashfs] dlc_trailers.scs: Mounted and validated, 604 entries (9EB8B3A157FCFF57AC7E0DB1845FD39830758A8DF178420944E58562EFA9BA8)
00:00:02.418 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (0E37BDB558922EBB19E57991077BD4F356618B7C0848197AE0472503B476A99)
00:00:02.441 : dispatch
00:00:02.441 : exit
00:00:05.959 : [ui] Controller setup start
00:00:05.961 : [inp] Classifying devices
00:00:05.961 : [inp] Analyzing "Logitech G27 Racing Wheel USB" "di8.'{5EF74580-5728-11E5-8001-444553540000}|{C29B046D-0000-0000-0000-504944564944}'"
00:00:05.962 : [inp] Applying input.steer.logitech.g27
00:00:05.963 : [inp] Applying input.pedals.logitech.g27.detection.problem
00:00:05.964 : [inp] Applying input.clutch.logitech.g27
00:00:05.964 : [inp] Applying input.look.default
00:00:05.965 : [inp] Applying input.gearbox.updown.logitech.g27
00:00:05.965 : [inp] Applying input.gearbox.drive.logitech.g27
00:00:05.966 : [inp] Applying input.gearbox.hshifter.logitech.g27
00:00:05.966 : [inp] Applying input.info.logitech.g27
00:00:05.967 : [inp] Classified as: wheel
00:00:05.967 : [ui] Controller setup done
00:00:06.001 : mm_flush_repeatedly
00:00:06.160 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (5BE6411B2BB5C8A06A8FCB3259E86D915F5CB171E88A581E7663C7C9156FBE5)
00:00:06.163 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (6DDAD014FD6BFF90F61800742008FE93EFBB69099834DFC796DB5FB6FC54F51)
00:00:06.166 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (9505D2D949325A654730FF2ADE8E978F66A23ACF80D2062B060393961C3FDC1)
00:00:06.169 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (5ACECE3DF003B5CD2B896DB7F8F4AC0EE33887BD7F862C93920F4C5ADDB0358)
00:00:06.890 : [hashfs] dlc_north.scs: Mounted and validated, 6557 entries (3E1DF1335E9DAAF0CF77D7942990688EBE99FD3A5B4CD7137973FE2AF0E23EA)
00:00:06.912 : [hashfs] dlc_toys.scs: Mounted and validated, 1390 entries (665EC5DFFBA459A5FD24EB4997C55B8BE73FDD4A9F19F2B51C234BDCED1DD6D)
00:00:06.958 : [hashfs] dlc_trailers.scs: Mounted and validated, 604 entries (9EB8B3A157FCFF57AC7E0DB1845FD39830758A8DF178420944E58562EFA9BA8)
00:00:06.961 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (0E37BDB558922EBB19E57991077BD4F356618B7C0848197AE0472503B476A99)
00:00:06.963 : uset s_sfx_enabled "1"
00:00:06.963 : uset s_music_enabled "1"
00:00:06.963 : uset s_sfx_volume "1.0"
00:00:06.963 : uset s_radio_volume "0.592105"
00:00:06.963 : uset s_music_volume "0.64"
00:00:06.963 : uset s_master_volume "1.0"
00:00:06.964 : uset s_reverse_stereo "0"
00:00:06.964 : uset g_force_economy_reset "0"
00:00:06.964 : uset g_force_load_selector "0"
00:00:06.964 : uset g_autoload_ignore_autosave "0"
00:00:06.964 : uset g_start_in_truck "0"
00:00:06.964 : uset g_input_configured "1"
00:00:06.964 : uset g_income_factor "1.0"
00:00:06.964 : uset g_currency "0"
00:00:06.964 : uset g_bad_weather_factor "0.07"
00:00:06.964 : uset g_save_idx "1"
00:00:06.964 : uset g_adviser "1"
00:00:06.964 : uset g_desktop_tutorial "0"
00:00:06.964 : uset g_tutorial "0"
00:00:06.964 : uset g_fatigue "1"
00:00:06.964 : uset g_police "1"
00:00:06.964 : uset g_subtitles "0"
00:00:06.964 : uset g_clock_24 "1"
00:00:06.964 : uset g_hmd_no_3d_background "0"
00:00:06.964 : uset g_hmd_no_special_menu "0"
00:00:06.964 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.964 : uset g_hmd_no_artifical_movement "0"
00:00:06.965 : uset i_oculus_eye_protrusion "0.09"
00:00:06.965 : uset i_oculus_eye_height "0.15"
00:00:06.965 : uset i_hmd_max_prediction "0.1"
00:00:06.965 : uset i_hmd_min_prediction "0.0"
00:00:06.965 : uset s_interior_volume "1.0"
00:00:06.965 : uset s_rumble_enabled "1"
00:00:06.965 : uset s_reverse_enabled "1"
00:00:06.965 : uset g_toy_physics "1"
00:00:06.965 : uset g_cam_blinker "0"
00:00:06.965 : uset g_cam_physics_value "1.0"
00:00:06.965 : uset g_cam_physics "1"
00:00:06.965 : uset g_cam_steering_reverse "1.0"
00:00:06.965 : uset g_cam_steering_value "1.0"
00:00:06.965 : uset g_cam_steering "0"
00:00:06.965 : uset g_cruise_control_smart "0.0"
00:00:06.965 : uset g_cruise_control_grid "5.0"
00:00:06.965 : uset g_throttle_auto_shift "0"
00:00:06.965 : uset g_pedal_clutch_range "1.0"
00:00:06.965 : uset g_fuel_simulation "0"
00:00:06.965 : uset g_hardcore_simulation "0"
00:00:06.965 : uset g_reg_setting ""
00:00:06.965 : uset g_brake_light_all "1"
00:00:06.966 : uset g_use_speed_limiter "1"
00:00:06.966 : uset g_hud_speed_limit "1"
00:00:06.966 : uset g_axle_drop_auto "1"
00:00:06.966 : uset g_engine_start_auto "1"
00:00:06.966 : uset g_motor_brake_auto "0"
00:00:06.966 : uset g_retarder_auto "0"
00:00:06.966 : uset g_trailer_stability "0.5"
00:00:06.966 : uset g_brake_intensity "1.0"
00:00:06.966 : uset g_steer_autocenter "1"
00:00:06.966 : uset g_gallon "0"
00:00:06.966 : uset g_fahrenheit "0"
00:00:06.966 : uset g_pounds "kg"
00:00:06.966 : uset g_mph "1"
00:00:06.966 : uset g_hshifter_synchronized "1"
00:00:06.966 : uset g_hshifter_layout_shifting "1"
00:00:06.966 : uset g_hshifter_layout "3"
00:00:06.966 : uset g_trans "2"
00:00:06.966 : uset g_lang_set "1"
00:00:06.966 : uset g_lang "en_gb"
00:00:06.966 : uset g_cutscenes "1"
00:00:08.254 : uset s_sfx_enabled "1"
00:00:08.254 : uset s_music_enabled "1"
00:00:08.254 : uset s_sfx_volume "1.0"
00:00:08.254 : uset s_radio_volume "0.592105"
00:00:08.254 : uset s_music_volume "0.64"
00:00:08.254 : uset s_master_volume "1.0"
00:00:08.254 : uset s_reverse_stereo "0"
00:00:08.254 : uset g_force_economy_reset "0"
00:00:08.254 : uset g_force_load_selector "0"
00:00:08.254 : uset g_autoload_ignore_autosave "0"
00:00:08.255 : uset g_start_in_truck "0"
00:00:08.255 : uset g_input_configured "1"
00:00:08.255 : uset g_income_factor "1.0"
00:00:08.255 : uset g_currency "0"
00:00:08.255 : uset g_bad_weather_factor "0.07"
00:00:08.255 : uset g_save_idx "1"
00:00:08.255 : uset g_adviser "1"
00:00:08.255 : uset g_desktop_tutorial "0"
00:00:08.255 : uset g_tutorial "0"
00:00:08.255 : uset g_fatigue "1"
00:00:08.255 : uset g_police "1"
00:00:08.255 : uset g_subtitles "0"
00:00:08.255 : uset g_clock_24 "1"
00:00:08.255 : uset g_hmd_no_3d_background "0"
00:00:08.255 : uset g_hmd_no_special_menu "0"
00:00:08.255 : uset g_hmd_reduced_cabin_movement "1"
00:00:08.255 : uset g_hmd_no_artifical_movement "0"
00:00:08.255 : uset i_oculus_eye_protrusion "0.09"
00:00:08.255 : uset i_oculus_eye_height "0.15"
00:00:08.256 : uset i_hmd_max_prediction "0.1"
00:00:08.256 : uset i_hmd_min_prediction "0.0"
00:00:08.256 : uset s_interior_volume "1.0"
00:00:08.256 : uset s_rumble_enabled "1"
00:00:08.256 : uset s_reverse_enabled "1"
00:00:08.256 : uset g_toy_physics "1"
00:00:08.256 : uset g_cam_blinker "0"
00:00:08.256 : uset g_cam_physics_value "1.0"
00:00:08.256 : uset g_cam_physics "1"
00:00:08.256 : uset g_cam_steering_reverse "1.0"
00:00:08.256 : uset g_cam_steering_value "1.0"
00:00:08.256 : uset g_cam_steering "0"
00:00:08.256 : uset g_cruise_control_smart "0.0"
00:00:08.256 : uset g_cruise_control_grid "5.0"
00:00:08.256 : uset g_throttle_auto_shift "0"
00:00:08.256 : uset g_pedal_clutch_range "1.0"
00:00:08.256 : uset g_fuel_simulation "0"
00:00:08.256 : uset g_hardcore_simulation "0"
00:00:08.256 : uset g_reg_setting ""
00:00:08.256 : uset g_brake_light_all "1"
00:00:08.256 : uset g_use_speed_limiter "1"
00:00:08.256 : uset g_hud_speed_limit "1"
00:00:08.257 : uset g_axle_drop_auto "1"
00:00:08.257 : uset g_engine_start_auto "1"
00:00:08.257 : uset g_motor_brake_auto "0"
00:00:08.257 : uset g_retarder_auto "0"
00:00:08.257 : uset g_trailer_stability "0.5"
00:00:08.257 : uset g_brake_intensity "1.0"
00:00:08.257 : uset g_steer_autocenter "1"
00:00:08.257 : uset g_gallon "0"
00:00:08.257 : uset g_fahrenheit "0"
00:00:08.257 : uset g_pounds "kg"
00:00:08.257 : uset g_mph "1"
00:00:08.257 : uset g_hshifter_synchronized "1"
00:00:08.257 : uset g_hshifter_layout_shifting "1"
00:00:08.257 : uset g_hshifter_layout "3"
00:00:08.257 : uset g_trans "2"
00:00:08.257 : uset g_lang_set "1"
00:00:08.257 : uset g_lang "en_gb"
00:00:08.257 : uset g_cutscenes "1"
00:00:08.275 : New profile selected: 'Dapper Don1'
00:00:08.323 : [zipfs] promods-map-v198.scs: read ok, 1564 entries [0xce61b5d4]
00:00:08.757 : [zipfs] promods-model-v198.scs: read ok, 25011 entries [0x3dc89a36]
00:00:09.237 : [zipfs] promods-v198.scs: read ok, 20793 entries [0x729438f5]
00:00:09.328 : [zipfs] promods-def-v198.scs: read ok, 6200 entries [0x27795499]
00:00:09.732 : [zipfs] C:/Users/Máirtín/Documents/Euro Truck Simulator 2/mod/trailers_and_cargo_pack_by_Jazzycat_v3.6.1_eng.scs: www.jazzycat.ucoz.net
00:00:09.732 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_eng.scs: read ok, 29040 entries [0x8b92e80e]
00:00:09.910 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_part2.scs: read ok, 8402 entries [0x98a186d5]
00:00:10.033 : [zipfs] trailers_and_cargo_pack_by_Jazzycat_v3.6.1_part1.scs: read ok, 8284 entries [0x6a275b76]
00:00:10.035 : [zipfs] railway_cargo_pack_by_Jazzycat_v1.7_heavy.scs: read ok, 178 entries [0x9b4c2525]
00:00:10.081 : [zipfs] military_cargo_pack_by_Jazzycat_v1.7_eng.scs: read ok, 3614 entries [0x14d8e7bf]
00:00:10.530 : [zipfs] C:/Users/Máirtín/Documents/Euro Truck Simulator 2/mod/ai_traffic_pack_by_Jazzycat_v3.3.scs: www.jazzycat.ucoz.net
00:00:10.530 : [zipfs] ai_traffic_pack_by_Jazzycat_v3.3.scs: read ok, 31580 entries [0xcd2374a9]
00:00:10.553 : game
00:00:10.795 : [bullet] Starting physics server: Bullet
00:00:11.032 : Loaded trailers: 828
00:00:11.066 : Loaded traffic vehicles of type 'car': 307
00:00:11.080 : Loaded traffic vehicles of type 'truck': 51
00:00:11.081 : Loaded traffic vehicles of type 'bus': 3
00:00:11.132 : Loaded traffic trailers of type 'semi_trailer': 491
00:00:11.134 : Loaded addon hookups: 40
00:00:11.135 : Loading resource server data ....
00:00:11.135 : Loading vegetation data ....
00:00:11.146 : Loading road data ....
00:00:11.166 : Loading terrain data ....
00:00:11.174 : Loading railing data ....
00:00:11.178 : Loading building data ....
00:00:11.197 : Loading model data ....
00:00:11.250 : Loading prefab data ....
00:00:11.331 : Loading traffic rule data ....
00:00:11.333 : Loading sign data ....
00:00:11.567 : Loading city data ....
00:00:11.598 : Loading traffic semaphore data ....
00:00:11.603 : Loading traffic signs data ....
00:00:11.616 : Loading hinges data ....
00:00:11.618 : Loading stamp data ....
00:00:11.623 : Loading movers data ....
00:00:11.628 : Loading ferry data ....
00:00:11.634 : Loading country data ....
00:00:13.357 : Loading sound item data ....
00:00:13.359 : Loading live stream data ....
00:00:13.360 : Loading game condition data ....
00:00:13.362 : Loading trigger action data ....
00:00:13.364 : Loading cutscene data ....
00:00:13.368 : Loading cargo data ....
00:00:13.555 : Loading company data ....
00:00:17.702 : Resources load time: 6944ms  (10 MB)
00:00:17.702 : Map '/map/europe.mbd' loading started ....
00:00:22.309 : Map successfully loaded.
00:00:22.344 : Map load time: 4642ms  (3 MB)
00:00:22.358 : Loading save '/home/profiles/44617070657220446F6E31/save/1/game.sii'
00:00:25.036 : Road network navigation caching started.
00:00:37.938 : Road network navigation caching finished.
00:00:37.954 : Garage update started.
00:00:38.466 : Garage update finished.
00:00:38.468 : Economy load time: 27711ms  (22 MB)
00:00:41.701 : Create actor: (82 MB)
00:00:41.758 : Game init finished. (119 MB)
00:01:25.344 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:01:25.344 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_3_color6.mat - defattr)
00:01:25.344 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:01:25.344 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_6_color.mat - defpost)
00:01:25.389 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:01:25.390 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_3_color6.mat - defattr)
00:01:25.390 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:01:25.390 : <ERROR> [gfx] Failed to create pipeline setup for (/model/general/trucks/scania/truck_6_color.mat - defpost)
00:01:34.316 : <ERROR> [fs] Failed to open file "/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd" in the read_only mode
00:01:34.316 : <ERROR> [fs] Failed to open file "/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmc" in the read_only mode
00:01:34.316 : <ERROR> [resource_task] Can not open '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmc'
00:01:34.316 : <ERROR> [resource_task] Can not open '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd'
00:01:34.320 : <ERROR> [fs] Failed to open file "/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmg" in the read_only mode
00:01:34.321 : <ERROR> [resource_task] Can not open '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmg'
00:01:34.321 : <ERROR> [model] Model collision '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmc' is malformed.
00:01:34.321 : <ERROR> [model] Model descriptor '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd' is malformed.
00:01:34.321 : <ERROR> [model] Model geometry '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmg' is malformed.
00:01:34.358 : <ERROR> [fs] Failed to open file "/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd" in the read_only mode
00:01:34.358 : <ERROR> [ld] Failed to open '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd'.
00:01:34.358 : <ERROR> model_template.cpp(560): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmg'.

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Volleybal4life
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08 Dec 2015 10:23

You are running the game in OpenGL mode on Windows. Start it in DirectX mode.

You need to remove the '-rdevice gl' part from your commandline:

Code: Select all

00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe -rdevice gl
How to do that:
https://support.steampowered.com/kb_art ... -JWMT-2947
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Faelchu
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08 Dec 2015 11:09

What should I write in the launch option for steam? Tried a few different things but still no luck. I'm probably going about it the wrong way.

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MandelSoft
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08 Dec 2015 11:51

Code: Select all

00:01:34.358 : <ERROR> [fs] Failed to open file "/vehicle/trailer_eu/fliegl_over_cargo/brdm2.pmd" in the read_only mode
This model doesn't look familiar to me. Is this one of Jazzycat's?
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08 Dec 2015 12:32

I would assume so, the Jazzycat mods I'm using are trailers and cargo, military cargo, railway cargo and ai traffic pack

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Volleybal4life
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08 Dec 2015 12:53

You shouldn't write anything in that launchoptions. It's not necessary.
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