Game Crash in "Grudziadz" (Poland)

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karlmartell
Posts: 6
Joined: 11 May 2015 13:37
Donation rank:

27 Dec 2015 10:24

Game crashed in this village, no restitution pssible.

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ScuL
Founder
Posts: 10594
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

27 Dec 2015 10:24

Log please, we can't do anything without a log. :)
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

j3442693
Posts: 1
Joined: 31 Jan 2016 11:12

01 Feb 2016 19:11

I also have this problem

Code: Select all

************ : log created on : Monday February 01 2016 @ 18:40:09
00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe -rdevice gl
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz] with 2 cores (4 threads) at ~1696MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 1 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 1656328Hz
00:00:00.000 : [mem] physical total: 8096M
00:00:00.000 : [mem] physical avail: 4625M
00:00:00.000 : [mem] virtual total: 8388607M
00:00:00.000 : [mem] virtual avail: 8388016M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.062 : [hashfs] base.scs: Mounted and validated, 51416 entries (FB1AA0B0065F775531838D3C1F6B95BE390EAEAF244E227C3281AC2391A7AF8)
00:00:00.063 : [hashfs] core.scs: Mounted and validated, 6 entries (709F8BF085050E1D4E6B32774BA30CDD3729A9E0FFE5E7BA49B3FE041BE6F4D)
00:00:00.162 : [hashfs] def.scs: Mounted and validated, 6865 entries (0CA123170DA4B531FB866CFCBEDDA0B7E54DB4A182E44E9EC059936CA91BE9D)
00:00:00.222 : [hashfs] locale.scs: Mounted and validated, 168 entries (505BB0712D69DC79720488BC12A9BEE42A1779F3574E432A6391305CEEF06B3)
00:00:00.223 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (9D86D0F5D7A5A5CEE8DDDC06DE79FB2B97EDC9FBA5DB1C7BB7236F20C95E901)
00:00:00.223 : [ufs] Home directory: 'C:/Users/lukasz/Documents/Euro Truck Simulator 2'.
00:00:00.225 : [zipfs] 15 RHD 2+1 Araç.zip: read ok, 1872 entries [0x7355c73]
00:00:00.225 : <WARNING> [mod] Mod package '15 RHD 2+1 Araç' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.226 : [zipfs] 15 RHD 2+1 Skin.zip: read ok, 6 entries [0]
00:00:00.226 : <WARNING> [mod] Mod package '15 RHD 2+1 Skin' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.227 : [zipfs] EssentialsGameFixes.scs: read ok, 587 entries [0x11b07d75]
00:00:00.227 : [zipfs] EssentialsRealLogos.scs: read ok, 116 entries [0x3ece9d8c]
00:00:00.228 : [zipfs] EssentialsRealLogosHPCPDLC.scs: read ok, 13 entries [0x2c0bf31b]
00:00:00.230 : [zipfs] EssentialsTrailerCargoes.scs: read ok, 45 entries [0x4a709c0f]
00:00:00.231 : [zipfs] Hard_Traffic.scs: read ok, 3 entries [0]
00:00:00.231 : <WARNING> [mod] Mod package 'Hard_Traffic' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.231 : [zipfs] MaxTrafficv3.2.scs: read ok, 662 entries [0]
00:00:00.232 : <WARNING> [mod] Mod package 'MaxTrafficv3.2' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.232 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.237 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.238 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.239 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.239 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.240 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.244 : [zipfs] RusMap-def_v1.6.scs: read ok, 5025 entries [0x7c7d152f]
00:00:00.245 : [zipfs] RusMap-map_v1.6.scs: read ok, 350 entries [0xea5f2c58]
00:00:00.262 : [zipfs] RusMap-model_v1.6.scs: read ok, 20804 entries [0x41c6c6c]
00:00:00.264 : [zipfs] Setra 416 GT Araç.zip: read ok, 1767 entries [0xc44d0ffd]
00:00:00.264 : <WARNING> [mod] Mod package 'Setra 416 GT Araç' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.265 : [zipfs] Setra 416 GT Skin.zip: read ok, 5 entries [0]
00:00:00.265 : <WARNING> [mod] Mod package 'Setra 416 GT Skin' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.266 : [zipfs] Setra_416_GT-HD_Metro_Skin_by_Reyizz.scs: read ok, 5 entries [0]
00:00:00.266 : <WARNING> [mod] Mod package 'Setra_416_GT-HD_Metro_Skin_by_Reyizz' does not contain a manifest file 'manifest.sii', creating default information set.
00:00:00.266 : exec /home/config.cfg
00:00:00.266 : [sys] Executing /home/config.cfg ...
00:00:00.266 : uset inst_flags "0"
00:00:00.266 : uset inst_noupg "0"
00:00:00.266 : uset r_full_resolution_corrections "0"
00:00:00.266 : uset r_force_color_shadowmaps "0"
00:00:00.266 : uset g_mm_help_shown "1"
00:00:00.266 : uset g_force_online_lscrs "0"
00:00:00.266 : uset g_hw_info "1"
00:00:00.266 : uset g_line_sort "0"
00:00:00.266 : uset g_cargo_sort "0"
00:00:00.266 : uset g_tooltip_delay "0.4"
00:00:00.267 : uset g_global_force_load_selector "0"
00:00:00.267 : uset g_desktop_fadeout "60"
00:00:00.267 : uset g_disable_hud_activation "0"
00:00:00.267 : uset g_show_game_elements "1"
00:00:00.267 : uset r_wireframe "0"
00:00:00.267 : uset g_interior_camera_zero_pitch "0"
00:00:00.267 : uset r_segment_buffer_size "128"
00:00:00.267 : uset r_multimon_exterior_in_aux "0"
00:00:00.267 : uset r_multimon_interior_in_main "1"
00:00:00.267 : uset r_multimon_rotation_aux "0"
00:00:00.267 : uset r_multimon_rotation_right "0"
00:00:00.267 : uset r_multimon_rotation_left "0"
00:00:00.267 : uset r_multimon_rotation_center "0"
00:00:00.267 : uset r_multimon_vert_offset_right "0"
00:00:00.267 : uset r_multimon_vert_offset_left "0"
00:00:00.267 : uset r_multimon_border_fov_right "0"
00:00:00.267 : uset r_multimon_border_fov_left "0"
00:00:00.267 : uset r_multimon_fov_vertical "0"
00:00:00.267 : uset r_multimon_fov_horizontal "50"
00:00:00.267 : uset r_multimon_mode "0"
00:00:00.267 : uset r_use_depth_bounds "1"
00:00:00.267 : uset r_show_light_pixel_coverage "0"
00:00:00.267 : uset r_deferred_debug "0"
00:00:00.267 : uset r_mirror_scale_y "1"
00:00:00.267 : uset r_mirror_scale_x "1"
00:00:00.267 : uset r_scale_y "1"
00:00:00.267 : uset r_scale_x "1"
00:00:00.267 : uset r_normal_maps "0"
00:00:00.267 : uset r_sunshafts "0"
00:00:00.267 : uset r_color_saturation "1.0"
00:00:00.267 : uset r_color_yellow_blue "0.0"
00:00:00.267 : uset r_color_magenta_green "0.0"
00:00:00.267 : uset r_color_cyan_red "0.0"
00:00:00.267 : uset r_color_correction "0"
00:00:00.267 : uset r_cloud_shadows "1"
00:00:00.267 : uset r_dof_filter_size "0.5"
00:00:00.267 : uset r_dof_transition "400.0"
00:00:00.267 : uset r_dof_start "200.0"
00:00:00.267 : uset r_dof "0"
00:00:00.267 : uset r_mlaa_threshold "1.0"
00:00:00.267 : uset r_mlaa "0"
00:00:00.267 : uset r_hdr "0"
00:00:00.267 : uset r_fake_shadows "2"
00:00:00.267 : uset r_sun_shadow_texture_size "2048"
00:00:00.267 : uset r_sun_shadow_quality "2"
00:00:00.267 : uset r_mirror_view_distance "120"
00:00:00.267 : uset r_deferred_mirrors "1"
00:00:00.267 : uset r_deferred "1"
00:00:00.267 : uset r_nowmi "0"
00:00:00.267 : uset r_startup_progress "0"
00:00:00.267 : uset r_setup_done "1"
00:00:00.267 : uset r_gamma "1"
00:00:00.267 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.267 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.267 : uset r_manual_stereo_ui_fov "80"
00:00:00.267 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.267 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.267 : uset r_manual_stereo_in_menu "0"
00:00:00.267 : uset r_nv_stereo_mode "2"
00:00:00.267 : uset r_minimal_unfinished_frames "0"
00:00:00.267 : uset r_no_frame_tracking "0"
00:00:00.268 : uset r_msaa "0"
00:00:00.268 : uset r_fullscreen "1"
00:00:00.268 : uset r_mode "1600x900x32x0"
00:00:00.268 : uset r_path ""
00:00:00.268 : uset r_device "gl"
00:00:00.268 : uset i_virtual_cursor_speed "500.0"
00:00:00.268 : uset g_trackir "1"
00:00:00.268 : uset g_lod_factor_pedestrian "1.0"
00:00:00.268 : uset g_pedestrian "1"
00:00:00.268 : uset g_light_span_factor "0.5"
00:00:00.268 : uset g_light_distance_factor "0.5"
00:00:00.268 : uset g_vehicle_flare_lights "0"
00:00:00.268 : uset g_auto_traffic_headlights "1"
00:00:00.268 : uset g_lod_factor_parked "1.0"
00:00:00.268 : uset g_lod_factor_traffic "1.0"
00:00:00.268 : uset g_traffic "1"
00:00:00.268 : uset g_kdop_preview "0"
00:00:00.268 : uset g_screenshot_on_bug "0"
00:00:00.268 : uset g_city_name_move "0"
00:00:00.268 : uset g_developer "0"
00:00:00.268 : uset g_steam_rich_presence "1"
00:00:00.268 : uset g_steam_browser "1"
00:00:00.268 : uset g_steam_screenshots "2"
00:00:00.268 : uset g_artist_id "0"
00:00:00.268 : uset g_save_format "0"
00:00:00.268 : uset g_flyspeed "100.0"
00:00:00.268 : uset g_online_loading_screens "0"
00:00:00.268 : uset g_news "1"
00:00:00.268 : uset g_colbox "0"
00:00:00.268 : uset g_radio_mode "2"
00:00:00.268 : uset g_ignore_low_fps "0"
00:00:00.268 : uset g_truck_light_quality "1"
00:00:00.268 : uset g_truck_light_specular "1"
00:00:00.268 : uset g_gfx_all_scales "0"
00:00:00.268 : uset g_gfx_advanced "1"
00:00:00.268 : uset g_gfx_quality "-1"
00:00:00.268 : uset g_hq_3d_scale "0.0"
00:00:00.268 : uset g_hq_3d_screenshot "0"
00:00:00.268 : uset g_menu_aa_limit "8"
00:00:00.268 : uset g_additional_water_fov "20.0f"
00:00:00.268 : uset g_rain_reflect_hookups "0"
00:00:00.268 : uset g_rain_reflect_actor "0"
00:00:00.268 : uset g_rain_reflect_traffic "0"
00:00:00.268 : uset g_rain_reflect_cache "0"
00:00:00.268 : uset g_rain_reflection "1"
00:00:00.268 : uset g_reflection "1"
00:00:00.268 : uset g_grass_density "1"
00:00:00.268 : uset g_veg_detail "1"
00:00:00.268 : uset g_minicon "0"
00:00:00.268 : uset g_console "0"
00:00:00.268 : uset g_texture_usage_stats "0"
00:00:00.269 : uset g_fps "0"
00:00:00.269 : uset g_stream_exts ".ogg;.mp3"
00:00:00.269 : uset r_vsync "0"
00:00:00.269 : uset r_anisotropy_factor "0"
00:00:00.269 : uset r_texture_detail "1"
00:00:00.269 : uset t_averaging_window_length "20"
00:00:00.274 : [lang] Language autodetection: 415
00:00:00.284 : Selected language: pl_pl
00:00:00.284 : Euro Truck Simulator 2 init ver.1.22.2.6s (rev. c00db871756e)
00:00:00.296 : [net]  LOG INFO: Started
00:00:00.304 : Setting UI reference mode to: 1440x900...
00:00:00.304 : Render device override: gl
00:00:00.304 : [gfx] Selected rendering device: gl
00:00:00.518 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
00:00:00.562 : [gfx] Trying to set 1600x900 32bpp 60Hz (fullscreen)
00:00:00.882 : [gl] CDS init: OK
00:00:01.335 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:01.336 : [gl] wglCreateContextAttribs: OK
00:00:01.354 : [gl] Max anisotropy factor: 16.000000
00:00:01.357 : [gl] driver: GeForce GT 740M/PCIe/SSE2
00:00:01.357 : [gl] vendor: NVIDIA Corporation
00:00:01.357 : [gl] version: 4.4.0 NVIDIA 344.65
00:00:01.357 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:00:01.357 : [gl] Using NV4X rendering path
00:00:01.357 : [gl] Setting vsync period to 0 (requested 0)
00:00:01.590 : [al] device: OpenAL Soft
00:00:01.590 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.785 : [al] vendor: OpenAL Community
00:00:01.785 : [al] version: 1.1 ALSOFT 1.14
00:00:01.785 : [al] renderer: OpenAL Soft
00:00:01.785 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.785 : [snd] Started sound update thread
00:00:01.792 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.793 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:02.025 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FA3AEC4D174E74FD93DD14808FAC940F4D42A9CD3E184A0E10FCAD2E7F5E6A2)
00:00:02.708 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (CB43C446BFFFF8E1B60477818CE2DD758C2696C2BEB245DD3932044BCAA2C7D)
00:00:02.761 : dispatch
00:00:02.761 : exit
00:00:04.666 : [ui] Controller setup start
00:00:04.672 : [inp] Classifying devices
00:00:04.673 : [ui] Controller setup done
00:00:04.735 : mm_flush_repeatedly
00:00:04.897 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FA3AEC4D174E74FD93DD14808FAC940F4D42A9CD3E184A0E10FCAD2E7F5E6A2)
00:00:05.603 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (CB43C446BFFFF8E1B60477818CE2DD758C2696C2BEB245DD3932044BCAA2C7D)
00:00:05.605 : uset s_sfx_enabled "1"
00:00:05.606 : uset s_music_enabled "1"
00:00:05.606 : uset s_sfx_volume "1.0"
00:00:05.606 : uset s_radio_volume "0.12514"
00:00:05.606 : uset s_music_volume "0.08"
00:00:05.606 : uset s_master_volume "1.0"
00:00:05.606 : uset s_reverse_stereo "0"
00:00:05.606 : uset g_force_economy_reset "0"
00:00:05.606 : uset g_force_load_selector "0"
00:00:05.606 : uset g_autoload_ignore_autosave "0"
00:00:05.606 : uset g_start_in_truck "0"
00:00:05.606 : uset g_input_configured "1"
00:00:05.606 : uset g_parking_difficulty "0"
00:00:05.606 : uset g_job_distance_limit "-1.0"
00:00:05.606 : uset g_income_factor "1.0"
00:00:05.606 : uset g_currency "9"
00:00:05.606 : uset g_bad_weather_factor "0"
00:00:05.606 : uset g_save_idx "1"
00:00:05.606 : uset g_adviser_auto_parking "1"
00:00:05.606 : uset g_adviser_keep_hidden "0"
00:00:05.606 : uset g_adviser "0"
00:00:05.606 : uset g_desktop_tutorial "1"
00:00:05.606 : uset g_tutorial "1"
00:00:05.606 : uset g_fatigue "1"
00:00:05.606 : uset g_police "1"
00:00:05.606 : uset g_subtitles "0"
00:00:05.606 : uset g_clock_24 "1"
00:00:05.606 : uset g_hmd_no_3d_background "0"
00:00:05.606 : uset g_hmd_no_special_menu "0"
00:00:05.606 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.606 : uset g_hmd_no_artifical_movement "0"
00:00:05.606 : uset i_oculus_eye_protrusion "0.09"
00:00:05.606 : uset i_oculus_eye_height "0.15"
00:00:05.606 : uset i_hmd_max_prediction "0.1"
00:00:05.606 : uset i_hmd_min_prediction "0.0"
00:00:05.606 : uset s_interior_volume "1.0"
00:00:05.606 : uset s_rumble_enabled "1"
00:00:05.606 : uset s_reverse_enabled "1"
00:00:05.606 : uset g_toy_physics "1"
00:00:05.606 : uset g_cam_blinker "0"
00:00:05.606 : uset g_cam_physics_value "1.0"
00:00:05.606 : uset g_cam_physics "0"
00:00:05.606 : uset g_cam_steering_reverse "0"
00:00:05.606 : uset g_cam_steering_value "1.0"
00:00:05.607 : uset g_cam_steering "1"
00:00:05.607 : uset g_cruise_control_smart "0.0"
00:00:05.607 : uset g_cruise_control_grid "5.0"
00:00:05.607 : uset g_throttle_auto_shift "0"
00:00:05.607 : uset g_pedal_clutch_range "1.0"
00:00:05.607 : uset g_fuel_simulation "1"
00:00:05.607 : uset g_hardcore_simulation "1"
00:00:05.607 : uset g_reg_setting ""
00:00:05.607 : uset g_brake_light_all "1"
00:00:05.607 : uset g_use_speed_limiter "0"
00:00:05.607 : uset g_hud_speed_limit "1"
00:00:05.607 : uset g_axle_drop_auto "1"
00:00:05.607 : uset g_engine_start_auto "0"
00:00:05.607 : uset g_motor_brake_auto "1"
00:00:05.607 : uset g_retarder_auto "1"
00:00:05.607 : uset g_trailer_stability "0.5"
00:00:05.607 : uset g_brake_intensity "1.0"
00:00:05.607 : uset g_steer_autocenter "1"
00:00:05.607 : uset g_gallon "0"
00:00:05.607 : uset g_fahrenheit "0"
00:00:05.607 : uset g_pounds "kg"
00:00:05.607 : uset g_mph "0"
00:00:05.607 : uset g_hshifter_synchronized "1"
00:00:05.607 : uset g_hshifter_layout_shifting "1"
00:00:05.607 : uset g_hshifter_layout "3"
00:00:05.607 : uset g_trans "3"
00:00:05.607 : uset g_lang_set "1"
00:00:05.607 : uset g_lang "pl_pl"
00:00:05.607 : uset g_cutscenes "1"
00:00:06.894 : uset s_sfx_enabled "1"
00:00:06.894 : uset s_music_enabled "1"
00:00:06.894 : uset s_sfx_volume "1.0"
00:00:06.894 : uset s_radio_volume "0.12514"
00:00:06.894 : uset s_music_volume "0.08"
00:00:06.894 : uset s_master_volume "1.0"
00:00:06.894 : uset s_reverse_stereo "0"
00:00:06.894 : uset g_force_economy_reset "0"
00:00:06.894 : uset g_force_load_selector "0"
00:00:06.894 : uset g_autoload_ignore_autosave "0"
00:00:06.894 : uset g_start_in_truck "0"
00:00:06.894 : uset g_input_configured "1"
00:00:06.894 : uset g_parking_difficulty "0"
00:00:06.894 : uset g_job_distance_limit "-1.0"
00:00:06.894 : uset g_income_factor "1.0"
00:00:06.894 : uset g_currency "9"
00:00:06.895 : uset g_bad_weather_factor "0"
00:00:06.895 : uset g_save_idx "1"
00:00:06.895 : uset g_adviser_auto_parking "1"
00:00:06.895 : uset g_adviser_keep_hidden "0"
00:00:06.895 : uset g_adviser "0"
00:00:06.895 : uset g_desktop_tutorial "1"
00:00:06.895 : uset g_tutorial "1"
00:00:06.895 : uset g_fatigue "1"
00:00:06.895 : uset g_police "1"
00:00:06.895 : uset g_subtitles "0"
00:00:06.895 : uset g_clock_24 "1"
00:00:06.895 : uset g_hmd_no_3d_background "0"
00:00:06.895 : uset g_hmd_no_special_menu "0"
00:00:06.895 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.895 : uset g_hmd_no_artifical_movement "0"
00:00:06.895 : uset i_oculus_eye_protrusion "0.09"
00:00:06.895 : uset i_oculus_eye_height "0.15"
00:00:06.895 : uset i_hmd_max_prediction "0.1"
00:00:06.895 : uset i_hmd_min_prediction "0.0"
00:00:06.895 : uset s_interior_volume "1.0"
00:00:06.895 : uset s_rumble_enabled "1"
00:00:06.895 : uset s_reverse_enabled "1"
00:00:06.895 : uset g_toy_physics "1"
00:00:06.895 : uset g_cam_blinker "0"
00:00:06.895 : uset g_cam_physics_value "1.0"
00:00:06.895 : uset g_cam_physics "0"
00:00:06.895 : uset g_cam_steering_reverse "0"
00:00:06.895 : uset g_cam_steering_value "1.0"
00:00:06.895 : uset g_cam_steering "1"
00:00:06.895 : uset g_cruise_control_smart "0.0"
00:00:06.896 : uset g_cruise_control_grid "5.0"
00:00:06.896 : uset g_throttle_auto_shift "0"
00:00:06.896 : uset g_pedal_clutch_range "1.0"
00:00:06.896 : uset g_fuel_simulation "1"
00:00:06.896 : uset g_hardcore_simulation "1"
00:00:06.896 : uset g_reg_setting ""
00:00:06.896 : uset g_brake_light_all "1"
00:00:06.896 : uset g_use_speed_limiter "0"
00:00:06.896 : uset g_hud_speed_limit "1"
00:00:06.896 : uset g_axle_drop_auto "1"
00:00:06.896 : uset g_engine_start_auto "0"
00:00:06.896 : uset g_motor_brake_auto "1"
00:00:06.896 : uset g_retarder_auto "1"
00:00:06.896 : uset g_trailer_stability "0.5"
00:00:06.896 : uset g_brake_intensity "1.0"
00:00:06.896 : uset g_steer_autocenter "1"
00:00:06.896 : uset g_gallon "0"
00:00:06.896 : uset g_fahrenheit "0"
00:00:06.896 : uset g_pounds "kg"
00:00:06.896 : uset g_mph "0"
00:00:06.896 : uset g_hshifter_synchronized "1"
00:00:06.896 : uset g_hshifter_layout_shifting "1"
00:00:06.897 : uset g_hshifter_layout "3"
00:00:06.897 : uset g_trans "3"
00:00:06.897 : uset g_lang_set "1"
00:00:06.897 : uset g_lang "pl_pl"
00:00:06.897 : uset g_cutscenes "1"
00:00:06.921 : New profile selected: 'Lukasz'
00:00:06.924 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:06.925 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:07.001 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:07.155 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0xf6d53ea]
00:00:07.160 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:07.162 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:07.297 : game
00:00:07.508 : [bullet] Starting physics server: Bullet
00:00:07.700 : Loaded trailers: 79
00:00:07.703 : Loaded traffic vehicles of type 'car': 29
00:00:07.705 : Loaded traffic vehicles of type 'truck': 22
00:00:07.706 : Loaded traffic vehicles of type 'bus': 1
00:00:07.708 : Loaded traffic trailers of type 'semi_trailer': 19
00:00:07.709 : Loaded addon hookups: 16
00:00:07.711 : Loading resource server data ....
00:00:07.711 : Loading vegetation data ....
00:00:07.714 : Loading road data ....
00:00:07.736 : Loading terrain data ....
00:00:07.745 : Loading railing data ....
00:00:07.751 : Loading building data ....
00:00:07.775 : Loading model data ....
00:00:07.896 : Loading prefab data ....
00:00:07.974 : Loading traffic rule data ....
00:00:07.980 : Loading sign data ....
00:00:08.442 : Loading city data ....
00:00:08.481 : Loading traffic semaphore data ....
00:00:08.487 : Loading traffic signs data ....
00:00:08.508 : Loading hinges data ....
00:00:08.513 : Loading stamp data ....
00:00:08.518 : Loading movers data ....
00:00:08.525 : Loading ferry data ....
00:00:08.533 : Loading country data ....
00:00:08.570 : Loading sound item data ....
00:00:08.576 : Loading live stream data ....
00:00:08.581 : Loading game condition data ....
00:00:08.585 : Loading trigger action data ....
00:00:08.590 : Loading cutscene data ....
00:00:08.600 : Loading cargo data ....
00:00:08.632 : Loading company data ....
00:00:09.128 : Resources load time: 1643ms  (18 MB)
00:00:09.128 : Map '/map/europe.mbd' loading started ....
00:00:13.397 : Map successfully loaded.
00:00:13.438 : Map load time: 4310ms  (6 MB)
00:00:13.446 : Loading save '/home/profiles/4C756B61737A/save/autosave/game.sii'
00:00:15.120 : Road network navigation caching started.
00:00:51.376 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:52.011 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:01:01.001 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:01:02.397 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:01:02.618 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:01:05.175 : <WARNING> More failures to find a route.
00:01:14.965 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:01:15.030 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:01:20.246 : Road network navigation caching finished.
00:01:20.273 : Garage update started.
00:01:21.849 : <ERROR> Garage spawn point not found! (brect)
00:01:21.849 : <ERROR> Garage spawn point not found! (mozir)
00:01:21.850 : <ERROR> Garage spawn point not found! (roslavl)
00:01:21.850 : <ERROR> Garage spawn point not found! (pinsk)
00:01:21.850 : <ERROR> Garage spawn point not found! (smolensk)
00:01:21.850 : <ERROR> Garage spawn point not found! (gomel)
00:01:21.850 : <ERROR> Garage spawn point not found! (nevel)
00:01:21.850 : <ERROR> Garage spawn point not found! (mstislavl)
00:01:21.850 : <ERROR> Garage spawn point not found! (bryansk)
00:01:21.850 : <ERROR> Garage spawn point not found! (mogilev)
00:01:21.850 : <ERROR> Garage spawn point not found! (vitebsk)
00:01:21.850 : <ERROR> Garage spawn point not found! (orsha)
00:01:21.850 : <ERROR> Garage spawn point not found! (velig)
00:01:21.850 : <ERROR> Garage spawn point not found! (minsk)
00:01:21.850 : <ERROR> Garage spawn point not found! (sluck)
00:01:21.850 : <ERROR> Garage spawn point not found! (volochyok)
00:01:21.850 : <ERROR> Garage spawn point not found! (vyazma)
00:01:21.850 : <ERROR> Garage spawn point not found! (kholm)
00:01:21.850 : <ERROR> Garage spawn point not found! (volokolamsk)
00:01:21.850 : <ERROR> Garage spawn point not found! (porkhov)
00:01:21.850 : <ERROR> Garage spawn point not found! (yukhnov)
00:01:21.850 : <ERROR> Garage spawn point not found! (baranovichi)
00:01:21.850 : <ERROR> Garage spawn point not found! (pskov)
00:01:21.850 : <ERROR> Garage spawn point not found! (ostashkov)
00:01:21.850 : <ERROR> Garage spawn point not found! (kaluga)
00:01:21.850 : <ERROR> Garage spawn point not found! (valday)
00:01:21.850 : <ERROR> Garage spawn point not found! (luki)
00:01:21.850 : <ERROR> Garage spawn point not found! (rgev)
00:01:21.850 : <ERROR> Garage spawn point not found! (klin)
00:01:21.851 : <ERROR> Garage spawn point not found! (tver)
00:01:21.851 : <ERROR> Garage spawn point not found! (obninsk)
00:01:21.851 : <ERROR> Garage spawn point not found! (novgorod)
00:01:21.851 : <ERROR> Garage spawn point not found! (luga)
00:01:21.851 : <ERROR> Garage spawn point not found! (moscow)
00:01:21.851 : <ERROR> Garage spawn point not found! (peterburg)
00:01:21.851 : <ERROR> Garage spawn point not found! (vyborg)
00:01:21.851 : <ERROR> Garage spawn point not found! (tula)
00:01:21.851 : <ERROR> Garage spawn point not found! (voronezh)
00:01:21.851 : <ERROR> Garage spawn point not found! (kursk)
00:01:21.851 : <ERROR> Garage spawn point not found! (orel)
00:01:21.851 : <ERROR> Garage spawn point not found! (babruysk)
00:01:22.630 : Garage update finished.
00:01:22.637 : Economy load time: 75152ms  (48 MB)
00:01:27.070 : Create actor: (76 MB)
00:01:27.101 : Game init finished. (149 MB)
00:03:13.811 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:03:13.811 : <ERROR> [gfx] Failed to create pipeline setup for (/prefab/_firmy/tartak/tartak_mat_09c.mat - defattr)


Almighty
Posts: 1258
Joined: 25 Aug 2013 11:59
Donation rank:
Location: Wijhe

01 Feb 2016 20:18

Probably caused by OpenGL, try running the game in DirectX
Happy trucking!

User avatar
luca71
Posts: 9
Joined: 24 Feb 2015 18:42
Donation rank:
Location: Pisa

04 Feb 2016 13:02

I've the same problem the game crash in many place in poland (only in poland) the problem is the Open GL but i've a MacBook pro I can't run the game with Direct X.
Have U a solution 4 me, in this way I can't go in Rus Map.
Thanks alot 4 help me.



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