[Fixed] DirectX vs OpenGL in 2.33

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Storm2608
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Joined: 17 Jan 2016 23:15

20 Feb 2019 22:30

I'm a Mac user and on the Mac, I'm limited to using OpenGL. There were thousands of issues with textures in the release of 2.32 and we were told they had been identified and would be repaired with 2.33.

I installed 2.33 yesterday (Feb. 19) and very shortly after encountered a texture problem with a scenery object (farm tractor).

I copied my data and profile folder to my Windows drive and booted my computer into Windows 7 through a BootCamp partition and ran the game first DirectX 64 bit, took a screenshot shutdown the game and ran it again with OpenGL 64 bit and took another screenshot for comparison. These are attached.
ets2 Win7 Prof DirectX.jpg
ets2 Win7 Prof OpenGL.jpg
Last edited by mads1153 on 08 Jan 2022 01:38, edited 1 time in total.
Reason: Added Fixed status

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Trucker2223
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21 Feb 2019 09:10

Please Review on how to Report a bug her: viewtopic.php?f=29&t=939
Your game.log and coordinates are missing.
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ScuL
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22 Feb 2019 10:03

Well it looks like the tractor texture was not fixed
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mads1153
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08 Jan 2022 01:37

Hello, Storm2608.

This tractor texture is fixed for long time and I could see this when I tested with OpenGL.

Anyway do what Trucker2223 says in future bug reports.

Thanks for report :-)
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