I have another question.
I'm trying to add this to my project:
First of all, I checked original SCS files and edited one of them in Paint but it ruined alpha channel so I decided to make my own one in Photoshop. The problem is, no matter if it's 64x64, 128x128, 256x256 or even 512x512 (screenshot), it's still poor quality on the map and you can't even see "430" there... How to make it bigger? "A2" used in PR project is bigger and you can actually read it but I think the DDS file for it is locked in assets archive.
Any ideas?
Road number overlay
Currently working on: various stuff
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It probably has to do with the way that the DDS file is saved, some export filters are very unrealiable.
I prefer to convert all game graphics with DXTBMP instead
I prefer to convert all game graphics with DXTBMP instead
I am Dutch living in New Zealand and I speak EN DE SE FR
I saved it as a PNG, then as a DDS in DXTBMP :/
Maybe game engine scales all images back to "standard" size?
Maybe game engine scales all images back to "standard" size?
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Can you take a look at it?
http://i.imgur.com/tK2NxMh.png
I don't know if Imgur won't break the image but hopefully not. I load it into DTXBMP and Save as DDS 5.
Maybe I should make it higher and also bigger font with smaller gaps between letters but it won't be close to reality...
http://i.imgur.com/tK2NxMh.png
I don't know if Imgur won't break the image but hopefully not. I load it into DTXBMP and Save as DDS 5.
Maybe I should make it higher and also bigger font with smaller gaps between letters but it won't be close to reality...
Currently working on: various stuff
#1 forum spammer
Enjoying PM since 1.52
YouTube channel [PL]: http://youtube.pl/vooytek
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The numbers on the map are larger sizes.
Your number looked like the number used in sign navigation.
Primer increase the number and use larger font sizes - but so that everything would fit in the area of 128x128
The numbers on the map we have in this form:
UI map:
sign overlay:
We have a separate UI models and overlay sign.
Your number looked like the number used in sign navigation.
Primer increase the number and use larger font sizes - but so that everything would fit in the area of 128x128
The numbers on the map we have in this form:
UI map:
sign overlay:
We have a separate UI models and overlay sign.
I already realized that I need to make it bigger, so it doesn't look like that ones on the signs but bigger background and bigger font. Thanks for sharing it Radol!
Currently working on: various stuff
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