Advanced mapping tricks (from MandelSoft)
Posted: 30 May 2016 17:45
You may know the basics of mapping, but you may wonder: "how do the guys over at ProMods do this and that?" This video swill explain to you how some of our state-of-the-art mapping skills in bite-size chunks.
EPISODE 1: Curves & Slopes
This tutorial will explain to you the "Free Node" rotation property and why you should even bother with it to begin with. It will also give you some tips to keep in mind when designing curves and slopes.
NOTE: This tutorial assumes you know the basics of mapping in ETS2. If you want to learn the basics first, I'd recommend to check this topic here: http://promods.net/viewtopic.php?f=36&t=9685
Next episode: Better Bridges
EPISODE 1: Curves & Slopes
This tutorial will explain to you the "Free Node" rotation property and why you should even bother with it to begin with. It will also give you some tips to keep in mind when designing curves and slopes.
NOTE: This tutorial assumes you know the basics of mapping in ETS2. If you want to learn the basics first, I'd recommend to check this topic here: http://promods.net/viewtopic.php?f=36&t=9685
Next episode: Better Bridges