[TUTORIAL] A tutorial creating map (1.8.2)

Modding school: Learn it from the masters
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Nico
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26 Apr 2015 23:34

for a start the file test.mbd should be in the map folder.

Also you should only add files you modified in the mod folder.

So only the map file will do if you didnt change models,materials,textures etc.
Am I developing at the moment?
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liltrainer546
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27 Apr 2015 00:16

ok thx man! i'll try it out!

liltrainer546
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27 Apr 2015 00:26

I still get the same error. I feel like its probably something obvious... I'm a beginner when it comes to creating maps. I put the "test" folder and "test.mbd" into the "map" folder, and that is all in the mod file. I go into the game and put edit test but I have the same error. Like I said, it's probably something obvious that I don't realize I am missing.

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ZelvaCZ
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27 Apr 2015 07:36

Your file should look like this:

mod.scs/map/test.mbd + test

(mod.scs is the SCS archive, you can name it whatever you want, "test" is the folder with sectors)

You don't need anything more in the archive.

liltrainer546
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27 Apr 2015 21:32

im still getting the error. I did it exactly as you said but still in read only mode? do I have to do edit mod.scs/map/test.mbd?

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Eryman
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28 Apr 2015 05:38

Trying to make a custom instersection and found a issue.

Does this work?Image
The road looks quite well but nodes are not connected
Image

If the answer is no, how do I connect this prefab to a small tollgate?
Image
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Nico
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29 Apr 2015 11:33

That doesnt work and the last pic doesnt work either.

As for the other problem. Are you sure that you packed it as a zip file?

Could you otherwise send me your file so I can look at it?
Am I developing at the moment?
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MandelSoft
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29 Apr 2015 11:54

For the first pic: use a "fork" prefab to split up the roadway in two halves. I think FLD does offer one prefab suitable for this situation. Then connect this fork prefab to your ramps. Make sure all nodes are connected properly, though and don't leave "loose ends"
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rddezh9
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Joined: 30 Apr 2015 15:39

30 Apr 2015 15:49

Hi,
I really enjoyed your tutorial, so I'm working on my map now, but I encountered a problem when joining roads.
The problem appears when I join a road with a crossroad, gas station or anything similar. The end of the road sticks to the mounting point, but it doesn't align correctly. And when AI vehicles are driving across such joint they disappear. The problem usually appears when I'm joining points with different heights. But even if I set them both same heights it persists. I don't know how to solve it, so if anyone could help I would appreciate it. Thanks.

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MandelSoft
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30 Apr 2015 18:38

What colours are the nodes? You can't connect two red nodes, whatever you try to do.

If this is not the case, have you tried holding the ALT key while moving the node and let it snap to another node?
Your daily dose of wisdom!
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.



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