[TUTORIAL] A tutorial creating map (1.8.2)
So I met another problem now. What can I do if I want to connect two red squares on prefabs with road. I want to connect a highway cross with a highway fork, but both of them has red squares on same sides, so whenever I connect them with road i have a red node - red square situation. I wish I could at least find a highway prefab with green squares on both sides so I could do that. What shall I do?
Change the origin number in the window that appears when you go to new item-prefab (=prefab default properties)
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
- said27081999
- Posts: 58
- Joined: 25 Oct 2014 15:26
- Donation rank:
can somebody help me?
after i downloaded the new update 1.17 ets2 keeps crashing when i try to load my map
Do i have to get back to the old version?
Sorry for my bad english
after i downloaded the new update 1.17 ets2 keeps crashing when i try to load my map
Do i have to get back to the old version?
Sorry for my bad english
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
Have you checked the log first for answers?
Your daily dose of wisdom!
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║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
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║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
- said27081999
- Posts: 58
- Joined: 25 Oct 2014 15:26
- Donation rank:
when i open console i type in ``edit Spain`` then it crashes after 1-2 seconds
- Chris94_NOR
- Posts: 1524
- Joined: 31 Mar 2014 18:38
- Donation rank:
- Location: Bodø, Nordland, Norway
- Contact:
You will likely need to move over the new def.scs files. Likely there are files that has been updated and/or that there are new files. Do the same thing over again as you created a new def.scs file for your map(example: def-map.scs). What i use to do is to delete all folders and the files i have not edited and then just moved back over those folders and files again from the new def.scssaid27081999 wrote:when i open console i type in ``edit Spain`` then it crashes after 1-2 seconds
You will see it in the base folder that some files in the ETS2 root folder has been updated.
Developer of ScandinaviaMod ProMods map add-on
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
- E18 Oslo-Kristiansand(Larvik, Porsgrunn, Skien, Arendal)
- E39 Kristiansand-Stavanger(Stavanger & Kristiansand rebuild)
- E6 Lillehammer-Otta(rebuild)
ScandinaviaMod:
https://promods.net/viewtopic.php?f=37&t=17799
Also Mandelsoft is talking about the game.log.txt which can be found in the ets2 documents folder.
Am I developing at the moment?
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.
- said27081999
- Posts: 58
- Joined: 25 Oct 2014 15:26
- Donation rank:
How can i solve the Problem?
Code: Select all
************ : log created on : Wednesday May 06 2015 @ 15:36:07
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz] with 2 cores (4 threads) at ~2394MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2338334Hz
00:00:00.001 : [mem] physical total: 6027M
00:00:00.001 : [mem] physical avail: 3174M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 3547M
00:00:00.001 : [mem] Trying to allocate memory pool (409600K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.012 : [steamctrl] Initialized Steam controller subsystem with config (C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf)
00:00:00.083 : [hashfs] base.scs: Mounted and validated, 48217 entries (AF686A72FA4945372D2C3193DD1E58E361A7A261BFC9DA7D7F0DCBD966DE969)
00:00:00.086 : [hashfs] core.scs: Mounted and validated, 4 entries (6BA7AB461718D0DF4E1C5119C559B87C38D8399D786B9EB5D52AFCB1D76AC95)
00:00:00.201 : [hashfs] def.scs: Mounted and validated, 6145 entries (EECDE29CF0197A721D8E51154271352F387988D2648DCF7443955DD833841A8)
00:00:00.280 : [hashfs] locale.scs: Mounted and validated, 168 entries (984DED9A7A53976E5CC81D7126E5B30410C3D1C2A535F5F92D97FA9A11A453E)
00:00:00.282 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (B1D2A039F225CED4C7AC948AC98358882B439221CCDBC17A754357B3FED0A2F)
00:00:00.282 : [ufs] Home directory: 'C:/Users/Said/Documents/Euro Truck Simulator 2'.
00:00:00.283 : exec /home/config.cfg
00:00:00.283 : [sys] Executing /home/config.cfg ...
00:00:00.283 : uset r_full_resolution_corrections "0"
00:00:00.283 : uset r_force_color_shadowmaps "0"
00:00:00.283 : uset g_hw_info "1"
00:00:00.283 : uset g_line_sort "0"
00:00:00.283 : uset g_cargo_sort "0"
00:00:00.283 : uset g_tooltip_delay "0.4"
00:00:00.283 : uset g_global_force_load_selector "0"
00:00:00.283 : uset g_desktop_fadeout "60"
00:00:00.283 : uset g_show_game_elements "1"
00:00:00.284 : uset r_wireframe "0"
00:00:00.284 : uset g_interior_camera_zero_pitch "0"
00:00:00.284 : uset r_segment_buffer_size "128"
00:00:00.284 : uset r_multimon_exterior_in_aux "0"
00:00:00.284 : uset r_multimon_interior_in_main "1"
00:00:00.284 : uset r_multimon_rotation_aux "0"
00:00:00.284 : uset r_multimon_rotation_right "0"
00:00:00.284 : uset r_multimon_rotation_left "0"
00:00:00.284 : uset r_multimon_rotation_center "0"
00:00:00.284 : uset r_multimon_vert_offset_right "0"
00:00:00.284 : uset r_multimon_vert_offset_left "0"
00:00:00.284 : uset r_multimon_border_fov_right "0"
00:00:00.284 : uset r_multimon_border_fov_left "0"
00:00:00.284 : uset r_multimon_fov_vertical "0"
00:00:00.284 : uset r_multimon_fov_horizontal "50"
00:00:00.284 : uset r_multimon_mode "0"
00:00:00.284 : uset r_use_depth_bounds "1"
00:00:00.284 : uset r_show_light_pixel_coverage "0"
00:00:00.284 : uset r_deferred_debug "0"
00:00:00.284 : uset r_mirror_scale_y "1"
00:00:00.284 : uset r_mirror_scale_x "1"
00:00:00.284 : uset r_scale_y "1.25"
00:00:00.284 : uset r_scale_x "1"
00:00:00.284 : uset r_normal_maps "1"
00:00:00.284 : uset r_sunshafts "1"
00:00:00.285 : uset r_color_saturation "1.0"
00:00:00.285 : uset r_color_yellow_blue "0.0"
00:00:00.285 : uset r_color_magenta_green "0.0"
00:00:00.285 : uset r_color_cyan_red "0.0"
00:00:00.285 : uset r_color_correction "1"
00:00:00.285 : uset r_cloud_shadows "1"
00:00:00.285 : uset r_dof_filter_size "0.5"
00:00:00.285 : uset r_dof_transition "400.0"
00:00:00.285 : uset r_dof_start "200.0"
00:00:00.285 : uset r_dof "1"
00:00:00.285 : uset r_mlaa_threshold "1.0"
00:00:00.285 : uset r_mlaa "0"
00:00:00.285 : uset r_hdr "1"
00:00:00.285 : uset r_fake_shadows "2"
00:00:00.285 : uset r_sun_shadow_texture_size "2048"
00:00:00.285 : uset r_sun_shadow_quality "2"
00:00:00.285 : uset r_mirror_view_distance "80"
00:00:00.285 : uset r_deferred_mirrors "1"
00:00:00.285 : uset r_deferred "1"
00:00:00.285 : uset r_nowmi "0"
00:00:00.285 : uset r_startup_progress "0"
00:00:00.286 : uset r_setup_done "1"
00:00:00.286 : uset r_gamma "1"
00:00:00.286 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.286 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.286 : uset r_manual_stereo_ui_fov "80"
00:00:00.286 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.286 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.286 : uset r_manual_stereo_in_menu "0"
00:00:00.286 : uset r_nv_stereo_mode "2"
00:00:00.286 : uset r_minimal_unfinished_frames "0"
00:00:00.286 : uset r_no_frame_tracking "0"
00:00:00.286 : uset r_msaa "0"
00:00:00.286 : uset r_fullscreen "1"
00:00:00.286 : uset r_mode "1366x768x32x0"
00:00:00.286 : uset r_path ""
00:00:00.286 : uset r_device "dx9"
00:00:00.286 : uset i_virtual_cursor_speed "500.0"
00:00:00.286 : uset g_trackir "1"
00:00:00.286 : uset g_pedestrian "1"
00:00:00.286 : uset g_light_span_factor "0.5"
00:00:00.287 : uset g_light_distance_factor "0.5"
00:00:00.287 : uset g_vehicle_flare_lights "1"
00:00:00.287 : uset g_auto_traffic_headlights "1"
00:00:00.287 : uset g_traffic "1"
00:00:00.287 : uset g_kdop_preview "0"
00:00:00.287 : uset g_screenshot_on_bug "0"
00:00:00.287 : uset g_city_name_move "0"
00:00:00.287 : uset g_developer "1"
00:00:00.287 : uset g_steam_rich_presence "1"
00:00:00.287 : uset g_steam_browser "1"
00:00:00.287 : uset g_steam_screenshots "2"
00:00:00.287 : uset g_artist_id "0"
00:00:00.287 : uset g_save_format "0"
00:00:00.287 : uset g_flyspeed "111"
00:00:00.287 : uset g_news "1"
00:00:00.287 : uset g_colbox "0"
00:00:00.287 : uset g_radio_mode "1"
00:00:00.287 : uset g_ignore_low_fps "0"
00:00:00.287 : uset g_truck_light_quality "1"
00:00:00.288 : uset g_truck_light_specular "1"
00:00:00.288 : uset g_gfx_all_scales "0"
00:00:00.288 : uset g_gfx_advanced "0"
00:00:00.288 : uset g_gfx_quality "2"
00:00:00.288 : uset g_hq_3d_scale "0.0"
00:00:00.288 : uset g_hq_3d_screenshot "0"
00:00:00.288 : uset g_menu_aa_limit "8"
00:00:00.288 : uset g_additional_water_fov "20.0f"
00:00:00.288 : uset g_rain_reflect_hookups "1"
00:00:00.288 : uset g_rain_reflect_actor "1"
00:00:00.288 : uset g_rain_reflect_traffic "1"
00:00:00.288 : uset g_rain_reflect_cache "0"
00:00:00.288 : uset g_rain_reflection "3"
00:00:00.288 : uset g_reflection "1"
00:00:00.288 : uset g_grass_density "1"
00:00:00.288 : uset g_veg_detail "1"
00:00:00.288 : uset g_minicon "0"
00:00:00.288 : uset g_console "1"
00:00:00.289 : uset g_texture_usage_stats "0"
00:00:00.289 : uset g_fps "0"
00:00:00.289 : uset g_stream_exts ".ogg;.mp3"
00:00:00.289 : uset r_vsync "1"
00:00:00.289 : uset r_anisotropy_factor "0.5"
00:00:00.289 : uset r_texture_detail "0"
00:00:00.289 : uset t_averaging_window_length "20"
00:00:00.310 : [lang] Language autodetection: 413
00:00:00.329 : Selected language: nl_nl
00:00:00.329 : Euro Truck Simulator 2 init ver.1.17.1s (rev. 2b44beadb571)
00:00:00.340 : [net] LOG INFO: Started
00:00:00.346 : Setting UI reference mode to: 1440x900...
00:00:00.347 : [gfx] Selected rendering device: dx9
00:00:00.767 : [dx9] NVAPI initialized
00:00:00.768 : [dx9] Direct3D9Ex detected.
00:00:00.768 : [dx9] Number of adapters found: 1
00:00:00.856 : [dx9] Adapter #0: NVIDIA GeForce 820M / 971 (1024) MB (nvd3dum.dll, 9.18.13.3302, 20140408)
00:00:00.857 : [dx9] Using SM3X rendering path
00:00:00.861 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:00.985 : [dx9] SLI not found.
00:00:00.985 : [dx9] Stereo fully allowed.
00:00:00.985 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:00.985 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.190 : [al] device: OpenAL Soft
00:00:01.190 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.337 : [al] vendor: OpenAL Community
00:00:01.337 : [al] version: 1.1 ALSOFT 1.14
00:00:01.337 : [al] renderer: OpenAL Soft
00:00:01.337 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.338 : [snd] Started sound update thread
00:00:01.354 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.377 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.632 : [hashfs] dlc_east.scs: Mounted and validated, 832 entries (DBFB11D8BDEE4D49C0AEBAEFB8847ADD8EE6254D0AF19EBF1481990D92FE89D)
00:00:01.637 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 195 entries (C568EA9CB48CC13351654DCFAB543DFA07474B5276E4BB0E664A12D4CDC2C0C)
00:00:01.643 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 221 entries (89F3DD4E42728F5B9C58114233FD5D1D6A8F329ED0115C10C6607E5D589BD85)
00:00:01.649 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 192 entries (96E4EC35D254B26750101DD315C92D39824331346B888E25C1643A7DDF0B6B8)
00:00:01.656 : [hashfs] dlc_halloween.scs: Mounted and validated, 338 entries (379DF05FE34C0FEA2E9447F943D712745CECA35AFD7B0B167BF2B445C033D7C)
00:00:01.665 : [hashfs] dlc_nature.scs: Mounted and validated, 443 entries (2296D061EBD0AE873EDDC13102AD7BBEDDB74B049B977D7AB84B999A12C2A31)
00:00:01.674 : [hashfs] dlc_winter.scs: Mounted and validated, 441 entries (5B78E15207348D4E0EAD8AEA6070101717F2251BF4D9E98F7624F5C7D7A5282)
00:00:01.699 : dispatch
00:00:01.700 : exit
00:00:04.381 : [ui] Controller setup start
00:00:04.390 : [inp] Classifying devices
00:00:04.391 : [ui] Controller setup done
00:00:04.683 : [hashfs] dlc_east.scs: Mounted and validated, 832 entries (DBFB11D8BDEE4D49C0AEBAEFB8847ADD8EE6254D0AF19EBF1481990D92FE89D)
00:00:04.688 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 195 entries (C568EA9CB48CC13351654DCFAB543DFA07474B5276E4BB0E664A12D4CDC2C0C)
00:00:04.692 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 221 entries (89F3DD4E42728F5B9C58114233FD5D1D6A8F329ED0115C10C6607E5D589BD85)
00:00:04.696 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 192 entries (96E4EC35D254B26750101DD315C92D39824331346B888E25C1643A7DDF0B6B8)
00:00:04.702 : [hashfs] dlc_halloween.scs: Mounted and validated, 338 entries (379DF05FE34C0FEA2E9447F943D712745CECA35AFD7B0B167BF2B445C033D7C)
00:00:04.709 : [hashfs] dlc_nature.scs: Mounted and validated, 443 entries (2296D061EBD0AE873EDDC13102AD7BBEDDB74B049B977D7AB84B999A12C2A31)
00:00:04.716 : [hashfs] dlc_winter.scs: Mounted and validated, 441 entries (5B78E15207348D4E0EAD8AEA6070101717F2251BF4D9E98F7624F5C7D7A5282)
00:00:04.718 : uset s_sfx_enabled "1"
00:00:04.718 : uset s_music_enabled "1"
00:00:04.718 : uset s_sfx_volume "1.0"
00:00:04.718 : uset s_radio_volume "1.0"
00:00:04.719 : uset s_music_volume "0.381579"
00:00:04.719 : uset s_master_volume "1.0"
00:00:04.719 : uset s_reverse_stereo "0"
00:00:04.719 : uset g_force_economy_reset "0"
00:00:04.719 : uset g_force_load_selector "0"
00:00:04.719 : uset g_autoload_ignore_autosave "0"
00:00:04.719 : uset g_start_in_truck "0"
00:00:04.719 : uset g_input_configured "1"
00:00:04.719 : uset g_income_factor "1.0"
00:00:04.719 : uset g_currency "0"
00:00:04.719 : uset g_bad_weather_factor "0.07"
00:00:04.719 : uset g_save_idx "1"
00:00:04.719 : uset g_adviser "1"
00:00:04.719 : uset g_desktop_tutorial "1"
00:00:04.719 : uset g_tutorial "1"
00:00:04.719 : uset g_fatigue "1"
00:00:04.719 : uset g_police "1"
00:00:04.719 : uset g_subtitles "0"
00:00:04.719 : uset g_clock_24 "1"
00:00:04.719 : uset g_hmd_no_3d_background "0"
00:00:04.719 : uset g_hmd_no_special_menu "0"
00:00:04.719 : uset g_hmd_reduced_cabin_movement "1"
00:00:04.719 : uset g_hmd_no_artifical_movement "0"
00:00:04.719 : uset i_oculus_eye_protrusion "0.09"
00:00:04.719 : uset i_oculus_eye_height "0.15"
00:00:04.719 : uset i_hmd_max_prediction "0.1"
00:00:04.720 : uset i_hmd_min_prediction "0.0"
00:00:04.720 : uset s_interior_volume "1.0"
00:00:04.720 : uset s_rumble_enabled "1"
00:00:04.720 : uset s_reverse_enabled "1"
00:00:04.720 : uset g_cam_blinker "0"
00:00:04.720 : uset g_cam_physics_value "1.0"
00:00:04.720 : uset g_cam_physics "1"
00:00:04.720 : uset g_cam_steering_reverse "1.0"
00:00:04.720 : uset g_cam_steering_value "1.0"
00:00:04.720 : uset g_cam_steering "0"
00:00:04.720 : uset g_cruise_control_smart "0.0"
00:00:04.720 : uset g_cruise_control_grid "5.0"
00:00:04.720 : uset g_throttle_auto_shift "0"
00:00:04.720 : uset g_pedal_clutch_range "1.0"
00:00:04.720 : uset g_fuel_simulation "0"
00:00:04.720 : uset g_hardcore_simulation "0"
00:00:04.720 : uset g_reg_setting "reg_setting.europe"
00:00:04.720 : uset g_brake_light_all "1"
00:00:04.720 : uset g_use_speed_limiter "0"
00:00:04.720 : uset g_hud_speed_limit "1"
00:00:04.720 : uset g_axle_drop_auto "1"
00:00:04.721 : uset g_engine_start_auto "1"
00:00:04.721 : uset g_motor_brake_auto "0"
00:00:04.721 : uset g_retarder_auto "0"
00:00:04.721 : uset g_trailer_stability "0.5"
00:00:04.721 : uset g_brake_intensity "1.0"
00:00:04.721 : uset g_steer_autocenter "1"
00:00:04.721 : uset g_gallon "0"
00:00:04.721 : uset g_fahrenheit "0"
00:00:04.721 : uset g_pounds "kg"
00:00:04.721 : uset g_mph "0"
00:00:04.721 : uset g_hshifter_synchronized "1"
00:00:04.721 : uset g_hshifter_layout_shifting "1"
00:00:04.721 : uset g_hshifter_layout "3"
00:00:04.721 : uset g_trans "0"
00:00:04.722 : uset g_lang_set "1"
00:00:04.722 : uset g_lang "nl_nl"
00:00:04.722 : uset g_cutscenes "1"
00:00:05.383 : ui t console:system_02
00:00:08.849 : edit Spain
00:00:08.876 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/def.scs
00:00:08.887 : [zipfs] def.scs: read ok, 80 entries [0xf7bc20aa]
00:00:08.887 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/european_trailer_pack_v1.5.scs
00:00:11.976 : [zipfs] european_trailer_pack_v1.5.scs: read ok, 8857 entries [0xe19cbc40]
00:00:11.976 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/NEZ map by IvanGF14 v1.1.scs
00:00:15.255 : [zipfs] NEZ map by IvanGF14 v1.1.scs: read ok, 10826 entries [0xd65aff7]
00:00:15.255 : <WARNING> The '/custom/sign.sii' file is now obsolete. Please check base definition file for more info.
00:00:15.255 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-def-v191.scs
00:00:15.306 : [zipfs] promods-def-v191.scs: read ok, 2623 entries [0x90e46861]
00:00:15.306 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-map-v191.scs
00:00:15.344 : [zipfs] promods-map-v191.scs: read ok, 1344 entries [0xf010cfc3]
00:00:15.344 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-v191.scs
00:00:16.122 : [zipfs] promods-v191.scs: read ok, 29554 entries [0xc73bb99b]
00:00:16.122 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-v191a-streetlight_patch.scs
00:00:16.235 : [zipfs] promods-v191a-streetlight_patch.scs: read ok, 794 entries [0xbaf87669]
00:00:16.235 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/Promodz v1.91 Colour Map.scs
00:00:16.322 : [zipfs] Promodz v1.91 Colour Map.scs: read ok, 8 entries [0x9368263f]
00:00:16.322 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/Spain.scs
00:00:16.440 : [zipfs] Spain.scs: read ok, 5804 entries [0x9a0a1fff]
00:00:16.440 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/z_promods-v191-patch_compatibility_117.scs
00:00:16.476 : [zipfs] z_promods-v191-patch_compatibility_117.scs: read ok, 1529 entries [0x6516a9a]
00:00:16.482 : <ERROR> [unit] File '/def/camera/units/debug_hud.sii', line 29:
00:00:16.482 : <ERROR> Included at '/def/camera/camera_storage.sii', line 10:
00:00:16.482 : <ERROR> [unit] The unit 'camera.debug' of type 'debug_camera_et' has no attribute named 'wander_movement_speed'.
00:00:16.482 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/camera/camera_storage.sii)
00:00:16.597 : [bullet] Starting physics server: Bullet
00:00:16.879 : <ERROR> [unit] File '/unit/hookup/wheel_particle_rain.sii', line 37:
00:00:16.879 : <ERROR> [unit] The unit '_nameless.0BBB.4018' of type 'particle_gen' has no attribute named 'model'.
00:00:16.929 : Loaded trailers: 174
00:00:16.936 : Loaded small traffic vehicles: 30
00:00:16.945 : Loaded truck traffic vehicles: 21
00:00:16.972 : Loaded traffic trailers: 119
00:00:16.975 : Loaded addon hookups: 16
00:00:16.975 : Loading resource server data ....
00:00:16.975 : Loading vegetation data ....
00:00:16.991 : Loading road data ....
00:00:17.000 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Road 1 lane broken)
00:00:17.000 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Road no center lane)
00:00:17.000 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Exit road)
00:00:17.000 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Road no lanes small)
00:00:17.000 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Ground road (ground texture only))
00:00:17.001 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Highway 3 lanes one way UK)
00:00:17.001 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Road broken no outer lanes)
00:00:17.001 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (narrow way no lanes no traffic)
00:00:17.001 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (Exit road UK)
00:00:17.001 : <WARNING> [road_look] Converting obsolete attribute 'no_wrong_way'. Please use attribute 'allow_wrong_way' instead (narrow way walkers)
00:00:17.012 : Loading terrain data ....
00:00:17.023 : Loading railing data ....
00:00:17.029 : Loading building data ....
00:00:17.033 : <ERROR> [unit] File '/def/world/building_model.compat.sii', line 12:
00:00:17.033 : <ERROR> [unit] The unit name 'bld_model.3sc' is already taken by an existing unit (of type 'building_model').
00:00:17.034 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/building_model.compat.sii)
00:00:17.040 : <ERROR> management\core_resource_server.cpp(540): ?init_full@core_resource_server_u@prism@@UAEXXZ: Data error.
Last edited by MandelSoft on 06 May 2015 14:52, edited 1 time in total.
Reason: Added code tags for readibility
Reason: Added code tags for readibility
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
There are two problems:
Problem 1: the game will ALWAYS load EVERYTHING that's in your mod folder when you are loading something in the map editor, so it will load this:
2. This DEF entry is defined somewhere else already, which causes a crash. It needs to be removed:
Problem 1: the game will ALWAYS load EVERYTHING that's in your mod folder when you are loading something in the map editor, so it will load this:
Code: Select all
00:00:08.876 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/def.scs
00:00:08.887 : [zipfs] def.scs: read ok, 80 entries [0xf7bc20aa]
00:00:08.887 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/european_trailer_pack_v1.5.scs
00:00:11.976 : [zipfs] european_trailer_pack_v1.5.scs: read ok, 8857 entries [0xe19cbc40]
00:00:11.976 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/NEZ map by IvanGF14 v1.1.scs
00:00:15.255 : [zipfs] NEZ map by IvanGF14 v1.1.scs: read ok, 10826 entries [0xd65aff7]
00:00:15.255 : <WARNING> The '/custom/sign.sii' file is now obsolete. Please check base definition file for more info.
00:00:15.255 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-def-v191.scs
00:00:15.306 : [zipfs] promods-def-v191.scs: read ok, 2623 entries [0x90e46861]
00:00:15.306 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-map-v191.scs
00:00:15.344 : [zipfs] promods-map-v191.scs: read ok, 1344 entries [0xf010cfc3]
00:00:15.344 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-v191.scs
00:00:16.122 : [zipfs] promods-v191.scs: read ok, 29554 entries [0xc73bb99b]
00:00:16.122 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/promods-v191a-streetlight_patch.scs
00:00:16.235 : [zipfs] promods-v191a-streetlight_patch.scs: read ok, 794 entries [0xbaf87669]
00:00:16.235 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/Promodz v1.91 Colour Map.scs
00:00:16.322 : [zipfs] Promodz v1.91 Colour Map.scs: read ok, 8 entries [0x9368263f]
00:00:16.322 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/Spain.scs
00:00:16.440 : [zipfs] Spain.scs: read ok, 5804 entries [0x9a0a1fff]
00:00:16.440 : Mounting extra package: C:/Users/Said/Documents/Euro Truck Simulator 2/mod/z_promods-v191-patch_compatibility_117.scs
00:00:16.476 : [zipfs] z_promods-v191-patch_compatibility_117.scs: read ok, 1529 entries [0x6516a9a]
Code: Select all
00:00:17.033 : <ERROR> [unit] File '/def/world/building_model.compat.sii', line 12:
00:00:17.033 : <ERROR> [unit] The unit name 'bld_model.3sc' is already taken by an existing unit (of type 'building_model').
00:00:17.034 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/building_model.compat.sii)
00:00:17.040 : <ERROR> management\core_resource_server.cpp(540): ?init_full@core_resource_server_u@prism@@UAEXXZ: Data error.
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Don't ask us for a release date; we don't know either.
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