[TUTORIAL] A tutorial creating map (1.8.2)

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Pizzano
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14 Sep 2015 14:33

I'm trying to make a model too. Now, how do I add textures to my model? For me, the Editor shows something like this.
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Nico
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14 Sep 2015 15:50

You don't have any geometry data (pmg).

The definition always points to the pmd (in the sii file) and the pmg ALWAYS needs to have the exact same name. Programs like Blender and Zmodeler3 do this automatically when exporting.
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Pizzano
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14 Sep 2015 20:38

Ok, what am I doing wrong here?
Thanks in advance.
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LA-MJ
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14 Sep 2015 22:26

using notepad, for a start

https://notepad-plus-plus.org/

p.s. file uploads are for bug reports only, use external host like https://imgur.com/

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ScuL
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15 Sep 2015 00:55

TOBJ can not be edited with a plain text editor, you need a Hex Editor (I suggest HxD).
If you change the length of the path the length bit needs to be adjusted too.
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ETS2-User
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15 Sep 2015 04:59

Also, some problems might occur when saving the pmd in the hex editor. After editing open it again in the scs models editor and resave it.
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Nico
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15 Sep 2015 08:04

There shouldnt be any problems in hex editors as long as you don't edit the lengths of the files. It will give a warning anyways and always so no.

If you want to create longer path names I indeed advise to use scs models editor. It's tobj exporter works very well (note that you need to set it for extreme trucker 2).
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Pizzano
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16 Sep 2015 19:52

How can I edit something in HxD without changing the length of the file?

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ScuL
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16 Sep 2015 22:57

Use INSERT when typing
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Pizzano
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17 Sep 2015 17:00

I'm still facing with the "no geometry data" error. I have the .pmg file named the same as .pmd file, .pmd added to def/world/model(custom).sii. Is there anything else I have to do to make the model work?



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