[TUTORIAL] A tutorial creating map (1.8.2)
You are using a lot of workshop mods go on steam into Propoties > Set Launch Options and add -noworkshop as a launch option, this will stop the gaming loading workshop mods and should fix your problem.
Did you pack your work and put it into your mod folder?
Currently working on: various stuff
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yes. it is in mod folder and active and can you see please photos. my project map in folder but when i try open it from map editor. i cant see my project. And console command not working
Last edited by bmwGTR on 16 Apr 2020 18:40, edited 1 time in total.
Reason: remove quote, please do not quote the post above yours
Reason: remove quote, please do not quote the post above yours
- stenshjemmet
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- Location: Nøtterøy, Vestfold
I also seem to have problems making a map. I get the red screen. I've followed every guide possible, but I can't get the background image to show. I'm sure I have done all correct.
Here is my mod file if anyone want to take a look..
https://1drv.ms/u/s!AiRKhEQLUjGWpCNRBhV2cyaUiM6R
Here is my mod file if anyone want to take a look..
https://1drv.ms/u/s!AiRKhEQLUjGWpCNRBhV2cyaUiM6R
You can't buy happiness. But you can buy Gran Turismo. - Martin Stenshjemmet
- stenshjemmet
- Posts: 9
- Joined: 06 Aug 2014 01:07
- Donation rank:
- Location: Nøtterøy, Vestfold
is this forum dead?
You can't buy happiness. But you can buy Gran Turismo. - Martin Stenshjemmet
I see how the reworked Paris map blends in well with the ProMods, so I have been thinking about adding more street lights in Greece to get the idea of in-place mapping. However, one thing I am nervous about map editing is compatibility and size: how do I edit and save the map in a way that does not require me to duplicate what is already in the game?
One thing that makes it a bit complicated is the fact that SCS has recently split the editor from the main game. I know how to start the editor, but how has it affected the rest of the editing workflow?
One thing that makes it a bit complicated is the fact that SCS has recently split the editor from the main game. I know how to start the editor, but how has it affected the rest of the editing workflow?
Hi!
I want to create in a map - TAX control (weight station, passport or/and documents check)
Where can i find the trigger command list?
Found some but not working yet...
state xray
state deep_contol
drive_thru weight
but i searching available commands...anybody have?
(def/world/trigger_action.sii is not listed commands..
I want to create in a map - TAX control (weight station, passport or/and documents check)
Where can i find the trigger command list?
Found some but not working yet...
state xray
state deep_contol
drive_thru weight
but i searching available commands...anybody have?
(def/world/trigger_action.sii is not listed commands..
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