Question about mod tools and techniques

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ScuL
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Posts: 10587
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

12 Apr 2014 10:46

Trucky wrote:Hello people, I hope I with meinner question Please'm right here, I have a proplem and do not know me anymore aus.Ich find and find the Promods-def v1.62 FILE not I have the anderren 2 files already in the folder and ohnne the def, the game does not start and rushes ab.Ich PLEASE help what I do wrong.
EN: You skipped step 1 in the installer.
DE: DU hast der erster schritt verpasst
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Olaf1998
Posts: 25
Joined: 09 Aug 2013 20:17

15 Apr 2014 15:18

Hello guys,

I have 2 questions for you,
1: What sort of map do you guys use as background?
2: I want to make a sign, and I have already created the look of the sign('skin'). But how do you import it into blender?(I know most of you don't use blender)

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Nico
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15 Apr 2014 15:51

1: We expanded the SCS one and added the roads we wanted to build

2: http://blender2scs.tk/
Am I developing at the moment?
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Olaf1998
Posts: 25
Joined: 09 Aug 2013 20:17

15 Apr 2014 16:25

1: Alright
2: That isn't the answer, because I already looked here but I can't find any thing that can load a .dds or .pmg file.
But let this question float, enless some 1 really know how to do it.

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Nico
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15 Apr 2014 20:20

http://blender2scs.tk/user-guide/video- ... artup-file

Here is tutorial number one lol....

I guess that the plug in site would give tutorials on how to use the program ;)
Am I developing at the moment?
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sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

13 May 2014 11:10

Hmm i have a question... in the map editor, while scrolling around in the city list (with no mods, trust me) i find a couple of cities that doesn't belong there - Graz, Klagenfurt, Pecs, Szeged and Venice. Want an answer on this since i have no idea why these cities even are there :?:

yhk123nl
Posts: 2
Joined: 23 May 2014 20:49

26 May 2014 09:12

I want to give this a try and mod luxemburg so it has a proper gas station.

If I can get it up to par, how can I make sure that it will be possible to integrate with promods?


tx in advance


yvo

sven_engelen
Posts: 589
Joined: 21 Feb 2014 11:42
Location: Venlo/Arnhem

30 May 2014 21:58

Well i'm sometimes annoyed by the traffic lights. On t crossings the're are no traffic lights at the other side of the roads

sw3gameboy
Posts: 179
Joined: 11 Aug 2013 18:40
Location: Ljungby

28 Oct 2014 16:13

Hi! I have a question: Sometimes, in the map editor, this happens (ignore the white stripe to the left):
Image
What I mean here is that little narrow "hole" in the ground (if you even can see it, whatever). This usually happens when connecting roads and prefabs together.
If someone can explain this annoying "bug" (and how to fix this) that would be grateful :?:

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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

28 Oct 2014 16:29

It would help if you also have a pic of what you try to connect (road and prefab). It looks like the connections are not of the same width...
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