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Re: Question about mod tools and techniques

Posted: 05 Dec 2014 17:09
by plykkegaard
ETS2-User wrote:Yes, press F
He he thanks, funny little bastard
I had accidently set the terrain size to zero and further collapsed the darn thing to zero length as well
It was hidden behind other nodes, I had to zoom all the way in and tear it all apart to find it as the node didn't get highlighted

Re: Question about mod tools and techniques

Posted: 05 Dec 2014 17:40
by ETS2-User
You're welcome danish little bastard ;)

Re: Question about mod tools and techniques

Posted: 05 Dec 2014 17:44
by plykkegaard
Oh sorry I was referring to the funny bastard node I had to find

Re: Question about mod tools and techniques

Posted: 05 Dec 2014 18:05
by ETS2-User
Oh ok :lol:

Re: Question about mod tools and techniques

Posted: 10 Dec 2014 14:04
by plykkegaard
What is a harbour without seagulls and the lot still need to figure to add some prober sound though

I have found some images of arctic terns I could use and altered the eagle mover model to select between different textures, all works well
I am using zmodeler3 to create new altered models

Except all textures (birds) are black, well the shape of the bird is correct and looks great against the sun, but I'd like to have the correct white with black tips coloring ..

The original eagles are also black in game allthough texture is brownish
Also when I remove my altered model and just use the original model

Any ideas/tips - also if you dislike the concept - :lol:

Re: Question about mod tools and techniques

Posted: 23 Dec 2014 00:26
by plykkegaard
I could use some help
The model/mover/b737 landing animation behaves really weird
Anyone know how to set it up

The object goes into a landing sequence hits the landing strip and then move backwards
Both my exported model as well as the stock model
No errors in the console

Takeoff looks ok for both models
I haven't checked the Rolling and flying animations

I will remove all mods and try to create a landing strip/sequence in a new map tomorrow

Re: Question about mod tools and techniques

Posted: 23 Dec 2014 00:58
by plykkegaard
I've checked how the mover is used in Schiphol Airport
I think the problem is on my side
[EDIT] Sorry can't get it to work, have you changed the animation to get it to work?

Re: Question about mod tools and techniques

Posted: 23 Dec 2014 17:20
by Nico
Uhm nope not rlly. I always copied SCS their airplane mover to make the landing/take off at airports.

Re: Question about mod tools and techniques

Posted: 23 Dec 2014 18:20
by plykkegaard
Ok, next question :D
How do you copy* stuff in the editor?
I need a setup to check a copy of the b737 model
If it still works
Landing animation is the last check

*Damn mobile ;-)

Re: Question about mod tools and techniques

Posted: 23 Dec 2014 18:23
by Nico
stuff in the editor?