Problem with the editor

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gmtavares
Posts: 750
Joined: 05 Sep 2016 18:40
Location: Tallinn, Eesti Vabariik

18 Feb 2017 14:55

Hi everyone!

As of a few days ago, when trying to open the editor with ANY map mod, I get this error:

Code: Select all

00:00:14.446 : edit
00:00:14.508 : [zipfs] Alaska map.scs: read ok, 1976 entries [0xa0de7555]
00:00:14.508 : [mod_package_manager] Mod package Alaska map has been mount (package_version: 1.3, source: User mods)
00:00:14.508 : [mod_package_manager] Mod package mod_workshop_package.0000000027EAF6AA has been mount (package_version: 2 release1, source: Steam Workshop)
00:00:14.601 : [bullet] Starting physics server: Bullet
00:00:14.608 : [segment_buffer] Allocation of vertex/index buffer (134217728/33554432) ...
00:00:14.608 : [segment_buffer] ... successful.
00:00:14.722 : Loaded trailers: 82
00:00:14.730 : Loaded traffic vehicles of type 'car': 42
00:00:14.739 : Loaded traffic vehicles of type 'truck': 23
00:00:14.740 : Loaded traffic vehicles of type 'bus': 1
00:00:14.741 : Loaded traffic vehicles of type 'slow': 2
00:00:14.742 : Loaded traffic vehicles of type 'train': 2
00:00:14.742 : Loaded traffic vehicles of type 'train_fast': 1
00:00:14.743 : Loaded traffic vehicles of type 'tram': 1
00:00:14.758 : Loaded traffic trailers of type 'semi_trailer': 14
00:00:14.759 : Loaded traffic trailers of type 'train_car': 12
00:00:14.761 : Loaded traffic trailers of type 'tram_car': 2
00:00:14.762 : Loaded traffic trailers of type 'simple': 4
00:00:14.763 : Loaded addon hookups: 23
00:00:14.763 : Loading resource server data ....
00:00:14.763 : Loading vegetation data ....
00:00:14.767 : Loading road data ....
00:00:14.770 : Loading terrain data ....
00:00:14.775 : Loading railing data ....
00:00:14.777 : Loading building data ....
00:00:14.792 : Loading model data ....
00:00:14.814 : Loading prefab data ....
00:00:14.834 : Loading traffic rule data ....
00:00:14.835 : Loading sign data ....
00:00:14.907 : Loading city data ....
00:00:14.916 : Loading traffic semaphore data ....
00:00:14.919 : Loading traffic signs data ....
00:00:14.925 : Loading hinges data ....
00:00:14.925 : Loading stamp data ....
00:00:14.930 : Loading movers data ....
00:00:14.934 : Loading ferry data ....
00:00:14.939 : Loading country data ....
00:00:14.961 : <WARNING> [country_data] Converting obsolete attribute 'ai_lp_template' for country 'usa'. Please update to the new format.
00:00:14.961 : <WARNING> [country_data] Converting obsolete attribute 'bus_lp_template' for country 'usa'. Please update to the new format.
00:00:14.961 : <WARNING> [country_data] Converting obsolete attribute 'trailer_lp_template' for country 'usa'. Please update to the new format.
00:00:14.962 : <WARNING> [country_data] Loading obsolete country spawn frequency information from '/def/country/usa/ai'. Please use '/def/country/usa/traffic.sii' instead
00:00:14.962 : <WARNING> [country_data] Converting old speed limit definition for country 'usa'. Please update to the new format.
00:00:14.963 : Loading sound item data ....
00:00:14.963 : Loading live stream data ....
00:00:14.963 : Loading game condition data ....
00:00:14.964 : Loading trigger action data ....
00:00:14.964 : Loading cutscene data ....
00:00:14.968 : Loading cargo data ....
00:00:15.028 : Loading company data ....
00:00:15.726 : Loading unlock data ....
00:00:15.791 : <ERROR> Unable to find 'Buildings' 'de1' for 0x77CEE761B100000
00:00:15.791 : <ERROR> Unable to find 'Prefab' '2003' for 0x77CEE7649C00002
This was an example with NO map...

Does anyone know how to fix this?

I have been trying to transform the Alaska map into an add-on for personal use, and it should be quite simple... But with this error, I can't do anything :|

Thanks!
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Vøytek
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18 Feb 2017 14:59

Is that Alaska map a standalone map or an addon for USA map?
And I think whole log could provide important info.
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gmtavares
Posts: 750
Joined: 05 Sep 2016 18:40
Location: Tallinn, Eesti Vabariik

18 Feb 2017 15:43

Zniwek wrote:Is that Alaska map a standalone map or an addon for USA map?
It is a standalone ets2, so I do not need to convert the models from are. (Though, I would like to know how to convert models from ats. :P )
I ha e converted other maps before, from standalone to add-on, such as the Rutas Mortales or dirty roads... But they are fictional maps and I am leaving that kind of thing. The Alaska map is slightly realistic, depicting real places, and the distances being ok... I know how to do it, it is just that the editor crashed even with just "edit", let alone "edit europe" or "edit Alaska".
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Vøytek
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18 Feb 2017 16:06

If it's an addon for Europe, then you should use "edit europe" most likely.

Try deleting "editor" folder from ETS2 folder in Documents.
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gmtavares
Posts: 750
Joined: 05 Sep 2016 18:40
Location: Tallinn, Eesti Vabariik

18 Feb 2017 16:18

Zniwek wrote:If it's an addon for Europe, then you should use "edit europe" most likely.

Try deleting "editor" folder from ETS2 folder in Documents.
I have checked the file, it is standalone and it is edit alaska. Then, if the removal of the editor file works, I will cut and paste the sectors in the target area, then saving as Europe! It should just work. :P
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