Trees disappearing and creating a custom city

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DagelijksGamer
Posts: 3
Joined: 31 Dec 2014 19:31
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Location: Flanders

14 Jul 2017 18:49

Hi all

I'm creating a 1:1 map of PEI in Canada
Canada has a lot of trees, but sometimes when I turn my camera, a whole bunch of trees just disappear. They do come back, but only if I move or click on them.
Image
Each of those blue dots is a spruce tree, just like the ones that you can see.

I obviously need to make custom cities as well. I created a .sii file in the def/city, I also added it to the city.sii. I deleted the default cities in these because I don't need them anyway. When I add a city in the editor, all the default cities show up, but not the ones I made. I created a country as well. Don't know if that works.

All help is appreciated

Regards
DagelijksGamer

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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

14 Jul 2017 21:40

Can't you just generate the trees from the road nodes? It seems that you want to tackle this the hard way, as you seem to have a gazillion objects there...
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ScuL
Founder
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Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

15 Jul 2017 00:25

It's likely that you are pushing the game engine to the limits by placing tree models like that.
Trees should not be placed like that (only in rare conditions). The trees should be generated from the road or terrain (vegetation settings)
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